rendered paste body//menu.h
VAR_FRIEND_VISIBLE,
VAR_FRIEND_NOT_VISIBLE,
VAR_ENEMY_VISIBLE,
VAR_ENEMY_NOT_VISIBLE,
//menu.c
seth.vars[VAR_FRIEND_VISIBLE] = (ethVars_t) { "Friend Visible", 0, "friendviscolor", CAT_ESP, 0,
{ { "Blue", GFX_BLUE }, { "Red", GFX_RED }, { "Yellow", GFX_YELLOW } } };
seth.vars[VAR_FRIEND_NOTVISIBLE] = (ethVars_t) { "Friend Not Visible", 0, "friendNviscolor", CAT_ESP, 0,
{ { "Blue", GFX_BLUE }, { "Red", GFX_RED }, { "Yellow", GFX_YELLOW } } };
seth.vars[VAR_ENEMY_VISIBLE] = (ethVars_t) { "Enemy Visible", 0, "enemyviscolor", CAT_ESP, 0,
{ { "Blue", GFX_BLUE }, { "Red", GFX_RED }, { "Yellow", GFX_YELLOW } } };
seth.vars[VAR_ENEMY_NOTVISIBLE] = (ethVars_t) { "Enemy Not Visible", 0, "enemyNviscolor", CAT_ESP, 0,
{ { "Blue", GFX_BLUE }, { "Red", GFX_RED }, { "Yellow", GFX_YELLOW } } };