/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* [URL]http://www.gnu.org/copyleft/gpl.html[/URL]
*/
package net.sf.l2j.gameserver.handler.itemhandlers;
public class EnergyStone implements IItemHandler
{
private static int[] _itemIds = { 5589};
int num_charges;
public void useItem(L2PlayableInstance playable, L2ItemInstance item)
{
if (!(playable instanceof L2PcInstance))
return;
L2PcInstance activeChar = (L2PcInstance)playable;
L2Potion potion = new L2Potion(IdFactory.getInstance().getNextId());
int itemId = item.getItemId();
if (itemId == 5589)
{
if ((activeChar.getClassId().getId() == 2) || (activeChar.getClassId().getId() == 48))
{
num_charges = (activeChar.getClassId().getId() == 2) ? activeChar.getSkillLevel(8) : activeChar.getSkillLevel(50);
EffectCharge effect = (activeChar.getClassId().getId() == 2) ? (EffectCharge)activeChar.getEffect(8) : (EffectCharge)activeChar.getEffect(50);
if (effect != null) {
if (effect.getLevel() < num_charges)
{
MagicSkillUser MSU = new MagicSkillUser(playable, activeChar, 2165, 1, 1, 0);
activeChar.sendPacket(MSU);
activeChar.broadcastPacket(MSU);
effect.num_charges++;
activeChar.updateEffectIcons();
potion.setCurrentMpPotion1(playable, itemId);
playable.removeItemFromInventory(item, 1);
activeChar.sendMessage("Sonic charged.");
}else{
activeChar.sendMessage("Maximum amount of Sonics charged.");
}
}
}else{
activeChar.sendMessage("Only Gladiators or Tyrants can use Energy Stone.");
}
}
}
public int[] getItemIds()
{
return _itemIds;
}
}