Stuff
public cpp v1 · immutablevoid DrawGrid(float line, int spacing, int x, int y, int wi, int hi) { int gridX; int gridY; glLineWidth(line); glBegin(GL_LINES); for(gridX=y;gridX<(hi + y);gridX=gridX+spacing) { glVertex2i(x, gridX); glVertex2i(x + wi, gridX); } for(gridY=x;gridY<(wi + x);gridY=gridY+spacing) { glVertex2i(gridY, y); glVertex2i(gridY, y + hi); } glEnd(); } to draw:DrawGrid(2,3,x,y,w,h);