Something
public text v1 · immutable;
vertices[0].u = 0;
vertices[0].v = 0;
vertices[0].x = xPos;
vertices[0].y = yPos;
vertices[0].z = 0;
vertices[1].u = pImg->imageWidth;
vertices[1].v = pImg->imageHeight;
vertices[1].x = xPos+imgScaleX;
vertices[1].y = yPos+imgScaleY;
vertices[1].z = 0;