Unbenannt
public text v1 · immutableOnGameModeInit:
CreateObject(969, -1541.767090, -434.556244, 5.173659, 0, 0, 135.6863);
OnPlayerCommandText:
if (strcmp(cmdtext, "/open", true)==0)
{
MoveObject(1, -1535.887573, -440.727203, 5.166877, 1);
return 1;
}
if (strcmp(cmdtext, "/close", true)==0)
{
MoveObject(1, -1541.767090, -434.556244, 5.173659, 1);
return 1;
}