Unbenannt
public text v1 · immutablevar b:BitmapData = new BitmapData( main.room.width + 2 , main.room.height + 2, true, 0x000000 );
b.draw( main.room );
for( var i:Number = 0; i < main.spots.numChildren; i++ )
{
var ch:DisplayObject = main.spots.getChildAt( i );
m.translate( ch.x, ch.y );
b.draw( ch );
}