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public text v1 · immutablevar midPoint:Number = Math.floor(zbuffer.length / 2);
var arrayWidth:Number = zbuffer.length;
while(arrayWidth > 1)
{
if(zBuffer[midPoint] > Zrx)
{
midPoint -= Math.floor(midPoint / 2);
}
else
{
midPoint += Math.floor(midPoint / 2);
}
arrayWidth /= 2;
//trace(arrayWidth);
}
//trace(midPoint);
zbuffer.splice(midPoint,0,p);