All pastes #677258 Raw Edit

Anonymous

public cpp v1 · immutable
#677258 ·published 2007-08-31 20:58 UTC
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// :: Weapon mod : default settings by Michal Marcinkowski, Beta testing team and the community// Some settings for non-standard weapons won't work for example: reload time on stat. gun or grenade for obvious reasons// Please do not consider weapon mod bugs as normal bugs, they are not priority when bug fixing.// This is more for tweaking weapon balance than changing the whole game.// Soldat uses ticks for measuring time, 60 ticks = 1 second// ex. 90 ticks = 1.5 second, 10 ticks = 0.16666667 second// FireInterval, ReloadTime, Bink and StartUpTime is measured in ticks//Damage=190// The values are not relevant, experiment to see how it works (use poor mr. dummy bot for example (create Dummy in Bots folder).//FireInterval=30 - rate of fire, the smaller the faster the weapon is//Ammo=4 - full clip//ReloadTime=75 - time of reload in ticks//Speed=33 - initial speed of bullet, speed affects damage//BulletStyle=1 1  - plain bullet 2 - frag grenade 3 - shotgun pellets 4 - m79 grenade 5 - flame 6 - punch 7 - arrow 8 - flame arrow 11 - knife/chainsaw 12 - LAW missile 13 - knife 14 - M2 bullet//StartUpTime=0 - like the Minigun start time, may not work for all weapons//Bink=0 - if the player is hit by a bullet his aim is not accurate for this amount of time, the mouse cursor in-game shows how this works  - negative values mean self-bink, the lower the number the more inaccurate the weapon will get after auto-firing//MovementAcc=1 - how much the aim is affected by player movement, the higher the value the more you have to be still to aim properly// Changes from 1.4.1 -> 1.4.2// Deagles :	reload -2// HK MP5 :	dmg +1// AK :		--// Steyr :	dmg -2, ammo -5, bink +7// Spas :	ammo +1// Ruger :	dmg -1, fireinterval +2, bink -10// M79 :	bink +10// Barret :	fireinterval -15// Minimi :	reload -25, bink +2// Minigun :	dmg -19, speed +120, fireinterval -1, bink +3// Socom :	dmg +1// Knife :	--// Chainsaw :	--// LAW :	reload -30, startup -3------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------[Info]Name=Default modVersion=1.4.2[USSOCOM]Damage=172FireInterval=12Ammo=12ReloadTime=65Speed=180BulletStyle=1StartUpTime=0Bink=0MovementAcc=1Recoil=0[Desert Eagles]Damage=178FireInterval=23Ammo=7ReloadTime=92Speed=190BulletStyle=1StartUpTime=0Bink=0MovementAcc=1Recoil=0[HK MP5]Damage=103FireInterval=6Ammo=30ReloadTime=105Speed=189BulletStyle=1StartUpTime=0Bink=-11MovementAcc=1Recoil=0[Ak-74]Damage=103FireInterval=10Ammo=40ReloadTime=150Speed=240BulletStyle=1StartUpTime=0Bink=-16MovementAcc=2Recoil=0[Steyr AUG]Damage=71FireInterval=7Ammo=25ReloadTime=115Speed=260BulletStyle=1StartUpTime=0Bink=-15MovementAcc=2Recoil=0[Spas-12]Damage=122Fireinterval=32Ammo=8ReloadTime=175Speed=138BulletStyle=3StartUpTime=0Bink=0MovementAcc=1Recoil=0[Ruger 77]Damage=251FireInterval=42Ammo=4ReloadTime=100Speed=330BulletStyle=1StartUpTime=0Bink=0MovementAcc=3Recoil=0[M79]Damage=165000FireInterval=6Ammo=1ReloadTime=180Speed=107BulletStyle=4StartUpTime=0Bink=50MovementAcc=3Recoil=0[Barret M82A1]Damage=495FireInterval=225Ammo=10ReloadTime=300Speed=550BulletStyle=1StartUpTime=25Bink=100MovementAcc=7Recoil=0[FN Minimi]Damage=85FireInterval=9Ammo=50ReloadTime=225Speed=270BulletStyle=1StartUpTime=0Bink=-10MovementAcc=4Recoil=0[XM214 Minigun]Damage=31FireInterval=3Ammo=100ReloadTime=366Speed=410BulletStyle=1StartUpTime=50Bink=-3MovementAcc=1Recoil=0[Flamer]Damage=1900FireInterval=6Ammo=200ReloadTime=5Speed=105BulletStyle=5StartUpTime=0Bink=0MovementAcc=1Recoil=0[Rambo Bow]Damage=1200FireInterval=10Ammo=1ReloadTime=25Speed=210BulletStyle=7StartUpTime=0Bink=0MovementAcc=1Recoil=0[Flamed Arrows]Damage=800FireInterval=10Ammo=1ReloadTime=39Speed=180BulletStyle=8StartUpTime=0Bink=0MovementAcc=1Recoil=0[Combat Knife]Damage=225000FireInterval=6Ammo=1ReloadTime=3Speed=60BulletStyle=11StartUpTime=0Bink=0MovementAcc=1Recoil=0[Chainsaw]Damage=2100FireInterval=2Ammo=150ReloadTime=90Speed=76BulletStyle=11StartUpTime=0Bink=0MovementAcc=1Recoil=0[M72 LAW]Damage=150000FireInterval=30Ammo=1ReloadTime=450Speed=230BulletStyle=12StartUpTime=18Bink=0MovementAcc=1Recoil=0[Punch]Damage=33000FireInterval=6Ammo=1ReloadTime=3Speed=50BulletStyle=6StartUpTime=0Bink=0MovementAcc=1Recoil=0[Grenade]Damage=150000FireInterval=80Ammo=1ReloadTime=20Speed=50BulletStyle=2StartUpTime=0Bink=0MovementAcc=1Recoil=0[Stationary Gun]Damage=180FireInterval=10Ammo=100ReloadTime=366Speed=360BulletStyle=14StartUpTime=0Bink=0MovementAcc=1Recoil=0