Something
public text v1 · immutable int size=200;
if(lowquality)
size=60;
lago=new Lago(size, size, 1, 1);
boat=new Boat ( "boat.3ds", size, size );
cam=new Camera();
if(lowquality)
fondo=new Fondo("sky_lo.bmp", 30, 8);
else
fondo=new Fondo("sky_hi.bmp", 100, 32);
fps=new FrameRate();
if(lowquality)
terrain=new Terrain("terreno_lo.bmp");
else
terrain=new Terrain("terreno_hi.bmp");
boat->bindTerrain(terrain);