Mine
public text v1 · immutableif (prevState != null)
{
DateTime currentTime = DateTime.Now;
TimeSpan timeDelta = currentTime - lastTime;
float velocity = timeDelta.Milliseconds / state.AccelState.X;
float accel = velocity / timeDelta.Milliseconds;
float force = 10 * accel;
Console.WriteLine("F: {0}\t\t T:{1}", force, timeDelta.ToString());
}
prevState = state;