imac:~/Desktop/ufoai/test thomasschober$ ./ufo +set developer 64
Adding game dir: ./base
using /Users/thomasschober/.ufoai/2.2-dev/base for writing
Adding game dir: /Users/thomasschober/.ufoai/2.2-dev/base
execing default.cfg
execing config.cfg
execing keys.cfg
----- network initialization -------
mapcycle add: 'industrial06n' type 'coop2'
mapcycle add: 'italy05d' type '1on1'
mapcycle add: 'farm08n' type 'coop3'
..added 3 maps to the mapcycle
...using language: C
Console initialized.
------- sound initialization -------
Loading snd_sdl sound driver
Soundsystem: SDL.
SDL version: 1.2.11
SDL audio driver is "coreaudio".
Bits: 16
Frequency: 48000
Samples: 4096
Channels: 2
sound sampling rate: 48000
------- Loading ref_sdl -------
Sys_LoadLibrary ("ref_sdl")
ref_gl version: GL 0.12
setting mode 6: 1024 768
I: got 8 bits of stencil
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: NVIDIA NV34MAP OpenGL Engine
GL_VERSION: 1.5 NVIDIA-1.4.18
GL_EXTENSIONS: GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_vertex_blend GL_ARB_window_pos GL_ARB_shader_objects GL_ARB_vertex_shader GL_EXT_multi_draw_arrays GL_EXT_clip_volume_hint GL_EXT_rescale_normal GL_EXT_draw_range_elements GL_EXT_fog_coord GL_APPLE_client_storage GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence GL_APPLE_vertex_array_object GL_APPLE_vertex_program_evaluators GL_APPLE_element_array GL_APPLE_flush_render GL_NV_texgen_reflection GL_NV_light_max_exponent GL_IBM_rasterpos_clip GL_SGIS_generate_mipmap GL_ARB_shading_language_100 GL_ARB_imaging GL_ARB_point_parameters GL_ARB_texture_env_crossbar GL_ARB_texture_border_clamp GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_texture_cube_map GL_ARB_texture_env_dot3 GL_ARB_multisample GL_ARB_texture_env_combine GL_ARB_texture_compression GL_ARB_texture_mirrored_repeat GL_ARB_shadow GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_occlusion_query GL_ARB_point_sprite GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object GL_EXT_compiled_vertex_array GL_EXT_framebuffer_object GL_EXT_texture_rectangle GL_ARB_texture_rectangle GL_EXT_texture_env_add GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_lod_bias GL_EXT_abgr GL_EXT_bgra GL_EXT_stencil_wrap GL_EXT_texture_filter_anisotropic GL_EXT_secondary_color GL_EXT_blend_func_separate GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_APPLE_ycbcr_422 GL_APPLE_vertex_array_range GL_APPLE_texture_range GL_APPLE_float_pixels GL_ATI_texture_float GL_APPLE_pixel_buffer GL_NV_point_sprite GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_blend_square GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_fog_distance GL_NV_depth_clamp GL_NV_multisample_filter_hint GL_NV_fragment_program_option GL_NV_vertex_program2_option GL_ATI_texture_env_combine3 GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
...ignoring GL_EXT_LockArrays
...using GL_ARB_multitexture
...using GL_EXT_texture_env_combine
...GL_SGIS_multitexture not found
...ignoring GL_ARB_texture_compression
...using GL_EXT_texture_filter_anisotropic [ 8 max] [ 1 selected]
...using GL_EXT_texture_lod_bias
...using GL_EXT_stencil_wrap
...using GL_EXT_fog_coord
...GL_ATI_separate_stencil not found
...using GL_EXT_stencil_two_side
...max texture size:
......detected 4096
......but using 2048 as requested
...SDL_ttf version 2.0.8 - we need at least 2.0.7
...SDL_ttf inited
------------------------------------
Init saving subsystems
...added size subsystem (check ff)
...added base subsystem (check 0)
...added campaign subsystem (check 1)
...added hospital subsystem (check 2)
...added market subsystem (check 3)
...added research subsystem (check 4)
...added employee subsystem (check 5)
...added aliencont subsystem (check 6)
...added production subsystem (check 7)
...added aircraft subsystem (check 8)
...added messagesystem subsystem (check 9)
...added stats subsystem (check a)
...added nations subsystem (check b)
...added transfer subsystem (check c)
execing autoexec.cfg
"version" is "UFO: Alien Invasion 2.2-dev Unknown Aug 28 2007 MacOSX RELEASE"
MN_ParseAction: unknown token "air_prod_crafts" ignored (in event) (node: bt_craft, menu air_production)
Shared Client/Server Info loaded
Cinematic videos/intro.roq not found
CL_LanguageInit()... language settings are stored in configuration: C
====== UFO Initialized ======
CL_ParseMission: onwin trigger must not end on ; - mission 'farm'
CL_ParseMission: onwin trigger must not end on ; - mission 'industrial'
CL_ParseMission: onwin trigger must not end on ; - mission 'frozen_alienlandingindustrial'
CL_ParseMission: onlose trigger must not end on ; - mission 'convoy'
CL_ParseMission: onwin trigger must not end on ; - mission 'mine_crash'
CL_ParseMission: onwin trigger must not end on ; - mission 'bridge'
CL_ParseMission: onwin trigger must not end on ; - mission 'africa'
CL_ParseMission: onwin trigger must not end on ; - mission 'harvestercrash'
CL_ParseMission: onwin trigger must not end on ; - mission 'terrain'
Global data loaded - size 4402476 bytes
...techs: 154
...buildings: 20
...ranks: 16
...nations: 8
Activate stage intro
Sanity check for script data
...... no mappart for building 'building_hangar2' given
...... no mappart for building 'building_large_ufo_hangar2' given
...... no mappart for building 'building_workshop2' given
...buildings failed
...... technology 'rs_craft_drop_firebird' has zero (0) produceTime, is this on purpose?
...... technology 'rs_craft_inter_stiletto' has zero (0) produceTime, is this on purpose?
...... technology 'rs_craft_inter_saracen' has zero (0) produceTime, is this on purpose?
...... technology 'rs_craft_inter_stingray' has zero (0) produceTime, is this on purpose?
...tech ok
...aircraft ok
...menu ok
Changing to Singleplayer
]devmap farm08d
deactivate ai - make sure to reset sv_ai after maptesting
------- Loading game.dylib -------
LoadLibrary (./base/game.dylib)
==== InitGame ====
------- Server Initialization -------
SpawnServer: farm08d
checksum for this map: 3906069894
ufo script checksum 4281584722
AI deactivated - set sv_ai cvar to 1 to activate it
Could not create civilian
AI deactivated - set sv_ai cvar to 1 to activate it
Could not create alien
-------------------------------------
/Users/thomasschober/Desktop/ufoai/test/src/client/cl_main.c:315: failed assertion `!cls.stream'
Max. connection attempts hit - don't try any further.Received signal 6, exiting...