rendered paste bodyON *:TEXT:!dm:#:{
if ($readini(pdm.ini,$chan,Player1) == $nick || $readini(pdm.ini,$chan,Player2) == $nick) {
notice $nick 14Your already in the game.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2) {
.notice $nick 14There is already a DM set.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
writeini pdm.ini $chan Player2 $nick
writeini dm.ini $chan Status ON2
writeini hp.ini $chan Player2 99
writeini turn.ini $chan Turn 1
writeini shark.ini $chan Player2 20
writeini spec.ini $chan Player2 100
writeini spec.ini $chan Player1 100
.msg $chan 14The Fight is4 $readini(pdm.ini,$chan,Player1) 14V's4 $readini(pdm.ini,$chan,Player2) $+ !
.msg $chan 4!dmcommands14 For 4DM14 Commands.
.notice $readini(pdm.ini,$chan,Player2) 14You have 049914 Hit Points and 042014 Shark that heal 20 Health each.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
writeini pdm.ini $chan Player1 $nick
writeini dm.ini $chan Status ON
writeini hp.ini $chan Player1 99
writeini shark.ini $chan Player1 20
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has initiated a deathmatch. Type 4!dm14 to fight4 $readini(pdm.ini,$chan,Player1) $+ 14.
.notice $readini(pdm.ini,$chan,Player1) 14You have 049914 Hit Points and 042014 Shark that heal 20 Health each.
halt
}
}
ON *:TEXT:!whip*:#:{
if ($readini(dm.ini,$chan,Status) == $null) {
.notice $nick 14There is no DM set, type !DM To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
.notice $nick 14You need someone to attack!
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,35)
if ($nick == aturner44) { writeini hit.ini $chan Hit $rand(50,70) }
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14whips 4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14whips4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,35)
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14whips4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14whips4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
.notice $nick 14Its not your turn or your not in this round.
}
}
ON *:TEXT:!flick*:#:{
if ($readini(dm.ini,$chan,Status) == $null) {
.notice $nick 14There is no DM set, type !DM To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
.notice $nick 14You need someone to attack!
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,35)
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14whips4 $readini(pdm.ini,$chan,Player2) 4hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14swings at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,35)
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14swings at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14swings at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
.notice $nick 14Its not your turn or your not in this round.
}
}
ON *:TEXT:!lash*:#:{
if ($readini(dm.ini,$chan,Status) == $null) {
.notice $nick 14There is no DM on. Type !DM To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
.notice $nick 14You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,35)
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14swings at4 $readini(pdm.ini,$chan,Player2) 14hitting a14 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14swings at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,35)
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14swings at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan $+ $readini(pdm.ini,$chan,Player2) has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14swings at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
.notice $nick 14Its not your turn or your not in this round.
}
}
ON *:TEXT:!dh*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(hp.ini,$chan,Player2) <= 30 ) {
.notice $nick 14You cant use the !dh attack when your Opponent has less than 0 Hit Points.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(hp.ini,$chan,Player1) <= 30 ) {
.notice $nick 14You cant use the !dh attack when your Opponent has less than 30 Hit Points.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
.notice $nick 14There is no DM on. Type !DM To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
.notice $nick 14You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,75)
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14hacks at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini dds.ini $chan Total
remini pdm.ini $chan Player2
halt
}
else {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14hacks at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,75)
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14hacks at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14hacks at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
.notice $nick 14Its not your turn or your not in this round.
}
}
ON *:TEXT:!eat*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(shark.ini,$chan,Player2) <= 0 ) {
.notice $nick 14You dont have any sharks left!
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(shark.ini,$chan,Player1) <= 0 ) {
.notice $nick 14You dont have any sharks left!
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
.notice $nick 14There is no DM on. Type !DM To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
.notice $nick 14You can't eat yet.....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) + 20 )
writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player1) - 1)
.notice $readini(pdm.ini,$chan,Player1) 14You now have4 $readini(shark.ini,$chan,Player1) 14Sharks left.
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14eats a shark giving him4 $readini(hp.ini,$chan,Player1) 14Hit Points.
writeini turn.ini $chan Turn 2
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) + 20 )
writeini shark.ini $chan Player2 $calc( $readini(shark.ini,$chan,Player2) - 1)
.notice $readini(pdm.ini,$chan,Player2) 14You now have4 $readini(shark.ini,$chan,Player2) 14Sharks left.
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14eats a shark giving him4 $readini(hp.ini,$chan,Player2) 14Hit Points.
writeini turn.ini $chan Turn 1
halt
}
else {
.notice $nick 14Its not your turn or your not in this round.
}
}
ON *:TEXT:!dds*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) {
.notice $nick 14You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) {
.notice $nick 14You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
.notice $nick 14There is no DM on. Type !DM To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
.notice $nick 14You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,25)
writeini hit.ini $chan Hit2 $rand(0,25)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14Specials at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.notice $nick 14You have4 $readini(spec.ini,$chan,Player1) $+ % 14of your Special Bar left.
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14specials at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2)$+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,25)
writeini hit.ini $chan Hit2 $rand(0,25)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14Specials at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.notice $nick 14You have4 $readini(spec.ini,$chan,Player2) $+ % 14of your Special Bar left.
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14specials at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2)$+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
.notice $nick 14Its not your turn or your not in this round.
}
}
ON *:TEXT:!gmaul*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) {
.notice $nick 14You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) {
.notice $nick 14You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
.notice $nick 14There is no DM on. Type !DM To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
.notice $nick 14You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini hit.ini $chan Hit2 $rand(0,30)
writeini hit.ini $chan Hit3 $rand(0,30)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3) )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 100 )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14Specials at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) , $readini(hit.ini,$chan,hit2) 14and4 $readini(hit.ini,$chan,hit3) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.notice $nick 14You have4 $readini(spec.ini,$chan,Player1) $+ % 14of your Special Bar left.
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14Specials at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) $+ 14,4 $readini(hit.ini,$chan,hit2) 14and4 $readini(hit.ini,$chan,hit3) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini hit.ini $chan Hit2 $rand(0,30)
writeini hit.ini $chan hit3 $rand(0,30)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3) )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 100)
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14Specials at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit), $readini(hit.ini,$chan,hit2) 14and4 $readini(hit.ini,$chan,hit3) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.notice $nick 14You have4 $readini(spec.ini,$chan,Player1) $+ % 14of your Special Bar left.
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14Specials at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit), $readini(hit.ini,$chan,hit2) 14and4 $readini(hit.ini,$chan,hit3) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
.notice $nick 14Its not your turn or your not in this round.
}
}
ON *:TEXT:!cbow*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) {
.notice $nick 14You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) {
.notice $nick 14You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
.notice $nick 14There is no DM on. Type !DM To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
.notice $nick 14You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini hit.ini $chan Hit2 $rand(0,30)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14fires at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14fires at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2)$+ . 14Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,25)
writeini hit.ini $chan Hit2 $rand(0,25)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14fires at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2) $+ .14 Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan $+ $readini(pdm.ini,$chan,Player2) has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14fires at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2)$+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
.notice $nick 14Its not your turn or your not in this round.
}
}
ON *:TEXT:!blitz*:#:{
if ($readini(dm.ini,$chan,Status) == $null) {
.notice $nick 14There is no DM on. Type !DM To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
.notice $nick 14You need someone to attack....
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14casts at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14casts at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14casts at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14casts at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
.notice $nick 14Its not your turn or your not in this round.
}
}
ON *:TEXT:!barrage*:#:{
if ($readini(dm.ini,$chan,Status) == $null) {
.notice $nick 14There is no DM set, type !DM To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
.notice $nick 14You need a challenger first.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14casts at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14casts at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14casts at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14casts at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
.notice $nick 14Its not your turn or your not in this round.
}
}
ON *:TEXT:!msb*:#:{
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) {
.notice $nick 14You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) {
.notice $nick 14You dont have any special Left.
halt
}
if ($readini(dm.ini,$chan,Status) == $null) {
.notice $nick 14There is no DM on. Type !DM To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
.notice $nick 14You need a challenger to do that.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
writeini hit.ini $chan Hit $rand(0,30)
writeini hit.ini $chan Hit2 $rand(0,30)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 )
if ($readini(hp.ini,$chan,Player2) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14fires at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.notice $nick 14You have4 $readini(spec.ini,$chan,Player1) $+ % 14of your Special Bar left.
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14fires at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2)$+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints.
writeini turn.ini $chan Turn 2
halt
}
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
writeini hit.ini $chan Hit $rand(0,25)
writeini hit.ini $chan Hit2 $rand(0,25)
writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) )
writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) )
writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 )
if ($readini(hp.ini,$chan,Player1) <= 0 ) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14fires at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2) $+ 14. Leaving him with 0 Hitpoints.
timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
halt
}
else {
.notice $nick 14You have4 $readini(spec.ini,$chan,Player2) $+ % 14of your Special Bar left.
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14fires at $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2)$+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints.
writeini turn.ini $chan Turn 1
halt
}
}
else {
.notice $nick 14Its not your turn or your not in this round.
}
}
ON *:TEXT:!stopDM*:#:{
if ($readini(dm.ini,$chan,Status) == $null) {
.notice $nick 14There is no 4DM14 for this channel
halt
}
if ($nick isop $chan || $nick ishop $chan || $nick == aturner44 || $nick isvoice $chan) {
.msg $chan 4DM14 Halted by4 $nick $+ 14.
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
}
else {
.notice $nick 14You need 14{+)14/7(%)14/4(@)14 to stop a deathmatch.
}
}
ON *:TEXT:!dmcommands*:#:{
.msg $nick 14The dm commands are as follows:
.msg $nick 14!StopDM
.msg $nick 14!DM
.msg $nick 14!Whip
.msg $nick 14!DDS
.msg $nick 14!DH
.msg $nick 14!Eat
.msg $nick 14!tele
.msg $nick 14!blitz
.msg $nick 14!barrage
.msg $nick 14!cbow
.msg $nick 14!msb
.msg $nick 14!gmaul
.msg $nick 14!flick
.msg $nick 14!lash
}
ON *:TEXT:!tele*:#:{
if ($readini(dm.ini,$chan,Status) == $null) {
.notice $nick 14There is no 4DM14 set, type 4!DM14 To start one.
halt
}
if ($readini(dm.ini,$chan,Status) == ON) {
.notice $nick 14You cant Tele yet.
halt
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has just teled.
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14wins!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
}
if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) {
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has just teled.
.msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14wins!
remini dm.ini $chan Status
remini shark.ini $chan Player1
remini shark.ini $chan Player2
remini Hit.ini $chan Hit
remini Hit.ini $chan Hit2
remini hp.ini $chan Player1
remini hp.ini $chan Player2
remini pdm.ini $chan Player1
remini pdm.ini $chan Player2
remini dds.ini $chan Total
}
}