Meins
public text v1 · immutableglobal 17928mob = function(unit){
RegisterTimer(120000, 17928respawn, 1);
};
RegisterUnitEvent(17928, 4, 17928mob);
global 17928respawn = function(unit){
.SpawnMonster(17928, x, y, z);
};global 17928mob = function(unit){
RegisterTimer(120000, 17928respawn, 1);
};
RegisterUnitEvent(17928, 4, 17928mob);
global 17928respawn = function(unit){
.SpawnMonster(17928, x, y, z);
};