rendered paste body// P&P
// Scriptato da >RLZ<BlueSky
// un grazie speciale a Chiarboss per l'aiuto e il fixing
// ©2007
// Non copiare il codice, o parte di esso...
// Per ottenere il permesso, contatta: blue-sky.92@hotmail.it
#include <a_samp>
#pragma tabsize 0
new gTeam[MAX_PLAYERS]; // Tracks the team assignment for each player
#define TEAM_Pappone 1
#define TEAM_Prostituta 2
#define TEAM_Clienti_Insoddisfatti 3
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_GRI 0xAFAFAFAA
#define COLOR_YESIL 0x33AA33AA
#define COLOR_KIRMIZI 0xAA3333AA
#define COLOR_SARI 0xFFFF00AA
#define COLOR_PEMBE 0xFF66FFAA
#define COLOR_MAVI 0x0000BBAA
#define COLOR_ACIKMAVI 0x33CCFFAA
#define COLOR_BORDO 0x660000AA
#define COLOR_TURUNCU 0xFF9900AA
#define IPIV IsPlayerInVehicle
new consecutive[MAX_PLAYERS];
new check[MAX_PLAYERS];
new ingameprox;
new ingamepimp;
new HighestScore;
new HighestScorers[MAX_PLAYERS];
new score1=0;
new score2=0;
new score3=0;
new nplayers=0;
new gRoundTime = 1200000; //20 minutes
new gRoundUpdate0 = 300000;
new gRoundUpdate1 = 900000;
forward Timer(playerid);
forward ForCheckScan();
forward Update0();
forward Update1();
forward GameModeExitFunc();
forward ScanPoint();
forward showkills();
main()
{
print("\n----------------------------------");
print(" Save&Fuck the Girl");
print("----------------------------------\n");
SetTimer("showkills",600000,0);
}
// -----------------------------------------------------------------------------
public OnGameModeInit()
{
UsePlayerPedAnims();
SetTeamCount(3);
ShowNameTags(1);
ShowPlayerMarkers(1);
SetGameModeText("Salva E Scopa La Puttana");
SetTimer("ForCheckScan", gRoundTime, 0);
SetTimer("Update0", gRoundUpdate0, 0);
SetTimer("Update1", gRoundUpdate1, 0);
ingameprox = 0;
ingamepimp = 0;
AddPlayerClass(125,-2623.8508,1409.6643,7.0938,237.4491,24,999,31,999,28,999); // Spawn Pappone
AddPlayerClass(12,-2352.2598,1341.7062,11.6945,78.5658,28,999,0,0,0,0); // spawn puttana
AddPlayerClass(51,-2566.2800,838.0185,51.1555,278.1353,31,999,28,999,24,999); // cliente 1
AddPlayerClass(52,-2565.7244,851.5989,55.2261,244.1918,31,999,28,999,24,999); // cliente 2
AddPlayerClass(57,-2565.9785,862.6231,58.4558,274.1664,31,999,28,999,24,999); // cliente 3
AddPlayerClass(70,-2571.8257,874.9139,61.4874,276.5478,31,999,28,999,24,999); // Cliente 4
AddPlayerClass(60,-2572.4802,878.5837,62.8097,262.6566,31,999,28,999,24,999); // Cliente 5
AddStaticVehicle(429,-2541.6731,904.2690,64.8261,94.7710,53,1);
AddStaticVehicle(429,-2557.1650,904.3766,64.8281,91.1990,53,1);
AddStaticVehicle(429,-2573.4661,904.2439,64.8281,93.5803,53,1);
AddStaticVehicle(429,-2590.1797,904.0776,64.8281,89.2145,53,1);
AddStaticVehicle(429,-2592.2524,912.4124,64.8281,275.3755,53,1);
AddStaticVehicle(429,-2579.3872,912.4666,64.8281,270.2159,53,1);
AddStaticVehicle(429,-2564.9871,912.6069,64.8281,272.2004,53,1);
AddStaticVehicle(429,-2553.7944,912.6260,64.8309,269.8191,53,1);
AddStaticVehicle(429,-2541.9434,912.3932,64.8338,268.2315,53,1);
AddStaticVehicle(533,-2605.9348,1389.4996,7.1520,221.5735,113,113); // Pappamobile 1
AddStaticVehicle(533,-2605.9348+50,1389.4996,7.1520,221.5735,113,113);
AddStaticVehicle(533,-2605.9348+100,1389.4996,7.1520,221.5735,113,113);
AddStaticVehicle(533,-2605.9348+150,1389.4996,7.1520,221.5735,113,113);
AddStaticVehicle(533,-1755.0509,951.6688,24.7422,180.1205,113,113); // 1 albergo
AddStaticVehicle(533,-2657.2966,617.6890,14.4545,54.6805,113,113); // Albergo 2
AddStaticVehicle(533,-2164.8164,-429.2122,35.3359,267.3134,113,113); // Albergo 3
AddStaticVehicle(533,1087.4594,1073.6592,10.8382,331.1071,113,113); // Albergo 4
AddStaticVehicle(533,2048.4226,1623.7150,10.6719,14.0368,113,113); // Albergo 5
AddStaticVehicle(533,2338.5608,2453.7439,14.9688,280.2928,113,113); // Albergo 6
return 1;
}
// -----------------------------------------------------------------------------
public showkills()
{
if(nplayers!=0){new tmp[256];
format(tmp,sizeof(tmp),"~n~~g~Pappone: ~w~%d punti ~n~~g~Prostituta: ~w~%d punti ~n~~g~Clienti Insoddisfatti: ~w~%d punti",score1,score2,score3);
GameTextForAll(tmp,3000,3);}
return 1;
}
//-------------------------------------------------------------------------
public Update0()
{
GameTextForAll("~n~~y~Time Remaining: ~w~15 minutes!", 3000, 3);
return 1;
}
//-------------------------------------------------------------------------
public Update1()
{
GameTextForAll("~n~~y~Time Remaining: ~w~5 minutes!", 3000, 3);
return 1;
}
// -----------------------------------------------------------------------------
public OnPlayerRequestClass(playerid, classid)
{
if(ingameprox == 1 && ingamepimp == 1) {
SetSpawnInfo(playerid,TEAM_Clienti_Insoddisfatti,51,-2566.2800,838.0185,51.1555,278.1353,31,999,28,999,24,999);
}
switch (classid) {
case 0:
{
gTeam[playerid] = TEAM_Pappone;
GameTextForPlayer(playerid, "~g~Pappone", 500, 3);
SetPlayerPos(playerid,-828.1331,1492.1543,18.3899);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerCameraPos(playerid,-832.3343,1491.9839,18.0397);
SetPlayerCameraLookAt(playerid,-828.1331,1492.1543,18.3899);
if(ingamepimp >= 1) {
gTeam[playerid] = TEAM_Pappone;
GameTextForPlayer(playerid, "~g~Pappone ~r~(LIMITE RAGGIUNTO)", 500, 3);
SetPlayerPos(playerid,-828.1331,1492.1543,18.3899);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerCameraPos(playerid,-832.3343,1491.9839,18.0397);
SetPlayerCameraLookAt(playerid,-828.1331,1492.1543,18.3899);
}
}
case 1:
{
gTeam[playerid] = TEAM_Prostituta;
GameTextForPlayer(playerid, "~g~Prostituta", 500, 3);
SetPlayerPos(playerid,-828.1331,1492.1543,18.3899);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerCameraPos(playerid,-832.3343,1491.9839,18.0397);
SetPlayerCameraLookAt(playerid,-828.1331,1492.1543,18.3899);
if(ingameprox >= 1) {
gTeam[playerid] = TEAM_Prostituta;
GameTextForPlayer(playerid, "~g~Prostituta ~r~(LIMITE RAGGIUNTO)", 500, 3);
SetPlayerPos(playerid,-828.1331,1492.1543,18.3899);
SetPlayerFacingAngle(playerid, 90.0);
SetPlayerCameraPos(playerid,-832.3343,1491.9839,18.0397);
SetPlayerCameraLookAt(playerid,-828.1331,1492.1543,18.3899);
}
}
case 2,3,4,5,6:
{
gTeam[playerid] = TEAM_Clienti_Insoddisfatti;
GameTextForPlayer(playerid, "~g~Clienti Insoddisfatti", 500, 3);
SetPlayerPos(playerid,1482.8057,-1895.2834,22.2588);
SetPlayerFacingAngle(playerid, 270.0);
SetPlayerCameraPos(playerid,1486.7917,-1892.0590,22.2337);
SetPlayerCameraLookAt(playerid,1482.8057,-1895.2834,22.2588);
}
}
return 1;
}
// -----------------------------------------------------------------------------
stock SetPlayerClass(playerid, classid) {
if(classid == 0) {
gTeam[playerid] = TEAM_Pappone;
} else if(classid == 1) {
gTeam[playerid] = TEAM_Prostituta;
} else if(classid == 2 || classid == 3 || classid == 4 || classid == 5 || classid == 6) {
gTeam[playerid] = TEAM_Clienti_Insoddisfatti;
}
}
// -----------------------------------------------------------------------------
public OnGameModeExit()
{
print("GameModeExit()");
return 1;
}
// -----------------------------------------------------------------------------
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, COLOR_TURUNCU, "Ciao E Benvenuto!!! Scegli Il Tuo Ruolo!");
SendClientMessage(playerid, COLOR_YESIL, "Scrivi /help per sapere gli obiettivi di questa GM.");
SendClientMessage(playerid, COLOR_MAVI, "Scrivi /about per sapere chi ha fatto questa GM");
GameTextForPlayer(playerid, "~g~- ~r~P ~y~& ~r~P ~g~-", 6000, 1);
return 1;
}
// -----------------------------------------------------------------------------
public OnPlayerDisconnect(playerid)
{
if(gTeam[playerid] == TEAM_Pappone) {
ingamepimp = 0;
}
if(gTeam[playerid] == TEAM_Prostituta) {
ingameprox = 0;
}
new string [256];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name, sizeof(name));
format(string, sizeof(string), "%s è uscito e ha rinunciato a una bella Figa.",name);
SendClientMessageToAll(COLOR_TURUNCU,string);
return 1;
}
// -----------------------------------------------------------------------------
public OnPlayerSpawn(playerid)
{
if(gTeam[playerid] == TEAM_Pappone && ingamepimp >= 1) {
SetPlayerHealth(playerid,0);
}
if(gTeam[playerid] == TEAM_Prostituta && ingameprox >= 1) {
SetPlayerHealth(playerid,0);
}
SetPlayerInterior(playerid,0);
consecutive[playerid] = 0;
SetPlayerCheckpoint(playerid,-1755.0509,951.6688,24.7422,5.0);
PlayerPlaySound(playerid, 1098, 0, 0, 0);
SetCameraBehindPlayer(playerid);
SetPlayerInterior(playerid,0);
if(gTeam[playerid] == TEAM_Prostituta) {
ingameprox ++;
SetVehicleParamsForPlayer(10,playerid,0,0);
SetVehicleParamsForPlayer(11,playerid,0,0);
SetVehicleParamsForPlayer(12,playerid,0,0);
SetVehicleParamsForPlayer(13,playerid,0,0);
SetVehicleParamsForPlayer(14,playerid,0,0);
SetVehicleParamsForPlayer(15,playerid,0,0);
SetVehicleParamsForPlayer(16,playerid,0,0);
SendClientMessage(playerid, COLOR_YESIL, "Aiuta il Pappone A Salvarti... Altrimenti Preparati Al Sesso Sadomaso... E Farà Molto... Molto Male...");
SetPlayerColor(playerid,COLOR_KIRMIZI);
}
if(gTeam[playerid] == TEAM_Pappone) {
ingamepimp++;
SetVehicleParamsForPlayer(10,playerid,0,0);
SetVehicleParamsForPlayer(11,playerid,0,0);
SetVehicleParamsForPlayer(12,playerid,0,0);
SetVehicleParamsForPlayer(13,playerid,0,0);
SetVehicleParamsForPlayer(14,playerid,0,0);
SetVehicleParamsForPlayer(15,playerid,0,0);
SetVehicleParamsForPlayer(16,playerid,0,0);
SendClientMessage(playerid, COLOR_YESIL, "Salva La Prostituta! Segui i CheckPoints E Non Te Ne Pentirai!");
SetPlayerColor(playerid,COLOR_SARI);
}
if(gTeam[playerid] == TEAM_Clienti_Insoddisfatti) {
SendClientMessage(playerid, COLOR_YESIL, "Uccidi Il Pappone!!! Muovi Le Chiappe!");
SetVehicleParamsForPlayer(10,playerid,0,1);
SetVehicleParamsForPlayer(11,playerid,0,1);
SetVehicleParamsForPlayer(12,playerid,0,1);
SetVehicleParamsForPlayer(13,playerid,0,1);
SetVehicleParamsForPlayer(14,playerid,0,1);
SetVehicleParamsForPlayer(15,playerid,0,1);
SetVehicleParamsForPlayer(16,playerid,0,1);
SetPlayerColor(playerid,COLOR_MAVI);
}
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
new string[256];
new name[MAX_PLAYER_NAME];
if(killerid == INVALID_PLAYER_ID) {
SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
} else {
if(gTeam[killerid] != gTeam[playerid]) {
// Valid kill
if(gTeam[killerid]==TEAM_Pappone){score1++;}
else if(gTeam[killerid]==TEAM_Prostituta){score2++;}
else if(gTeam[killerid]==TEAM_Clienti_Insoddisfatti){score3++;}
SendDeathMessage(killerid,playerid,reason);
SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
GivePlayerMoney(killerid, 1000);
GivePlayerMoney(playerid, -1000);
GameTextForPlayer(playerid, "~n~~y~Wasted!", 1000, 3);
GameTextForPlayer(killerid, "~n~~y~Good shot!", 1000, 3);
PlayerPlaySound(playerid, 1057, 0, 0, 0);
consecutive[playerid]++;
if(consecutive[killerid] == 5 && gTeam[killerid] == TEAM_Clienti_Insoddisfatti )
{
format(string, sizeof(string), "%s ~w~ha davvero voglia di Figa!!!",name);
SendClientMessageToAll(COLOR_YELLOW,string);
}
if(consecutive[killerid] == 5 && gTeam[killerid] == TEAM_Pappone)
{
format(string, sizeof(string), "%s ha come movente le Puttanelle!!!",name);
SendClientMessageToAll(COLOR_YELLOW,string);
}
if(consecutive[killerid] == 5 && gTeam[killerid] == TEAM_Prostituta)
{
format(string, sizeof(string), "%s è assetata come non mai...",name);
SendClientMessageToAll(COLOR_YELLOW,string);
}
}
else {
if(gTeam[killerid] == TEAM_Clienti_Insoddisfatti) {
//Team Killer!
SendDeathMessage(killerid,playerid,reason);
SetPlayerScore(killerid,GetPlayerScore(killerid)-1);
GameTextForPlayer(killerid,"Sei Gay O Altro?! Devi Uccidere Il Pappone Per Scoparti La Prostituta!",2500,5);
GivePlayerMoney(killerid, 0);
PlayerPlaySound(playerid, 1057, 0, 0, 0);
}
}
}
return 1;
}
public OnVehicleSpawn(vehicleid)
{
printf("OnVehicleSpawn(%d)", vehicleid);
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
printf("OnVehicleDeath(%d, %d)", vehicleid, killerid);
new string [256];
new name[MAX_PLAYER_NAME];
GetPlayerName(killerid,name, sizeof(name));
format(string, sizeof(string), "%s Ha Fatto Rimanere A Piedi Qualcuno.",name);
SendClientMessageToAll(COLOR_MAVI,string);
return 1;
}
public OnPlayerText(playerid)
{
printf("OnPlayerText(%d)", playerid);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256];
new idx;
cmd = strtok(cmdtext, idx);
if(strcmp(cmd,"/help",true)==0) {
SendClientMessage(playerid,COLOR_YESIL,"E' una semplice GM...");
SendClientMessage(playerid,COLOR_YESIL,"Ci sono tre diversi Team in cui spawnare:");
SendClientMessage(playerid,COLOR_YESIL,"Nel Team Pappone, nel Team Prostituta e nel Team Clienti Insoddisfatti");
SendClientMessage(playerid,COLOR_YESIL,"I primi due (P&P), sono alleati; il loro scopo sarà attraversare tutti i");
SendClientMessage(playerid,COLOR_YESIL,"check sparsi per SF con le pappamobili (Feltzer).");
SendClientMessage(playerid,COLOR_YESIL,"Il Team P&P vincerà se riuscirà ad attraversare correttamente tutti e sei");
SendClientMessage(playerid,COLOR_YESIL,"i checkpoint. Il secondo Team invece, dovrà impedire di svolgere il ruolo al");
SendClientMessage(playerid,COLOR_YESIL,"Team P&P, per un tot di venti minuti.");
SendClientMessage(playerid,COLOR_YESIL,"Per sapere la lista dei comandi scrivi /cmdlist");
return 1;
}
if(strcmp(cmd,"/about",true)==0) {
SendClientMessage(playerid,COLOR_MAVI,"P&P");
SendClientMessage(playerid,COLOR_MAVI,"Questa gamemode è stata creata da >RLZ<BlueSky, grazie");
SendClientMessage(playerid,COLOR_MAVI,"all'aiuto di Chiarboss.");
SendClientMessage(playerid,COLOR_MAVI,"Non copiare il codice, o parte di esso, di questa GM.");
return 1;
}
if(strcmp(cmd, "/score", true)==0){
if(nplayers!=0){new tmp[256];
if(gTeam[playerid] == TEAM_Pappone) {
format(tmp,sizeof(tmp),"~n~~g~Il tuo Punteggio: ~w~%d punti ~n~~g~Prostituta: ~w~%d punti ~n~~g~Clienti Insoddisfatti: ~w~%d punti",score1,score2,score3);
GameTextForAll(tmp,3000,3);}
else if(gTeam[playerid] == TEAM_Prostituta) {
format(tmp,sizeof(tmp),"~n~~g~Pappone: ~w~%d punti ~n~~g~Il tuo Punteggio: ~w~%d punti ~n~~g~Clienti Insoddisfatti: ~w~%d punti",score1,score2,score3);
GameTextForAll(tmp,3000,3);}
else if(gTeam[playerid] == TEAM_Clienti_Insoddisfatti) {
format(tmp,sizeof(tmp),"~n~~g~Pappone: ~w~%d punti ~n~~g~Prostituta: ~w~%d punti ~n~~g~Il tuo Team attuale: ~w~%d punti",score1,score2,score3);
GameTextForAll(tmp,3000,3);}
}
return 1;
}
if(strcmp(cmd,"/cmdlist",true)==0) {
SendClientMessage(playerid,COLOR_YESIL,"/help");
SendClientMessage(playerid,COLOR_YESIL,"/about");
SendClientMessage(playerid,COLOR_YESIL,"/score");
return 1;
}
return 0;
}
// -----------------------------------------------------------------------------
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
// -----------------------------------------------------------------------------
public OnPlayerInfoChange(playerid)
{
printf("OnPlayerInfoChange(%d)");
return 1;
}
// -----------------------------------------------------------------------------
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
printf("OnPlayerEnterVehicle(%d, %d, %d)", playerid, vehicleid, ispassenger);
new string [256];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name, sizeof(name));
format(string, sizeof(string), "%s ha messo le ali sotto i piedi.",name);
SendClientMessageToAll(COLOR_MAVI,string);
return 1;
}
// -----------------------------------------------------------------------------
public OnPlayerExitVehicle(playerid, vehicleid)
{
printf("OnPlayerExitVehicle(%d, %d)", playerid, vehicleid);
new string [256];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name, sizeof(name));
format(string, sizeof(string), "%s crede che è più figo se arriva camminando con uno sguardo minaccioso.",name);
SendClientMessageToAll(COLOR_MAVI,string);
return 1;
}
// -----------------------------------------------------------------------------
public OnPlayerStateChange(playerid, newstate, oldstate)
{
printf("OnPlayerStateChange(%d, %d, %d)", playerid, newstate, oldstate);
return 1;
}
// -----------------------------------------------------------------------------
public OnPlayerEnterCheckpoint(playerid)
{
if ((gTeam[playerid] == TEAM_Pappone) || (gTeam[playerid] == TEAM_Prostituta) && IPIV(playerid,10) || IPIV(playerid,11) || IPIV(playerid,12) || IPIV(playerid,13) || IPIV(playerid,14) || IPIV(playerid,15) || IPIV(playerid,16)) {
DisablePlayerCheckpoint(playerid);
new checkstatus0[128];
new checkstatus1[128];
check[playerid]++;
format(checkstatus0, 128, "Stai all'albergo %d di 6.", check[playerid]);
SendClientMessage(playerid, COLOR_MAVI, checkstatus0);
format(checkstatus1, 128, "~w~Il Team P&P si trova all'albergo ~r~%d di 6!", check[playerid]);
GameTextForAll(checkstatus1 , 3000, 3);
switch(check[playerid]) {
case 1: {SetPlayerCheckpoint(playerid,-2657.2966,617.6890,14.4545,25.0);}
case 2: {SetPlayerCheckpoint(playerid,-2164.8164,-429.2122,35.3359,25.0);}
case 3: {SetPlayerCheckpoint(playerid,1087.4594,1073.6592,10.8382,25.0);}
case 4: {SetPlayerCheckpoint(playerid,2048.4226,1623.7150,10.6719,25.0);}
case 5: {SetPlayerCheckpoint(playerid,2338.5608,2453.7439,14.9688,25.0);}
case 6: {
for (new i=0; i<MAX_PLAYERS; i++) {
TogglePlayerControllable(i,0);
CheckScore();
}
GameTextForAll("~w~Il ~y~Team P&P ~r~VINCE!!!",5000,6); }}
}
printf("OnPlayerEnterCheckpoint(%d)", playerid);
return 1;
}
// -----------------------------------------------------------------------------
public OnPlayerLeaveCheckpoint(playerid)
{
printf("OnPlayerLeaveCheckpoint(%d)", playerid);
return 1;
}
// -----------------------------------------------------------------------------
stock CheckPlayerScore(){
new score;
new numberscorers;
for (new playerid = 0; playerid<MAX_PLAYERS; playerid++){
if(IsPlayerConnected(playerid)){
score=GetPlayerScore(playerid);
if(score > HighestScore){
for (new i=0; i<MAX_PLAYERS; i++){
HighestScorers[i] = 0;
}
HighestScorers[0]=playerid;
HighestScore=score;
numberscorers=1;
score=0;
} else {
if(score == HighestScore && HighestScore > 0){
HighestScorers[numberscorers]=playerid;
numberscorers++;
}
score=0;
}
}
}
return numberscorers;
}
// -----------------------------------------------------------------------------
stock CheckScore(){
new numberscorers=CheckPlayerScore(); //not sure if the () should be attached
new giveplayername[MAX_PLAYER_NAME];
new string[256];
if(numberscorers > 0){
for (new i=0; i<numberscorers; i++){
GetPlayerName(HighestScorers[i], giveplayername, sizeof(giveplayername));
format(string, sizeof(string), "%s è l'erede di Rocco Siffredi.", giveplayername);
GameTextForAll(string,3000,3);
SetTimer("GameModeExitFunc",5000,0);
}
} else {
GameTextForAll("Nessun giocatore ha fatto punto.",3000,3);
}
}
// -----------------------------------------------------------------------------
public ForCheckScan(){
GameTextForAll("~w~Il ~y~Team Clienti Insoddisfatti ~r~VINCE!!!",5000,6);
SetTimer("ScanPoint",5000,0);
return 1;
}
// -----------------------------------------------------------------------------
public ScanPoint() {
CheckScore();
return 1;
}
// -----------------------------------------------------------------------------
public GameModeExitFunc() {
for (new i=0; i<MAX_PLAYERS; i++) {
if (IsPlayerConnected(i)) {
SendClientMessage(i,0xFF8A00AA,"Thanks for have played at P&P");
}
}
GameModeExit(); }