Index: src/client/cl_view.c
===================================================================
--- src/client/cl_view.c (revision 10340)
+++ src/client/cl_view.c (working copy)
@@ -27,6 +27,7 @@
*/
#include "client.h"
+#include "cl_global.h"
/* global vars */
cvar_t *cursor;
@@ -369,6 +370,12 @@
char name[37];
char *str;
+ /* Prepare environment. That is needed for /devmap and /map usage. */
+ if (!cls.missionaircraft) {
+ cls.missionaircraft = AIR_AircraftGetFromIdx(0);
+ cls.missionaircraft->homebase = &gd.bases[0];
+ }
+
/* this is needed to get shaders/image filters in game */
/* the renderer needs to know them before the textures get loaded */
V_UpdateRefDef();