rendered paste body///////////////////////////
// Made by Xelynn -2007////
// and chris fixed errors///
//respawn timer for bosses/
//boss kill in bg//////////
///////////////////////////
global KilledBoss1 = function(mob)
{
.Delete()
.RegisterTimer(10000, respawn_malfurion, 1); //respawn malfurion in BG
};
global respawn_malfurion = function(mob)
{
.SpawnMonster(9000002, 16824.9, 16805.2, 76.3163);
};
global KilledBoss2 = function()
{
.Delete()
.RegisterTimer(10000, respawn_jaina, 1); //respawn Jaina in BG
};
global respawn_jaina = function(mob)
{
.SpawnMonster(9000003, 16826.1, 16789.7, 76.3153);
};
global KilledBoss3 = function()
{
.Delete()
.RegisterTimer(10000, respawn_grom, 1); //respawn Grom in BG
};
global respawn_grom = function(mob)
{
.SpawnMonster(9000000, 116656.2, 16891.7, 59.6584);
};
global KilledBoss4 = function()
{
.Delete()
.RegisterTimer(10000, respawn_thrall, 1); //respawn Thrall in BG
};
global respawn_thrall = function(mob)
{
.SpawnMonster(9000001, 16656.4, 16863, 59.72);
};
.RegisterUnitEvent(9000000, 4, KilledBoss1);
.RegisterUnitEvent(9000001, 4, KilledBoss2);
.RegisterUnitEvent(9000002, 4, KilledBoss3);
.RegisterUnitEvent(9000003, 4, KilledBoss4);