rendered paste body//cuff
if(strcmp(cmd, "/cuff", true) == 0) {
new tmp[256];
new giveplayerid;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_LGREEN, "Usage: /cuff [Player ID]");
return 1;
}
giveplayerid = strval(tmp);
if(jailed[giveplayerid]==0) {
if (gTeam[playerid] == TEAM_COP) {
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "You have been Handcuffed by officer %s!", sendername, playerid);
SendClientMessage(giveplayerid, COLOR_RED, string);
format(string, sizeof(string), "%s has been Handcuffed by officer %s!", giveplayer, giveplayerid, sendername, playerid);
SendClientMessageToAll(COLOR_LIGHTBLUE, string);
printf(string);
TogglePlayerControllable(giveplayerid,0);
return 1;
}else{
format(string, sizeof(string), "id %d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
}else{
format(string, sizeof(string), "You Are Not official Police!!", giveplayerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
}else{
format(string, sizeof(string), "This person is already cuffed!", giveplayerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
return 1;
}
if(strcmp(cmd, "/uncuff", true) == 0) {
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_LGREEN, "Usage: /uncuff [Player ID]");
return 1;
}
giveplayerid = strval(tmp);
if(jailed[giveplayerid]==0) {
if (gTeam[playerid] == TEAM_COP) {
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "You have been uncuffed by officer %s (ID:%d)!", sendername, playerid);
SendClientMessage(giveplayerid, COLOR_LGREEN, string);
format(string, sizeof(string), "%s (ID:%d) has been uncuffed by officer %s (ID:%d)", giveplayer, giveplayerid, sendername, playerid);
SendClientMessageToAll(COLOR_LGREEN, string);
printf(string);
SetCameraBehindPlayer(giveplayerid);
TogglePlayerControllable(giveplayerid,1);
return 1;
}else{
format(string, sizeof(string), "id %d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
}else{
format(string, sizeof(string), "You Are Not Official Police!!!", giveplayerid);
SendClientMessage(playerid, COLOR_RED, string);
}
}else{
format(string, sizeof(string), "This person is Not cuffed!!", giveplayerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
return 1;
}