All pastes #708602 Raw Edit

Dragonspeak - Crunchward

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#708602 ·published 2007-09-23 23:54 UTC
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(0:1) Whenever somebody moves,
   (1:81) and the triggering furre is within the diamond (#,#) - (#,#),
   (1:13) and the triggering furre is facing northeast (up and right),
   (1:4) and they bump into a furre,
            (5:351) set variable %push to the X,Y position the triggering furre moved to.
      (3:2) at position (%push.x%push.y) on the map,
            (5:80) move any furre present 1 step(s) northeast (up and right) if there's nobody already there.


(0:1) Whenever somebody moves,
   (1:14) and the triggering furre is facing southeast (down and right),
   (1:81) and the triggering furre is within the diamond (#,#) - (#,#),
   (1:4) and they bump into a furre,
            (5:351) set variable %push to the X,Y position the triggering furre moved to.
      (3:2) at position (%push.x%push.y) on the map,
            (5:81) move any furre present 1 step(s) southeast (down and right) if there's nobody already there.

(0:1) Whenever somebody moves,
   (1:15) and the triggering furre is facing southwest (down and left),
   (1:81) and the triggering furre is within the diamond (#,#) - (#,#),
   (1:4) and they bump into a furre,
            (5:351) set variable %push to the X,Y position the triggering furre moved to.
      (3:2) at position (%push.x%push.y) on the map,
            (5:82) move any furre present 1 step(s) southwest (down and left) if there's nobody already there.

(0:1) Whenever somebody moves,
   (1:16) and the triggering furre is facing northwest (up and left),
   (1:81) and the triggering furre is within the diamond (#,#) - (#,#),
   (1:4) and they bump into a furre,
            (5:351) set variable %push to the X,Y position the triggering furre moved to.
      (3:2) at position (%push.x%push.y) on the map,
            (5:83) move any furre present 1 step(s) northwest (up and left) if there's nobody already there.