rendered paste body> mangosd.exe!_NMSG_WRITE(int rterrnum=10) Line 198 C
mangosd.exe!abort() Line 59 + 0x7 bytes C
mangosd.exe!_wassert(const wchar_t * expr=0x00d16ec0, const wchar_t * filename=0x00d16e78, unsigned int lineno=60) Line 212 C
mangosd.exe!ObjectGridRespawnMover::Visit(GridRefManager<Creature> & m={...}) Line 60 + 0x29 bytes C++
mangosd.exe!VisitorHelper<ObjectGridRespawnMover,Creature>(ObjectGridRespawnMover & v={...}, ContainerMapList<Creature> & c={...}) Line 65 C++
mangosd.exe!VisitorHelper<ObjectGridRespawnMover,Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > >(ObjectGridRespawnMover & v={...}, ContainerMapList<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > & c={...}) Line 70 + 0xd bytes C++
mangosd.exe!VisitorHelper<ObjectGridRespawnMover,Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >(ObjectGridRespawnMover & v={...}, ContainerMapList<TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > & c={...}) Line 71 + 0x10 bytes C++
mangosd.exe!VisitorHelper<ObjectGridRespawnMover,TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >(ObjectGridRespawnMover & v={...}, TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > & c={...}) Line 94 + 0x12 bytes C++
mangosd.exe!TypeContainerVisitor<ObjectGridRespawnMover,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > >::Visit(TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > & c={...}) Line 105 + 0xf bytes C++
mangosd.exe!Grid<Player,TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >,MaNGOS::SingleThreaded<Player> >::Visit<ObjectGridRespawnMover>(TypeContainerVisitor<ObjectGridRespawnMover,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > > & visitor={...}) Line 94 C++
mangosd.exe!ObjectGridRespawnMover::Move(Grid<Player,TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >,MaNGOS::SingleThreaded<Player> > & grid={...}) Line 46 C++
mangosd.exe!ObjectGridUnloader::MoveToRespawnN() Line 209 + 0x1d bytes C++
mangosd.exe!Map::UnloadGrid(const unsigned long & x=31, const unsigned long & y=32) Line 973 C++
mangosd.exe!RemovalState::Update(Map & m={...}, NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >,MaNGOS::SingleThreaded<Player> > & grid={...}, GridInfo & info={...}, const unsigned long & x=31, const unsigned long & y=32, const unsigned long & t_diff=117) Line 66 + 0x10 bytes C++
mangosd.exe!Map::Update(const unsigned long & t_diff=117) Line 654 + 0x44 bytes C++
mangosd.exe!MapInstanced::Update(const unsigned long & t=117) Line 66 + 0x21 bytes C++
mangosd.exe!MapManager::Update(__int64 diff=44) Line 118 + 0x2f bytes C++
mangosd.exe!World::Update(__int64 diff=44) Line 811 C++
mangosd.exe!WorldRunnable::run() Line 62 C++
mangosd.exe!ZThread::ThreadImpl::dispatch(ZThread::ThreadImpl * parent=0x003d79f8, ZThread::ThreadImpl * impl=0x16136048, ZThread::Task task={...}) Line 407 + 0x23 bytes C++
mangosd.exe!ZThread::`anonymous namespace'::Launcher::run() Line 49 + 0x2a bytes C++
mangosd.exe!ZThread::ThreadOps::_dispatch(void * arg=0x0012ca58) Line 184 + 0xf bytes C++
mangosd.exe!_callthreadstartex() Line 348 + 0xf bytes C
mangosd.exe!_threadstartex(void * ptd=0x161360f8) Line 331 C
kernel32.dll!77e6608b()
[Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]