rendered paste body//corner2x2.cs
//Item
datablock ItemData(corner2x2 : brick2x2)
{
shapeFile = "~/data/shapes/bricks/corner2x2.dts";
cloaktexture = "~/data/specialfx/cloakTexture";
pickUpName = 'a 2x2 corner brick';
invName = '2x2 corner';
image = corner2x2Image;
cost = 10;
};
//Static Shape
datablock StaticShapeData(staticcorner2x2 : staticBrick2x2)
{
item = corner2x2;
ghost = ghostCorner2x2;
shapeFile = "~/data/shapes/bricks/corner2x2.dts";
cloaktexture = "~/data/specialfx/cloakTexture";
//lego scale dimensions
x = 2;
y = 2;
z = 3; //3 plates = 1 brick
//boxX = 0.25;
//boxY = 1.0;
//boxZ = 0.3;
};
//Image
datablock ShapeBaseImageData(corner2x2Image : brick2x2Image)
{
staticShape = staticCorner2x2;
cloaktexture = "~/data/specialfx/cloakTexture";
ghost = ghostCorner1x1;
PreviewFileName = "rtb/data/shapes/bricks/Previews/Brick1x1.png";
item = corner2x2;
};