rendered paste bodyfrom Canvas import *from Imagen import *#limpiar el canvasdef clear(): glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT)#refrescar la ventanadef update(): pygame.display.flip()def main(): can = Canvas() imagen = Imagen() imagen2 = Imagen() clear() while True: imagen.dibujar(-1,-1,0.5) imagen2.dibujar(1,1,1) update() for e in pygame.event.get(): if e.type == pygame.QUIT: sys.exit() elif e.type == pygame.KEYDOWN and e.key == pygame.K_ESCAPE: sys.exit()if __name__ == "__main__": main()