rendered paste bodynew policebarrier;
new policebackgate;
policebarrier = CreateObject(968,2238.179443,2450.393310,10.608355,0.000000,89.699981,89.916702); //COPBARRIERDOWN
policebackgate = CreateObject(971,2335.033691,2443.572021,7.893545,0.000000,0.000000,60.341239); //COPBACKGATECLOSED
CreateObject(989,1717.443481,1296.051147,10.812500,0.000000,0.000000,14.647753);//AIRSECUR1
CreateObject(989,1717.383056,1309.160644,10.812500,0.000000,0.000000,17.131229);//AIRSECURE2
CreateObject(989,1717.365966,1301.722290,10.812500,0.000000,0.000000,21.831348);//AIRSECURE3
CreateObject(989,1717.218017,1306.089233,10.805156,0.000000,0.000000,16.504644);//AIRSECURE4
CreateObject(985,2494.689453,2350.975097,10.820312,0.000000,0.000000,540.335083);//togate1
CreateObject(986,2479.952148,2350.929687,10.820312,0.000000,0.000000,179.775543);//togate2
CreateObject(966,2238.167724,2450.424560,9.839212,0.000000,0.000000,269.694091); //COPFRONTBARRIERHOLD
//POLICE GATES
if(strcmp(cmdtext, "/lvpdfrontopen", true) == 0) {
if (gTeam[playerid] == TEAM_COP)
{
SendClientMessage(playerid, COLOR_RED,"Opening gate now, please wait...");
MoveObject(policebarrier,2238.171630,2450.458740,10.480353, 1.5);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_YELLOW,"You Can't Do That!");
return 1;
}
}
if(strcmp(cmdtext, "/lvpdfrontclose", true) == 0) {
if (gTeam[playerid] == TEAM_COP)
{
SendClientMessage(playerid, COLOR_RED,"Closing gate now, please wait...");
MoveObject(policebarrier,2238.179443,2450.393310,10.608355, 1.5);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_YELLOW,"You Can't Do That!");
return 1;
}
}
if(strcmp(cmdtext, "/lvpdbackopen", true) == 0) {
if (gTeam[playerid] == TEAM_COP)
{
SendClientMessage(playerid, COLOR_RED,"Opening gate now, please wait...");
MoveObject(policebackgate,2335.033691,2443.572021,11.612867, 1.5);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_YELLOW,"You Can't Do That!");
return 1;
}
}
if(strcmp(cmdtext, "/lvpdbackclose", true) == 0) {
if (gTeam[playerid] == TEAM_COP)
{
SendClientMessage(playerid, COLOR_RED,"Closing gate now, please wait...");
MoveObject(policebackgate,2335.033691,2443.572021,7.893545, 1.5);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_YELLOW,"You Can't Do That!");
return 1;
}
}