#include <a_samp>
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Enter and Exit Messages");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
public OnPlayerConnect(playerid)
{
new pName[30], string[256];
GetPlayerName(playerid, pName, 30);
format(string, 256, "%s has joined the server.", pName);
SendClientMessageToAll(0xB4B5B7AA,string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
switch(reason)
{
case 0:
{
new pName[30], string[256];
GetPlayerName(playerid, pName, 30);
format(string, 256, "%s has left the server.(Timeout)", pName);
SendClientMessageToAll(0xB4B5B7AA, string);
}
case 1:
{
new pName[30], string[256];
GetPlayerName(playerid, pName, 30);
format(string, 256, "%s has left the server.(Leaving)", pName);
SendClientMessageToAll(0xB4B5B7AA, string);
}
case 2:
{
new pName[30], string[256];
GetPlayerName(playerid, pName, 30);
format(string, 256, "%s has left the server.(Kicked)", pName);
SendClientMessageToAll(0xB4B5B7AA, string);
}
}
return 1;
}