//===============================Include Files==================================
#include <a_samp>
#include <dini>
#include <dudb>
#include <time>
#include <file>
#include <dutils>
#include <float>
#include <sinterior>
#pragma tabsize 0
//===============================Class Defines==================================
#define TEAM_WORKER 0
#define TEAM_PIMP 1
#define TEAM_GOLFER 2
#define TEAM_TRIAD 3
#define TEAM_ARMY 4
#define TEAM_VALET 5
#define TEAM_MEDIC 6
#define TEAM_FBI 7
#define TEAM_CHICKEN 8
#define TEAM_RICH 9
#define TEAM_PILOT 10
#define TEAM_DANANG 11
//========================colors defie==========================================
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_GANGZONE_RED 0xFF000080
#define COLOR_LIGHTGREEN 0x00FF00FF
//========================0.2 Forward Declarations==============================
//forward PlayerName(playerid);
forward Keys();
forward Float:GetOptimumRampDistance(playerid);
forward Float:GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance);
forward AddStaticVehicle2(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2);
forward keys2();
forward IsPlayerNameOnline(compname[]);
forward profitup();
forward SetupPlayerForClassSelection(playerid);
forward SetCheckpoint(playerid, i);
forward PlaySoundForPlayer(playerid, soundid);
forward weapreturn(playerid);
forward dteamchatcmd(playerid,params[]);
forward checkpointUpdate();
forward getCheckpointType(playerID);
forward isPlayerInArea(playerID, Float:data[4]);
forward ctimer();
forward resetcount();
forward announcer();
forward eject();
forward CheckSpeedo(playerid);
forward SystemMsg(playerid,msg[]);
forward resetcar();
forward PhoneCut();
forward Settings();
forward SaveData();
forward SoundForAll(sound);
forward resetmessage();
forward newracestart();
forward kartraceann();
forward kartraceready();
forward startkart();
forward vehiclecheck();
forward raceend();
forward racercheck();
forward hoverraceann();
forward hoverraceready();
forward starthover();
forward quadraceann();
forward quadraceready();
forward startquad();
forward GameModeExitFunc();
forward GetPlayers();
forward SetPlayerRandomSpawn(playerid);
forward SetupPlayerForClassSelection(playerid);
forward RandomWeather();
forward minrand(min, max);
forward SendReportMessage (color8, string[]);
//==============================Settings Files==================================
#define FILE_SETTINGS "settings.ini"
//=============================Max Points/Gangs=================================
#pragma dynamic 40000
#define CallCost 1
#define MAX_CARS 251
#define MAX_POINTS 63
#define BIZ_AMOUNT 60
//===============================Checkpoint defines===================================
#define CP_BANK 20
#define CP_BANK_2 21
#define CP_BANK_3 22
#define BIZ1 23
#define BIZ2 24
#define BIZ3 25
#define BIZ4 26
#define BIZ5 27
#define BIZ6 28
#define BIZ7 29
#define BIZ8 30
#define BIZ9 31
#define BIZ10 32
#define BIZ11 33
#define BIZ12 34
#define BIZ13 35
#define BIZ14 36
#define BIZ15 37
#define BIZ16 38
#define BIZ17 39
#define BIZ18 40
#define BIZ19 41
#define BIZ20 42
#define BIZ21 43
#define BIZ22 44
#define BIZ23 45
#define BIZ24 46
#define BIZ25 47
#define BIZ26 48
#define BIZ27 49
#define BIZ28 50
#define BIZ29 51
#define BIZ30 52
#define BIZ31 53
#define BIZ32 54
#define BIZ33 55
#define BIZ34 56
#define BIZ35 57
#define BIZ36 58
#define BIZ37 59
#define BIZ38 60
#define BIZ39 61
#define BIZ40 62
#define BIZ41 63
#define BIZ42 64
#define BIZ43 65
#define BIZ44 66
#define BIZ45 67
#define BIZ46 68
#define BIZ47 69
#define BIZ48 70
#define BIZ49 71
#define BIZ50 72
#define BIZ51 73
#define BIZ52 74
#define BIZ53 75
#define BIZ54 76
#define BIZ55 77
#define BIZ56 78
#define BIZ57 79
#define BIZ58 80
#define BIZ59 81
#define BIZ60 82
//================================Vehicle Defines===============================
new VehicleName[212][0] = {
"Landstalker",
"Bravura",
"Buffalo",
"Linerunner",
"Pereniel",
"Sentinel",
"Dumper",
"Firetruck",
"Trashmaster",
"Stretch",
"Manana",
"Infernus",
"Voodoo",
"Pony",
"Mule",
"Cheetah",
"Ambulance",
"Leviathan",
"Moonbeam",
"Esperanto",
"Taxi",
"Washington",
"Bobcat",
"Mr Whoopee",
"BF Injection",
"Hunter",
"Premier",
"Enforcer",
"Securicar",
"Banshee",
"Predator",
"Bus",
"Rhino",
"Barracks",
"Hotknife",
"Trailer", //artict1
"Previon",
"Coach",
"Cabbie",
"Stallion",
"Rumpo",
"RC Bandit",
"Romero",
"Packer",
"Monster Truck",
"Admiral",
"Squalo",
"Seasparrow",
"Pizzaboy",
"Tram",
"Trailer", //artict2
"Turismo",
"Speeder",
"Reefer",
"Tropic",
"Flatbed",
"Yankee",
"Caddy",
"Solair",
"Berkley's RC Van",
"Skimmer",
"PCJ-600",
"Faggio",
"Freeway",
"RC Baron",
"RC Raider",
"Glendale",
"Oceanic",
"Sanchez",
"Sparrow",
"Patriot",
"Quad",
"Coastguard",
"Dinghy",
"Hermes",
"Sabre",
"Rustler",
"ZR-350",
"Walton",
"Regina",
"Comet",
"BMX",
"Burrito",
"Camper",
"Marquis",
"Baggage",
"Dozer",
"Maverick",
"News Chopper",
"Rancher",
"FBI Rancher",
"Virgo",
"Greenwood",
"Jetmax",
"Hotring",
"Sandking",
"Blista Compact",
"Police Maverick",
"Boxville",
"Benson",
"Mesa",
"RC Goblin",
"Hotring Racer", //hotrina
"Hotring Racer", //hotrinb
"Bloodring Banger",
"Rancher",
"Super GT",
"Elegant",
"Journey",
"Bike",
"Mountain Bike",
"Beagle",
"Cropdust",
"Stunt",
"Tanker", //petro
"RoadTrain",
"Nebula",
"Majestic",
"Buccaneer",
"Shamal",
"Hydra",
"FCR-900",
"NRG-500",
"HPV1000",
"Cement Truck",
"Tow Truck",
"Fortune",
"Cadrona",
"FBI Truck",
"Willard",
"Forklift",
"Tractor",
"Combine",
"Feltzer",
"Remington",
"Slamvan",
"Blade",
"Freight",
"Streak",
"Vortex",
"Vincent",
"Bullet",
"Clover",
"Sadler",
"Firetruck", //firela
"Hustler",
"Intruder",
"Primo",
"Cargobob",
"Tampa",
"Sunrise",
"Merit",
"Utility",
"Nevada",
"Yosemite",
"Windsor",
"Monster Truck", //monstera
"Monster Truck", //monsterb
"Uranus",
"Jester",
"Sultan",
"Stratum",
"Elegy",
"Raindance",
"RC Tiger",
"Flash",
"Tahoma",
"Savanna",
"Bandito",
"Freight", //freiflat
"Trailer", //streakc
"Kart",
"Mower",
"Duneride",
"Sweeper",
"Broadway",
"Tornado",
"AT-400",
"DFT-30",
"Huntley",
"Stafford",
"BF-400",
"Newsvan",
"Tug",
"Trailer", //petrotr
"Emperor",
"Wayfarer",
"Euros",
"Hotdog",
"Club",
"Trailer", //freibox
"Trailer", //artict3
"Andromada",
"Dodo",
"RC Cam",
"Launch",
"Police Car (LSPD)",
"Police Car (SFPD)",
"Police Car (LVPD)",
"Police Ranger",
"Picador",
"S.W.A.T. Van",
"Alpha",
"Phoenix",
"Glendale",
"Sadler",
"Luggage Trailer", //bagboxa
"Luggage Trailer", //bagboxb
"Stair Trailer", //tugstair
"Boxville",
"Farm Plow", //farmtr1
"Utility Trailer" //utiltr1
};
new heavycar[24][0] = {
{406},
{444},
{556},
{557},
{573},
{601},
{407},
{427},
{433},
{434},
{499},
{498},
{482},
{431},
{524},
{578},
{455},
{403},
{414},
{443},
{515},
{428},
{408},
{456}
};
new boat[11][0] = {
{472},
{473},
{493},
{595},
{484},
{430},
{453},
{452},
{446},
{454},
{539}
};
new mbike[11][0] = {
{581},
{521},
{462},
{463},
{468},
{471},
{586},
{522},
{523},
{461},
{448}
};
new pbike[3][0] = {
{481},
{509},
{510}
};
new splane[6][0] = {
{593},
{512},
{513},
{460},
{464},
{465}
};
new mplane[2][0] = {
{519},
{511}
};
new lplane[2][0] = {
{553},
{592}
};
new milair[4][0] = {
{520},
{476},
{447},
{425}
};
new sheli[4][0] = {
{487},
{488},
{469},
{497}
};
new lheli[3][0] = {
{417},
{548},
{563}
};
//===========================Character Selection Music==========================
#define SOUND_MUSIC1 1062
#define SOUND_MUSIC2 1068
#define SOUND_MUSIC3 1076
#define SOUND_OFF 1184
//=================================Team Colors==================================
#define COLOR_GREEN 0x33AA33AA //SFgrove color
#define COLOR_RED 0xAA3333AA //pimp color
#define COLOR_PINK 0xFF66FFAA //triad color
#define COLOR_BLUE 0x0000BBAA //mechanic color
#define COLOR_LIGHTBLUE 0x33CCFFAA //pilot color
#define COLOR_ORANGE 0xFF9900AA //Swat color
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PURPLE 0x330066AA
#define COLOR_GREY 0xCCCCCAA
#define COLOR_SKIN 0xFFCC99AA
#define COLOR_DARKGREY 0x333333AA
#define COLOR_DARKRED 0x990000AA
#define RED 0xFF0000AA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_BRIGHTRED 0xDC143CAA
#define COLOR_AQUA 0x7CFC00AA
#define COLOR_SYSTEM 0xEFEFF7AA
//===============================Modified DCMD==================================
#define cmd(%1) if((strcmp(cmdtext,%1,true,strlen(%1))==0)&&(((cmdtext[strlen(%1)]==0)&&(d%1(playerid,"")))||((cmdtext[strlen(%1)]==32)&&(d%1(playerid,cmdtext[strlen(%1)+1]))))) return 1
//================================Admin Stuff===================================
enum pInfo
{
pAdmin,
pJailedby,
}
//==================================Defines=====================================
new teamchatcmd[] = "/t";
new gVehicleClass[MAX_VEHICLES];
new gVC;
new playercount[MAX_PLAYERS];
new biznote[MAX_PLAYERS];
new carnote[MAX_PLAYERS];
new Calling[MAX_PLAYERS];
new Answered[MAX_PLAYERS];
new Callerid[MAX_PLAYERS];
new allowprofit[MAX_PLAYERS];
new profit[MAX_PLAYERS];
new totalprofit[MAX_PLAYERS];
new bizid[MAX_PLAYERS];
new cttmp[256];
new tmpname[256];
new ownername[256];
new propmess[256];
new propcost[MAX_PLAYERS];
new propowned[MAX_PLAYERS];
new buyable[MAX_PLAYERS];
new playernameh[MAX_PLAYER_NAME];
new playerbiz[MAX_PLAYERS];
new Count[MAX_PLAYERS];
new cseconds,cstring[40];
new PlayerInfo[MAX_PLAYERS][pInfo];
new moneyed[MAX_PLAYERS];
new ignition[MAX_PLAYERS];
new secure[MAX_PLAYERS];
new admined[MAX_PLAYERS];
new carowned[MAX_PLAYERS];
new currentvehicle[MAX_PLAYERS];
new carcost[256];
new server[256];
new passenger[MAX_PLAYERS];
new gTeam[MAX_PLAYERS];
new Spawned[MAX_PLAYERS];
new tmpcar[MAX_PLAYERS];
new welcome[MAX_PLAYERS];
new frozen[MAX_PLAYERS];
new speedo[MAX_PLAYERS];
new messaged[MAX_PLAYERS];
new used[MAX_PLAYERS];
new tmpcar2[MAX_PLAYERS];
new aMessage[MAX_PLAYERS];
new setd[MAX_PLAYERS];
new propactive[MAX_PLAYERS];
new amount[MAX_PLAYERS];
new biznum[MAX_PLAYERS];
new telemoney[MAX_PLAYERS];
new carbuyable[MAX_PLAYERS];
new bizbuyable[MAX_PLAYERS];
new tempid[MAX_PLAYERS];
new carname[256];
new securemess[256];
new carmess[256];
new password[256];
new oldvehcount;
new Float:g, Float:h, Float:l;
new Float:t, Float:u, Float:o;
//================================Checkpoints===================================
new Float:checkCoords[MAX_POINTS][4] = {
{-36.5483,-57.9948, -17.2655,-49.2967}, //BANK
{-37.2183,-91.8006, -14.1099,-74.6845}, //BANK_2
{-34.6621,-31.4095, -2.6782,-25.6232}, //BANK_3
{2059.7805,1020.1033,2289.0493,1193.4093},
{2055.5642,1533.3348,2200.9768,1753.8568},
{2114.8748,1775.9012,2277.7209,1891.3472},
{2146.1289,1893.4567,2342.6091,1950.9486},
{2137.8066,2038.1023,2223.3726,2143.6411},
{2225.2517,2088.4695,2359.3306,2143.9646},
{1842.4160,1264.5808,2059.4907,1454.3223},
{1968.2183,929.2423,2054.0447,1096.8796},
{2056.7427,1444.7155,2190.7131,1537.8398},
{2537.2771,2232.3604,2664.7832,2461.8420},
{2027.6141,2288.6062,2177.2280,2443.9287},
{2322.5151,1603.0068,2550.0662,1714.9113},
{1976.6951,1846.7843,2138.2932,2028.0287},
{2517.0713,2125.2759,2540.1426,2140.9841},
{2517.1316,2279.6184,2540.0034,2314.0369},
{2309.3223,2231.9849,2239.1592,2263.0171},
{2307.8157,2404.8630,2365.8564,2427.3931},
{2113.8269,1420.0763,2169.8450,1448.3851},
{2133.8765,1424.9305,2158.0867,1449.6304},
{2081.6860,2033.0593,2136.8855,2121.2231},
{2405.2615,2044.4905,2429.2261,2070.7527},
{2512.7620,2292.9004,2538.0837,2316.1021},
{2405.6833,2001.2031,2427.2678,2024.1396},
{2210.8799,1418.5393,2221.6172,1434.6121}, //num24
{1004.0436,1378.4221,1238.1447,1789.2527},
{1303.5311,2043.1515,1575.4657,2310.8394},
{1982.6249,1481.2999,2055.5203,1587.4567},
{2138.1567,908.3344,2207.1643,980.6557},
{2518.3003,2046.3043,2621.8103,2114.5112},
{2501.6440,1985.4578,2550.4285,2055.2839},
{2484.2690,2229.0103,2534.2617,2246.9116},
{2166.9695,1354.7913,2251.1807,1443.4131},
{1921.2307,2014.2312,1995.0787,2118.3655},
{2076.9065,2203.9939,2086.9548,2222.7378},
{2516.0190,2140.3875,2549.2168,2156.4136},
{2579.2708,1827.0596,2638.5925,1869.3435},
{2102.8501,2225.0020,2128.5029,2233.7532},
{2341.3113,2023.0891,2418.6460,2059.8914},
{2601.2441,1656.5068,2637.8970,1678.0903},
{2336.8066,2054.1135,2403.8230,2083.4001},
{2421.8442,1971.7770,2507.7588,2059.8337},
{1101.3241,2043.9854,1189.1630,2148.9053},
{2427.3594,2044.5748,2449.6052,2070.0330},
{2467.3035,2037.6560,2527.0105,2068.9089},
{2347.1316,2086.8259,2436.4583,2143.5769},
{2102.3923,2232.8354,2132.9700,2279.6086},
{2086.9155,2206.2480,2095.4680,2223.6389},
{2404.2832,1967.7424,2439.7622,2000.2843},
{2172.5940,1458.2136,2201.1655,1537.2443},
{2094.0740,2204.3918,2104.2151,2223.1936},
{2206.0823,1947.1849,2137.1362,2023.3031},
{2449.7007,2043.6879,2469.7415,2074.7456},
{2503.3691,1940.5511,2610.8059,2002.4291},
{2514.7412,2153.7595,2546.4314,2176.9170},
{2515.2012,2324.6948,2542.5288,2350.3384},
{2089.9951,2107.3723,2129.4351,2138.4326},
{2035.4915,2104.2634,2089.2329,2126.5642},
{2337.3936,1961.5359,2392.2026,2023.3726},
{2197.4590,1418.8319,2212.3408,1436.3138},
{2219.5940,1416.0967,2250.4465,1436.7446}
};
new Float:checkpoints[MAX_POINTS][4] = {
{-22.2549,-55.6575,1003.5469,2.5},
{-23.0664,-90.0882,1003.5469,2.5},
{-33.9593,-29.0792,1003.5573,2.5},
{2181.2170,1117.3793,12.2120,2.5},
{2185.4421,1691.4431,10.6553,2.5},
{2219.9041,1839.5925,10.3847,2.5},
{2162.7468,1903.8865,10.3884,2.5},
{2167.2166,2117.6150,10.3809,2.5},
{2317.3208,2117.7710,10.3882,2.5},
{1934.8152,1344.3130,9.5411,2.5},
{2028.6173,997.6895,10.3901,2.5},
{2139.1824,1483.6544,10.3850,2.5},
{2634.2117,2342.9260,10.2322,2.5},
{2127.1482,2374.2432,10.3928,2.5},
{2433.9910,1694.5219,10.3891,2.5},
{2027.4666,1919.8239,11.8970,2.5},
{2535.0242,2137.1760,10.3844,2.5},
{2533.9272,2290.7966,10.3965,2.5},
{2292.8953,2250.4241,10.3915,2.5},
{2327.7629,2418.4009,10.3137,2.5},
{2125.8101,1439.5314,10.3825,2.5},
{2144.4243,1438.7078,10.3857,2.5},
{2088.1013,2080.2449,10.5105,2.5},
{2413.2683,2063.5012,10.3790,2.5},
{2516.7546,2302.4880,10.3827,2.5},
{2412.0635,2016.4637,10.3789,2.5},
{2215.1062,1431.6699,10.6265,2.5},
{1098.4010,1611.0776,12.1107,2.5},
{1479.4565,2252.0762,10.5973,2.5},
{2004.3060,1544.7435,13.1615,2.5},
{2155.3611,937.0895,10.3759,2.5},
{2536.4421,2078.7681,10.3914,2.5},
{2518.4578,2033.5502,10.6029,2.5},
{2500.1050,2240.7932,10.3955,2.5},
{2200.1270,1388.8220,10.3802,2.5},
{1945.0096,2069.8103,10.3847,2.5},
{2081.3513,2221.6086,10.3705,2.5},
{2537.7957,2151.2844,10.3940,2.5},
{2634.9871,1845.2051,10.5572,2.5},
{2107.3560,2229.2830,10.7454,2.5},
{2395.3364,2044.5300,10.3796,2.5},
{2635.2498,1673.8412,10.5941,2.5},
{2364.5168,2076.1494,10.3798,2.5},
{2464.9089,2034.4392,10.5851,2.5},
{1162.8470,2070.3850,10.3921,2.5},
{2436.7664,2061.3137,10.3951,2.5},
{2490.2861,2062.2139,10.3753,2.5},
{2366.6399,2123.9949,10.4007,2.5},
{2106.3506,2250.8586,10.5889,2.5},
{2090.6064,2220.4714,10.3877,2.5},
{2411.2610,1992.9418,10.3783,2.5},
{2195.4019,1469.8882,10.3641,2.5},
{2095.6563,2221.7317,10.3953,2.5},
{2192.3142,1986.8772,11.6534,2.5},
{2456.7498,2060.2307,10.3932,2.5},
{2542.1289,1969.6676,10.3852,2.5},
{2536.7393,2162.0422,10.3918,2.5},
{2519.7532,2335.0073,10.3927,2.5},
{2099.8533,2120.0144,10.3961,2.5},
{2070.7163,2120.6021,10.3895,2.5},
{2366.6096,1981.6423,10.3858,2.5},
{2206.2791,1431.5449,10.6267,2.5},
{2228.6863,1431.7811,10.6125,2.5}
};
//=================================Save Player Pos==============================
enum SavePlayerPosEnum
{
Float:LastX,
Float:LastY,
Float:LastZ
}
new SavePlayerPos[MAX_PLAYERS][SavePlayerPosEnum];
//=================================Checkpoint Type==============================
new checkpointType[MAX_POINTS] = {
CP_BANK,
CP_BANK_2,
CP_BANK_3,
BIZ1,
BIZ2,
BIZ3,
BIZ4,
BIZ5,
BIZ6,
BIZ7,
BIZ8,
BIZ9,
BIZ10,
BIZ11,
BIZ12,
BIZ13,
BIZ14,
BIZ15,
BIZ16,
BIZ17,
BIZ18,
BIZ19,
BIZ20,
BIZ21,
BIZ22,
BIZ23,
BIZ24,
BIZ25,
BIZ26,
BIZ27,
BIZ28,
BIZ29,
BIZ30,
BIZ31,
BIZ32,
BIZ33,
BIZ34,
BIZ35,
BIZ36,
BIZ37,
BIZ38,
BIZ39,
BIZ40,
BIZ41,
BIZ42,
BIZ43,
BIZ44,
BIZ45,
BIZ46,
BIZ47,
BIZ48,
BIZ49,
BIZ50,
BIZ51,
BIZ52,
BIZ53,
BIZ54,
BIZ55,
BIZ56,
BIZ57,
BIZ58,
BIZ59,
BIZ60,
};
//================================More Defines==================================
new Float:ta, Float:tb, Float:tc;
new logged[MAX_PLAYERS];
new bank[999];
new PlayerInterior[MAX_PLAYERS];
new carused[MAX_PLAYERS];
new playerCheckpoint[MAX_PLAYERS];
new reset[MAX_PLAYERS];
new ejected[MAX_PLAYERS];
//================================Global Defines================================
new Float:Pos[MAX_PLAYERS][4];
//new tk[MAX_PLAYERS];
//================================Main Info=====================================
main()
{
print(" ");
print("\n--------------------------------------");
print(" SFTDM v6");
print("--------------------------------------\n");}
//=================================Telephone====================================
public PhoneCut()
{
for (new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
if (Calling[i] > -1 && Answered[i] == 1 && Callerid[i] == 1)
{
if (GetPlayerMoney(i) >= CallCost)
{
GivePlayerMoney(i, -CallCost);
}
if (GetPlayerMoney(i) < CallCost)
{
SendClientMessage(i, COLOR_BRIGHTRED, "CUT OFF: You don't have enough cash to continue this call");
SendClientMessage(Calling[i], COLOR_BRIGHTRED, "CUT OFF: Your recipient's phone has been cut off due to lack of credit");
Calling[Calling[i]] = -1;
Answered[Calling[i]] = 0;
Calling[i] = -1;
Answered[i] = 0;
Callerid[i] = 0;
}
}
}
}
return 1;
}
public OnPlayerText(playerid, text[])
{
if (Calling[playerid] > -1 && Answered[playerid] == 1)
{
new string[256];
new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s: %s", sendername, text);
SendClientMessage(Calling[playerid], COLOR_YELLOW, string);
format(string, sizeof(string), "%s: %s", sendername, text);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "%s: %s", sendername, text);
print(string);
format(string, sizeof(string), "%s: %s", sendername, text);
print(string);
return 0;
}
return 1;
}
//================================GameMode Exit=================================
public OnGameModeExit()
{
dini_IntSet(FILE_SETTINGS,"vehicleresetcount",gVC);
return 1;
}
//===============================Gamemode Start=================================
public OnGameModeInit()
{ SetGameModeText("San Fierro TDMv6");
EnableZoneNames(1);
UsePlayerPedAnims();
ShowNameTags(1);
ShowPlayerMarkers(1);
SetWorldTime(15);
EnableTirePopping(1);
SetTimer("RandomWeather",90000,1);
AllowInteriorWeapons(1);
SetTimer("CheckSpeedo", 700, 1);
SetTimer("SaveData",1000,1);
SetTimer("Settings",1000,1);
SetTimer("checkpointUpdate",100, 1);
SetTimer("ctimer",1000,1);
SetTimer("profitup",300000,1);
SetTimer("PhoneCut",1000,1);
oldvehcount = dini_Int(FILE_SETTINGS,"vehicleresetcount");
//==============================ALL GAME TEAMS==================================
//Classes Note: Some of the Classes are Cams so give Credit to him too
AddPlayerClass(27,-2062.5583,237.4662,36.2890,268.8936,23,170,25,60,30,360); //Worker
AddPlayerClass(296,-2653.6443,1388.2767,8.0739,212.8453,26,100,29,360,18,50); //Pimp
AddPlayerClass(258,-2642.2583,-274.9985,8.3506,135.0036,25,80,32,300,2,1); //Golfer
AddPlayerClass(294,-2188.8037,609.8431,36.2624,82.8703,32,300,30,390,4,1); //Triad
AddPlayerClass(287,-1377.4271,466.0897,8.9393,1.0348,26,80,31,300,16,70); // ARMY
AddPlayerClass(253,-1754.9976,958.5851,25.8386,163.2550,28,300,24,100,4,1); //Valet
AddPlayerClass(274,-2665.4282,635.6348,16.0054,179.8403,26,100,23,170,9,1); //Medic
AddPlayerClass(285,-1635.0077,665.8105,8.4054,264.2244,29,360,27,100,3,1); //FBI
AddPlayerClass(167,-1830.9324,638.9214,31.3054,180.9218,26,200,29,390,9,1); //Chicken
AddPlayerClass(295,-2664.8037,938.6110,80.7618,180.7716,27,100,24,100,35,100); //Rich
AddPlayerClass(61,-1358.6774,-243.8737,15.6769,315.6869,22,170,34,100,16,50); // Pilot
AddPlayerClass(122,-1430.1825,1492.3381,8.0482,91.3221,24,70,27,77,28,300); //Da Nang
//========================ALL GAME VEHICLES AND PICKUPS=========================
//----------------------------------Vehicles------------------------------------
AddStaticVehicle2(415,-2252.8276,2285.2219,4.8202,90.7733,14,1);//CHEETAH sv 1
AddStaticVehicle2(451,-2271.7480,2297.3911,4.8202,270.8565,14,1);//turismo sv 2
AddStaticVehicle2(562,-2252.5969,2290.9824,4.8202,85.6504,14,1);//ELEGY sv 3
AddStaticVehicle2(405,-1304.1517,2528.5356 ,87.6315,181.3323,66,66); //hobo
AddStaticVehicle2(411,-2691.1743,220.3039,4.1797,89.5966,0,10);//infernus trans
AddStaticVehicle2(415,-1985.6321,258.8751,36.1719,270.8373,0,101);//ferrari at car dealer
//AddStaticVehicle2(419,-1266.4242,2525.7771,89.4997,106.5754,66,66); //hobo
AddStaticVehicle2(424,-2236.2820,-1724.1927,480.8605,10.4293,2,0);// BFinjection Cill 424--
AddStaticVehicle2(424,-488.3469,-174.9918,78.2109,175.4913,2,0);// BFinjection FOREST
AddStaticVehicle2(424,-2653.9656,-2418.3093,2.6874,101.4916,2,0); //BF Injection dunes
AddStaticVehicle2(424,-2654.8750,-2413.8379,2.6877,101.4914 ,2,0); //BF Injection dunes
//AddStaticVehicle2(439,-1287.0046,2514.1675,86.7848,179.9851,6,6); //stallion
//AddStaticVehicle2(443,-2145.7261,918.4642,79.8516,266.2144,0,101); //CAR CARRIER
AddStaticVehicle2(444,-2247.1477,-1727.6178,480.2036,38.2774,3,6);//monster Chill 444---
AddStaticVehicle2(444,-557.6980,-177.3288,78.4063,169.0153,3,6);//monster FOREST
AddStaticVehicle2(444,-1321.4635,2513.2258,92.5406,180.9954,65,66);//monster hobo
AddStaticVehicle2(446,-2244.3376,2435.2117,-0.5616,227.1463,14,1);//SPEEDBOAT1 sv 13
AddStaticVehicle2(446,-2218.8831,2405.2954,-0.5339,45.1995,14,1);//DPEEDBOAT2 sv
AddStaticVehicle2(451,-2047.5374,901.2433,53.6883,8.7998,2,101);//turismo crooked
AddStaticVehicle2(451,-1953.6819,259.0149,35.4688,92.4245,106,0); //Turismo
AddStaticVehicle2(451,-345.9050,1515.0657,75.1318,358.8066,5,101); // drif3 1 turismo
AddStaticVehicle2(451,-333.4294,1515.0460,75.1313,1.3186,9,101); // drif3 5 turismo
//AddStaticVehicle2(461,-2079.4136,901.8524,64.1328,1.9898,6,101);//pcj600 at crooked str
//AddStaticVehicle2(461,-473.0953,-175.8979,78.2109,180.0741,6,101);//pcj600 FOREST
AddStaticVehicle2(468,-2243.3403,-1745.0731,480.1822,11.6067,6,101);//chill sanchez
AddStaticVehicle2(468,-2244.4622,-1739.6124,479.7912,11.6067,6,101);//chill sanches
AddStaticVehicle2(468,-2654.0969,-2419.7952,2.5891,106.6930,6,101); //Sanchez dunes
AddStaticVehicle2(468,-2652.5967,-2424.7976,2.5885,106.6923,6,101); //Sanchez dunes
AddStaticVehicle2(470,-1857.3772,-1616.0371,21.8090,181.0974,6,101);// patriot rock
AddStaticVehicle2(470,-2271.9880,2285.2322,4.8202,276.4501,1,1);//HUMMER sv
AddStaticVehicle2(470, -500.7715,-200.4563,78.4063,18.7517,0,0); //Patriot FOREST
AddStaticVehicle2(471,-2241.2891,-1738.7552,480.0252,19.2248,102,1);//Quad Chill 471--
AddStaticVehicle2(471,-564.0124,-198.6842,78.5869,1.2558,102,1);//Quad FOREST
AddStaticVehicle2(487,-1303.4076,2541.8,93.3047,181.9564,66,117); // hobo MAVERIC
AddStaticVehicle2(506,-339.8088,1514.8138,75.1312,359.8656,7,101); // drif3 3 supergt
AddStaticVehicle2(507,-2736.9631,-294.5043,7.0010,229.3018,0,1); //elegant hotel
//AddStaticVehicle2(518,-1308.3707,2542.2786,87.7422,185.9490,20,0); // hobo
AddStaticVehicle2(520,-2227.4072,2326.7725,7.5469,94.0051,1,1);// HYDRA
AddStaticVehicle2(521,-1969.1692,304.1157,36.1719,79.3382,79,103);//car dealer bike1
AddStaticVehicle2(521,-2136.9282,932.2380,79.8516,1.2085,79,103);//lombardi str bike1
AddStaticVehicle2(521,-2272.1670,2291.3350,4.8202,266.2305,14,1);//900 sv
AddStaticVehicle2(522,-1702.4731,71.8880,9.5940,315.7556,0,1);// nrg1bowl
AddStaticVehicle2(522,-1622.2825,-49.7379,3.5638,47.6917,0,1);// nrg2
AddStaticVehicle2(522,-1533.1570,113.2838,17.3281,130.9336,0,1);// nrg3
AddStaticVehicle2(522,-1585.6379,144.1861,3.7169,39.9833,0,1);// nrg4
AddStaticVehicle2(522,-1739.4352,37.0431,7.1512,272.7602,0,1);// nrg5bowl
AddStaticVehicle2(522,-1986.7144,271.9079,36.1794,268.4854,86,16);//car dealer bike 2 type 30
//AddStaticVehicle2(539,-2237.4849,-1714.5706,480.8717,8.4956,106,101); //hover Chillz1
//AddStaticVehicle2(539,-2236.8608,-1718.7449,480.8733,4.4400,106,101); //hover Chillz2
//AddStaticVehicle2(540,-2750.0332,-296.7870,7.0391,359.7908,0,1); //vincent hotel
AddStaticVehicle2(541,-1950.8169,271.1274,41.0471,270.7263,106,1);//bullet cardealer2
AddStaticVehicle2(541,-2105.4585,893.4119,74.7031,358.1261,0,1);//bullet crooked str
//AddStaticVehicle2(555,-2747.0229,-306.4174,7.0391,51.1989,0,1); //Windsor hotel
//AddStaticVehicle2(557,-1821.7633,-1613.2203,23.0156,194.1226,0,1);// monster2 rock
AddStaticVehicle2(559,-2703.7295,200.9682,4.1797,359.6772,101,6);//car2 trans
AddStaticVehicle2(559,-1989.1759,243.6824,35.1719,272.5235,106,6);//jester cardealer
AddStaticVehicle2(559,-2252.7041,2297.0837,4.8125,85.1043,14,1);//JESTER sv
AddStaticVehicle2(560,-2708.9094,232.6039,4.1797,178.0429,3,6);//car4 trans sultan
AddStaticVehicle2(560,-336.7014,1515.0159,75.1313,1.2439,8,101); // drif3 4 sultan
AddStaticVehicle2(562,-2743.9207,-303.1422,7.0174,44.4726,1,0); //elegy hotel
AddStaticVehicle2(562,-1988.2018,304.3466,36.1794,259.9987,86,16);//car dealer 1
AddStaticVehicle2(562,-2709.1716,212.8635,4.1797,185.5438,0,79);//car1 trans
AddStaticVehicle2(562,-342.8802,1515.2021,75.1318,358.7833,6,101); // drif3 2 elegy
//AddStaticVehicle2(565,-2703.7358,234.0788,4.1797,178.7202,2,79);//car3 trans garage IMPALA
AddStaticVehicle2(567,786.0021,-489.2645,15.2195,356.8713,86,16);//Pimp St car1 garage IMPALA
//AddStaticVehicle2(568,-2235.1560,-1730.3127,480.8531,10.4293,86,121);//bandito Chill Chill 568--
//AddStaticVehicle2(568,-2657.6335,-2400.4102,2.8172,95.5103,86,121); //Bandito dunes
//AddStaticVehicle2(568,-2654.9648,-2415.0906,2.3928,94.0645,102,1); //Bandito dunes
AddStaticVehicle2(575,-2755.2151,-311.1110,7.0391,9.5682,1,0); //broadway hotel
//AddStaticVehicle2(587,-2068.8235,964.7271,60.9262,191.7439,86,121);//euros
AddStaticVehicle2(411,-1954.7201,1338.7400,6.9150,269.8037,1,121); //Infurnus
AddStaticVehicle2(559,-2272.0962,1355.4470,6.9158,73.5896,86,121); //Jester
AddStaticVehicle2(451,-2511.3452,1209.7589,37.1508,267.9552,77,121); //Turismo
AddStaticVehicle2(522,-2791.1389,981.6252,50.0555,27.0045,4,101); //NRG
//AddStaticVehicle2(474,-2662.1809,630.6546,14.2241,267.8837,0,101); //
AddStaticVehicle2(415,-2433.9585,744.5742,34.7679,79.8409,3,101); //Cheetah
AddStaticVehicle2(567,-2532.9138,358.5529,19.9271,179.0177,128,101); //Impala
AddStaticVehicle2(541,-2494.2144,-16.4806,25.5367,182.2214,0,101); //Bullet
AddStaticVehicle2(451,-2796.0425,-92.2779,6.9580,89.2914,2,101); //Turismo
AddStaticVehicle2(558,-2244.5911,-98.6327,35.0913,1.1431,0,101); //Uranus
AddStaticVehicle2(562,-2502.3477,-601.9897,132.3348,178.8116,0,101); //Elegy
AddStaticVehicle2(559,-2084.1614,61.9760,34.1461,91.3935,6,101); //Jester
AddStaticVehicle2(411,-1942.0991,487.8265,31.7413,91.9006,0,101); //Infurnus
AddStaticVehicle2(415,-1885.4987,826.2090,34.9446,320.0322,5,1); //Cheetah
AddStaticVehicle2(522,-1671.7183,403.9883,6.9516,136.7010,9,1); //NRG
AddStaticVehicle2(562,-1501.4303,920.4661,6.9595,359.7084,2,1); //Elegy
AddStaticVehicle2(444,-1786.3508,1204.7767,24.8960,180.6921,3,1); //
AddStaticVehicle2(470,-2365.2205,1004.9041,50.4741,170.8912,5,1); //Patriot
//AddStaticVehicle2(518,-2249.6162,671.5038,49.0664,1.0118,7,1); // Hobo
AddStaticVehicle2(521,-2413.1394,330.6846,34.7442,148.4232,9,1); //Bike
AddStaticVehicle2(470,-1110.9086,-1637.0076,76.3604,268.1148,6,65); //Patriot
//AddStaticVehicle2(432,-1110.3884,-1621.1957,76.3599,268.1147,6,65); //Rhino
AddStaticVehicle2(415,-1101.1594,-1630.5085,76.3296,90.9229,6,65); //Cheetah
AddStaticVehicle2(468,-1098.0170,-1663.5310,76.0382,349.3529,6,65); //Sanchez
AddStaticVehicle2(405,-1085.8618,-1619.6393,76.0357,182.3734,6,65); //Sentinel
AddStaticVehicle2(411,-1657.6346,1214.0313,7.0241,309.3672,1,55); //Infernus
AddStaticVehicle2(415,-1666.0741,1221.0962,13.4444,250.4340,3,55); //Cheetah
AddStaticVehicle2(451,-1661.1064,1210.1271,13.4547,292.6258,5,55); //Turismo
AddStaticVehicle2(522,-1651.0096,1205.6049,20.9381,253.2666,7,55); //NRG-500
AddStaticVehicle2(522,-1661.2876,1216.6512,20.9128,334.8425,9,55); //NRG-500
AddStaticVehicle2(541,-2019.3654,-96.8552,34.7919,0.0014,13,8); // Bullet
//AddStaticVehicle2(503,-2034.5876,-121.7191,35.0830,269.0618,103,101); // car 2
//AddStaticVehicle2(515,-2495.4114,255.6847,36.1914,269.4685,54,77); // car 3
AddStaticVehicle2(424,-1656.6226,1212.1147,20.9377,294.9032,3,6); // BF Injection
AddStaticVehicle2(424,-1647.1611,1207.6357,20.9726,249.4393,3,6); // BF Injection
//AddStaticVehicle2(434,-2697.4346,1367.5547,16.9650,180.9779,2,2); // car 6
AddStaticVehicle2(451,-2646.7986,1354.7396,6.8783,180.9896,16,16); // Turismo
AddStaticVehicle2(522,-2688.0439,205.9044,3.9158,358.0469,6,25); // NRG-500
//AddStaticVehicle2(556,-2509.8049,1206.3197,37.7969,232.0513,1,1); // Monster! 1
//AddStaticVehicle2(556,-2498.7019,1218.8386,37.8002,320.9645,1,1); // Monster! 2
AddStaticVehicle2(575,-2619.6208,1376.5171,6.7295,63.4406,25,96); // Broadway
AddStaticVehicle2(575,-2644.3035,1331.9238,6.9875,45.0654,1,1); // Broadway
AddStaticVehicle2(411,-2644.5115,1379.5635,6.9651,91.5963,1,1); // Infurnus
AddStaticVehicle2(409,-2621.3679,1337.4874,6.9951,313.7212,1,1); // Pimp car 4
AddStaticVehicle2(409,-2598.8127,1354.3470,6.8914,236.0988,1,1); // pimp car 5
AddStaticVehicle2(507,-2150.3044,658.9729,52.4382,0.1325,7,7); // Elegant
AddStaticVehicle2(507,-2125.4902,657.3282,52.2070,84.1679,7,7); // Elegant
AddStaticVehicle2(507,-2126.2554,649.8426,52.1908,84.1687,7,7); // Elegant
AddStaticVehicle2(507,-2135.8274,633.5853,52.0881,180.0553,7,7); // Elegant
AddStaticVehicle2(522,-2152.8953,640.5824,51.9376,270.5236,7,79); // NRG-500
AddStaticVehicle2(522,-2152.9143,642.6978,51.9376,270.5237,7,79); // NRG-500
AddStaticVehicle2(522,-2152.9333,644.8129,51.9376,270.5237,7,79); // NRG-500
AddStaticVehicle2(541,-2164.6772,660.1553,60.3202,272.1321,2,1); // Bullet
AddStaticVehicle2(487,-1217.4595,-15.7898,14.1763,0.0763,3,29); // Maveric
AddStaticVehicle2(487,-1202.4211,-1.7025,14.3083,0.0763,3,29); // Maveric
AddStaticVehicle2(487,-1170.3536,34.2232,14.3252,0.0911,3,29); // Maveric
AddStaticVehicle2(513,-1466.8154,-519.4036,14.7231,235.8817,30,34); // Stuntplane
AddStaticVehicle2(513,-1429.4215,-504.4780,14.7366,176.0148,55,20); // Stuntplane
AddStaticVehicle2(560,-1951.9344,301.2165,40.9174,178.3483,13,23); //Sultan
AddStaticVehicle2(411,-1957.2834,301.9644,40.9152,180.4329,92,93); //Infernus
AddStaticVehicle2(415,-1945.4662,257.4331,40.9166,359.6798,79,79); //Cheetah
AddStaticVehicle2(429,-1950.9156,257.7579,40.9170,359.8694,1,2); //Banshee
AddStaticVehicle2(475,-1955.9065,257.6106,40.9135,1.0206,3,3); //Sabre
AddStaticVehicle2(477,-1945.3999,273.2839,35.3427,88.8040,41,9); //Zr350
AddStaticVehicle2(506,-1945.3353,269.3972,35.3407,90.6095,16,1); //Supergt
AddStaticVehicle2(535,-1945.6040,265.0452,35.3413,90.3844,6,6); //Slamvan
AddStaticVehicle2(541,-1945.4299,260.8985,35.3356,89.2809,0,11); //Bullet
AddStaticVehicle2(559,-1945.8987,255.0587,35.3371,89.3658,87,36); //Jester
AddStaticVehicle2(405,-1955.0566,305.0432,35.3371,90.6156,102,106); // Sentinel
AddStaticVehicle2(411,-1954.1021,299.8945,35.3351,90.2938,32,97); // Infernus
AddStaticVehicle2(415,-1954.1477,294.9549,35.3353,89.7457,2,0); // Cheetah
AddStaticVehicle2(429,-1954.0110,290.7222,35.3387,88.9322,3,1); // Banshee
AddStaticVehicle2(475,-1957.1311,285.7732,35.3396,90.4374,14,3); // Sabre
AddStaticVehicle2(477,-1955.6929,281.8165,35.3370,89.7357,78,5); // Zr350
AddStaticVehicle2(506,-1955.8882,277.1920,35.3350,89.9642,112,73); // Supergt
AddStaticVehicle2(593,-1315.6698,-273.4651,14.6055,3.0874,13,8); // Pilot Dodo plane 1
AddStaticVehicle2(593,-1334.0336,-277.9224,14.6057,0.3802,68,8); // Dodo plane 2
AddStaticVehicle2(593,-1353.0640,-269.7730,14.6404,312.9902,51,1); // Dodo plane 3
AddStaticVehicle2(411,-1388.1222,-245.2673,13.8732,354.8541,112,1); // Infurnus
AddStaticVehicle2(411,-1379.5950,-248.1002,13.8714,323.6971,80,1); // Infurnus
AddStaticVehicle2(430,-1476.9966,692.2034,-0.3320,179.4663,46,26); // Police boat 1
AddStaticVehicle2(490,-1573.8690,706.1183,-5.1148,90.4828,0,0); // FBI Rancher
AddStaticVehicle2(490,-1573.9437,709.7645,-5.1138,91.0168,0,0); // FBI rancher 2
AddStaticVehicle2(490,-1573.8345,713.9033,-5.1146,92.0823,0,0); // FBI Rancher 3
AddStaticVehicle2(490,-1573.9185,718.1544,-5.1135,89.6855,0,0); // FBI Rancher 4
AddStaticVehicle2(523,-1640.4521,694.4510,-5.6718,222.0250,0,0); // Police Bike
AddStaticVehicle2(523,-1637.4004,696.3330,-5.5758,222.7802,0,0); // Police bike 1
AddStaticVehicle2(523,-1642.3473,691.3362,-5.6730,231.3749,0,0); // Police bike 2
AddStaticVehicle2(542,-1354.8975,456.3702,7.0646,46.1662,22,30); // Mechanic Car 0
//AddStaticVehicle2(433,-1360.6459,455.5932,7.0668,44.9871,44,51); // Mechanic Car 1
//AddStaticVehicle2(530,-1369.2474,452.7523,6.9,273.9458,114,1); // Mechanic car 2
AddStaticVehicle(584,-2018.3868,122.3311,29.1094,359.4104,1,1); // pepe
AddStaticVehicle(514,-2018.4702,133.0861,28.7092,1.5087,54,1); // carr
AddStaticVehicle2(542,-1387.7605,455.2076,6.9308,5.4355,113,92); // Mechanic car 4
AddStaticVehicle2(549,-1393.0094,454.6693,6.8854,2.5754,79,39); // Mechanic car 5
AddStaticVehicle2(578,-1407.1599,457.7941,7.8070,0.3760,1,1); // Mechanic car 6
AddStaticVehicle2(592,-1639.4169,-147.6004,15.3440,315.6016,1,1); // Pilot Big ass Plane
AddStaticVehicle2(469,-1434.7238,-951.1201,201.0333,271.6258,1,3); // Secret Chopter
AddStaticVehicle2(476,-1352.5894,-471.7502,14.8888,185.2331,77,87); // Pilot Plane
AddStaticVehicle2(476,-1370.0782,-477.6608,14.8932,200.1253,1,6); // Pilot Plane 2
AddStaticVehicle2(476,-1390.6306,-485.0246,14.9146,227.2599,6,7); // Pilot plane 1
//AddStaticVehicle2(568,-1852.4655,155.1076,16.3347,172.1547,21,1); // Grove Bandito 1
//AddStaticVehicle2(568,-1855.0499,155.4595,16.3143,172.4940,37,0); // Grove Bandito2
//AddStaticVehicle2(568,-1857.6713,155.9091,16.3127,172.0487,2,39); // Grove Bandito 3
AddStaticVehicle2(535,-1861.2426,131.7862,14.8880,306.3639,123,1); // Grove Slamvan 2
AddStaticVehicle2(535,-1861.6567,126.8863,14.8657,309.3829,55,1); // Grove slamvan 1
//AddStaticVehicle2(412,-1851.2207,113.7778,14.9522,1.3342,25,8); // Grove low rider 1
AddStaticVehicle2(567,-1854.9225,113.5595,14.9940,359.7545,93,64); // Impala
AddStaticVehicle2(534,-1835.7059,113.2843,14.8431,0.6596,10,10); // Grove Remington 2
AddStaticVehicle2(534,-1831.7031,113.2726,14.8430,1.1495,62,62); // Grove Remington 1
AddStaticVehicle2(548,-1838.0574,65.3119,45.8808,184.6405,1,1); // Grove Cargobob
//AddStaticVehicle2(601,-1640.2704,666.1199,-5.4811,91.1522,1,1); // S.W.A.T Car
AddStaticVehicle2(427,-1616.5471,675.6236,7.3209,2.4888,0,1); // Enforcer 1
AddStaticVehicle2(427,-1611.4476,675.7996,7.3217,2.6371,0,1); // Enforcer 2
AddStaticVehicle2(597,-1605.5331,673.7916,6.9588,180.0087,0,1); // Police Car 1
AddStaticVehicle2(597,-1593.8374,674.0457,6.9589,1.6845,0,1); // Police car 2
AddStaticVehicle2(597,-1587.3134,651.5364,6.9582,355.2948,0,1); // police car 3
AddStaticVehicle2(597,-1605.0876,651.8231,6.9571,358.2576,0,1); // police car 4
AddStaticVehicle2(415,-1628.0483,650.5803,6.9590,0.1257,62,1); // Police car 5
AddStaticVehicle2(415,-1632.1301,650.8945,6.9607,0.1014,92,1); // Police car 6
AddStaticVehicle2(563,-1457.6823,507.6632,18.9785,268.7628,1,6); // Chopter
AddStaticVehicle2(451,-2128.6519,-261.6277,35.0262,359.4464,46,46); // Turismo
AddStaticVehicle2(451,-2132.4678,-261.5417,35.0280,354.7209,75,75); // Turismo
AddStaticVehicle2(462,-2134.2356,-249.5907,35.2148,89.9389,1,3); // Drug bike 1
AddStaticVehicle2(462,-2134.0610,-246.5149,35.1495,85.4465,10,10); // Drug bike 2
AddStaticVehicle2(463,-2115.6045,-270.6928,34.8605,187.6834,79,79); // drug bike 3
AddStaticVehicle2(463,-2114.1792,-270.6950,34.8558,195.0268,7,7); // Drug bike 4
AddStaticVehicle2(468,-2119.7617,-266.4388,34.9895,268.6905,46,46); // Sanches
AddStaticVehicle2(470,-2100.5608,-250.5921,35.3128,271.4049,43,0); // Patriot
AddStaticVehicle2(470,-2100.3879,-242.1652,35.3134,265.0983,43,0); // Patriot
AddStaticVehicle2(541,-2019.3654,-96.8552,34.7919,0.0014,13,8); // Bullet
//AddStaticVehicle2(503,-2034.5876,-121.7191,35.0830,269.0618,103,101); // Car 2
AddStaticVehicle2(587,-2652.9031,-297.2605,8.0617,315.6009,-1,-1);
//AddStaticVehicle2(491,-2618.9480,1376.7870,7.7322,181.1998,-1,-1);
//AddStaticVehicle2(550,-2645.5964,1376.7522,7.8935,267.8349,-1,-1);
AddStaticVehicle2(405,-2126.2573,650.7344,53.2421,88.8335,-1,-1);
AddStaticVehicle2(522,-2223.2629,1083.2794,80.7819,359.6700,-1,-1);// NRG-500
//AddStaticVehicle2(565,-2517.2996,1229.3512,38.7999,209.3221,-1,-1);
AddStaticVehicle2(534,-1654.1005,1211.9901,14.2380,315.9562,-1,-1);// Remmington
AddStaticVehicle2(477,-1660.4161,1213.3704,8.0209,295.4768,-1,-1);// ZR-350
AddStaticVehicle2(558,-1497.4607,845.8477,7.9671,88.5197,-1,-1);// Uranus
//AddStaticVehicle2(602,-1699.4597,1035.9624,46.0932,91.6588,-1,-1);
AddStaticVehicle2(541,-1786.6871,1206.5266,25.7813,178.8742,-1,-1);
//AddStaticVehicle2(482,-2438.0117,1340.9783,8.7316,86.7979,-1,-1);
AddStaticVehicle2(507,-2166.5498,1251.0760,28.2782,1.6030,-1,-1);// Elegant
AddStaticVehicle2(562,-2636.3838,932.3286,72.5378,187.1212,-1,-1);
AddStaticVehicle2(411,-2464.8860,896.7036,63.6223,0.6326,-1,-1);// Infurnus
//AddStaticVehicle2(400,-2459.9055,786.4501,36.2643,89.8722,-1,-1);
//AddStaticVehicle2(603,-2673.5830,802.1517,51.0693,0.3607,-1,-1);
AddStaticVehicle2(446,-2970.6746,497.2838,1.3557,4.0073,-1,1);// Elegant
//AddStaticVehicle2(439,-2902.7820,342.5712,6.3723,138.7612,-1,-1);
AddStaticVehicle2(477,-1382.4279,455.8060,7.1838,359.9849,-1,-1);// ZR-350
AddStaticVehicle2(549,-1465.0304,455.6730,7.9280,358.9676,-1,-1);
AddStaticVehicle2(519,-1387.8518,-484.0513,15.6341,247.9289,-1,-1);//shamal plane
AddStaticVehicle2(519,-1317.8910,-260.4665,16.4827,288.2876,-1,-1);//shamal plane
AddStaticVehicle2(593,-1362.9397,-183.5522,16.4848,308.6994,-1,-1);//dodo plane
//AddStaticVehicle2(487,-1222.7996,-10.4235,15.1594,45.5780,-1,-1);//maverick chopper
AddStaticVehicle2(475,-1872.5575,-820.7949,32.8273,90.7921,-1,-1);// Sabre
AddStaticVehicle2(506,-1898.3019,-915.5814,33.3947,91.2857,-1,-1);// Super GT
AddStaticVehicle2(451,-2124.4800,-929.0856,32.7397,269.1853,-1,-1);// Turismo
//AddStaticVehicle2(480,-2134.1428,-453.9576,36.1699,95.0875,-1,-1);
//AddStaticVehicle2(533,-2035.6851,170.2529,29.4610,268.9087,-1,-1);
AddStaticVehicle2(470,-2352.0959,-126.8848,35.9374,179.5324,-1,-1);
//AddStaticVehicle2(404,-2180.1277,41.8536,36.1953,269.9865,-1,-1);
//AddStaticVehicle2(580,-2269.4526,69.5823,35.7279,89.6104,-1,-1);
AddStaticVehicle2(415,-2129.2864,787.6249,70.3666,87.1679,-1,-1);
AddStaticVehicle2(542,-2424.9958,740.8871,35.8205,177.6701,-1,-1);
//AddStaticVehicle2(496,-2545.7666,627.5895,15.1684,89.1952,-1,-1);
//AddStaticVehicle2(445,-2498.4822,357.5526,35.7969,58.0823,-1,-1);
//AddStaticVehicle2(555,-2664.9673,268.9968,5.0156,357.6026,-1,-1);
AddStaticVehicle2(522,-2626.5276,-53.6779,5.1144,357.7703,-1,-1);// NRG-500
AddStaticVehicle2(559,-2487.5295,-125.3075,26.5715,90.9363,-1,-1);
//AddStaticVehicle2(579,-2486.0298,51.5018,27.7954,177.2178,-1,-1);
//AddStaticVehicle2(587,-2574.9736,146.5981,5.4279,1.8790,-1,-1);
//AddStaticVehicle2(491,-1741.0009,811.0599,25.5879,270.6703,-1,-1);
//AddStaticVehicle2(550,-1920.7559,875.2713,36.1113,270.0973,-1,-1);
//AddStaticVehicle2(420,-2040.4465,1107.7076,54.4032,89.8491,-1,-1);//car taxi
AddStaticVehicle2(405,-1968.8488,465.6065,36.2766,89.3124,-1,-1);
//AddStaticVehicle2(489,-1825.2035,-0.4858,15.8965,270.0104,-1,-1);
//AddStaticVehicle2(585,-1687.9076,1003.5587,18.2656,91.3972,-1,-1);
AddStaticVehicle2(534,-2782.3508,442.1533,5.5383,57.1401,-1,-1);// Remmington
AddStaticVehicle2(567,-2836.3665,865.6495,44.1470,268.7662,-1,-1);
AddStaticVehicle2(558,-2899.3823,1112.4786,27.3954,268.9744,-1,-1);// Uranus
//AddStaticVehicle2(602,-2618.7363,627.2617,15.6024,179.6464,-1,-1);
AddStaticVehicle2(541,-2151.4924,428.9210,35.1902,176.6156,-1,-1);// Bullet
//AddStaticVehicle2(482,-2641.7395,1333.0645,6.8700,356.7557,-1,-1);
AddStaticVehicle2(507,-2129.8242,288.0418,34.9864,269.9582,-1,-1);// Elegant
AddStaticVehicle2(562,-2664.0950,-259.9579,6.5482,74.4868,-1,-1);
AddStaticVehicle2(597,-1594.2644,672.5858,6.9564,176.7420,-1,-1);//cop car
AddStaticVehicle2(597,-1622.6423,651.3411,6.9558,179.1608,-1,-1);//cop car
AddStaticVehicle2(597,-1584.1769,749.3150,-5.4735,1.1909,-1,-1);//cop car
AddStaticVehicle2(411,-1231.5951,48.1695,13.7616,229.8069,-1,-1);// Infurnus
//AddStaticVehicle2(420,-1425.8613,-294.0004,13.5707,54.8251,-1,-1);//car taxi
//AddStaticVehicle2(400,-2147.9944,-406.9189,35.0502,43.5458,-1,-1);
AddStaticVehicle2(415,-2899.2644,1112.4993,26.5128,270.6545,-1,-1);// Cheetah
AddStaticVehicle2(559,-1852.7903,569.7672,34.9839,223.2814,-1,-1);
//AddStaticVehicle2(493,-1476.2301,691.7451,-0.4462,356.6588,-1,-1);
//AddStaticVehicle2(420,-1393.3545,-336.3529,13.8505,24.0909,-1,-1); // car taxi
//AddStaticVehicle2(602,-2330.9387,558.7618,29.3441,270.7266,-1,-1);
//AddStaticVehicle2(402,-2480.8093,1069.6036,55.6982,180.6722,-1,-1);
AddStaticVehicle2(411,-1954.0840,262.1563,40.7033,60.7457,-1,-1);// Infurnus
AddStaticVehicle2(475,-1722.1432,1345.3258,6.9462,45.2691,-1,-1);// Sabre
AddStaticVehicle2(560,-2796.0449,88.3034,6.8933,91.3375,-1,-1);// Sultan
//AddStaticVehicle2(420,-1384.6299,-375.4851,13.8536,4.7845,-1,-1); // car taxi
//AddStaticVehicle2(402,-2248.0791,336.6792,34.3907,6.0747,-1,-1);
AddStaticVehicle2(471,-1849.9697,579.5735,34.6755,191.0737,120,114); // Chicken Quadbike
AddStaticVehicle2(471,-1847.2742,616.5053,34.6538,99.5473,74,91); // Chicken Quadbike
AddStaticVehicle2(471,-1886.6931,616.4269,34.6435,106.8854,120,113); // Chicken QuadBike
AddStaticVehicle2(471,-1725.3540,596.9860,24.3769,351.3364,120,117); // Chicken QuadBike
AddStaticVehicle2(446,-1469.0970,1468.1393,-0.9598,283.2957,1,44); // Da Nang Boat
AddStaticVehicle2(446,-1396.2950,1468.5009,-0.3001,249.5674,1,53); // Da Nang Boat
AddStaticVehicle2(452,-1346.2898,1480.2726,0.0728,323.8238,1,22); // Da Nang Boat
AddStaticVehicle2(520,-1615.1797,-314.4653,14.8717,43.2734,0,0); // hydra Airport 1
AddStaticVehicle2(425,-1598.0720,-296.8032,14.8717,42.3004,0,0); // hunter Airport 2
AddStaticVehicle(425,-1127.0439,-206.7068,14.7196,122.6804,43,0); // hunter1
AddStaticVehicle(425,-1657.9222,-635.1973,14.7277,297.6320,43,0); // hunter2
AddStaticVehicle(449,-2004.8068,261.1757,31.5266,357.3833,0,0); // tram
AddStaticVehicle(537,-1943.3127,158.0254,27.0006,357.3614,121,1);
AddStaticVehicle(569,-1943.3127,158.0254,27.0006,357.3614,121,1);
AddStaticVehicle(569,-1943.3127,158.0254,27.0006,357.3614,121,1);
AddStaticVehicle(569,-1943.3127,158.0254,27.0006,357.3614,121,1);
//-----------------------------------------285/250 CARS ALTOGETHER
//----------------------218/250 Cars in Use
//49/50 Car Types in Use
for(new i=1;i<=gVC;i++)
{
carcost[i] = 50000;
for(new s=0; s<24; s++)
{
if(gVehicleClass[i] == heavycar[s][0])
{
carcost[i] = 100000;
}
}
for(new a=0; a<11; a++)
{
if(gVehicleClass[i] == boat[a][0])
{
carcost[i] = 50000;
}
}
for(new b=0; b<11; b++){
if(gVehicleClass[i] == mbike[b][0])
{
carcost[i] = 40000;
}
}
for(new d=0; d<3; d++)
{
if(gVehicleClass[i] == pbike[d][0])
{
carcost[i] = 3000;
}
}
for(new e=0; e<6; e++)
{
if(gVehicleClass[i] == splane[e][0])
{
carcost[i] = 500000;
}
}
for(new f=0; f<2; f++)
{
if(gVehicleClass[i] == mplane[f][0])
{
carcost[i] = 1500000;
}
}
for(new v=0; v<2; v++)
{
if(gVehicleClass[i] == lplane[v][0])
{
carcost[i] = 2000000;
}
}
for(new n=0; n<4; n++)
{
if(gVehicleClass[i] == milair[n][0])
{
carcost[i] = 4000000;
}
}
for(new j=0; j<4; j++)
{
if(gVehicleClass[i] == sheli[j][0])
{
carcost[i] = 750000;
}
}
for(new k=0; k<3; k++)
{
if(gVehicleClass[i] == lheli[k][0])
{
carcost[i] = 1250000;
}
}
format(tmpname,sizeof(tmpname),"%d",i);
format(carname,sizeof(carname),"%s", VehicleName[gVehicleClass[i]-400][0]);
if (!dini_Exists(tmpname))
{
dini_Create(tmpname);
dini_Set(tmpname, "owner", "server");
dini_Set(tmpname, "carname", carname);
dini_IntSet(tmpname, "carcost", carcost[i]);
dini_IntSet(tmpname, "carlock", 0);
dini_IntSet(tmpname, "bought", 0);
dini_IntSet(tmpname, "secure", 0);
dini_IntSet(tmpname, "asecure", 0);
dini_IntSet(tmpname, "used", 0);
dini_IntSet(tmpname, "buybar", 0);
GetVehiclePos(i,t,u,o);
dini_IntSet(tmpname, "sx", floatround(t));
dini_IntSet(tmpname, "sy", floatround(u));
dini_IntSet(tmpname, "sz", floatround(o));
}
if(gVC != oldvehcount)
{
format(tmpname,sizeof(tmpname),"%d",i);
format(carname,sizeof(carname),"%s", VehicleName[gVehicleClass[i]-400][0]);
dini_Create(tmpname);
dini_Set(tmpname, "owner", "server");
dini_Set(tmpname, "carname", carname);
dini_IntSet(tmpname, "carcost", carcost[i]);
dini_IntSet(tmpname, "carlock", 0);
dini_IntSet(tmpname, "bought", 0);
dini_IntSet(tmpname, "secure", 0);
dini_IntSet(tmpname, "asecure", 0);
dini_IntSet(tmpname, "used", 0);
dini_IntSet(tmpname, "buybar", 0);
GetVehiclePos(i,t,u,o);
dini_IntSet(tmpname, "sx", floatround(t));
dini_IntSet(tmpname, "sy", floatround(u));
dini_IntSet(tmpname, "sz", floatround(o));
}
}
for(new p=0; p <= gVC; p++)
{
new filename[256];
format(filename, sizeof(filename), "%d", p);
if (dini_Exists(filename))
{
dini_IntSet(filename, "used", 0);
}
}
for(new tempb=1;tempb<=BIZ_AMOUNT;tempb++)
{
if(tempb >= 1 && tempb <=9)
{
propcost[tempb] = 14000000;
profit[tempb] = 7500;
}
if(tempb >= 10 && tempb <=13)
{
propcost[tempb] = 11000000;
profit[tempb] = 4750;
}
if(tempb >= 14 && tempb <=19)
{
propcost[tempb] = 11000;
profit[tempb] = 55;
}
if(tempb >= 20 && tempb <=24)
{
propcost[tempb] = 1200000;
profit[tempb] = 600;
}
if(tempb >= 25)
{
propcost[tempb] = 20000000;
profit[tempb] = 10000;
}
if(tempb >= 26)
{
propcost[tempb] = 18000000;
profit[tempb] = 8500;
}
if(tempb >= 27)
{
propcost[tempb] = 15000000;
profit[tempb] = 8000;
}
if(tempb >= 28 && tempb <=29)
{
propcost[tempb] = 2500000;
profit[tempb] = 800;
}
if(tempb >= 30 && tempb <=31)
{
propcost[tempb] = 850000;
profit[tempb] = 290;
}
if(tempb >= 32 && tempb <=33)
{
propcost[tempb] = 900000;
profit[tempb] = 330;
}
if(tempb >= 34 && tempb <=36)
{
propcost[tempb] = 500000;
profit[tempb] = 230;
}
if(tempb >= 37 && tempb <=39)
{
propcost[tempb] = 600000;
profit[tempb] = 250;
}
if(tempb >= 40 && tempb <=42)
{
propcost[tempb] = 700000;
profit[tempb] = 290;
}
if(tempb == 43)
{
propcost[tempb] = 1200000;
profit[tempb] = 690;
}
if(tempb == 44)
{
propcost[tempb] = 1100000;
profit[tempb] = 590;
}
if(tempb == 45)
{
propcost[tempb] = 650000;
profit[tempb] = 200;
}
if(tempb == 46)
{
propcost[tempb] = 800000;
profit[tempb] = 225;
}
if(tempb == 47)
{
propcost[tempb] = 1000000;
profit[tempb] = 490;
}
if(tempb >= 48 && tempb <=49)
{
propcost[tempb] = 25000;
profit[tempb] = 99;
}
if(tempb >= 50 && tempb <=53)
{
propcost[tempb] = 80000;
profit[tempb] = 175;
}
if(tempb >= 54 && tempb <=60)
{
propcost[tempb] = 50000;
profit[tempb] = 99;
}
format(tmpname,sizeof(tmpname),"BIZ%d",tempb);
if (!dini_Exists(tmpname))
{
dini_Create(tmpname);
dini_Set(tmpname, "owner", "server");
dini_IntSet(tmpname, "propcost", propcost[tempb]);
dini_IntSet(tmpname, "profit", profit[tempb]);
dini_IntSet(tmpname, "totalprofit", 0);
dini_IntSet(tmpname, "bought", 0);
dini_IntSet(tmpname, "idnumber", tempb);
dini_IntSet(tmpname, "buybar", 0);
}
//-----------------------------------Pickups------------------------------------
AddStaticPickup(1242, 15, 1198.6222,-2036.7010,69.0078); //Armor WHITE HOSE
AddStaticPickup(1242, 15, 2037.5424,1955.0793,12.0647); //Armor hotel2
AddStaticPickup(1242, 15, -1666.2980,1204.7188,7.2546); //Armor car dealer2
AddStaticPickup(1242, 15, 2216.9341,-1179.4139,25.8906); //Armor motel
AddStaticPickup(1242, 15, 1582.2346,-2433.3376,13.5547); //Armor airport2
AddStaticPickup(1242, 15, 915.7377,-1235.0343,17.2109); //Armor MOVIE
AddStaticPickup(1242, 15, -1111.8021,-1672.5598,76.3672); //Armor HIPPY
AddStaticPickup(1242, 15, 1296.5054,-786.7410,88.3125); //Armor ADMIN
AddStaticPickup(1242, 15, -534.7692,-178.1900,78.4047); //armor FOREST
AddStaticPickup(1242, 15, -2771.5168,-251.6141,7.1875); //armor hotel
AddStaticPickup(1242, 15, -1321.9531,2504.2705,89.5703); //armor hobo
AddStaticPickup(1242, 15, -2241.2661,2321.9829,7.5454); //armor secret
AddStaticPickup(1242, 15, -2720.7385,231.9487,4.3418); //armor at trans
AddStaticPickup(1242, 15, 2238.8762,2449.3284,11.0372); //armor at security cop
AddStaticPickup(1242, 15, -1844.8163,-1708.9067,41.1060); //armor at Rock Quarry
AddStaticPickup(1242, 15, -2230.1113,-1743.3027,480.8695); //armor at chilliad
AddStaticPickup(1242, 15, 2184.7224,-1203.6058,1049.8330); //armor at lombardi str
AddStaticPickup(1242, 15, -1954.3491,303.5424,35.4688); //armor at car dealer
AddStaticPickup(1242, 15, 2537.5513,-1663.5591,15.1492); //armor at grove str back right behind spwn
AddStaticPickup(1242, 15, 1331.1685,1257.4764,14.2731); //armor at airort
AddStaticPickup(1242, 15, 2293.2725,1435.4340,38.4735); //armor at driuft
AddStaticPickup(1242, 15, 2582.8208,-1717.3884,8.0025); //aromr rbed
AddStaticPickup(1242, 15, 1654.0404,-1658.1034,22.5156); //armor 3towers
AddStaticPickup(1242, 15, 2332.5977,-1064.6901,1049.0234); //armor pimp
AddStaticPickup(1242, 15, 688.0721,841.4696,-39.0077); //armor quarry1
AddStaticPickup(1242, 15, 538.1361,839.2096,-34.6727); //armor quar 2
AddStaticPickup(1242, 15, 545.5967,919.9224,-34.7484); //armor quar 3
AddStaticPickup(1242, 15, 623.2344,894.4736,-35.4231); //armor quar 4
AddStaticPickup(1242, 15, 2746.5503,-2453.7292,13.8623); //Armor military
AddStaticPickup(370, 15, -2291.5791,2318.0688,15.2117); //SECRET JETPACK
AddStaticPickup(371, 15, -2240.2351,-1747.3890,480.8622); //chilliad parachute
AddStaticPickup(657, 2, -2649.4902, 1383.0055, 7.1826); //Kool Spinning tree
AddStaticPickup(354, 2, -2649.4902, 1383.0055, 7.1826);//Flare in tree
AddStaticPickup(354, 2, -2649.4902, 1383.0055, 10.5802);//Flare in tree
AddStaticPickup(370,15,-1769.1147,-182.4054,3.5547);//jetpack
AddStaticPickup(370,15,-2671.7095,922.8458,87.9602);//jetpack
AddStaticPickup(350,15,-2065.0981,309.0416,41.9922);//sawnoff
}
return 1;
}
//============================Is Player Name Online=============================
public IsPlayerNameOnline(compname[])
{
new playername[MAX_PLAYER_NAME];
for(new i=0;i<=MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i))
{
GetPlayerName(i, playername, sizeof(playername));
if(strcmp(playername,compname,false) == 0)
{
return i;
}
}
}
return 100;
}
//=================================Biz Profit===================================
public profitup()
{
for(new tempa=1;tempa<=BIZ_AMOUNT;tempa++)
{
format(tmpname,sizeof(tmpname),"BIZ%d",tempa);
propowned[tempa] = dini_Int(tmpname, "bought");
if (propowned[tempa] == 1)
{
new tmp[256];
totalprofit[tempa] = dini_Int(tmpname, "totalprofit");
profit[tempa] = dini_Int(tmpname, "profit");
tmp[tempa] = profit[tempa]+totalprofit[tempa];
dini_IntSet(tmpname, "totalprofit", tmp[tempa]);
}
}
for(new i=0;i<=MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i))
{
new ownera[MAX_PLAYERS],playername[256];
GetPlayerName(i, playername, sizeof(playername));
ownera[i] = dini_Int(udb_encode(playername),"bizowned");
if(ownera[i] > 0)
{
SendClientMessage(i,COLOR_LIGHTBLUE,"The profit for your property has been updated. Return to your owned property");
SendClientMessage(i,COLOR_LIGHTBLUE,"checkpoint and type /getprofit to claim your business's takings.");
}
}
}
return 1;
}
//===========================Define AddStaticVehicle2===========================
public AddStaticVehicle2(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2)
{
if(gVC<=MAX_CARS)
{
gVC++;
gVehicleClass[gVC] = modelid;
AddStaticVehicle(modelid, spawn_x, spawn_y, spawn_z, z_angle, color1, color2);
}
}
//==========================Selection Screen Stuff==============================
public OnPlayerRequestClass(playerid, classid)
//--------------------------Selection Screen Colors-----------------------------
{
if(classid == 0)
{
GameTextForPlayer(playerid, "~r~WORKER", 2000, 5);
SetPlayerColor(playerid,COLOR_GREEN);
gTeam[playerid] = TEAM_WORKER;
}
else if(classid == 1)
{
GameTextForPlayer(playerid, "~r~PIMP", 2000, 5);
SetPlayerColor(playerid,COLOR_RED);
gTeam[playerid] = TEAM_PIMP;
}
else if(classid == 2)
{
GameTextForPlayer(playerid, "~r~GOLFER", 2000, 5);
SetPlayerColor(playerid,COLOR_YELLOW);
gTeam[playerid] = TEAM_GOLFER;
}
else if(classid == 3)
{
GameTextForPlayer(playerid, "~r~TRIAD", 2000, 5);
SetPlayerColor(playerid,COLOR_PINK);
gTeam[playerid] = TEAM_TRIAD;
}
else if(classid == 4)
{
GameTextForPlayer(playerid, "~r~ARMY", 2000, 5);
SetPlayerColor(playerid,COLOR_GREEN);
gTeam[playerid] = TEAM_ARMY;
}
else if(classid == 5)
{
GameTextForPlayer(playerid, "~r~VALET", 2000, 5);
SetPlayerColor(playerid,COLOR_LIGHTBLUE);
gTeam[playerid] = TEAM_VALET;
}
else if(classid == 6)
{
GameTextForPlayer(playerid, "~r~MEDIC", 2000, 5);
SetPlayerColor(playerid,COLOR_PURPLE);
gTeam[playerid] = TEAM_MEDIC;
}
else if(classid == 7)
{
GameTextForPlayer(playerid, "~r~FBI", 2000, 5);
SetPlayerColor(playerid,COLOR_ORANGE);
gTeam[playerid] = TEAM_FBI;
}
else if(classid == 8)
{
GameTextForPlayer(playerid, "~r~CHICKEN", 2000, 5);
SetPlayerColor(playerid,COLOR_GREY);
gTeam[playerid] = TEAM_CHICKEN;
}
else if(classid == 9)
{
GameTextForPlayer(playerid, "~r~RICH", 2000, 5);
SetPlayerColor(playerid,COLOR_SKIN);
gTeam[playerid] = TEAM_RICH;
}
else if(classid == 10)
{
GameTextForPlayer(playerid, "~r~PILOT", 2000, 5);
SetPlayerColor(playerid,COLOR_DARKGREY);
gTeam[playerid] = TEAM_PILOT;
}
else if(classid == 11)
{
GameTextForPlayer(playerid, "~r~DA NANG", 2000, 5);
SetPlayerColor(playerid,COLOR_DARKRED);
gTeam[playerid] = TEAM_DANANG;
}
//---------------------Player Selection Screen Locations------------------------
//-------------------------------Worker
if(classid == 0)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, -2068.7932,233.3425,39.0518);
SetPlayerFacingAngle(playerid,180.3343);
SetPlayerCameraPos(playerid, -2068.7678,230.1586,39.0518);
SetPlayerCameraLookAt(playerid, -2068.9343,233.8375,39.0518);
PlayerPlaySound(playerid,SOUND_MUSIC1,-2109.7576,184.2289,35.1503);
}
//-------------------------------Pimp
else if(classid ==1)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, -2640.6362,1389.1040,7.1016);
SetPlayerFacingAngle(playerid,1000.9731);
SetPlayerCameraPos(playerid, -2637.7793,1390.9048,7.1016);
SetPlayerCameraLookAt(playerid, -2646.3904,1384.8473,7.1851);
PlayerPlaySound(playerid,SOUND_MUSIC1,-2718.6787,1369.0715,7.1875);
}
//-------------------------------Golfer
else if(classid == 2)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, -2457.8726,-259.3923,39.6499);
SetPlayerFacingAngle(playerid,91.5298);
SetPlayerCameraPos(playerid, -2463.7385,-260.9094,39.5841);
SetPlayerCameraLookAt(playerid, -2457.8726,-259.3923,39.6499);
PlayerPlaySound(playerid,SOUND_MUSIC1,-2457.8726,-259.3923,39.6499);
}
//-------------------------------Triad
else if(classid == 3)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, -2193.5981,641.5383,49.4429);
SetPlayerFacingAngle(playerid,354.6778);
SetPlayerCameraPos(playerid, -2194.3101,645.1630,49.4375);
SetPlayerCameraLookAt(playerid, -2193.5981,641.5383,49.4429);
PlayerPlaySound(playerid,SOUND_MUSIC1,-2193.5981,641.5383,49.4429);
}
//-------------------------------Army
else if(classid == 4)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, -1319.7450,506.3694,11.1953);
SetPlayerFacingAngle(playerid,1000.3818);
SetPlayerCameraPos(playerid, -1316.6833,506.6801,11.1953);
SetPlayerCameraLookAt(playerid, -1322.4592,506.5785,11.1953);
PlayerPlaySound(playerid,SOUND_MUSIC1,-1314.7040,445.2622,7.1875);
}
//-------------------------------Valet
else if(classid == 5)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, -1753.6539,884.5190,295.8750);
SetPlayerFacingAngle(playerid,358.6085);
SetPlayerCameraPos(playerid, -1753.5486,887.7836,295.8750);
SetPlayerCameraLookAt(playerid, -1753.7926,884.6866,295.8750);
PlayerPlaySound(playerid,SOUND_MUSIC1, -1731.0652,956.3801,24.8828);
}
//-------------------------------Medic
else if(classid == 6)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, -2593.1321,608.7902,14.4531);
SetPlayerFacingAngle(playerid,270.5395);
SetPlayerCameraPos(playerid, -2590.15,608.88,14.89);
SetPlayerCameraLookAt(playerid, -2593.1321,608.7902,14.4531);
PlayerPlaySound(playerid,SOUND_MUSIC1, -2593.1321,608.7902,14.4531);
}
//-------------------------------FBI
else if(classid == 7)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, -1622.7039,673.5800,-4.9063);
SetPlayerFacingAngle(playerid,150.9650);
SetPlayerCameraPos(playerid, -1623.80,670.28,-3.78);
SetPlayerCameraLookAt(playerid, -1622.7039,673.5800,-4.9063);
PlayerPlaySound(playerid,SOUND_MUSIC1,-1622.7039,673.5800,-4.9063);
}
//-----------------------------Chicken
else if(classid == 8)
{
SetPlayerInterior(playerid,9);
SetPlayerPos(playerid, 369.7185,-4.4895,1001.8147);
SetPlayerFacingAngle(playerid,180.9218);
SetPlayerCameraPos(playerid, 369.53,-7.95,1001.86);
SetPlayerCameraLookAt(playerid, 369.72,-4.49,1001.86);
}
//-------------------------------Rich
else if(classid == 9)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, -2680.6270,936.2209,79.7031);
SetPlayerFacingAngle(playerid,2.7078);
SetPlayerCameraPos(playerid, -2680.65,938.96,80.53);
SetPlayerCameraLookAt(playerid, -2680.6270,936.2209,79.7031);
PlayerPlaySound(playerid,SOUND_MUSIC1,-2680.6270,936.2209,79.7031);
}
//-------------------------------Pilot
else if(classid == 10)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, -1304.9434,-256.4969,14.1484);
SetPlayerFacingAngle(playerid,280.2872);
SetPlayerCameraPos(playerid, -1301.5748,-255.1619,14.1484);
SetPlayerCameraLookAt(playerid, -1309.2003,-257.2228,14.1484);
PlayerPlaySound(playerid,SOUND_MUSIC1, -1339.0934,-299.9974,14.1484);
}
//-------------------------------Da Nang
else if(classid == 11)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid, -1421.1034,1488.5735,11.8084);
SetPlayerFacingAngle(playerid,267.8500);
SetPlayerCameraPos(playerid, -1417.55,1488.98,11.74);
SetPlayerCameraLookAt(playerid, -1421.1034,1488.5735,11.8084);
PlayerPlaySound(playerid,SOUND_MUSIC1,-1421.1034,1488.5735,11.8084);
}
return 1;
}
//================================Random Functions==============================
public SystemMsg(playerid,msg[])
{
if ((IsPlayerConnected(playerid))&&(strlen(msg)>0))
{
SendClientMessage(playerid,COLOR_SYSTEM,msg);
}
return 1;
}
stock PlayerName(playerid)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
return name;
}
//==============================On Player Connect===============================
forward DestroyTextTimer(Text:text);
TimeTextForPlayer(playerid, Text:text, time)
{
TextDrawShowForPlayer(playerid,text);
SetTimerEx("DestroyTextTimer",time,80000,"i",_:text); // Force the _: tag to the text variable.
}
public DestroyTextTimer(Text:text)
{
TextDrawDestroy(text);
}
//------------------------------------------------------------------------------
public OnPlayerConnect(playerid)
{
new Text: gText; // global "Text"
new Text:text = TextDrawCreate(150.0, 120.0,"~y~ Message from the Gangsta of Death ~n~~y~~n~~g~~n~-Respect other players and admin ~n~~n~~y~~n~~g~-No spamming/advertise~n~~y~~n~~r~~n~-No cheating/hacking,flooding~n~~n~~y~~n~~r~-No spawn killing,flaming~n~~n~~r~-Obey rules or get kick/ban");
TextDrawUseBox(text, 1);
TextDrawBoxColor(text, 0x000000AA);
TextDrawTextSize(gText, 450.0, 20.0);
TextDrawFont(text, 0);
TextDrawSetShadow(text,1);
TextDrawSetOutline(text,1);
TextDrawBackgroundColor(text,0x000000FF);
TextDrawColor(text,0xFFFFFFFF);
TimeTextForPlayer(playerid,text,20000);
printf("OnPlayerConnect(%d)", playerid);
allowprofit[playerid] = 0;
speedo[playerid] = 1;
buyable[playerid] = 0;
bank[playerid]=0;
Calling[playerid] = -1;
Answered[playerid] = 0;
Callerid[playerid] = 0;
Spawned[playerid] = 0;
welcome[playerid] = 1;
moneyed[playerid] = 1;
setd[playerid] = 0;
PlayerInterior[playerid] = GetPlayerInterior(playerid);
server = dini_Get(FILE_SETTINGS, "servername");
SendClientMessage(playerid,COLOR_WHITE, "-Welcome-You have joined the Gangsta of Death server");
SendClientMessage(playerid,COLOR_WHITE, "-Welcome-Type /commands or /commands2 to see your commands");
new string[256];
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "-Welcome- %s, to the Gangsta of Death Official server !", playername);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
return 1;
}
//============================On Player Exit Vehicle============================
public OnPlayerExitVehicle(playerid)
{
used[playerid] = 0;
passenger[playerid] = 0;
return 1;
}
//=============================On Player Spawn==================================
public OnPlayerSpawn(playerid)
{
if(logged[playerid] == 1)
{
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, sizeof(playername));
bank[playerid] = dini_Int(udb_encode(playername), "bank");
if(bank[playerid] > 20000)
{
amount[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW, "You have $20000 or more in your bank account and have been denied the $10000 spawn allowance.");
}
if(bank[playerid] < 20000)
{
amount[playerid] = 10000;
SendClientMessage(playerid,COLOR_YELLOW, "You do not yet have $20000 in your bank account and have been allowed the $10000 spawn allowance.");
}
GivePlayerMoney(playerid,amount[playerid]);
}
if(welcome[playerid] == 1)
{
SendClientMessage(playerid,COLOR_YELLOW, "You can either register your current player name with '/nsregister [password]'");
SendClientMessage(playerid,COLOR_YELLOW, "or login using '/nslogin [password]'");
SendClientMessage(playerid,COLOR_BRIGHTRED, "You will only be given your starting money once you have logged in!");
welcome[playerid] = 0;
}
GameTextForPlayer(playerid,"~y~PwN Them All!!!", 3000, 5);
PlayerPlaySound(playerid,SOUND_OFF,-1421.1034,1488.5735,11.8084);
Spawned[playerid] = 1;
return 1;
}
//============================Anti-Team kill Script=============================
public OnPlayerDeath(playerid, killerid, reason)
{
new name[MAX_PLAYER_NAME];
new string[256];
new deathreason[20];
GameTextForPlayer(playerid,"~r~OWNED",10000,2);
GetPlayerName(playerid, name, sizeof(name));
GetWeaponName(reason, deathreason, 20);
new pstring[256]; //player message
if (killerid == INVALID_PLAYER_ID)
{
SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
if (reason == WEAPON_DROWN)
{
format(string, sizeof(string), "*** %s SANK LIKE A BRICK.", name);
}
else {
if (strlen(deathreason) > 0)
{
format(string, sizeof(string), "*** %s GOT OWNED. (%s)", name, deathreason);
}
else {
format(string, sizeof(string), "*** %s GOT OWNED.", name);
}
}
//SendClientMessageToAll(COLOR_RED, string);
}
else
{
new killer[MAX_PLAYER_NAME];
GetPlayerName(killerid, killer, sizeof(killer));
if (strlen(deathreason) > 0)
{
format(string, sizeof(string), "*** %s owned %s. (%s)", killer, name, deathreason);
}
else {
format(string, sizeof(string), "*** %s owned %s.", killer, name);
}
if(gTeam[playerid] == gTeam[killerid])
{
new warning[256];
format(warning, sizeof(warning), "Be careful! You have killed your own teammate!");
SendClientMessage(killerid, 0xFFFF00AA, warning);
RemovePlayerFromVehicle(killerid);
SetPlayerInterior(killerid,6);
SetPlayerPos(killerid, 265.4426, 79.16441, 1001.039);
ResetPlayerWeapons(killerid);
GivePlayerMoney(killerid, -2500);
SetPlayerScore(killerid, GetPlayerScore(killerid)-1);
}
else{
SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
GivePlayerMoney(killerid, 5000);
new kstring[256]; //killer message
new pname[MAX_PLAYER_NAME]; //player name
GetPlayerName(playerid, pname, sizeof(pname));
format(kstring, sizeof(kstring), "~b~Haha Ya 0wned %s",pname);
GameTextForPlayer(killerid, kstring, 4000, 3);
new kname[MAX_PLAYER_NAME]; //killername
GetPlayerName(killerid, kname, sizeof(kname));
format(pstring, sizeof(pstring), "~r~:( you got 0wned by %s",kname);
GameTextForPlayer(playerid, pstring, 4000, 3);
}
//if(IsPlayerInAnyVehicle(killerid)){
//new string2[256];
//format(string2, sizeof(string2), "%s had to use his car to kill so he had his weapons removed!",killer);
//SendClientMessageToAll(COLOR_RED, string2);
//ResetPlayerWeapons(killerid);
SendDeathMessage(killerid,playerid,reason);
SendClientMessageToAll(COLOR_RED, string);
Spawned[playerid] = 0;
moneyed[playerid] = 0;
}
return 1;
}
//===============================Random Functions===============================
public OnVehicleSpawn(vehicleid)
{
printf("OnVehicleSpawn(%d)", vehicleid);
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
new filename[256];
format(filename, sizeof(filename), "%d", vehicleid);
}
//=============================Player save system!==============================
public OnPlayerDisconnect(playerid)
{
new playername[MAX_PLAYER_NAME];
new string[256];
GetPlayerName(playerid, playername, sizeof(playername));
if (dini_Exists(udb_encode(playername)) && logged[playerid] == 1)
{
dini_IntSet(udb_encode(playername), "money", GetPlayerMoney(playerid));
dini_IntSet(udb_encode(playername), "bank", bank[playerid]);
dini_IntSet(udb_encode(playername), "vehicleresetcount", gVC);
PlayerInterior[playerid] = GetPlayerInterior(playerid);
if(PlayerInterior[playerid] == 0)
{
new Float:x, Float:y, Float:z;
new Float:a;
GetPlayerFacingAngle(playerid,a);
dini_IntSet(udb_encode(playername), "a", floatround(a));
GetPlayerPos(playerid,x,y,z);
dini_IntSet(udb_encode(playername), "x", floatround(x));
dini_IntSet(udb_encode(playername), "y", floatround(y));
dini_IntSet(udb_encode(playername), "z", floatround(z));
}
}
format(string, sizeof(string), "--- %s logged out.", playername);
printf(string);
logged[playerid] = 0;
return 1;
}
//============================Get Checkpoint Type===============================
public getCheckpointType(playerID)
{
return checkpointType[playerCheckpoint[playerID]];
}
//====================================Speedo====================================
public CheckSpeedo()
{
new string[256];
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i))
{
if(speedo[i] == 1 && aMessage[i] == 0 && Count[i] == 0)
{
new Float:x,Float:y,Float:z;
new Float:distance,value;
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(i));
carname = dini_Get(filename, "carname");
GetPlayerPos(i, x, y, z);
distance = floatsqroot(floatpower(floatabs(floatsub(x,SavePlayerPos[i][LastX])),2)+floatpower(floatabs(floatsub(y,SavePlayerPos[i][LastY])),2)+floatpower(floatabs(floatsub(z,SavePlayerPos[i][LastZ])),2));
value = floatround(distance * 11000);
format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~n~~n~~r~Vehicle: ~g~%s~n~~b~MpH: ~g~%d ~r~/ ~b~Km/H: ~g~%d",carname,floatround(value/2200),floatround(value/1400));
GameTextForPlayer(i,string,850,3);
SavePlayerPos[i][LastX] = x;
SavePlayerPos[i][LastY] = y;
SavePlayerPos[i][LastZ] = z;
}
if(speedo[i] == 2 && aMessage[i] == 0 && Count[i] == 0)
{
new Float:x,Float:y,Float:z;
new Float:distance,value;
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(i));
carname = dini_Get(filename, "carname");
GetPlayerPos(i, x, y, z);
distance = floatsqroot(floatpower(floatabs(floatsub(x,SavePlayerPos[i][LastX])),2)+floatpower(floatabs(floatsub(y,SavePlayerPos[i][LastY])),2)+floatpower(floatabs(floatsub(z,SavePlayerPos[i][LastZ])),2));
value = floatround(distance * 11000);
format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~n~~n~~r~Vehicle: ~g~%s~n~MpH: ~g~%d ~r~/ ~b~Km/H: ~g~%d",carname,floatround(value/2200),floatround(value/1400));
GameTextForPlayer(i,string,850,3);
SavePlayerPos[i][LastX] = x;
SavePlayerPos[i][LastY] = y;
SavePlayerPos[i][LastZ] = z;
}
}
}
return 1;
}
//==================================Count Timer=================================
public ctimer()
{
if (cseconds)
{
format(cstring,6,"~w~%d", cseconds-1);
GameTextForAll(cstring,1100,4);
SoundForAll(1056);
cseconds --;
if (!cseconds)
{
GameTextForAll("~r~GO GO GO!!!",2000,4);
SoundForAll(1057);
for (new i = 0; i < MAX_PLAYERS; i ++)
{
if (IsPlayerConnected(i)) SetTimer("resetcount",2000,0);
}
}
}
}
//=================================Reset Count==================================
public resetcount()
{
for (new i = 0; i < MAX_PLAYERS; i ++)
{
if (IsPlayerConnected(i)) Count[i] = 0;
}
}
//==================================Announcer===================================
public announcer()
{
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i) && aMessage[i] == 1)
{
aMessage[i] = 0;
return 1;
}
}
return 1;
}
//==================================Team Chat===================================
dteamchatcmd(playerid,params[])
{
new team;
team = GetPlayerTeam(playerid);
new players = GetPlayers();
new playername[256];
GetPlayerName(playerid,playername,256);
new temptext[256];
new count;
for(count = 0;count <= players;count++)
{
if(IsPlayerConnected(count))
{
if(GetPlayerTeam(count) == team)
{
format(temptext,256,"[TEAM]%s: %s",playername,params);
SendClientMessage(count,COLOR_BLUE,temptext);
}
}
}
return true;
}
//=================================Count Sound==================================
SoundForAll(sound)
{
for (new i = 0, j = MAX_PLAYERS; i < j; i ++)
{
if (IsPlayerConnected(i)) PlayerPlaySound(i,sound,0.0,0.0,0.0);
}
}
//=================================Eject Public=================================
public eject()
{
for(new i=0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i) == 1)
{
if (IsPlayerInAnyVehicle(i) == 1)
{
if (GetPlayerVehicleID(i) == tmpcar2[i] && ejected[i] == 1)
{
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(i));
carname = dini_Get(filename, "carname");
RemovePlayerFromVehicle(i);
SetPlayerPos(i,g,h,l);
ejected[i] = 0;
format(carmess,sizeof(carmess),"The owner of this %s has called it and you were ejected. Enjoy the walk loser!!!", carname);
SendClientMessage(i, COLOR_BRIGHTRED, carmess);
}
}
}
}
}
//=================================Report Message===============================
public SendReportMessage(color8, string[])
{
for(new i = 0; i <= MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) == 1 && PlayerInfo[i][pAdmin] > 1)
{
SendClientMessage(i, color8, string);
}
}
}
//=================================Reset Message================================
public resetmessage()
{
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i) && messaged[i] == 1)
{
messaged[i] = 0;
return 1;
}
}
return 1;
}
//===================================Reset Car==================================
public resetcar()
{
for(new i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i) && reset[i] == 1)
{
reset[i] = 0;
new playername[MAX_PLAYER_NAME];
new filename[256];
GetPlayerName(i, playername, MAX_PLAYER_NAME);
tmpcar[i] = dini_Int(udb_encode(playername), "carowned");
format(filename, sizeof(filename), "%d", tmpcar[i]);
dini_IntSet(filename, "used", 0);
carused[i] = dini_Int(filename, "used");
if(carused[i] == 0)
{
GetPlayerName(i, playername, MAX_PLAYER_NAME);
new Float:a;
GetPlayerFacingAngle(i, a);
t = dini_Int(filename, "sx");
u = dini_Int(filename, "sy");
o = dini_Int(filename, "sz");
t += (3 * floatsin(-a, degrees));
u += (3 * floatcos(-a, degrees));
SetPlayerPos(i,t,u,o+3);
carname = dini_Get(filename, "carname");
format(carmess,sizeof(carmess),"Your %s has been reset and you have been teleported to it. /callcar will",carname);
SendClientMessage(i, COLOR_ORANGE, carmess);
SendClientMessage(i, COLOR_ORANGE, "work properly once you have entered it. Have a nice day!");
return 1;
}
}
}
return 1;
}
//===========================On Player State Change=============================
public OnPlayerStateChange(playerid, newstate, oldstate)
{
new filename[256];
if(newstate == PLAYER_STATE_DRIVER)
{
new string[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
carname = dini_Get(filename, "carname");
new val1[256];
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
val1 = dini_Get(filename, "owner");
secure[playerid] = dini_Int(filename, "secure");
admined[playerid] = dini_Int(filename, "asecure");
if(admined[playerid] == 1)
{
if(PlayerInfo[playerid][pAdmin] > 0)
{
format(carmess,sizeof(carmess),"This %s is currently set for admin use only. It will eject anyone who is not an admin.",carname);
SendClientMessage(playerid,COLOR_ORANGE,carmess);
used[playerid] = 1;
return 1;
}
GetPlayerPos(playerid,ta,tb,tc);
SetPlayerPos(playerid,ta,tb,tc+5);
RemovePlayerFromVehicle(playerid);
format(string, sizeof(string), "This %s has been set to allow admin/moderator control only and you are prohibited from using it.",carname);
SendClientMessage(playerid, COLOR_ORANGE, string);
return 1;
}
if(admined[playerid] == 2)
{
if(PlayerInfo[playerid][pAdmin] > 0)
{
format(carmess,sizeof(carmess),"This %s is currently set for admin use only. It will kill anyone who is not an admin.",carname);
SendClientMessage(playerid,COLOR_ORANGE,carmess);
used[playerid] = 1;
return 1;
}
RemovePlayerFromVehicle(playerid);
SetPlayerHealth(playerid, -999);
format(string, sizeof(string), "Server administration has set this %s to kill anyone who try's to drive it...R.I.P loser!",carname);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "%s just tried to steal an admin only %s and was killed by the security system...R.I.P loser!",playername,carname);
SendClientMessageToAll(COLOR_ORANGE, string);
return 1;
}
if(secure[playerid] == 1)
{
if (strcmp(val1,playername,false) == 0)
{
SendClientMessage(playerid, COLOR_GREEN, "Your vehicle security system is currently set to eject intruders.");
used[playerid] = 1;
return 1;
}
if(PlayerInfo[playerid][pAdmin] > 1)
{
format(string, sizeof(string), "The owner of this %s (%s), has secured this vehicle but as level 2 ADMIN you can still use it.",carname, val1);
SendClientMessage(playerid, COLOR_ORANGE, string);
return 1;
}
GetPlayerPos(playerid,ta,tb,tc);
SetPlayerPos(playerid,ta,tb,tc+5);
RemovePlayerFromVehicle(playerid);
format(string, sizeof(string), "The owner of this %s (%s), has secured this vehicle and you are prohibited from using it.", carname, val1);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
if(secure[playerid] == 2)
{
if (strcmp(val1,playername,false) == 0)
{
SendClientMessage(playerid, COLOR_GREEN, "Your vehicle security system is currently set to kill intruders.");
used[playerid] = 1;
return 1;
}
if(PlayerInfo[playerid][pAdmin] > 1)
{
format(string, sizeof(string), "The owner of this %s (%s), has set the vehicle to kill intruders but as level 2 ADMIN you can still use it.", carname, val1);
SendClientMessage(playerid, COLOR_ORANGE, string);
return 1;
}
RemovePlayerFromVehicle(playerid);
SetPlayerHealth(playerid, -999);
format(string, sizeof(string), "The owner of this %s (%s), has set this vehicle to kill anyone who try's to drive it...R.I.P loser!",carname, val1);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
format(string, sizeof(string), "%s just tried to steal %s's %s and was killed by the security system...R.I.P loser!",playername,val1,carname);
SendClientMessageToAll(COLOR_LIGHTBLUE, string);
return 1;
}
used[playerid] = 1;
}
return 1;
}
//===================================Commands===================================
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256],tmp[256];
new idx;
new string[256];
new playername[MAX_PLAYER_NAME];
new tmp2[256];
new moneys[MAX_PLAYERS];
new giveplayerid;
new giveplayer[MAX_PLAYER_NAME];
new sendername[MAX_PLAYER_NAME];
new level[MAX_PLAYERS];
cmd = strtok(cmdtext, idx);
//---------------------------------Login System---------------------------------
if(strcmp(cmd, "/nslogin", true) == 0)
{
if(Spawned[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must spawn before you can use /nslogin or /nsregister");
return 1;
}
if(logged[playerid] == 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You are already Logged On");
return 1;
}
tmp = strtok(cmdtext, idx);
GetPlayerName(playerid, playername, sizeof(playername));
if(!strlen(tmp))
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /nslogin [password]");
else
{
if (dini_Exists(udb_encode(playername)))
{
tmp2 = dini_Get(udb_encode(playername), "password");
if (udb_hash(tmp) != strval(tmp2))
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Wrong password.");
}
else {
logged[playerid] = 1;
dini_Set(udb_encode(playername),"pass",tmp);
new tmp4[256];
new Float:x, Float:y, Float:z;
new Float:a;
playercount[playerid] = dini_Int(udb_encode(playername), "vehicleresetcount");
if(playercount[playerid] != gVC)
{
dini_IntSet(udb_encode(playername), "carowned", 0);
dini_IntSet(udb_encode(playername), "car", 0);
dini_IntSet(udb_encode(playername), "notified", 1);
SendClientMessage(playerid, COLOR_BRIGHTRED, "NOTICE <::> The server vehicles have been changed since your last visit, ownership of all vehicles was reset!");
}
x = dini_Int(udb_encode(playername), "x");
y = dini_Int(udb_encode(playername), "y");
z = dini_Int(udb_encode(playername), "z");
a = dini_Int(udb_encode(playername), "a");
carowned[playerid] = dini_Int(udb_encode(playername), "carowned");
moneys[playerid] = dini_Int(udb_encode(playername), "money");
if(moneys[playerid] < 10000)
{
bank[playerid] = dini_Int(udb_encode(playername), "bank");
if(bank[playerid] > 20000)
{
SendClientMessage(playerid,COLOR_YELLOW, "You have $20000 or more in your bank account and have been denied the $10000 pocket money.");
}
if(bank[playerid] < 20000)
{
moneys[playerid] = 10000;
SendClientMessage(playerid,COLOR_YELLOW, "You do not yet have $20000 in your bank account and have been allowed the $10000 pocket money.");
}
GivePlayerMoney(playerid,moneys[playerid]);
}
if(moneys[playerid] >= 10000)
{
GivePlayerMoney(playerid,moneys[playerid]);
}
tmp4 = dini_Get(udb_encode(playername), "bank");
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(playername), "level");
bank[playerid] = strval(tmp4);
SetPlayerPos(playerid,x,y,z);
SetPlayerFacingAngle(playerid,a);
SendClientMessage(playerid, COLOR_GREEN, "You are now logged in and have been restored to your last known position.");
SendClientMessage(playerid, COLOR_GREEN, "Money, bank and position will be Auto-Saved periodically and when you exit the game!");
biznote[playerid] = dini_Int(udb_encode(playername), "bizsold");
carnote[playerid] = dini_Int(udb_encode(playername), "carsold");
if(biznote[playerid] == 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "NOTICE <::> Your business has been reset by an admin recently. The money from the sale was transferred into your bank account!");
dini_IntSet(udb_encode(playername), "bizsold", 0);
}
if(carnote[playerid] == 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "NOTICE <::> Your vehicle has been reset by an admin recently. The money from the sale was transferred into your bank account!");
dini_IntSet(udb_encode(playername), "carsold", 0);
}
}
}
else {
format(string, sizeof(string), "The account %s, does not exist on this server. Please type /nsregister [password] to create an account.", playername);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
}
return 1;
}
//------------------------------Registration System-----------------------------
if(strcmp(cmd, "/nsregister", true) == 0)
{
if(Spawned[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must spawn before you can use /nslogin or /nsregister");
return 1;
}
tmp = strtok(cmdtext, idx);
GetPlayerName(playerid, playername, sizeof(playername));
if(20 < strlen(tmp) || strlen(tmp) < 5)
{
SendClientMessage(playerid, COLOR_YELLOW, "Password length must be 5-20 characters long.");
return 1;
}
if(!strlen(tmp))
SendClientMessage(playerid, COLOR_YELLOW, "USAGE: /nsregister [password]");
else {
if (!dini_Exists(udb_encode(playername)))
{
dini_Create(udb_encode(playername));
dini_IntSet(udb_encode(playername), "password", udb_hash(tmp));
dini_Set(udb_encode(playername),"pass",tmp);
new Float:x, Float:y, Float:z;
new Float:a;
GetPlayerFacingAngle(playerid,a);
dini_IntSet(udb_encode(playername), "a", floatround(a));
GetPlayerPos(playerid,x,y,z);
dini_IntSet(udb_encode(playername), "x", floatround(x));
dini_IntSet(udb_encode(playername), "y", floatround(y));
dini_IntSet(udb_encode(playername), "z", floatround(z));
dini_IntSet(udb_encode(playername), "carowned", 0);
dini_IntSet(udb_encode(playername), "car", 0);
dini_IntSet(udb_encode(playername), "level", 0);
format(string, sizeof(string), "--- %s (id: %d) created account. Password: %s.", playername, playerid, tmp);
printf(string);
format(string, sizeof(string), "Account %s created! You can now login with the password: %s.", playername, tmp);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
else {
format(string, sizeof(string), "%s already registered.", playername,tmp);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
}
return 1;
}
//--------------------------------Change Password-------------------------------
if(strcmp(cmd, "/setpass", true) == 0)
{
tmp = dini_Get(FILE_SETTINGS, "register");
if (strval(tmp) == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Register are not allowed on this server!");
return 1;
}
tmp = strtok(cmdtext, idx);
GetPlayerName(playerid, playername, sizeof(playername));
if(20 < strlen(tmp) || strlen(tmp) < 5)
{
SendClientMessage(playerid, COLOR_YELLOW, "Password length must be 5-20 symbols.");
return 1;
}
if(!strlen(tmp))
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /setpass [password]");
else {
if (dini_Exists(udb_encode(playername)))
{
if (logged[playerid] == 1)
{
dini_Set(udb_encode(playername),"pass",tmp);
dini_IntSet(udb_encode(playername), "password", udb_hash(tmp));
format(string, sizeof(string), "--- %s (id: %d) changed his pass to %s.", playername, playerid, tmp);
printf(string);
format(string, sizeof(string), "Password changed to %s, remember it.", tmp);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
else SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to change your password.");
}
else {
format(string, sizeof(string), "%s no such account.", playername);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
}
return 1;
}
//---------------------------------Report System--------------------------------
if(strcmp(cmd, "/report", true) == 0 && IsPlayerConnected(playerid))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "USAGE: /report <ID> <reason>");
return 1;
}
format(string, sizeof(string), "Report From %s: %s", sendername, result);
SendReportMessage(COLOR_RED, string);
SendClientMessage(playerid, COLOR_LIGHTGREEN, "Report Has Beed Sent To Admin.Thanks For Your Help !");
printf("[Report From %s[%d]: %s", sendername, result);
return 1;
}
//---------------------------------Bank System----------------------------------
if(strcmp(cmd, "/deposit", true) == 0)
{
if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK && getCheckpointType(playerid) != CP_BANK_2 && getCheckpointType(playerid) != CP_BANK_3)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You must be at a bank area to use this. ATMs are located in convenience stores.");
return 1;
}
new tmp8[256];
tmp8 = strtok(cmdtext, idx);
if(!strlen(tmp8))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /deposit [amount]");
return 1;
}
moneys[playerid] = strval(tmp8);
if(moneys[playerid] < 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must enter an amount greater than 0!");
return 1;
}
if(GetPlayerMoney(playerid) < moneys[playerid])
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You don't have the money for that!");
return 1;
}
GivePlayerMoney(playerid, 0-moneys[playerid]);
bank[playerid] = bank[playerid]+moneys[playerid];
format(string, sizeof(string), "You have deposited $%d, your current balance is $%d.", moneys[playerid], bank[playerid]);
SendClientMessage(playerid, COLOR_GREEN, string);
return 1;
}
if (strcmp(cmdtext, "/helpme", true)==0)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE,"Available commands:");
SendClientMessage(playerid, COLOR_LIGHTBLUE,"Type /rhelp to help with report");
SendClientMessage(playerid, COLOR_LIGHTBLUE,"Type /commands and /commands2");
return 1;
}
//------------------------------Withdraw from Bank------------------------------
if(strcmp(cmd, "/withdraw", true) == 0)
{
if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK && getCheckpointType(playerid) != CP_BANK_2 && getCheckpointType(playerid) != CP_BANK_3)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You must be at a bank area to use this. ATMs are located in convenience stores.");
return 1;
}
new tmp9[256];
tmp9 = strtok(cmdtext, idx);
if(!strlen(tmp9))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /withdraw [amount]");
return 1;
}
moneys[playerid] = strval(tmp9);
if(moneys[playerid] < 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must enter an amount greater than 0!");
return 1;
}
if(moneys[playerid] > bank[playerid])
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You don't have the money for that!");
return 1;
}
GivePlayerMoney(playerid, moneys[playerid]);
bank[playerid] = bank[playerid]-moneys[playerid];
format(string, sizeof(string), "You have withdrawn $%d, your current balance is $%d.", moneys[playerid], bank[playerid]);
SendClientMessage(playerid, COLOR_GREEN, string);
return 1;
}
//-----------------------------------Balance------------------------------------
if(strcmp(cmd, "/balance", true) == 0)
{
if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK && getCheckpointType(playerid) != CP_BANK_2 && getCheckpointType(playerid) != CP_BANK_3)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You must be at a bank area to use this. ATMs are located in convenience stores.");
return 1;
}
format(string, sizeof(string), "You have $%d in the bank.", bank[playerid]);
SendClientMessage(playerid, COLOR_GREEN, string);
return 1;
}
//--------------------------------Set Admin-------------------------------------
if(strcmp(cmd, "/setadmin", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /setadmin [playerid] [level] -=(0 = no admin/1 = min admin/2 = full admin)=-");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /setadmin [playerid] [level] -=(0 = no admin/1 = min admin/2 = full admin)=-");
return 1;
}
if(logged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this command!");
return 1;
}
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
if (PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use this command!");
return 1;
}
level[playerid] = strval(tmp);
if(level[playerid] < 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Invalid Admin Level -=(0 = no admin/1 = min admin/2 = full admin)=-");
return 1;
}
if(level[playerid] > 2)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Invalid Admin Level -=(0 = no admin/1 = min admin/2 = full admin)=-");
return 1;
}
if(level[playerid] == PlayerInfo[giveplayerid][pAdmin])
{
format(string, sizeof(string), "That player already has level %d admin privelages.", level[playerid]);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
dini_IntSet(udb_encode(giveplayer), "level", level[playerid]);
format(string, sizeof(string), "Admin/Moderator %s (id: %d), gave %s (id: %d) level %d admin powers.",sendername,playerid,giveplayer,giveplayerid,level[playerid]);
SendClientMessageToAll(COLOR_ORANGE, string);
format(string, sizeof(string), "You have given %s (id: %d), level %d admin powers.", giveplayer,giveplayerid, level[playerid]);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "You were made a level %d admin by Admin/Moderator %s (id: %d).", level[playerid], sendername, playerid);
SendClientMessage(giveplayerid, COLOR_ORANGE, string);
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
}
else
{
format(string, sizeof(string), "ID:%d is not an active player ID number.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//-------------------------------Admin Tele-------------------------------------
if(strcmp(cmd, "/atele", true) == 0)
{
new telename[MAX_PLAYER_NAME];
new teleid;
new Float:pX, Float:pY, Float:pZ;
tmp = strtok(cmdtext, idx);
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
if(logged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this command!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use that command!");
return 1;
}
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /atele [teleportee id] [destination id]");
return 1;
}
giveplayerid = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /atele [teleportee id] [destination id]");
return 1;
}
teleid = strval(tmp);
if (IsPlayerConnected(giveplayerid) && IsPlayerConnected(teleid))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(teleid, telename, sizeof(telename));
GetPlayerPos(teleid, pX,pY,pZ);
SetPlayerPos(giveplayerid, pX,pY,pZ);
format(string, sizeof(string), "Admin/Moderator %s (id: %d) teleported %s (id: %d) to %s (id: %d)", sendername,playerid,giveplayer,giveplayerid,telename,teleid);
SendClientMessageToAll(COLOR_ORANGE, string);
format(string, sizeof(string), "You teleported %s (id: %d) to %s (id: %d).", giveplayer,giveplayerid,telename,teleid);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "You have been teleported to %s (id: %d) by Admin/Moderator %s (id: %d).", telename,teleid,sendername,playerid);
SendClientMessage(giveplayerid, COLOR_ORANGE, string);
}
if (!IsPlayerConnected(giveplayerid))
{
format(string, sizeof(string), "ID:%d is not an active player ID number.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
if (!IsPlayerConnected(teleid))
{
format(string, sizeof(string), "ID:%d is not an active player ID number.", teleid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//--------------------------------Admin Ban-------------------------------------
if(strcmp(cmd, "/aban", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /aban [playerid]");
return 1;
}
if(logged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this command!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 2)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use that command!");
return 1;
}
if(PlayerInfo[giveplayerid][pAdmin] > 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You cannot ban a fellow admin or moderator!");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Admin/Moderator %s (id: %d) banned %s (id: %d).", sendername,playerid,giveplayer,giveplayerid);
SendClientMessageToAll(COLOR_BRIGHTRED,string);
format(string, sizeof(string), "%s (id: %d) has been banned.", giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_GREEN, string);
format(string, sizeof(string), "You were banned by Admin/Moderator %s (id: %d).", sendername,playerid);
SendClientMessage(giveplayerid, COLOR_BRIGHTRED, string);
Ban(giveplayerid);
}
else {
format(string, sizeof(string), "%d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//-----------------------------------Count Down---------------------------------
if(strcmp(cmd, "/count", true) == 0)
{
new seconds;
tmp = strtok(cmdtext, idx);
seconds = strval(tmp);
if (!seconds)
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must enter a duration in seconds.");
if (seconds > 20)
{
SendClientMessage(giveplayerid, COLOR_BRIGHTRED, "You must enter a duration between 1 and 20 seconds");
return 1;
}
else if (cseconds)
SendClientMessage(playerid, COLOR_BRIGHTRED, "A countdown is already running.");
else
{
format(cstring,40,"You started a countdown of %d seconds.",seconds);
SendClientMessage(playerid,COLOR_LIGHTBLUE, cstring);
cseconds = seconds+1;
Count[playerid] = 1;
}
return 1;
}
//----------------------------Admin Stats Search--------------------------------
if(strcmp(cmd, "/astats", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
new vehicle[MAX_PLAYERS], business[MAX_PLAYERS];
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /astats [playerid]");
return 1;
}
if(logged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this command!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 2)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Only Level 2 Admins have permission to use that command!");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
new infostring[256];
new Float:hp;
GetPlayerHealth(giveplayerid, hp);
format(infostring,sizeof(infostring),"-------<:: Player Information - %s ::>-------",giveplayer);
SendClientMessage(playerid, COLOR_ORANGE,infostring);
new log[256];
if(logged[giveplayerid] == 0)
{
format(log,sizeof(log),"Not logged in");
if(!dini_Exists(udb_encode(giveplayer)))
{
format(infostring,sizeof(infostring),"General Info - Name: %s / Health: %d (Not yet registered)",giveplayer, floatround(hp));
SendClientMessage(playerid, COLOR_GREEN,infostring);
format(infostring,sizeof(infostring),"Money Info - Wallet: $%d", GetPlayerMoney(giveplayerid));
SendClientMessage(playerid, COLOR_GREEN,infostring);
format(infostring,sizeof(infostring),"Vehicle Info - N/A");
SendClientMessage(playerid, COLOR_GREEN,infostring);
format(infostring,sizeof(infostring),"Business Info - N/A");
SendClientMessage(playerid, COLOR_GREEN,infostring);
return 1;
}
}
if(logged[giveplayerid] == 1)
{
format(log,sizeof(log),"Logged in");
}
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
vehicle[giveplayerid] = dini_Int(udb_encode(giveplayer), "carowned");
business[giveplayerid] = dini_Int(udb_encode(giveplayer), "bizowned");
password = dini_Get(udb_encode(giveplayer),"pass");
format(infostring,sizeof(infostring),"General Info - Name: %s / Level: %d / Health: %d / Password: %s / Status: %s", giveplayer, PlayerInfo[giveplayerid][pAdmin], floatround(hp), password, log);
SendClientMessage(playerid, COLOR_GREEN,infostring);
format(infostring,sizeof(infostring),"Money Info - Wallet: $%d / Bank: $%d", GetPlayerMoney(giveplayerid), bank[giveplayerid]);
SendClientMessage(playerid, COLOR_GREEN,infostring);
if(vehicle[giveplayerid] > 0)
{
new filename[256],cost[MAX_PLAYERS],securelvl[MAX_PLAYERS],asecurelvl[MAX_PLAYERS];
new secmess[256],asecmess[256];
format(filename,sizeof(filename),"%d",vehicle[giveplayerid]);
carname = dini_Get(filename, "carname");
cost[giveplayerid] = dini_Int(filename, "carcost");
securelvl[giveplayerid] = dini_Int(filename, "secure");
asecurelvl[giveplayerid] = dini_Int(filename, "asecure");
if(securelvl[giveplayerid] == 0)
{
format(secmess,sizeof(secmess),"None");
}
if(securelvl[giveplayerid] == 1)
{
format(secmess,sizeof(secmess),"Eject");
}
if(securelvl[giveplayerid] == 2)
{
format(secmess,sizeof(secmess),"Lethal");
}
if(asecurelvl[giveplayerid] == 0)
{
format(asecmess,sizeof(asecmess),"None");
}
if(asecurelvl[giveplayerid] == 1)
{
format(asecmess,sizeof(asecmess),"Eject");
}
if(asecurelvl[giveplayerid] == 2)
{
format(asecmess,sizeof(asecmess),"Lethal");
}
format(infostring,sizeof(infostring),"Vehicle Info - Model: %s (ID:%d) / Cost: $%d / Security: %s / Admin security: %s", carname,vehicle[giveplayerid],cost[giveplayerid],secmess,asecmess);
SendClientMessage(playerid, COLOR_GREEN,infostring);
}
if(vehicle[giveplayerid] == 0)
{
SendClientMessage(playerid, COLOR_GREEN,"Vehicle Info - No owned vehicle yet");
}
if(business[giveplayerid] > 0)
{
new filename[256],bcost[MAX_PLAYERS],earnings[MAX_PLAYERS];
format(filename,sizeof(filename),"BIZ%d", business[giveplayerid]);
bcost[giveplayerid] = dini_Int(filename,"propcost");
earnings[giveplayerid] = dini_Int(filename,"profit");
format(infostring,sizeof(infostring),"Business Info - Name: %s / Cost: $%d / Profit level: $%d", filename,bcost[giveplayerid],earnings[giveplayerid]);
SendClientMessage(playerid, COLOR_GREEN,infostring);
}
if(business[giveplayerid] == 0)
{
SendClientMessage(playerid, COLOR_GREEN,"Business Info - No owned business yet");
}
return 1;
}
else {
format(string, sizeof(string), "ID:%d is not an active player ID number.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//--------------------------------Admin Kick------------------------------------
if(strcmp(cmd, "/akick", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /akick [playerid]");
return 1;
}
if(logged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this command!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use that command!");
return 1;
}
if(PlayerInfo[giveplayerid][pAdmin] > 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You cannot kick a fellow admin or moderator!");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "Admin/Moderator %s (id: %d) kicked %s (id: %d).", sendername,playerid,giveplayer,giveplayerid);
SendClientMessageToAll(COLOR_BRIGHTRED,string);
format(string, sizeof(string), "%s (id: %d) has been kicked.", giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_GREEN, string);
format(string, sizeof(string), "You were kicked by Admin/Moderator %s (id: %d).", sendername,playerid);
SendClientMessage(giveplayerid, COLOR_BRIGHTRED, string);
Kick(giveplayerid);
}
else {
format(string, sizeof(string), "%d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//--------------------------------Admin Jail------------------------------------
if(strcmp(cmd, "/ajail", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /ajail [playerid]");
return 1;
}
if(logged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this command!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use that command!");
return 1;
}
if(PlayerInfo[giveplayerid][pJailedby] == 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "That player is already in jail!");
return 1;
}
if(PlayerInfo[giveplayerid][pAdmin] > 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You cannot jail a fellow admin or moderator!");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
PlayerInfo[giveplayerid][pJailedby] = 1;
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
SetPlayerInterior(giveplayerid,6);
TogglePlayerControllable(giveplayerid,0);
SetPlayerPos(giveplayerid,265.1273,77.6823,1001.0391);
SetPlayerFacingAngle(playerid,271.3259);
format(string, sizeof(string), "Admin/Moderator %s (id: %d) jailed %s (id: %d).", sendername,playerid,giveplayer,giveplayerid);
SendClientMessageToAll(COLOR_ORANGE,string);
format(string, sizeof(string), "%s (id: %d) has been jailed.", giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "You were jailed by Admin/Moderator %s (id: %d).", sendername,playerid);
SendClientMessage(giveplayerid, COLOR_ORANGE, string);
}
else {
format(string, sizeof(string), "%d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//-------------------------------Admin UnJail-----------------------------------
if(strcmp(cmd, "/aunjail", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /aunjail [playerid]");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use that command!");
return 1;
}
if(PlayerInfo[giveplayerid][pJailedby] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "That player is not in jail!");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
if(IsPlayerConnected(giveplayerid))
{
PlayerInfo[giveplayerid][pJailedby] = 0;
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
SetPlayerInterior(giveplayerid,0);
TogglePlayerControllable(giveplayerid,1);
SetPlayerPos(giveplayerid,2283.2024,2424.1245,10.8203);
format(string, sizeof(string), "Admin/Moderator %s (id: %d) released %s (id: %d) from jail.", sendername,playerid,giveplayer,giveplayerid);
SendClientMessageToAll(COLOR_ORANGE, string);
format(string, sizeof(string), "%s (id: %d) has been released from jail.", giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "You were released from jail by Admin/Moderator %s (id: %d).", sendername,playerid);
SendClientMessage(giveplayerid, COLOR_ORANGE, string);
}
else {
format(string, sizeof(string), "%d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
}
return 1;
}
//-------------------------------Admin Freeze-----------------------------------
if(strcmp(cmd, "/afreeze", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(logged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this command!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use that command!");
return 1;
}
if(PlayerInfo[giveplayerid][pAdmin] > 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You cannot freeze a fellow admin or moderator!");
return 1;
}
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /afreeze [playerid]");
return 1;
}
if (IsPlayerConnected(giveplayerid))
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
TogglePlayerControllable(giveplayerid, 0);
frozen[playerid] = 1;
format(string, sizeof(string), "Admin/Moderator %s (id: %d) froze %s (id: %d).", sendername,playerid,giveplayer,giveplayerid);
SendClientMessageToAll(COLOR_ORANGE, string);
format(string, sizeof(string), "%s (id: %d) has been frozen.", giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "You were frozen by Admin/Moderator %s (id: %d).", sendername,playerid);
SendClientMessage(giveplayerid, COLOR_ORANGE, string);
}
else {
format(string, sizeof(string), "%d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//------------------------------Admin UnFreeze----------------------------------
if(strcmp(cmd, "/aunfreeze", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(logged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this command!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use that command!");
return 1;
}
if(PlayerInfo[giveplayerid][pAdmin] > 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You cannot freeze a fellow admin or moderator!");
return 1;
}
if(frozen[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "That player has not been frozen!");
return 1;
}
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /aunfreeze [playerid]");
return 1;
}
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
TogglePlayerControllable(giveplayerid, 1);
frozen[playerid] = 0;
format(string, sizeof(string), "Admin/Moderator %s (id: %d) unfroze %s (id: %d).", sendername,playerid,giveplayer,giveplayerid);
SendClientMessageToAll(COLOR_ORANGE, string);
format(string, sizeof(string), "%s (id: %d) has been unfrozen.", giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "You were unfrozen by Admin/Moderator %s (id: %d).", sendername,playerid);
SendClientMessage(giveplayerid, COLOR_ORANGE, string);
}
else {
format(string, sizeof(string), "%d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//----------------------------Admin Give Money----------------------------------
if(strcmp(cmd, "/agivemoney", true) == 0) {
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this command!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use that command!");
return 1;
}
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /agivemoney [playerid] [amount]");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /agivemoney [playerid] [amount]");
return 1;
}
moneys[playerid] = strval(tmp);
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerMoney(playerid);
GivePlayerMoney(giveplayerid, moneys[playerid]);
format(string, sizeof(string), "You have given $%d to %s (id: %d).",moneys[playerid],giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "You have been given $%d from Admin/Moderator %s (id: %d).", moneys[playerid], sendername, playerid);
SendClientMessage(giveplayerid, COLOR_ORANGE, string);
}
else {
format(string, sizeof(string), "%d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//------------------------------Admin Disarm------------------------------------
if(strcmp(cmd, "/adisarm", true) == 0)
{
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this command!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use that command!");
return 1;
}
if(PlayerInfo[giveplayerid][pAdmin] > 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You cannot disarm a fellow admin or moderator!");
return 1;
}
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /adisarm [playerid]");
return 1;
}
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
ResetPlayerWeapons(giveplayerid);
format(string, sizeof(string), "Admin/Moderator %s (id: %d) has disarmed %s (id: %d).", sendername,playerid,giveplayer,giveplayerid);
SendClientMessageToAll(COLOR_ORANGE, string);
format(string, sizeof(string), "You have disarmed %s (id: %d).", giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "Admin/Moderator %s (id: %d) disarmed you.", sendername,playerid);
SendClientMessage(giveplayerid, COLOR_ORANGE, string);
}
else {
format(string, sizeof(string), "%d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
return 1;
}
//------------------------------Admin Announce----------------------------------
if(strcmp(cmd, "/aannounce", true) == 0)
{
tmp = strtok(cmdtext, idx, strlen(cmdtext));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this command!");
return 1;
}
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
if(PlayerInfo[playerid][pAdmin] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use that command!");
return 1;
}
if (!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Usage: /aannounce [message]");
return 1;
}
if (2 < strlen(tmp) && strlen(tmp) < 31)
{
format(string, sizeof(string), "~w~%s", tmp);
GameTextForAll(string, 5000, 3);
for(new i=0;i<MAX_PLAYERS;i++) {
if(IsPlayerConnected(i)) {
aMessage[i] = 1;
SetTimer("announcer",5000,0);
}
}
}
else
{
if (strlen(tmp) < 2)
{
format(string, sizeof(string), "- %s - is too short!", tmp);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
if (strlen(tmp) == 2)
{
format(string, sizeof(string), "- %s - is too short!", tmp);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
if (strlen(tmp) > 31)
{
format(string, sizeof(string), "- %s - is too long!", tmp);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
if (strlen(tmp) == 31)
{
format(string, sizeof(string), "- %s - is too long!", tmp);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
}
}
return 1;
}
//------------------------------Admin Murder------------------------------------
if(strcmp(cmd, "/akill", true) == 0) {
tmp = strtok(cmdtext, idx);
giveplayerid = strval(tmp);
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(sendername), "level");
PlayerInfo[giveplayerid][pAdmin] = dini_Int(udb_encode(giveplayer), "level");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this command!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use that command!");
return 1;
}
if(PlayerInfo[giveplayerid][pAdmin] > 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You cannot murder a fellow admin or moderator!");
return 1;
}
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /akill [playerid]");
return 1;
}
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
SetPlayerHealth(giveplayerid, -999);
format(string, sizeof(string), "Admin/Moderator %s (id: %d) murdered %s (id: %d).", sendername,playerid,giveplayer,giveplayerid);
SendClientMessageToAll(COLOR_ORANGE, string);
format(string, sizeof(string), "You have murdered %s (id: %d).", giveplayer,giveplayerid);
SendClientMessage(playerid, COLOR_ORANGE, string);
format(string, sizeof(string), "Admin/Moderator %s (id: %d) murdered you.", sendername,playerid);
SendClientMessage(giveplayerid, COLOR_ORANGE, string);
return 1;
}
else {
format(string, sizeof(string), "%d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
}
//---------------------------Secure Car [Non Leathal]---------------------------
if (strcmp(cmdtext, "/securekick", true)==0) {
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
new val1[256];
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
val1 = dini_Get(filename, "owner");
tmpcar[playerid] = dini_Int(udb_encode(playername), "carowned");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to use this command!");
return 1;
}
if(carbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This vehicle is un-buyable and these commands will not work!");
return 1;
}
if(tmpcar[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must first own a vehicle before you can use this command!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid)) {
if (strcmp(val1,playername,false) == 0) {
dini_IntSet(filename, "secure", 1);
carname = dini_Get(filename, "carname");
format(securemess,sizeof(securemess),"You have set your %s as secure, no other player will be able to use it even when you are offline.", carname);
SendClientMessage(playerid, COLOR_GREEN, securemess);
return 1;
}
else {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not own this vehicle and cannot secure it!");
return 1;
}
}
else {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You must be in a vehicle to use this command");
return 1;
}
}
//------------------------Admin Secure Car [Non Leathal]------------------------
if (strcmp(cmdtext, "/asecurekick", true)==0) {
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
tmpcar[playerid] = dini_Int(udb_encode(playername), "carowned");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to use this command!");
return 1;
}
if (PlayerInfo[playerid][pAdmin] > 0) {
if(IsPlayerInAnyVehicle(playerid)) {
dini_IntSet(filename, "asecure", 1);
carname = dini_Get(filename, "carname");
format(securemess,sizeof(securemess),"You have set this %s as admin only, no other player will be able to use it unless they too are an admin.", carname);
SendClientMessage(playerid, COLOR_GREEN, securemess);
return 1;
}
else {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You must be in a vehicle to use this command");
return 1;
}
}
else {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use this command!");
return 1;
}
}
//--------------------------Admin Secure car [Leathal]--------------------------
if (strcmp(cmdtext, "/asecurekill", true)==0) {
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
tmpcar[playerid] = dini_Int(udb_encode(playername), "carowned");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to use this command!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid)) {
if (PlayerInfo[playerid][pAdmin] > 0) {
dini_IntSet(filename, "asecure", 2);
carname = dini_Get(filename, "carname");
format(securemess,sizeof(securemess),"You have set this %s as admin only with lethal protection, no other player will be able to use it unless they too are an admin.", carname);
SendClientMessage(playerid, COLOR_GREEN, securemess);
return 1;
}
else {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use this command!");
return 1;
}
}
else {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You must be in a vehicle to use this command");
return 1;
}
}
//---------------------------------Admin Unsecure-------------------------------
if (strcmp(cmdtext, "/aunsecure", true)==0) {
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
tmpcar[playerid] = dini_Int(udb_encode(playername), "carowned");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to use this command!");
return 1;
}
if(tmpcar[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must first own a vehicle before you can use this command!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid)) {
if (PlayerInfo[playerid][pAdmin] > 0) {
dini_IntSet(filename, "asecure", 0);
carname = dini_Get(filename, "carname");
format(securemess,sizeof(securemess),"You have set this %s as accessable to everyone.", carname);
SendClientMessage(playerid, COLOR_GREEN, securemess);
return 1;
}
else {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use this command!");
return 1;
}
}
else {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You must be in a vehicle to use this command");
return 1;
}
}
//------------------------------------UnSecure----------------------------------
if (strcmp(cmdtext, "/unsecure", true)==0) {
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
new val1[256];
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
val1 = dini_Get(filename, "owner");
tmpcar[playerid] = dini_Int(udb_encode(playername), "carowned");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to use this command!");
return 1;
}
if(carbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This vehicle is un-buyable and these commands will not work!");
return 1;
}
if(tmpcar[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must first own a vehicle before you can use this command!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid)) {
if (strcmp(val1,playername,false) == 0) {
dini_IntSet(filename, "secure", 0);
carname = dini_Get(filename, "carname");
format(securemess,sizeof(securemess),"You have set your %s as accessable to everyone.", carname);
SendClientMessage(playerid, COLOR_GREEN, securemess);
return 1;
}
else {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not own this vehicle and cannot secure it!");
return 1;
}
}
else {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You must be in a vehicle to use this command");
return 1;
}
}
//-----------------------------Secure Car [Leathal]-----------------------------
if (strcmp(cmdtext, "/securekill", true)==0) {
new filename[256];
format(filename, sizeof(filename), "%d", GetPlayerVehicleID(playerid));
new val1[256];
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
val1 = dini_Get(filename, "owner");
tmpcar[playerid] = dini_Int(udb_encode(playername), "carowned");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to use this command!");
return 1;
}
if(carbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This vehicle is un-buyable and these commands will not work!");
return 1;
}
if(tmpcar[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must first own a vehicle before you can use this command!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid)) {
if (strcmp(val1,playername,false) == 0) {
dini_IntSet(filename, "secure", 2);
carname = dini_Get(filename, "carname");
format(securemess,sizeof(securemess),"You have set your %s as secure with lethal protection, no other player will be able to use it even when you are offline.", carname);
SendClientMessage(playerid, COLOR_GREEN, securemess);
return 1;
}
else {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not own this vehicle and cannot secure it!");
return 1;
}
}
else {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You must be in a vehicle to use this command");
return 1;
}
}
//------------------------------Teleport to Bank--------------------------------
if(strcmp(cmdtext, "/telebank", true) == 0)
{
{
SetPlayerInterior(playerid,6);
{
SetPlayerPos(playerid,-27.7789,-54.9291,1003.5469);
}
GameTextForPlayer(playerid,"The Bank!",2500,3);
}
return 1;
}
//------------------------------Teleport to Pimp--------------------------------
if(strcmp(cmdtext, "/pimp", true) == 0)
{
if (gTeam[playerid] == TEAM_PIMP)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-2653.6443,1388.2767,8.0739);
}
GameTextForPlayer(playerid,"Pimp Spawn!",2500,3);
}
return 1;
}
//-----------------------------Teleport to Worker-------------------------------
if(strcmp(cmdtext, "/worker", true) == 0)
{
if (gTeam[playerid] == TEAM_WORKER)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-2062.5583,237.4662,36.2890);
}
GameTextForPlayer(playerid,"Worker Spawn!",2500,3);
}
return 1;
}
//----------------------------Teleport to Golfer--------------------------------
if(strcmp(cmdtext, "/golfer", true) == 0)
{
if (gTeam[playerid] == TEAM_GOLFER)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-2642.2583,-274.9985,8.3506);
}
GameTextForPlayer(playerid,"Golfer Spawn!",2500,3);
}
return 1;
}
//-----------------------------Teleport to Triad--------------------------------
if(strcmp(cmdtext, "/triad", true) == 0)
{
if (gTeam[playerid] == TEAM_TRIAD)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-2188.8037,609.8431,36.2624);
}
GameTextForPlayer(playerid,"Triad Spawn!",2500,3);
}
return 1;
}
//------------------------------Teleport to Army--------------------------------
if(strcmp(cmdtext, "/army", true) == 0)
{
if (gTeam[playerid] == TEAM_ARMY)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-1377.4271,466.0897,8.9393);
}
GameTextForPlayer(playerid,"Army Spawn!",2500,3);
}
return 1;
}
//-----------------------------Teleport to Valet--------------------------------
if(strcmp(cmdtext, "/valet", true) == 0)
{
if (gTeam[playerid] == TEAM_VALET)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-1754.9976,958.5851,25.8386);
}
GameTextForPlayer(playerid,"Valet Spawn!",2500,3);
}
return 1;
}
//------------------------------Teleport to Medic-------------------------------
if(strcmp(cmdtext, "/medic", true) == 0)
{
if (gTeam[playerid] == TEAM_MEDIC)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-2665.4282,635.6348,16.0054);
}
GameTextForPlayer(playerid,"Medic Spawn!",2500,3);
}
return 1;
}
//------------------------------Teleport to FBI---------------------------------
if(strcmp(cmdtext, "/fbi", true) == 0)
{
if (gTeam[playerid] == TEAM_FBI)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-1635.0077,665.8105,8.4054);
}
GameTextForPlayer(playerid,"FBI Spawn!",2500,3);
}
return 1;
}
//----------------------------Teleport to Chicken-------------------------------
if(strcmp(cmdtext, "/chicken", true) == 0)
{
if (gTeam[playerid] == TEAM_CHICKEN)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-1830.9324,638.9214,31.3054);
}
GameTextForPlayer(playerid,"Chicken Spawn!",2500,3);
}
return 1;
}
//------------------------------Teleport to Rich--------------------------------
if(strcmp(cmdtext, "/rich", true) == 0)
{
if (gTeam[playerid] == TEAM_RICH)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-2664.8037,938.6110,80.7618);
}
GameTextForPlayer(playerid,"Rich Spawn!",2500,3);
}
return 1;
}
//------------------------------Teleport to Pilot-------------------------------
if(strcmp(cmdtext, "/pilot", true) == 0)
{
if (gTeam[playerid] == TEAM_PILOT)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-1358.6774,-243.8737,15.6769);
}
GameTextForPlayer(playerid,"Pilot Spawn!",2500,3);
}
return 1;
}
//------------------------------Teleport to Da Nang-------------------------------
if(strcmp(cmdtext, "/danang", true) == 0)
{
if (gTeam[playerid] == TEAM_DANANG)
{
SetPlayerInterior(playerid,0);
{
SetPlayerPos(playerid,-1430.1825,1492.3381,8.0482);
}
GameTextForPlayer(playerid,"Da Nang Spawn!",2500,3);
}
return 1;
}
//------------------------------------Credits-----------------------------------
if(strcmp(cmd, "/credits", true) == 0) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "all scripts created by [GoD]JASON and [GoD]Bip");
SendClientMessage(playerid, COLOR_YELLOW, "Gangsta of Death respect is everything");
SendClientMessage(playerid, COLOR_YELLOW, "visit us here www.gangstaofdeath.net.tc");
return 1;
}
//-------------------------------------Help-------------------------------------
if(strcmp(cmd, "/help", true) == 0)
{
SendClientMessage(playerid, COLOR_YELLOW, "For BUSINESS help please type /bizhelp.");
SendClientMessage(playerid, COLOR_YELLOW, "For CELLPHONE help please type /cellhelp.");
SendClientMessage(playerid, COLOR_YELLOW, "For BANK commands please type /bankhelp.");
SendClientMessage(playerid, COLOR_YELLOW, "For ADMIN commands, please type /adminhelp.");
SendClientMessage(playerid, COLOR_YELLOW, "For GENERAL commands, please type /commands and /commands2");
SendClientMessage(playerid, COLOR_YELLOW, "For TELEPORT commands, please type /telehelp.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Want to save your stats then type /sregister");
SendClientMessage(playerid, COLOR_LIGHTGREEN, "Type /rhelp for help with report !");
return 1;
}
//---------------------------------Report Help--------------------------------
if(strcmp(cmd, "/rhelp", true) == 0)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "---------- Report System Help ----------");
SendClientMessage(playerid, COLOR_LIGHTGREEN, "Plesae type /report <id> [reason]");
SendClientMessage(playerid, COLOR_BRIGHTRED, "Please report cheaters because admin can't know everything !");
SendClientMessage(playerid, COLOR_GREEN, "Thanks for helping us to create a cheat free server. ");
return 1;
}
//---------------------------------Property Help--------------------------------
if(strcmp(cmd, "/bizhelp", true) == 0)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "---------- Business System Help ----------");
SendClientMessage(playerid, COLOR_YELLOW, "Business checkpoints are located around the whole of LV (currently 60 availlable to buy with permanent saving!");
SendClientMessage(playerid, COLOR_YELLOW, "More businesses coming soon!!");
SendClientMessage(playerid, COLOR_YELLOW, "Buy a business (must be in business checkpoint) - /buybiz");
SendClientMessage(playerid, COLOR_YELLOW, "Sell a business (must be in business checkpoint) - /sellbiz");
SendClientMessage(playerid, COLOR_YELLOW, "Collect your business's earnings (must be in your business's checkpoint) - /getprofit");
SendClientMessage(playerid, COLOR_YELLOW, "Teleport to your business checkpoint (costs 5 mins worth of profit every time you use it) - /gotobiz");
return 1;
}
//-----------------------------------Phone Help---------------------------------
if(strcmp(cmd, "/cellhelp", true) == 0) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "---------- Cellphone System Help ----------");
SendClientMessage(playerid, COLOR_YELLOW, "Every person has their own cellphone - calls cost $1/second.");
SendClientMessage(playerid, COLOR_YELLOW, "To make a call - /call [player id].");
SendClientMessage(playerid, COLOR_YELLOW, "To answer a call - /answer.");
SendClientMessage(playerid, COLOR_YELLOW, "To end a call - /hangup.");
return 1;
}
//-----------------------------------Bank Help----------------------------------
if(strcmp(cmd, "/bankhelp", true) == 0) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "---------- Bank Help ----------");
SendClientMessage(playerid, COLOR_YELLOW, "Teleport to Bank - /telebank");
SendClientMessage(playerid, COLOR_YELLOW, "You must be in a ATM area (located in the 24/7 shops):");
SendClientMessage(playerid, COLOR_YELLOW, "Deposit Amount - /deposit [amount]");
SendClientMessage(playerid, COLOR_YELLOW, "Withdraw Amount - /withdraw [amount]");
SendClientMessage(playerid, COLOR_YELLOW, "Check Balance - /balance");
SendClientMessage(playerid, COLOR_YELLOW, "Give Cash - /givecash [recipient id] [amount] - sends a specified amount of money to the specified player id");
SendClientMessage(playerid, COLOR_ORANGE, "Bank will not be reset when you die or reconnect.");
return 1;
}
//--------------------------------Commands list---------------------------------
if (strcmp(cmdtext, "/commands", true)==0)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "---------- General Commands ----------");
SendClientMessage(playerid, COLOR_RED, "Type /report <id> [reason] if you need more help with report type /rhelp");
SendClientMessage(playerid, COLOR_RED, "To See the server rules type /rules");
SendClientMessage(playerid, COLOR_RED, "You can use the /nsregister and /nslogin commands once you have spawned and /setpass to change your password.");
SendClientMessage(playerid, COLOR_YELLOW, "To see what admins are online type /admins");
SendClientMessage(playerid, COLOR_YELLOW, "To start a countdown type /count [time]");
SendClientMessage(playerid, COLOR_RED, "Type /givemoney [playerid] [amount] to send money !");
SendClientMessage(playerid, COLOR_LIGHTGREEN, "Type /hitman [playerid] [amount] to bounty someone !");
SendClientMessage(playerid, COLOR_YELLOW, "Use /bounties to see current bounties");
SendClientMessage(playerid, COLOR_YELLOW, "To clear the Chat type /clear");
SendClientMessage(playerid, COLOR_YELLOW, "Team Chat - /t [message]");
SendClientMessage(playerid, COLOR_YELLOW, "/sp to save position");
SendClientMessage(playerid, COLOR_YELLOW, "/lp to load position");
SendClientMessage(playerid, COLOR_YELLOW, "/dash- to turn dashbored on/off");
SendClientMessage(playerid, COLOR_LIGHTGREEN, "Want to save your stats then type /singup if you are already singed up then type /singin");
SendClientMessage(playerid, COLOR_YELLOW, "/commands2 for list of more commands");
return 1;
}
//---------------------------------Admin Help-----------------------------------
if(strcmp(cmd, "/adminhelp", true) == 0) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "---------- Admin Help ----------");
SendClientMessage(playerid, COLOR_ORANGE, "There are 2 levels of admin:");
SendClientMessage(playerid, COLOR_YELLOW, "Level 1 admin help part A - /ahelp1a");
SendClientMessage(playerid, COLOR_YELLOW, "Level 1 admin help part B - /ahelp1b");
SendClientMessage(playerid, COLOR_YELLOW, "Level 2 admin help - /ahelp2");
return 1;
}
//------------------------------Admin lvl 1 Help--------------------------------
if(strcmp(cmd, "/ahelp1a", true) == 0) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "---------- Admin Help (level 1 part A) ----------");
SendClientMessage(playerid, COLOR_YELLOW, "Use Admin Chat - /achat [message]");
SendClientMessage(playerid, COLOR_YELLOW, "Activate/Deactivate Vehicle admin security - /asecurekick or /aunsecure - kicks (out the car) anyone entering the vehicle who is not admin/moderator.");
SendClientMessage(playerid, COLOR_YELLOW, "Activate/Deactivate Vehicle admin security - /asecurekill or /aunsecure - kills anyone entering the vehicle who is not admin/moderator.");
SendClientMessage(playerid, COLOR_YELLOW, "Jail or Unjail a player - /ajail [player id] or /aunjail [player id]");
SendClientMessage(playerid, COLOR_YELLOW, "Teleport anyone to any other person - /atele [teleportee id] [destination id]");
SendClientMessage(playerid, COLOR_YELLOW, "Clear Chat for All - /clearall");
return 1;
}
if(strcmp(cmd, "/ahelp1b", true) == 0) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "---------- Admin Help (level 1 part B) ----------");
SendClientMessage(playerid, COLOR_YELLOW, "Kick a player - /akick [player id]");
SendClientMessage(playerid, COLOR_YELLOW, "Disarm a player - /adisarm [player id]");
SendClientMessage(playerid, COLOR_YELLOW, "Murder a player - /akill [player id]");
SendClientMessage(playerid, COLOR_YELLOW, "Make an announcement - /aannounce [message]");
SendClientMessage(playerid, COLOR_YELLOW, "Give player money - /agivemoney [player id] [amount]");
SendClientMessage(playerid, COLOR_YELLOW, "Freeze or Unfreeze a player - /afreeze [player id] or /aunfreeze [player id]");
return 1;
}
//-------------------------------Admin lvl 2 Help-------------------------------
if(strcmp(cmd, "/ahelp2", true) == 0) {
SendClientMessage(playerid, COLOR_LIGHTBLUE, "---------- Admin Help (level 2) ----------");
SendClientMessage(playerid, COLOR_ORANGE, "You are able to use all of the level one command and also the following:");
SendClientMessage(playerid, COLOR_YELLOW, "Ban a player - /aban [player id]");
SendClientMessage(playerid, COLOR_YELLOW, "Set a vehicle to buyable and unbuyable - /cbuy & /cunbuy");
SendClientMessage(playerid, COLOR_YELLOW, "Set a business to buyable and unbuyable - /bbuy & /bunbuy");
SendClientMessage(playerid, COLOR_YELLOW, "Reset any vehicle or business owned in-game - /asellcar & /asellbiz");
SendClientMessage(playerid, COLOR_YELLOW, "Set player admin level - /asetadmin [player id] [admin level] :: (0 - no admin <> 1 - moderator <> 2 - full admin)");
SendClientMessage(playerid, COLOR_YELLOW, "Get detailed player information - /astats [playerid]");
return 1;
}
//--------------------------------Teleport Help---------------------------------
if (strcmp(cmdtext, "/telehelp", true)==0)
{
SendClientMessage(playerid,COLOR_SYSTEM,".:There are two parts for the Teleport help:.");
SendClientMessage(playerid,COLOR_SYSTEM,"Type /telehelpa for the first part of the teleport help");
SendClientMessage(playerid,COLOR_SYSTEM,"Type /telehelpb for the second part of the teleport help");
return 1;
}
//--------------------------------Teleport Help A-------------------------------
if (strcmp(cmdtext, "/telehelpa", true)==0)
{
SendClientMessage(playerid,COLOR_SYSTEM,"/sp will save your position");
SendClientMessage(playerid,COLOR_SYSTEM,"/lp will teleport you to the position you saveed");
SendClientMessage(playerid,COLOR_SYSTEM,"/telebank will teleport you to the bank");
return 1;
}
//--------------------------------Teleport Help B-------------------------------
if (strcmp(cmdtext, "/telehelpb", true)==0)
{
SendClientMessage(playerid,COLOR_SYSTEM,"/worker will teleport you to the WORKER spawnpoint if your on the WORKER team");
SendClientMessage(playerid,COLOR_SYSTEM,"/pimp will teleport you to the PIMP spawnpoint if your on the PIMP team");
SendClientMessage(playerid,COLOR_SYSTEM,"/golfer will teleport you to the GOLFER spawnpoint if your on the GOLFER team");
SendClientMessage(playerid,COLOR_SYSTEM,"/triad will teleport you to the TRIAD spawnpoint if your on the TRIAD team");
SendClientMessage(playerid,COLOR_SYSTEM,"/army will teleport you to the AMRY spawnpoint if your on the ARMY team");
SendClientMessage(playerid,COLOR_SYSTEM,"/valet will teleport you to the VALET spawnpoint if your on the VALET team");
SendClientMessage(playerid,COLOR_SYSTEM,"/medic will teleport you to the MEDIC spawnpoint if your on the MEDIC team");
SendClientMessage(playerid,COLOR_SYSTEM,"/fbi will teleport you to the FBI spawnpoint if your on the FBI team");
SendClientMessage(playerid,COLOR_SYSTEM,"/chicken will teleport you to the CHICKEN spawnpoint if your on the CHICKEN team");
SendClientMessage(playerid,COLOR_SYSTEM,"/rich will teleport you to the RICH spawnpoint if your on the RICH team");
SendClientMessage(playerid,COLOR_SYSTEM,"/pilot will teleport you to the PILOT spawnpoint if your on the PILOT team");
SendClientMessage(playerid,COLOR_SYSTEM,"/danang will teleport you to the DANANG spawnpoint if your on the DANANG team");
return 1;
}
//-----------------------------------Save pos-----------------------------------
if (strcmp(cmdtext, "/sp", true)==0)
{
GetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]); // save x,y and z for this player.
GetPlayerFacingAngle(playerid,Pos[playerid][3]); // save the facing angle for this player.
SendClientMessage(playerid,RED,"Position saved!"); // send him a red message.
return 1;
}
//-----------------------------------Load pos-----------------------------------
else if (strcmp(cmdtext, "/lp", true)==0)
{
SetPlayerPos(playerid,Pos[playerid][0],Pos[playerid][1],Pos[playerid][2]); // set his saved position x,y and z.
SetPlayerFacingAngle(playerid,Pos[playerid][3]); // set his saved facing angle.
SetCameraBehindPlayer(playerid); // set the camera..behind the player (looks better).
SendClientMessage(playerid,RED,"You teleported!"); // send him a red message.
return 1;
}
//-------------------------------------Rules------------------------------------
if (strcmp(cmdtext, "/rules", true)== 0)
{
SendClientMessage(playerid, 0x33AA33AA, ".:RULES:.");
SendClientMessage(playerid, 0x33AA33AA, "NO CHEATING OR USING HACKS!! Or You will GET BANNED");
SendClientMessage(playerid, 0x33AA33AA, "No Flaming or Abuse!!!");
SendClientMessage(playerid, 0x33AA33AA, "No Spawn Killing or Team killing!!");
SendClientMessage(playerid, 0x33AA33AA, "No Car Jacking!! Respect other peoples rides, Get your Own!!");
SendClientMessage(playerid, 0x33AA33AA, "Do not continue 2 fly around in the hunter or hydra being a dick head");
SendClientMessage(playerid, 0x33AA33AA, "respect all admins and members");
SendClientMessage(playerid, 0x33AA33AA, "Do not behave like an asshole");
SendClientMessage(playerid, 0x33AA33AA, "refusing 2 obay these rules will result in a kick, ban or mute");
return 1;
}
//-------------------------------Admin Clear Chat-------------------------------
if (strcmp(cmdtext, "/clearall", true)==0) {
if (PlayerInfo[playerid][pAdmin] > 0)
{
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
SendClientMessageToAll(COLOR_SYSTEM, " ");
return 1;
}
}
//-------------------------------Player Clear Chat------------------------------
if (strcmp(cmdtext, "/clear", true)==0)
{
SendClientMessage(playerid, COLOR_SYSTEM, " ");
SendClientMessage(playerid, COLOR_SYSTEM, " ");
SendClientMessage(playerid, COLOR_SYSTEM, " ");
SendClientMessage(playerid, COLOR_SYSTEM, " ");
SendClientMessage(playerid, COLOR_SYSTEM, " ");
SendClientMessage(playerid, COLOR_SYSTEM, " ");
SendClientMessage(playerid, COLOR_SYSTEM, " ");
SendClientMessage(playerid, COLOR_SYSTEM, " ");
SendClientMessage(playerid, COLOR_SYSTEM, " ");
SendClientMessage(playerid, COLOR_SYSTEM, " ");
SendClientMessage(playerid, COLOR_SYSTEM, " ");
SendClientMessage(playerid, COLOR_SYSTEM, " ");
SendClientMessage(playerid, COLOR_SYSTEM, " ");
SendClientMessage(playerid, COLOR_SYSTEM, " ");
SendClientMessage(playerid, COLOR_SYSTEM, " ");
SendClientMessage(playerid, COLOR_SYSTEM, " ");
return 1;
}
//-----------------------------------Call Car-----------------------------------
if (strcmp(cmdtext, "/callcar", true)==0)
{
new filename[256];
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
tmpcar[playerid] = dini_Int(udb_encode(playername), "carowned");
format(filename, sizeof(filename), "%d", tmpcar[playerid]);
carname = dini_Get(filename, "carname");
carused[playerid] = dini_Int(filename, "used");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to call a vehicle to you!");
return 1;
}
carbuyable[playerid] = dini_Int(filename, "buybar");
if(carbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This vehicle has been set as non-buyable by server administration!");
return 1;
}
if(PlayerInterior[playerid] > 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must outside to call a vehicle to you!");
return 1;
}
if(tmpcar[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must first own a vehicle before you can use this command!");
return 1;
}
for(new i=0; i < MAX_PLAYERS; i++) {
if (IsPlayerConnected(i) == 1) {
if (IsPlayerInAnyVehicle(i) == 1) {
if (GetPlayerVehicleID(i) == tmpcar[playerid]) {
GetPlayerPos(i,g,h,l);
ejected[i] = 1;
tmpcar2[i] = tmpcar[playerid];
}
}
}
}
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
tmpcar[playerid] = dini_Int(udb_encode(playername), "carowned");
format(filename, sizeof(filename), "%d", tmpcar[playerid]);
carused[playerid] = dini_Int(filename, "used");
if(carused[playerid] == 1) {
new Float:x, Float:y, Float:z, Float:a;
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
GetPlayerPos(playerid,x,y,z);
GetPlayerFacingAngle(playerid, a);
x += (3 * floatsin(-a, degrees));
y += (3 * floatcos(-a, degrees));
SetVehiclePos(tmpcar[playerid],x,y,z-0.35);
SetVehicleZAngle(tmpcar[playerid],a+90);
format(carmess,sizeof(carmess),"Your %s has been successfully transported to your location!",carname);
SendClientMessage(playerid, COLOR_GREEN, carmess);
SendClientMessage(playerid, COLOR_BRIGHTRED, "-=(if your vehicle has not appeared, please type /resetcar)=-");
}
if(carused[playerid] == 0) {
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
new Float:a;
GetVehiclePos(tmpcar[playerid],t,u,o);
GetPlayerFacingAngle(playerid, a);
t = dini_Int(filename, "sx");
u = dini_Int(filename, "sy");
o = dini_Int(filename, "sz");
t += (3 * floatsin(-a, degrees));
u += (3 * floatcos(-a, degrees));
SetPlayerPos(playerid,t,u,o+3);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You have been teleported to your vehicle, this has happened because nobody has used your");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "vehicle since the last gamemode initialization or it has run out of fuel. /callcar will now work");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "properly unless the server is once again reset before you next log on or the vehicle runs out of fuel.");
}
SetTimer("eject", 100, 0);
return 1;
}
//---------------------------------Reset Car------------------------------------
if (strcmp(cmdtext, "/resetcar", true)==0)
{
new filename[256];
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
tmpcar[playerid] = dini_Int(udb_encode(playername), "carowned");
format(filename, sizeof(filename), "%d", tmpcar[playerid]);
carused[playerid] = dini_Int(filename, "used");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to call a vehicle to you!");
return 1;
}
carbuyable[playerid] = dini_Int(filename, "buybar");
if(carbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This vehicle has been set as non-buyable by server administration!");
return 1;
}
if(tmpcar[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must first own a vehicle before you can call it to you!");
return 1;
}
for(new i=0; i < MAX_PLAYERS; i++) {
if (IsPlayerConnected(i) == 1) {
if (IsPlayerInAnyVehicle(i) == 1) {
if (GetPlayerVehicleID(i) == tmpcar[playerid]) {
SendClientMessage(i,COLOR_ORANGE,"This vehicle has been reset by its owner. Enjoy the walk loser!");
}
}
}
}
SetVehicleToRespawn(tmpcar[playerid]);
SetTimer("resetcar",100,0);
reset[playerid] = 1;
return 1;
}
//---------------------------------DashBoard----------------------------------
if(strcmp(cmd,"/dash",true)==0)
{
if(speedo[playerid] == 1 || speedo[playerid] == 2)
{
speedo[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,"Your dashboard display is now switched OFF!");
return 1;
}
if(speedo[playerid] == 0) {
speedo[playerid] = 1;
for(new d=0; d<3; d++) {
if(gVehicleClass[playerid] == pbike[d][0]) {
speedo[playerid] = 2;
}
}
SendClientMessage(playerid,COLOR_GREEN,"Your dashboard display is now switched ON!");
return 1;
}
return 1;
}
//----------------------------------Team Chat-----------------------------------
cmd(teamchatcmd);
//---------------------------------Admin Chat-----------------------------------
if(strcmp(cmd, "/achat", true) == 0)
{
GetPlayerName(playerid, playername, sizeof(playername));
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(playername), "level");
if(logged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this command!");
return 1;
}
if(PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have permission to use that command!");
return 1;
}
tmp = strtok(cmdtext, idx, strlen(cmdtext));
if (!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Usage: /achat [message]");
return 1;
}
for (new i = 0; i <MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
GetPlayerName(i, playername, sizeof(playername));
PlayerInfo[i][pAdmin] = dini_Int(udb_encode(playername), "level");
if (PlayerInfo[i][pAdmin] > 0)
{
GetPlayerName(i, playername, 24);
format(string, sizeof(string), "Admin Chat (%s): %s", playername, tmp);
SendClientMessage(i, COLOR_ORANGE, string);
}
}
}
return 1;
}
//---------------------------------Admin List-----------------------------------
if(strcmp(cmd, "/admins", true) == 0)
{
new online;
new lColour;
SendClientMessage(playerid, COLOR_ORANGE, "Current Admins Online");
for (new i = 0; i < MAX_PLAYERS; i++)
{
online = 0;
GetPlayerName(i, sendername, sizeof(sendername));
PlayerInfo[i][pAdmin] = dini_Int(udb_encode(sendername),"level");
if (IsPlayerConnected(i))
{
if (PlayerInfo[i][pAdmin] != 0 && logged[i] == 1)
{
GetPlayerName(i, sendername, sizeof(sendername));
PlayerInfo[i][pAdmin] = dini_Int(udb_encode(sendername),"level");
if (PlayerInfo[i][pAdmin] == 1)
{
format(string, sizeof(string), "%s - Server Moderator", sendername);
lColour = COLOR_AQUA;
}
else if (PlayerInfo[i][pAdmin] == 2)
{
format(string, sizeof(string), "%s - Server Admin", sendername);
lColour = COLOR_AQUA;
}
online++;
}
if (online == 1)
{
SendClientMessage(playerid, lColour, string);
}
if (online == 0)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "There are currently no admins online!");
}
return 1;
}
}
}
//----------------------------------Give Admin----------------------------------
if(strcmp(cmd, "/agiveadmin", true) == 0) {
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to use this command!");
return 1;
}
if(IsPlayerAdmin(playerid) == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged on to the server RCON to use this command!");
SendClientMessage(playerid, COLOR_BRIGHTRED, "Type /rcon login [rcon password] to login to the server rcon!");
SendClientMessage(playerid, COLOR_BRIGHTRED, "After you have given yourself admin, this will no longer be neccessary.");
return 1;
}
if(IsPlayerAdmin(playerid) == 1 && logged[playerid] == 1) {
GetPlayerName(playerid, playername, sizeof(playername));
dini_IntSet(udb_encode(playername),"level", 2);
PlayerInfo[playerid][pAdmin] = dini_Int(udb_encode(playername),"level");
SendClientMessage(playerid,COLOR_ORANGE,"You are now a level 2 administrator (full admin rights) on this server!");
return 1;
}
return 1;
}
//-----------------------------------GoTo Biz-----------------------------------
if(strcmp(cmd, "/gotobiz", true) == 0) {
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
biznum[playerid] = dini_Int(udb_encode(playername), "bizowned");
format(cttmp,sizeof(cttmp),"BIZ%d",biznum[playerid]);
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to use the business checkpoint teleport!");
return 1;
}
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "That business has been set as un-buyable by server administration and business commands will not work!");
return 1;
}
if(biznum[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not yet own a business, you must buy one before you can teleport to it's checkpoint!");
return 1;
}
if(PlayerInterior[playerid] > 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must move outside to teleport to your business!");
return 1;
}
if(biznum[playerid] > 0) {
new Float:tx,Float:ty,Float:tz;
format(string,sizeof(string),"BIZ%d",biznum[playerid]);
telemoney[playerid] = dini_Int(string,"profit");
if(GetPlayerMoney(playerid) >= telemoney[playerid]) {
biznum[playerid] = dini_Int(udb_encode(playername), "teleid");
tx = checkpoints[biznum[playerid]][0];
ty = checkpoints[biznum[playerid]][1];
tz = checkpoints[biznum[playerid]][2];
SetPlayerPos(playerid,tx,ty,tz);
GivePlayerMoney(playerid,-telemoney[playerid]);
format(string,sizeof(string),"You have been teleported to your business!! You were charged 5 minutes worth of profit ($%d), OUCH!",telemoney[playerid]);
SendClientMessage(playerid, COLOR_GREEN, string);
return 1;
}
else {
format(string,sizeof(string),"You do not enough money on you to use that command!!! (cost = $%d)",telemoney[playerid]);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
}
}
//-----------------------------------Buy Biz------------------------------------
if(strcmp(cmd, "/buybiz", true) == 0) {
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(cttmp,sizeof(cttmp),"BIZ%d",biznum[playerid]);
ownername = dini_Get(cttmp,"owner");
playerbiz[playerid] = dini_Int(udb_encode(playername), "bizowned");
bizid[playerid] = dini_Int(cttmp,"idnumber");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to purchase a business!");
return 1;
}
if(propactive[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be in a property checkpoint in order to buy a business!");
return 1;
}
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration and business commands will not work!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid) == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be on foot to purchase a business!");
return 1;
}
if(strcmp(ownername,playername,false) == 0) {
format(propmess, sizeof(propmess), "You already own this property, %s", playername);
SendClientMessage(playerid, COLOR_YELLOW, propmess);
return 1;
}
if(playerbiz[playerid] > 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You can only own ONE business at a time! You must sell your other business first!");
return 1;
}
if(strcmp(ownername,server,false) == 0) {
new cash[MAX_PLAYERS];
cash[playerid] = GetPlayerMoney(playerid);
if(cash[playerid] >= propcost[playerid]) {
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
dini_IntSet(udb_encode(playername), "teleid", playerCheckpoint[playerid]);
dini_Set(cttmp,"owner", playername);
dini_IntSet(udb_encode(playername), "bizowned", bizid[playerid]);
dini_IntSet(cttmp, "bought", 1);
GivePlayerMoney(playerid, -propcost[playerid]);
allowprofit[playerid] = 1;
profit[playerid] = dini_Int(cttmp,"profit");
format(propmess, sizeof(propmess), "You just bought this business for $%d. You can sell it using /sellbiz. Your business makes $%d every 5 minutes.", propcost[playerid],profit[playerid]);
SendClientMessage(playerid, COLOR_GREEN, propmess);
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You may return to the checkpoint at any time to collect your earnings by typing /getprofit and");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "your property will continue to make money at regular intervals even when you are offline!");
return 1;
}
if(cash[playerid] < propcost[playerid]) {
format(propmess, sizeof(propmess), "You do not have $%d and cannot afford this business!", propcost[playerid]);
SendClientMessage(playerid, COLOR_BRIGHTRED, propmess);
return 1;
}
}
format(propmess, sizeof(propmess), "This business belongs to %s, and cannot be purchased!",ownername);
SendClientMessage(playerid, COLOR_BRIGHTRED, propmess);
return 1;
}
//-------------------------------------Sell Biz---------------------------------
if(strcmp(cmd, "/sellbiz", true) == 0) {
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(cttmp,sizeof(cttmp),"BIZ%d",biznum[playerid]);
playerbiz[playerid] = dini_Int(udb_encode(playername), "bizowned");
ownername = dini_Get(cttmp,"owner");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to sell a business!");
return 1;
}
if(propactive[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be in a property checkpoint in order to sell a business!");
return 1;
}
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration and business commands will not work!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid) == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be on foot to sell a business!");
return 1;
}
if (strcmp(server,ownername,false) == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Nobody has bought this business yet and you are prohibited from selling it!");
return 1;
}
if(playerbiz[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not yet own any business, nice try loser!");
return 1;
}
if (strcmp(playername,ownername,false) == 0) {
new cash[MAX_PLAYERS];
cash[playerid] = GetPlayerMoney(playerid);
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
dini_IntSet(udb_encode(playername), "teleid", 0);
dini_Set(cttmp,"owner", "server");
dini_IntSet(udb_encode(playername), "bizowned", 0);
dini_IntSet(cttmp, "bought", 0);
dini_IntSet(cttmp, "totalprofit", 0);
GivePlayerMoney(playerid, propcost[playerid]);
format(propmess, sizeof(propmess), "You just sold your business for $%d.", propcost[playerid]);
SendClientMessage(playerid, COLOR_GREEN, propmess);
return 1;
}
format(propmess, sizeof(propmess), "You do not own this business, %s owns it and only they can sell it!", ownername);
SendClientMessage(playerid, COLOR_BRIGHTRED, propmess);
return 1;
}
//---------------------------------Admin Sell Biz-------------------------------
if(strcmp(cmd, "/asellbiz", true) == 0)
{
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(cttmp,sizeof(cttmp),"BIZ%d",biznum[playerid]);
ownername = dini_Get(cttmp,"owner");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to use this command!");
return 1;
}
if(propactive[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be in a property checkpoint in order to use this command!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid) == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be on foot to use this command!");
return 1;
}
if (strcmp(server,ownername,false) == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "Nobody has bought this business yet!");
return 1;
}
if (PlayerInfo[playerid][pAdmin] == 2) {
dini_Set(cttmp,"owner", "server");
dini_IntSet(cttmp, "bought", 0);
dini_IntSet(cttmp, "totalprofit", 0);
if(dini_Exists(udb_encode(ownername))) {
tempid[playerid] = IsPlayerNameOnline(ownername);
if(tempid[playerid] >= 0 || tempid[playerid] < 100) {
bank[tempid[playerid]] = bank[tempid[playerid]]+propcost[playerid];
dini_IntSet(udb_encode(ownername), "bizowned", 0);
dini_IntSet(udb_encode(ownername), "teleid", 0);
format(propmess, sizeof(propmess), "You just sold %s's business. The money ($%d) was sent to %s's online bank account.", ownername, propcost[playerid], ownername);
SendClientMessage(playerid, COLOR_ORANGE, propmess);
format(propmess, sizeof(propmess), "Admin (%s) has just sold your business! The sale money ($%d) was sent to your onlne bank account!", playername, propcost[playerid]);
SendClientMessage(tempid[playerid], COLOR_ORANGE, propmess);
return 1;
}
else {
bank[tempid[playerid]] = dini_Int(udb_encode(ownername), "bank");
bank[tempid[playerid]] = bank[tempid[playerid]]+propcost[playerid];
dini_IntSet(udb_encode(ownername), "bizowned", 0);
dini_IntSet(udb_encode(ownername), "teleid", 0);
dini_IntSet(udb_encode(ownername), "bank", bank[tempid[playerid]]);
format(propmess, sizeof(propmess), "You just sold %s's business. The money ($%d) was sent to %s's online bank account.", ownername, propcost[playerid], ownername);
SendClientMessage(playerid, COLOR_ORANGE, propmess);
return 1;
}
}
if(!dini_Exists(udb_encode(ownername))) {
format(propmess, sizeof(propmess), "You just sold %s's business. The player file is missing and could not be changed.", ownername);
SendClientMessage(playerid, COLOR_ORANGE, propmess);
return 1;
}
}
SendClientMessage(playerid, COLOR_BRIGHTRED, "You are not a server administrator and cannot use this command!");
return 1;
}
//----------------------------------Biz Buyable---------------------------------
if(strcmp(cmd, "/bbuy", true) == 0) {
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(cttmp,sizeof(cttmp),"BIZ%d",biznum[playerid]);
bizbuyable[playerid] = dini_Int(cttmp, "buybar");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to use this command!");
return 1;
}
if(propactive[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be in a business checkpoint in order to use this command!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid) == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be on foot to use this command!");
return 1;
}
if (PlayerInfo[playerid][pAdmin] == 2) {
if (bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_ORANGE, "You have set this business to buyable!");
dini_IntSet(cttmp, "buybar", 0);
return 1;
}
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business is already buyable!");
return 1;
}
SendClientMessage(playerid, COLOR_BRIGHTRED, "You are not a server administrator and cannot use this command!");
return 1;
}
//----------------------------------Biz UnBuyable-------------------------------
if(strcmp(cmd, "/bunbuy", true) == 0) {
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(cttmp,sizeof(cttmp),"BIZ%d",biznum[playerid]);
ownername = dini_Get(cttmp,"owner");
bizbuyable[playerid] = dini_Int(cttmp, "buybar");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to use this command!");
return 1;
}
if(propactive[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be in a business checkpoint in order to use this command!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid) == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be on foot to use this command!");
return 1;
}
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business is already set as un-buyable!");
return 1;
}
if (PlayerInfo[playerid][pAdmin] == 2) {
if (strcmp(server,ownername,false) == 0) {
SendClientMessage(playerid, COLOR_ORANGE, "You have set this business to non-buyable!");
dini_IntSet(cttmp, "buybar", 1);
return 1;
}
dini_Set(cttmp,"owner", "server");
dini_IntSet(cttmp, "bought", 0);
dini_IntSet(cttmp, "totalprofit", 0);
dini_IntSet(cttmp, "buybar", 1);
if(dini_Exists(udb_encode(ownername))) {
tempid[playerid] = IsPlayerNameOnline(ownername);
if(tempid[playerid] >= 0 || tempid[playerid] < 100) {
bank[tempid[playerid]] = bank[tempid[playerid]]+propcost[playerid];
dini_IntSet(udb_encode(ownername), "bizowned", 0);
dini_IntSet(udb_encode(ownername), "teleid", 0);
format(propmess, sizeof(propmess), "You just sold %s's business and set it to unbuyable. The money ($%d) was sent to %s's online bank account.", ownername, propcost[playerid], ownername);
SendClientMessage(playerid, COLOR_ORANGE, propmess);
format(propmess, sizeof(propmess), "Admin (%s) has just sold your business and set it to unbuyable! The sale money ($%d) was sent to your onlne bank account!", playername, propcost[playerid]);
SendClientMessage(tempid[playerid], COLOR_ORANGE, propmess);
return 1;
}
else {
bank[tempid[playerid]] = dini_Int(udb_encode(ownername), "bank");
bank[tempid[playerid]] = bank[tempid[playerid]]+propcost[playerid];
dini_IntSet(udb_encode(ownername), "bizowned", 0);
dini_IntSet(udb_encode(ownername), "teleid", 0);
dini_IntSet(udb_encode(ownername), "bank", bank[tempid[playerid]]);
format(propmess, sizeof(propmess), "You just sold %s's business and set it to unbuyable. The money ($%d) was sent to %s's online bank account.", ownername, propcost[playerid], ownername);
SendClientMessage(playerid, COLOR_ORANGE, propmess);
return 1;
}
}
if(!dini_Exists(udb_encode(ownername))) {
format(propmess, sizeof(propmess), "You just sold %s's business and set it to unbuyable. The player file is missing and could not be changed.", ownername);
SendClientMessage(playerid, COLOR_ORANGE, propmess);
return 1;
}
}
SendClientMessage(playerid, COLOR_BRIGHTRED, "You are not a server administrator and cannot use this command!");
return 1;
}
//---------------------------------Get Biz Profit-------------------------------
if(strcmp(cmd, "/getprofit", true) == 0) {
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(cttmp,sizeof(cttmp),"BIZ%d",biznum[playerid]);
ownername = dini_Get(cttmp,"owner");
playerbiz[playerid] = dini_Int(udb_encode(playername), "bizowned");
bizid[playerid] = dini_Int(cttmp,"idnumber");
if(logged[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be registered and logged in to collect your earnings!");
return 1;
}
if(propactive[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be in a business checkpoint in order to collect your earnings!");
return 1;
}
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration and business commands will not work!");
return 1;
}
if(IsPlayerInAnyVehicle(playerid) == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be on foot to collect your earnings!");
return 1;
}
if(strcmp(ownername,server,false) == 0) {
format(propmess, sizeof(propmess), "Nobody has bought this business yet, what are you trying to pull punk!");
SendClientMessage(playerid, COLOR_BRIGHTRED, propmess);
return 1;
}
if(playerbiz[playerid] == 0) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not yet own any business, nice try loser!");
return 1;
}
if(strcmp(ownername,playername,false) == 0) {
totalprofit[playerid] = dini_Int(cttmp, "totalprofit");
if(totalprofit[playerid] == 0) {
SendClientMessage(playerid,COLOR_BRIGHTRED,"Your business has not yet made any earnings since your last visit. Please wait for notification of updated earnings!");
return 1;
}
GivePlayerMoney(playerid,totalprofit[playerid]);
dini_IntSet(cttmp, "totalprofit", 0);
format(propmess, sizeof(propmess), "You have collected $%d of earnings from your current business, %s! Enjoy!", totalprofit[playerid],ownername);
SendClientMessage(playerid, COLOR_LIGHTBLUE, propmess);
return 1;
}
format(propmess, sizeof(propmess), "This business belongs to %s, nice try loser! Stop trying to steal other peoples business earnings!",ownername);
SendClientMessage(playerid, COLOR_BRIGHTRED, propmess);
return 1;
}
//---------------------------------Call on Phone--------------------------------
if(strcmp(cmd, "/call", true) == 0)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Usage: /call [playerid]");
return 1;
}
giveplayerid = strval(tmp);
if (logged[playerid] != 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to make a phone call!");
return 1;
}
if (GetPlayerMoney(playerid) < CallCost)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You do not have enough money to make a phone call!");
return 1;
}
if (giveplayerid == playerid)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You cannot call yourself!");
return 1;
}
if (!(IsPlayerConnected(giveplayerid)))
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Inactive player id!");
return 1;
}
if (Calling[playerid] > -1)
{
GetPlayerName(Calling[playerid], giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "You are already on the phone to %s!", giveplayer);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
if (Calling[giveplayerid] > -1)
{
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "%s is already on the phone, try again later", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
return 1;
}
else
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s is ringing you, type /answer to answer the call or /hangup to ignore it", sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "You are ringing %s", giveplayer);
SendClientMessage(playerid, COLOR_GREEN, string);
Calling[playerid] = giveplayerid;
Calling[giveplayerid] = playerid;
Callerid[playerid] = 1;
return 1;
}
//---------------------------------Answer Phone---------------------------------
if(strcmp(cmd, "/answer", true) == 0)
{
if (logged[playerid] != 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to answer a phone call!");
return 1;
}
if (Calling[playerid] == -1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "Nobody is calling you!");
return 1;
}
if (Answered[playerid] == 1)
{
SendClientMessage(playerid, COLOR_LIGHTBLUE, "You are already on the phone!");
return 1;
}
else
GetPlayerName(Calling[playerid], giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s has answered your call, talk away", sendername);
SendClientMessage(Calling[playerid], COLOR_GREEN, string);
format(string, sizeof(string), "You have answered %s's call, talk away", giveplayer);
SendClientMessage(playerid, COLOR_GREEN, string);
Answered[playerid] = 1;
Answered[Calling[playerid]] = 1;
Callerid[Calling[playerid]] = 1;
return 1;
}
//---------------------------------HangUp Phone---------------------------------
if(strcmp(cmd, "/hangup", true) == 0)
{
if (logged[playerid] != 1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You must be logged in to hang up a phone call!");
return 1;
}
if (Calling[playerid] == -1)
{
SendClientMessage(playerid, COLOR_BRIGHTRED, "You are not on the phone!");
return 1;
}
else
{
GetPlayerName(Calling[playerid], giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "%s has hung up the phone on you", sendername);
SendClientMessage(Calling[playerid], COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "You have hung up on %s", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
new bCalling = Calling[playerid];
Calling[playerid] = -1;
Answered[playerid] = 0;
Callerid[playerid] = 0;
Calling[bCalling] = -1;
Answered[bCalling] = 0;
Callerid[bCalling] = 0;
}
return 1;
}
return 0;
}
//=========================On Player Leave Checkpoint=============================
public OnPlayerLeaveCheckpoint(playerid)
{
propactive[playerid] = 0;
allowprofit[playerid] = 0;
switch(getCheckpointType(playerid))
{
}
}
//==================================Settings====================================
public Settings()
{
if (!dini_Exists(FILE_SETTINGS)) {
dini_Create(FILE_SETTINGS);
dini_Set(FILE_SETTINGS, "servername", "server");
dini_IntSet(FILE_SETTINGS, "moneyscan", 1);
dini_IntSet(FILE_SETTINGS, "maxmoney", 9000000);
dini_IntSet(FILE_SETTINGS, "register", 1);
dini_IntSet(FILE_SETTINGS, "maxusers", 2000);
dini_IntSet(FILE_SETTINGS, "bank", 1);
dini_IntSet(FILE_SETTINGS, "manualsaving", 1);
}
}
//================================Save System===================================
public SaveData()
{
new playername[MAX_PLAYER_NAME];
for (new i=0;i<MAX_PLAYERS;i++) {
GetPlayerName(i, playername, MAX_PLAYER_NAME);
if (dini_Exists(udb_encode(playername)) && logged[i] == 1) {
dini_IntSet(udb_encode(playername), "money", GetPlayerMoney(i));
dini_IntSet(udb_encode(playername), "bank", bank[i]);
PlayerInterior[i] = GetPlayerInterior(i);
if(PlayerInterior[i] == 0) {
new Float:x, Float:y, Float:z;
GetPlayerPos(i,x,y,z);
new Float:a;
GetPlayerFacingAngle(i,a);
dini_IntSet(udb_encode(playername), "a", floatround(a));
dini_IntSet(udb_encode(playername), "x", floatround(x));
dini_IntSet(udb_encode(playername), "y", floatround(y));
dini_IntSet(udb_encode(playername), "z", floatround(z));
}
}
}
return 1;
}
//=============================On Enter Checkpoint==============================
public OnPlayerEnterCheckpoint(playerid)
{
switch(getCheckpointType(playerid))
{
case CP_BANK: {
SendClientMessage(playerid, COLOR_GREEN, "ATM Banking service!");
SendClientMessage(playerid, COLOR_GREEN, "Type /bankhelp to see how to control your personal bank account!");
}
case CP_BANK_2: {
SendClientMessage(playerid, COLOR_GREEN, "ATM Banking service!");
SendClientMessage(playerid, COLOR_GREEN, "Type /bankhelp to see how to control your personal bank account!");
}
case CP_BANK_3: {
SendClientMessage(playerid, COLOR_GREEN, "Banking service!");
SendClientMessage(playerid, COLOR_GREEN, "Type /bankhelp to see how to control your personal bank account!");
}
case BIZ1: {
if(propactive[playerid] == 0) {
biznum[playerid] = 1;
format(cttmp, sizeof(cttmp), "%s","BIZ1");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ2: {
if(propactive[playerid] == 0) {
biznum[playerid] = 2;
format(cttmp, sizeof(cttmp), "%s","BIZ2");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ3: {
if(propactive[playerid] == 0) {
biznum[playerid] = 3;
format(cttmp, sizeof(cttmp), "%s","BIZ3");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ4: {
if(propactive[playerid] == 0) {
biznum[playerid] = 4;
format(cttmp, sizeof(cttmp), "%s","BIZ4");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ5: {
if(propactive[playerid] == 0) {
biznum[playerid] = 5;
format(cttmp, sizeof(cttmp), "%s","BIZ5");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ6: {
if(propactive[playerid] == 0) {
biznum[playerid] = 6;
format(cttmp, sizeof(cttmp), "%s","BIZ6");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ7: {
if(propactive[playerid] == 0) {
biznum[playerid] = 7;
format(cttmp, sizeof(cttmp), "%s","BIZ7");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ8: {
if(propactive[playerid] == 0) {
biznum[playerid] = 8;
format(cttmp, sizeof(cttmp), "%s","BIZ8");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ9: {
if(propactive[playerid] == 0) {
biznum[playerid] = 9;
format(cttmp, sizeof(cttmp), "%s","BIZ9");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ10: {
if(propactive[playerid] == 0) {
biznum[playerid] = 10;
format(cttmp, sizeof(cttmp), "%s","BIZ10");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ11: {
if(propactive[playerid] == 0) {
biznum[playerid] = 11;
format(cttmp, sizeof(cttmp), "%s","BIZ11");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ12: {
if(propactive[playerid] == 0) {
biznum[playerid] = 12;
format(cttmp, sizeof(cttmp), "%s","BIZ12");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ13: {
if(propactive[playerid] == 0) {
biznum[playerid] = 13;
format(cttmp, sizeof(cttmp), "%s","BIZ13");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ14: {
if(propactive[playerid] == 0) {
biznum[playerid] = 14;
format(cttmp, sizeof(cttmp), "%s","BIZ14");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ15: {
if(propactive[playerid] == 0) {
biznum[playerid] = 15;
format(cttmp, sizeof(cttmp), "%s","BIZ15");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ16: {
if(propactive[playerid] == 0) {
biznum[playerid] = 16;
format(cttmp, sizeof(cttmp), "%s","BIZ16");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ17: {
if(propactive[playerid] == 0) {
biznum[playerid] = 17;
format(cttmp, sizeof(cttmp), "%s","BIZ17");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ18: {
if(propactive[playerid] == 0) {
biznum[playerid] = 18;
format(cttmp, sizeof(cttmp), "%s","BIZ18");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ19: {
if(propactive[playerid] == 0) {
biznum[playerid] = 19;
format(cttmp, sizeof(cttmp), "%s","BIZ19");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ20: {
if(propactive[playerid] == 0) {
biznum[playerid] = 20;
format(cttmp, sizeof(cttmp), "%s","BIZ20");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}case BIZ21: {
if(propactive[playerid] == 0) {
biznum[playerid] = 21;
format(cttmp, sizeof(cttmp), "%s","BIZ21");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ22: {
if(propactive[playerid] == 0) {
biznum[playerid] = 22;
format(cttmp, sizeof(cttmp), "%s","BIZ22");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ23: {
if(propactive[playerid] == 0) {
biznum[playerid] = 23;
format(cttmp, sizeof(cttmp), "%s","BIZ23");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ24: {
if(propactive[playerid] == 0) {
biznum[playerid] = 24;
format(cttmp, sizeof(cttmp), "%s","BIZ24");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ25: {
if(propactive[playerid] == 0) {
biznum[playerid] = 25;
format(cttmp, sizeof(cttmp), "%s","BIZ25");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ26: {
if(propactive[playerid] == 0) {
biznum[playerid] = 26;
format(cttmp, sizeof(cttmp), "%s","BIZ26");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ27: {
if(propactive[playerid] == 0) {
biznum[playerid] = 27;
format(cttmp, sizeof(cttmp), "%s","BIZ27");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ28: {
if(propactive[playerid] == 0) {
biznum[playerid] = 28;
format(cttmp, sizeof(cttmp), "%s","BIZ28");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ29: {
if(propactive[playerid] == 0) {
biznum[playerid] = 29;
format(cttmp, sizeof(cttmp), "%s","BIZ29");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ30: {
if(propactive[playerid] == 0) {
biznum[playerid] = 30;
format(cttmp, sizeof(cttmp), "%s","BIZ30");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}case BIZ31: {
if(propactive[playerid] == 0) {
biznum[playerid] = 31;
format(cttmp, sizeof(cttmp), "%s","BIZ31");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ32: {
if(propactive[playerid] == 0) {
biznum[playerid] = 32;
format(cttmp, sizeof(cttmp), "%s","BIZ32");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ33: {
if(propactive[playerid] == 0) {
biznum[playerid] = 33;
format(cttmp, sizeof(cttmp), "%s","BIZ33");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ34: {
if(propactive[playerid] == 0) {
biznum[playerid] = 34;
format(cttmp, sizeof(cttmp), "%s","BIZ34");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ35: {
if(propactive[playerid] == 0) {
biznum[playerid] = 35;
format(cttmp, sizeof(cttmp), "%s","BIZ35");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ36: {
if(propactive[playerid] == 0) {
biznum[playerid] = 36;
format(cttmp, sizeof(cttmp), "%s","BIZ36");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ37: {
if(propactive[playerid] == 0) {
biznum[playerid] = 37;
format(cttmp, sizeof(cttmp), "%s","BIZ37");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ38: {
if(propactive[playerid] == 0) {
biznum[playerid] = 38;
format(cttmp, sizeof(cttmp), "%s","BIZ38");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ39: {
if(propactive[playerid] == 0) {
biznum[playerid] = 39;
format(cttmp, sizeof(cttmp), "%s","BIZ39");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ40: {
if(propactive[playerid] == 0) {
biznum[playerid] = 40;
format(cttmp, sizeof(cttmp), "%s","BIZ40");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}case BIZ41: {
if(propactive[playerid] == 0) {
biznum[playerid] = 41;
format(cttmp, sizeof(cttmp), "%s","BIZ41");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ42: {
if(propactive[playerid] == 0) {
biznum[playerid] = 42;
format(cttmp, sizeof(cttmp), "%s","BIZ42");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ43: {
if(propactive[playerid] == 0) {
biznum[playerid] = 43;
format(cttmp, sizeof(cttmp), "%s","BIZ43");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ44: {
if(propactive[playerid] == 0) {
biznum[playerid] = 44;
format(cttmp, sizeof(cttmp), "%s","BIZ44");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ45: {
if(propactive[playerid] == 0) {
biznum[playerid] = 45;
format(cttmp, sizeof(cttmp), "%s","BIZ45");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ46: {
if(propactive[playerid] == 0) {
biznum[playerid] = 46;
format(cttmp, sizeof(cttmp), "%s","BIZ46");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ47: {
if(propactive[playerid] == 0) {
biznum[playerid] = 47;
format(cttmp, sizeof(cttmp), "%s","BIZ47");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ48: {
if(propactive[playerid] == 0) {
biznum[playerid] = 48;
format(cttmp, sizeof(cttmp), "%s","BIZ48");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ49: {
if(propactive[playerid] == 0) {
biznum[playerid] = 49;
format(cttmp, sizeof(cttmp), "%s","BIZ49");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ50: {
if(propactive[playerid] == 0) {
biznum[playerid] = 50;
format(cttmp, sizeof(cttmp), "%s","BIZ50");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}case BIZ51: {
if(propactive[playerid] == 0) {
biznum[playerid] = 51;
format(cttmp, sizeof(cttmp), "%s","BIZ51");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ52: {
if(propactive[playerid] == 0) {
biznum[playerid] = 52;
format(cttmp, sizeof(cttmp), "%s","BIZ52");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ53: {
if(propactive[playerid] == 0) {
biznum[playerid] = 53;
format(cttmp, sizeof(cttmp), "%s","BIZ53");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ54: {
if(propactive[playerid] == 0) {
biznum[playerid] = 54;
format(cttmp, sizeof(cttmp), "%s","BIZ54");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ55: {
if(propactive[playerid] == 0) {
biznum[playerid] = 55;
format(cttmp, sizeof(cttmp), "%s","BIZ55");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ56: {
if(propactive[playerid] == 0) {
biznum[playerid] = 56;
format(cttmp, sizeof(cttmp), "%s","BIZ56");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ57: {
if(propactive[playerid] == 0) {
biznum[playerid] = 57;
format(cttmp, sizeof(cttmp), "%s","BIZ57");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ58:
{
if(propactive[playerid] == 0) {
biznum[playerid] = 58;
format(cttmp, sizeof(cttmp), "%s","BIZ58");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ59: {
if(propactive[playerid] == 0) {
biznum[playerid] = 59;
format(cttmp, sizeof(cttmp), "%s","BIZ59");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
case BIZ60: {
if(propactive[playerid] == 0) {
biznum[playerid] = 60;
format(cttmp, sizeof(cttmp), "%s","BIZ60");
ownername = dini_Get(cttmp,"owner");
GetPlayerName(playerid, playernameh, MAX_PLAYER_NAME);
propcost[playerid] = dini_Int(cttmp,"propcost");
propowned[playerid] = dini_Int(cttmp,"bought");
profit[playerid] = dini_Int(cttmp,"profit");
propactive[playerid] = 1;
if(strcmp(ownername,server,false) == 0)
{
bizbuyable[playerid] = dini_Int(cttmp,"buybar");
if(bizbuyable[playerid] == 1) {
SendClientMessage(playerid, COLOR_BRIGHTRED, "This business has been set as un-buyable by server administration!");
return 1;
}
format(propmess,sizeof(propmess),"This business is currently vacant and can be purchased for $%d by typing /buybiz. This business earns $%d every 5 minutes", propcost[playerid],profit[playerid]);
buyable[playerid] = 1;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_YELLOW,propmess);
return 1;
}
if(strcmp(ownername,playernameh,false) == 0) {
format(propmess,sizeof(propmess),"Welcome back to your business, %s. Type /getprofit to collect the earnings your business has made since your last collection.", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 1;
SendClientMessage(playerid,COLOR_LIGHTBLUE,propmess);
return 1;
}
else {
format(propmess,sizeof(propmess),"This business belongs to %s, and is not for sale!", ownername);
buyable[playerid] = 0;
allowprofit[playerid] = 0;
SendClientMessage(playerid,COLOR_BRIGHTRED,propmess);
return 1;
}
}
}
}
return 0;
}
//===============================On Enter Vehicle===============================
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
speedo[playerid] = 1;
for(new d=0; d<3; d++) {
if(gVehicleClass[playerid] == pbike[d][0]) {
speedo[playerid] = 2;
}
}
new filename[256];
format(filename, sizeof(filename), "%d", vehicleid);
carname = dini_Get(filename, "carname");
new val1[256];
new playername[MAX_PLAYER_NAME];
dini_IntSet(filename, "used", 1);
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
val1 = dini_Get(filename, "owner");
secure[playerid] = dini_Int(filename, "secure");
new tmp[256];
tmp[playerid] = ispassenger;
passenger[playerid] = ispassenger;
currentvehicle[playerid] = GetPlayerVehicleID(playerid);
if(tmp[playerid] == 0)
{
format(filename, sizeof(filename), "%d", vehicleid);
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
new tmp1[256];
tmp1 = dini_Get(filename, "owner");
carbuyable[playerid] = dini_Int(filename, "buybar");
if (strcmp(tmp1,playername,false) == 0)
{
new string[256];
carcost[playerid] = dini_Int(filename, "carcost");
format(string, sizeof(string), "Welcome to your %s %s, please drive carefully!", carname, tmp1);
SendClientMessage(playerid, COLOR_GREEN, string);
ignition[playerid] = 1;
return 1;
}
if (strcmp(tmp1,server,false) == 0 && logged[playerid] == 1) {
if(carbuyable[playerid] == 1)
{
new string[256];
format(string,sizeof(string),"This %s has been set as non-buyable by server administration!",carname);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
new string[256];
carcost[playerid] = dini_Int(filename, "carcost");
SendClientMessage(playerid, COLOR_YELLOW, string);
return 1;
}
if (strcmp(tmp1,server,false) == 0 && logged[playerid] == 0)
{
if(carbuyable[playerid] == 1)
{
new string[256];
format(string,sizeof(string),"This %s has been set as non-buyable by server administration!",carname);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
new string[256];
carcost[playerid] = dini_Int(filename, "carcost");
format(string, sizeof(string), "This %s is for sale and costs $%d, but you cannot purchase it untill you /nslogin.", carname, carcost[playerid]);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
else
{
new string[256];
carcost[playerid] = dini_Int(filename, "carcost");
format(string, sizeof(string), "This %s belongs to %s, and cannot be purchased.", carname, tmp1);
SendClientMessage(playerid, COLOR_BRIGHTRED, string);
return 1;
}
}
return 1;
}
//==============================Checkpoint Update===============================
public checkpointUpdate()
{
for(new i=0; i<MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i)) {
for(new j=0; j < MAX_POINTS; j++) {
if(isPlayerInArea(i, checkCoords[j])) {
if(playerCheckpoint[i]!= j) {
DisablePlayerCheckpoint(i);
SetPlayerCheckpoint(i, checkpoints[j][0],checkpoints[j][1],checkpoints[j][2],checkpoints[j][3]);
playerCheckpoint[i] = j;
}
} else {
if(playerCheckpoint[i]==j) {
DisablePlayerCheckpoint(i);
playerCheckpoint[i] = 999;
}
}
}
}
}
}
//==============================Is Player in Area===============================
public isPlayerInArea(playerID, Float:data[4])
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerID, X, Y, Z);
if(X >= data[0] && X <= data[2] && Y >= data[1] && Y <= data[3]) {
return 1;
}
return 0;
}
//=============================Gamemode Exit Stuff==============================
public GameModeExitFunc()
{
GameModeExit();
return 1;
}
//=================================Team Chat====================================
//Weather Changing
public RandomWeather()
{
SetWeather(random(45));
return 1;
}
public minrand(min, max)
{
return random(max - min) + min;
}
public GetPlayers() //By rapidZ
{
new i;
new player;
player = 0;
for (i=0;i<MAX_PLAYERS;i++)
{
if(IsPlayerConnected(i))
{
player++;
}
}
return player;
}