ajmiles
public text v1 · immutableMouseState newState = Mouse.GetState();
if (newState.RightButton == ButtonState.Pressed)
{
IsMouseVisible = false;
if (lastState.RightButton == ButtonState.Released)
{
onRMB = newState;
}
else
{
int xChange = newState.X - onRMB.X;
int yChange = newState.Y - onRMB.Y;
camera.AdjustYaw((float)xChange / 5f);
camera.AdjustPitch((float)yChange / 5f);
Mouse.SetPosition(onRMB.X, onRMB.Y);
}
}
else
{
IsMouseVisible = true;
}
lastState = newState;