; --- ATTEMPTED FETCH OUTPUT TEXT AND WRITE ON SOME TEXTURE ---
CreateTexture(68030,512,512);
StartDrawing(TextureOutput(68030))
DrawingMode(#PB_2DDrawing_Default)
DrawingFont(FontID(FONT2ID))
For grafs = 0 To 50
DrawText(0,0+grafs*12,Str(grafs),RGB(0,255,0),RGB(255,128,128))
Next
StopDrawing()
CreateMaterial(68020,TextureID(68030));
MaterialBlendisngMode(68020,#PB_Material_Add)
LoadMesh(68010,"box.mesh");
CreateEntity(68000,MeshID(68010),MaterialID(68020))
ScaleEntity(68000,100,100,100)
EntityLocate(68000,0,0,0)