rendered paste body ntdll.dll!7c822583()
[Frames below may be incorrect and/or missing, no symbols loaded for ntdll.dll]
ntdll.dll!7c87512a()
ntdll.dll!7c8754d1()
ntdll.dll!7c8409a8()
> Script.dll!std::_Ptr_cat<MovementGenerator * * *,MovementGenerator * * *>(MovementGenerator * * * & __formal=0x2d074b50, MovementGenerator * * * & __formal=0x2d074b50) Line 1294 + 0xf bytes C++
Script.dll!std::allocator<MovementGenerator * *>::deallocate(MovementGenerator * * * _Ptr=0x2d074b00, unsigned int __formal=8) Line 141 + 0x9 bytes C++
Script.dll!std::deque<MovementGenerator *,std::allocator<MovementGenerator *> >::_Growmap(unsigned int _Count=8) Line 1242 C++
Script.dll!std::deque<MovementGenerator *,std::allocator<MovementGenerator *> >::push_back(MovementGenerator * const & _Val=0x03d70e80) Line 820 C++
Script.dll!std::stack<MovementGenerator *,std::deque<MovementGenerator *,std::allocator<MovementGenerator *> > >::push(MovementGenerator * const & _Val=0x03d70e80) Line 60 C++
Script.dll!MotionMaster::Mutate(MovementGenerator * m=0x03d70e80) Line 55 C++
Script.dll!ScriptedAI::DoStartMeleeAttack(Unit * victim=0x2d0662b0) Line 1096 C++
Script.dll!generic_creatureAI::AttackStart(Unit * who=0x2d0662b0) Line 55 C++
mangosd.exe!Unit::SelectHostilTarget() Line 5520 + 0x1e bytes C++
Script.dll!generic_creatureAI::UpdateAI(const unsigned long diff=111) Line 118 + 0xb bytes C++
mangosd.exe!Creature::Update(unsigned long diff=111) Line 238 + 0x1f bytes C++
mangosd.exe!MaNGOS::ObjectUpdater::Visit(GridRefManager<Creature> & m={...}) Line 46 + 0x27 bytes C++
mangosd.exe!VisitorHelper<MaNGOS::ObjectUpdater,Creature>(MaNGOS::ObjectUpdater & v={...}, ContainerMapList<Creature> & c={...}) Line 65 C++
mangosd.exe!VisitorHelper<MaNGOS::ObjectUpdater,Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > >(MaNGOS::ObjectUpdater & v={...}, ContainerMapList<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > & c={...}) Line 70 + 0xd bytes C++
mangosd.exe!VisitorHelper<MaNGOS::ObjectUpdater,Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >(MaNGOS::ObjectUpdater & v={...}, ContainerMapList<TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > & c={...}) Line 71 + 0x10 bytes C++
mangosd.exe!VisitorHelper<MaNGOS::ObjectUpdater,TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >(MaNGOS::ObjectUpdater & v={...}, TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > & c={...}) Line 94 + 0x12 bytes C++
mangosd.exe!TypeContainerVisitor<MaNGOS::ObjectUpdater,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > >::Visit(TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > & c={...}) Line 105 + 0xf bytes C++
mangosd.exe!Grid<Player,TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >,MaNGOS::SingleThreaded<Player> >::Visit<MaNGOS::ObjectUpdater>(TypeContainerVisitor<MaNGOS::ObjectUpdater,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > > & visitor={...}) Line 94 C++
mangosd.exe!NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > >,MaNGOS::SingleThreaded<Player> >::Visit<MaNGOS::ObjectUpdater,TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > >(const unsigned long & x=5, const unsigned long & y=7, TypeContainerVisitor<MaNGOS::ObjectUpdater,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > > & visitor={...}) Line 78 C++
mangosd.exe!Map::Visit<MaNGOS::SingleThreaded<ZThread::FairReadWriteLock>::Lock,MaNGOS::ObjectUpdater,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > >(const CellLock<MaNGOS::SingleThreaded<ZThread::FairReadWriteLock>::Lock> & cell={...}, TypeContainerVisitor<MaNGOS::ObjectUpdater,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > > & visitor={...}) Line 295 C++
mangosd.exe!Cell::Visit<MaNGOS::SingleThreaded<ZThread::FairReadWriteLock>::Lock,MaNGOS::ObjectUpdater,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > >(const CellLock<MaNGOS::SingleThreaded<ZThread::FairReadWriteLock>::Lock> & l={...}, TypeContainerVisitor<MaNGOS::ObjectUpdater,TypeMapContainer<TypeList<Player,TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Corpse,TypeNull> > > > > > > & visitor={...}, Map & m={...}) Line 256 C++
mangosd.exe!ObjectAccessor::Update(const unsigned long & diff=111) Line 636 C++
mangosd.exe!MapManager::Update(__int64 diff=111) Line 121 C++
mangosd.exe!World::Update(__int64 diff=111) Line 811 C++
mangosd.exe!WorldRunnable::run() Line 62 C++
mangosd.exe!ZThread::ThreadImpl::dispatch(ZThread::ThreadImpl * parent=0x003d79f8, ZThread::ThreadImpl * impl=0x1614cbd8, ZThread::Task task={...}) Line 407 + 0x23 bytes C++
mangosd.exe!ZThread::`anonymous namespace'::Launcher::run() Line 49 + 0x2a bytes C++
mangosd.exe!ZThread::ThreadOps::_dispatch(void * arg=0x0012ca58) Line 184 + 0xf bytes C++
mangosd.exe!_callthreadstartex() Line 348 + 0xf bytes C
mangosd.exe!_threadstartex(void * ptd=0x1614cc88) Line 331 C
kernel32.dll!77e6608b()