All pastes #641123 Raw Edit

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#641123 ·published 2007-07-31 22:54 UTC
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ON *:TEXT:!dm:#:{ 
  if ($readini(pdm.ini,$chan,Player1) == $nick || $readini(pdm.ini,$chan,Player2) == $nick) { 
    notice $nick 14Your already in the game. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2) { 
    .notice $nick 14There is already a DM set. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    writeini pdm.ini $chan Player2 $nick 
    writeini dm.ini $chan Status ON2 
    writeini hp.ini $chan Player2 99 
    writeini turn.ini $chan Turn 1 
    writeini shark.ini $chan Player2 20 
    writeini spec.ini $chan Player2 100 
    writeini spec.ini $chan Player1 100 
    .msg $chan 14The Fight is4 $readini(pdm.ini,$chan,Player1) 14V's4 $readini(pdm.ini,$chan,Player2) $+ ! 
    .msg $chan 4!dmcommands14 For 4DM14 Commands. 
    .notice $readini(pdm.ini,$chan,Player2) 14You have 049914 Hit Points and 042014 Shark that heal 20 Health each. 
    halt 
  }  
  if ($readini(dm.ini,$chan,Status) == $null) { 
    writeini pdm.ini $chan Player1 $nick 
    writeini dm.ini $chan Status ON 
    writeini hp.ini $chan Player1 99 
    writeini shark.ini $chan Player1 20 
    .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has initiated a deathmatch. Type 4!dm14 to fight4 $readini(pdm.ini,$chan,Player1) $+ 14. 
    .notice $readini(pdm.ini,$chan,Player1) 14You have 049914 Hit Points and 042014 Shark that heal 20 Health each. 
    halt 
  } 
} 
ON *:TEXT:!whip*:#:{ 
  if ($readini(dm.ini,$chan,Status) == $null) { 
    .notice $nick 14There is no DM set, type !DM To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    .notice $nick 14You need someone to attack!
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,35) 
    if ($nick == aturner44) { writeini hit.ini $chan Hit $rand(50,70) } 
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) 
    if ($readini(hp.ini,$chan,Player2) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14whips 4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14whips4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints. 
      writeini turn.ini $chan Turn 2 
      halt 
    } 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,35) 
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) 
    if ($readini(hp.ini,$chan,Player1) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14whips4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total      
      halt 
    } 
    else { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14whips4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. 
      writeini turn.ini $chan Turn 1 
      halt 
    } 
  } 
  else { 
    .notice $nick 14Its not your turn or your not in this round. 
  } 
} 
ON *:TEXT:!flick*:#:{ 
  if ($readini(dm.ini,$chan,Status) == $null) { 
    .notice $nick 14There is no DM set, type !DM To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    .notice $nick 14You need someone to attack!
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,35) 
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) 
    if ($readini(hp.ini,$chan,Player2) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14whips4 $readini(pdm.ini,$chan,Player2) 4hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14swings at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints. 
      writeini turn.ini $chan Turn 2 
      halt 
    } 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,35) 
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) 
    if ($readini(hp.ini,$chan,Player1) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14swings at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total      
      halt 
    } 
    else { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14swings at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. 
      writeini turn.ini $chan Turn 1 
      halt 
    } 
  } 
  else { 
    .notice $nick 14Its not your turn or your not in this round. 
  } 
} 
ON *:TEXT:!lash*:#:{ 
  if ($readini(dm.ini,$chan,Status) == $null) { 
    .notice $nick 14There is no DM on. Type !DM To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    .notice $nick 14You need someone to attack.... 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,35) 
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) 
    if ($readini(hp.ini,$chan,Player2) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14swings at4 $readini(pdm.ini,$chan,Player2) 14hitting a14 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14swings at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints. 
      writeini turn.ini $chan Turn 2 
      halt 
    } 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,35) 
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) 
    if ($readini(hp.ini,$chan,Player1) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14swings at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan $+ $readini(pdm.ini,$chan,Player2) has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total      
      halt 
    } 
    else { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14swings at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. 
      writeini turn.ini $chan Turn 1 
      halt 
    } 
  } 
  else { 
    .notice $nick 14Its not your turn or your not in this round. 
  } 
} 


ON *:TEXT:!dh*:#:{ 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(hp.ini,$chan,Player2) <= 30 ) { 
    .notice $nick 14You cant use the !dh attack when your Opponent has less than 0 Hit Points. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(hp.ini,$chan,Player1) <= 30 ) { 
    .notice $nick 14You cant use the !dh attack when your Opponent has less than 30 Hit Points. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == $null) { 
    .notice $nick 14There is no DM on. Type !DM To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    .notice $nick 14You need someone to attack.... 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,75) 
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) 
    if ($readini(hp.ini,$chan,Player2) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14hacks at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini dds.ini $chan Total      
      remini pdm.ini $chan Player2 
      halt 
    } 
    else { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14hacks at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints. 
      writeini turn.ini $chan Turn 2 
      halt 
    } 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,75) 
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) 
    if ($readini(hp.ini,$chan,Player1) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14hacks at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14hacks at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. 
      writeini turn.ini $chan Turn 1 
      halt 
    } 
  } 
  else { 
    .notice $nick 14Its not your turn or your not in this round. 
  } 
} 
ON *:TEXT:!eat*:#:{ 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(shark.ini,$chan,Player2) <= 0 ) { 
    .notice $nick 14You dont have any sharks left! 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(shark.ini,$chan,Player1) <= 0 ) { 
    .notice $nick 14You dont have any sharks left! 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == $null) { 
    .notice $nick 14There is no DM on. Type !DM To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    .notice $nick 14You can't eat yet..... 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) + 20 ) 
    writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player1) - 1) 
    .notice $readini(pdm.ini,$chan,Player1) 14You now have4 $readini(shark.ini,$chan,Player1) 14Sharks left. 
    .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14eats a shark giving him4 $readini(hp.ini,$chan,Player1) 14Hit Points. 
    writeini turn.ini $chan Turn 2 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) + 20 ) 
    writeini shark.ini $chan Player2 $calc( $readini(shark.ini,$chan,Player2) - 1) 
    .notice $readini(pdm.ini,$chan,Player2) 14You now have4 $readini(shark.ini,$chan,Player2) 14Sharks left. 
    .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14eats a shark giving him4 $readini(hp.ini,$chan,Player2) 14Hit Points. 
    writeini turn.ini $chan Turn 1 
    halt 
  }  
  else { 
    .notice $nick 14Its not your turn or your not in this round. 
  } 
} 
ON *:TEXT:!dds*:#:{ 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { 
    .notice $nick 14You dont have any special Left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { 
    .notice $nick 14You dont have any special Left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == $null) { 
    .notice $nick 14There is no DM on. Type !DM To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    .notice $nick 14You need someone to attack.... 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,25) 
    writeini hit.ini $chan Hit2 $rand(0,25) 
    writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) 
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) 
    writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 ) 
    if ($readini(hp.ini,$chan,Player2) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14Specials at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      .notice $nick 14You have4 $readini(spec.ini,$chan,Player1) $+ % 14of your Special Bar left.  
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14specials at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2)$+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14hitpoints.
      writeini turn.ini $chan Turn 2 
      halt 
    } 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,25) 
    writeini hit.ini $chan Hit2 $rand(0,25) 
    writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) 
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) 
    writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 ) 
    if ($readini(hp.ini,$chan,Player1) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14Specials at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      .notice $nick 14You have4 $readini(spec.ini,$chan,Player2) $+ % 14of your Special Bar left.  

      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14specials at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2)$+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. 
      writeini turn.ini $chan Turn 1 
      halt 
    } 
  } 
  else { 
    .notice $nick 14Its not your turn or your not in this round. 
  } 
} 
ON *:TEXT:!gmaul*:#:{ 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { 
    .notice $nick 14You dont have any special Left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { 
    .notice $nick 14You dont have any special Left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == $null) { 
    .notice $nick 14There is no DM on. Type !DM To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    .notice $nick 14You need someone to attack.... 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,30) 
    writeini hit.ini $chan Hit2 $rand(0,30) 
    writeini hit.ini $chan Hit3 $rand(0,30) 
    writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3) ) 
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) 
    writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 100 ) 
    if ($readini(hp.ini,$chan,Player2) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14Specials at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) , $readini(hit.ini,$chan,hit2) 14and4 $readini(hit.ini,$chan,hit3) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      .notice $nick 14You have4 $readini(spec.ini,$chan,Player1) $+ % 14of your Special Bar left.  
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14Specials at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) $+ 14,4 $readini(hit.ini,$chan,hit2) 14and4 $readini(hit.ini,$chan,hit3) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints. 
      writeini turn.ini $chan Turn 2 
      halt 
    } 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,30) 
    writeini hit.ini $chan Hit2 $rand(0,30) 
    writeini hit.ini $chan hit3 $rand(0,30) 
    writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3) ) 
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) 
    writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 100) 
    if ($readini(hp.ini,$chan,Player1) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14Specials at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit), $readini(hit.ini,$chan,hit2) 14and4 $readini(hit.ini,$chan,hit3) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      .notice $nick 14You have4 $readini(spec.ini,$chan,Player1) $+ % 14of your Special Bar left.  
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14Specials at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit), $readini(hit.ini,$chan,hit2) 14and4 $readini(hit.ini,$chan,hit3) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. 
      writeini turn.ini $chan Turn 1 
      halt 
    } 
  } 
  else { 
    .notice $nick 14Its not your turn or your not in this round. 
  } 
} 
ON *:TEXT:!cbow*:#:{ 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { 
    .notice $nick 14You dont have any special Left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { 
    .notice $nick 14You dont have any special Left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == $null) { 
    .notice $nick 14There is no DM on. Type !DM To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    .notice $nick 14You need someone to attack.... 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,30) 
    writeini hit.ini $chan Hit2 $rand(0,30) 
    writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) 
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) 
    if ($readini(hp.ini,$chan,Player2) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14fires at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14fires at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2)$+ . 14Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints. 
      writeini turn.ini $chan Turn 2 
      halt 
    } 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,25) 
    writeini hit.ini $chan Hit2 $rand(0,25) 
    writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) 
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) 
    if ($readini(hp.ini,$chan,Player1) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14fires at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2) $+ .14 Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan $+ $readini(pdm.ini,$chan,Player2) has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14fires at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2)$+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. 
      writeini turn.ini $chan Turn 1 
      halt 
    } 
  } 
  else { 
    .notice $nick 14Its not your turn or your not in this round. 
  } 
} 
ON *:TEXT:!blitz*:#:{ 
  if ($readini(dm.ini,$chan,Status) == $null) { 
    .notice $nick 14There is no DM on. Type !DM To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    .notice $nick 14You need someone to attack.... 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,30) 
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) 
    if ($readini(hp.ini,$chan,Player2) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14casts at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14casts at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints. 
      writeini turn.ini $chan Turn 2 
      halt 
    } 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,30) 
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) 
    if ($readini(hp.ini,$chan,Player1) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14casts at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total      
      halt 
    } 
    else { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14casts at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. 
      writeini turn.ini $chan Turn 1 
      halt 
    } 
  } 
  else { 
    .notice $nick 14Its not your turn or your not in this round. 
  } 
} 

ON *:TEXT:!barrage*:#:{ 
  if ($readini(dm.ini,$chan,Status) == $null) { 
    .notice $nick 14There is no DM set, type !DM To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    .notice $nick 14You need a challenger first. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,30) 
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) 
    if ($readini(hp.ini,$chan,Player2) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14casts at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14casts at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints. 
      writeini turn.ini $chan Turn 2 
      halt 
    } 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,30) 
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) 
    if ($readini(hp.ini,$chan,Player1) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14casts at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total      
      halt 
    } 
    else { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14casts at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. 
      writeini turn.ini $chan Turn 1 
      halt 
    } 
  } 
  else { 
    .notice $nick 14Its not your turn or your not in this round. 
  } 
} 
ON *:TEXT:!msb*:#:{ 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { 
    .notice $nick 14You dont have any special Left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { 
    .notice $nick 14You dont have any special Left. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == $null) { 
    .notice $nick 14There is no DM on. Type !DM To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    .notice $nick 14You need a challenger to do that.
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,30) 
    writeini hit.ini $chan Hit2 $rand(0,30) 
    writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) 
    writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) 
    writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 ) 
    if ($readini(hp.ini,$chan,Player2) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14fires at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      .notice $nick 14You have4 $readini(spec.ini,$chan,Player1) $+ % 14of your Special Bar left.
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14fires at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2)$+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints. 
      writeini turn.ini $chan Turn 2 
      halt 
    } 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    writeini hit.ini $chan Hit $rand(0,25) 
    writeini hit.ini $chan Hit2 $rand(0,25) 
    writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) 
    writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) 
    writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 ) 
    if ($readini(hp.ini,$chan,Player1) <= 0 ) { 
      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14fires at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2) $+ 14. Leaving him with 0 Hitpoints. 
      timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won! 
      remini dm.ini $chan Status 
      remini shark.ini $chan Player1 
      remini shark.ini $chan Player2 
      remini Hit.ini $chan Hit 
      remini Hit.ini $chan Hit2 
      remini hp.ini $chan Player1 
      remini hp.ini $chan Player2 
      remini pdm.ini $chan Player1 
      remini pdm.ini $chan Player2 
      remini dds.ini $chan Total 
      halt 
    } 
    else { 
      .notice $nick 14You have4 $readini(spec.ini,$chan,Player2) $+ % 14of your Special Bar left.  

      .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14fires at $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2)$+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. 
      writeini turn.ini $chan Turn 1 
      halt 
    } 
  } 
  else { 
    .notice $nick 14Its not your turn or your not in this round. 
  } 
} 
ON *:TEXT:!stopDM*:#:{ 
  if ($readini(dm.ini,$chan,Status) == $null) { 
    .notice $nick 14There is no 4DM14 for this channel 
    halt 
  } 
  if ($nick isop $chan || $nick ishop $chan || $nick == aturner44 || $nick isvoice $chan) { 
    .msg $chan 4DM14 Halted by4 $nick $+ 14. 
    remini dm.ini $chan Status 
    remini shark.ini $chan Player1 
    remini shark.ini $chan Player2 
    remini Hit.ini $chan Hit 
    remini Hit.ini $chan Hit2 
    remini hp.ini $chan Player1 
    remini hp.ini $chan Player2 
    remini pdm.ini $chan Player1 
    remini pdm.ini $chan Player2 
    remini dds.ini $chan Total 
  } 
  else { 
    .notice $nick 14You need 14{+)14/7(%)14/4(@)14 to stop a deathmatch.
  } 
} 
ON *:TEXT:!dmcommands*:#:{ 
  .msg $nick 14The dm commands are as follows: 
  .msg $nick 14!StopDM 
  .msg $nick 14!DM 
  .msg $nick 14!Whip 
  .msg $nick 14!DDS 
  .msg $nick 14!DH 
  .msg $nick 14!Eat 
  .msg $nick 14!tele 
  .msg $nick 14!blitz 
  .msg $nick 14!barrage 
  .msg $nick 14!cbow 
  .msg $nick 14!msb 
  .msg $nick 14!gmaul 
  .msg $nick 14!flick 
  .msg $nick 14!lash 
} 
ON *:TEXT:!tele*:#:{ 
  if ($readini(dm.ini,$chan,Status) == $null) { 
    .notice $nick 14There is no 4DM14 set, type 4!DM14 To start one. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON) { 
    .notice $nick 14You cant Tele yet. 
    halt 
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { 
    .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has just teled. 
    .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14wins! 
    remini dm.ini $chan Status 
    remini shark.ini $chan Player1 
    remini shark.ini $chan Player2 
    remini Hit.ini $chan Hit 
    remini Hit.ini $chan Hit2 
    remini hp.ini $chan Player1 
    remini hp.ini $chan Player2 
    remini pdm.ini $chan Player1 
    remini pdm.ini $chan Player2 
    remini dds.ini $chan Total    
  } 
  if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { 
    .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has just teled. 
    .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14wins! 
    remini dm.ini $chan Status 
    remini shark.ini $chan Player1 
    remini shark.ini $chan Player2 
    remini Hit.ini $chan Hit 
    remini Hit.ini $chan Hit2 
    remini hp.ini $chan Player1 
    remini hp.ini $chan Player2 
    remini pdm.ini $chan Player1 
    remini pdm.ini $chan Player2 
    remini dds.ini $chan Total    
  } 
}