rendered paste body#include <a_samp>
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" lsfreeroam by courtney wiseman (C)2007-2009");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
SetGameModeText("lsfreeroam hand made by courtney");
AddPlayerClass(277,1186.2517,-1796.6515,13.5703,97.2135,0,0,0,0,0,0); // fire man loc
AddPlayerClass(280,1530.7839,-1668.2310,6.2188,273.2372,0,0,0,0,0,0); // cop spawn loc
AddPlayerClass(284,1530.7839,-1668.2310,6.2188,273.2372,0,0,0,0,0,0); // moter bike cop loc
AddPlayerClass(286,1530.7839,-1668.2310,6.2188,273.2372,0,0,0,0,0,0); // fbi spawn loc
AddPlayerClass(285,1530.7839,-1668.2310,6.2188,273.2372,0,0,0,0,0,0); // swat spawn loc
AddPlayerClass(71,1184.5497,-1307.0165,13.5746,274.7870,0,0,0,0,0,0); // medic 1
AddPlayerClass(274,1184.5497,-1307.0165,13.5746,274.7870,0,0,0,0,0,0); // medic 2
AddPlayerClass(70,1184.5497,-1307.0165,13.5746,274.7870,0,0,0,0,0,0); // reserch medic
AddStaticVehicle(596,1591.6511,-1710.8569,5.5954,184.4780,9,39); // cop car
AddStaticVehicle(596,1570.2097,-1709.1510,5.5960,179.1981,9,39); // cop car 2
AddStaticVehicle(596,1560.3815,-1693.7261,5.5983,219.0147,9,39); // cop car 3
AddStaticVehicle(596,1603.8683,-1625.6110,13.2133,91.2627,9,39); // cop car 4
AddStaticVehicle(596,1601.6580,-1616.5726,13.1891,88.7376,9,39); // cop car 5
AddStaticVehicle(544,1764.1541,2073.1484,10.5668,181.4967,0,1); // fire truck 1
AddStaticVehicle(544,1757.1980,2069.9504,10.5665,179.9668,0,1); // fire truck 2
AddStaticVehicle(528,1566.1296,-1710.7998,5.6071,180.1216,9,39); // fbi van
AddStaticVehicle(601,1529.2874,-1683.7661,5.5956,92.3693,9,39); // swat tank this one
AddStaticVehicle(490,1545.3430,-1660.3215,5.5956,175.5721,9,39); // fbi ranger 1
AddStaticVehicle(490,1545.3317,-1672.6001,5.5951,174.1200,9,39); // fbi ranger 2
AddStaticVehicle(490,1536.0841,-1665.9594,13.0638,177.8991,9,39); // fbi ranger 3
AddStaticVehicle(427,1530.3063,-1646.0359,5.5946,213.4698,9,39); // enforcer 1
AddStaticVehicle(427,1539.5686,-1646.0466,5.5967,175.9271,9,39); // enforcer 2
AddStaticVehicle(431,1063.7738,-1769.6643,13.0933,92.3299,116,1); // any public are
AddStaticVehicle(411,2517.1299,-1672.4807,13.7620,65.5577,116,1); // any car
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerInfoChange(playerid)
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}