Mine
public text v1 · immutableinline void barre(int x, int y, int w, int h, Uint32 coul)
{
SDL_Rect r;
r.x = x;
r.y = y;
r.w = w;
r.h = h;
SDL_FillRect(screen, &r, coul);
}inline void barre(int x, int y, int w, int h, Uint32 coul)
{
SDL_Rect r;
r.x = x;
r.y = y;
r.w = w;
r.h = h;
SDL_FillRect(screen, &r, coul);
}