All pastes #636844 Raw Edit

Miscellany

public text v1 · immutable
#636844 ·published 2007-07-28 08:21 UTC
rendered paste body
alias c1 { return $+($chr(3),12,$1-) } 
alias c2 { return $+($chr(3),04,$1-) } 

ON :text::#: { 
  if ($chan isin %halt) { /halt } 
  if ($right($1,-1) == skillcape) { 
    if ($2 == attack) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  Location: Warrior Guild Spreak to: Ajjat 
      $iif($left($1,1) == @,msg $chan,notice $nick)  Location: Warrior Guild Spreak To: Sloane
    halt } 
    if ($2 == strenght) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(ajs) = $c2(Small island with penguins north-west of Miscellania.) 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(cip) = $c2(Miscellania $+ $chr(44) north of the castle.) 
    halt } 
    if ($2 == defence) && ($2 == hills) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(aks) = $c2(Feldip hills.) 
    halt } 
    if ($2 == hitpoints) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(akq) = $c2(Piscatoris Hunting grounds just west of the Gnome Stronghold.) 
    halt } 
    if ($2 == range) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(alr) = $c2(New section of the Abyss $+ $chr(44) contains all creatures from the RuneCrafting Abyss as well as Abyssal Demons in a non-multicombat area. Cannot be used for RuneCrafting, and you are neither skulled or drained of prayer when you enter. ) 
    halt } 
    if ($2 == prayer) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(als) = $c2(McGrubber’s Wood.) 
    halt } 
    if ($2 == magic) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(cls) = $c2(Hazelmere’s peninsula with Jungle Spiders.) 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(djp) = $c2(Southeast of Ardougne at Necromancer’s tower.) 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(air = $c2(Island south of Witchaven.) 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(bis) = $c2(Unicorn enclosure in Ardougne zoo.) 
    halt } 
    if ($2 == cooking) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(bip) = $c2(Island on the River Salve.) 
    halt } 
    if ($2 == woodcutting) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(biq) = $c2(Kharidian desert $+ $chr(44) halfway between Shantay pass and Kalphite lair.) 
    halt } 
    if ($2 == fletching) && ($3 == grail) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(bjr) = $c2(Holy Grail land /Fisher King’s Realm (only works if you have finished the Holy Grail quest).) 
    halt } 
    if ($2 == fishing) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(bkp) = $c2(Southwest of Castlewars.) 
    halt } 
    if ($2 == firemaking) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(bkq) = $c2(Nature Grove.) 
    halt } 
    if ($2 == crafting) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(bkr) = $c2(Morytania swamp $+ $chr(44) south of the gate.) 
    halt } 
    if ($2 == smithing) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(blp = Tzhaar caves.) 
    halt } 
    if ($2 == mining) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(blr) = $c2(Outside Legends guild.) 
    halt } 
    if ($2 == herblore){ 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(ciq) = $c2(South of Tree Gnome maze.) 
    halt } 
    if ($2 == agility) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(cjr) = $c2(Eastern circle at maples north of Seers’ Village and West of Sinclair Mansion.) 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c2(djr) = $c2(Western circle at maples north of Seers’ Village and Northwest of Sinclair Mansion.) 
    halt } 
    if ($2 == thieving) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(ckp) = $c2(Starflower area.) 
    halt } 
    if ($2 == slayer) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(ckr) = $c2(Karamja $+ $chr(44) Tai Bwo Wannai lake.) 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(dkp) = $c2(Karamja $+ $chr(44) karambwan fishing place.) 
    halt } 
    if ($2 == farming) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(cks) = $c2(Morytania $+ $chr(44) next to mushroom patch “Canifis”.) 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(dls) = $c2(Passage between Canifis and Mort’Ton.) 
    halt } 
    if ($2 == runecrafting) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(clp) = $c2(Island east of Port Sarim “south of Draynor Village” ) 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(dis) = $c2(Wizards tower.) 
    halt } 
    if ($2 == constuction) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(dir) = $c2(Gorak area “level 145”.) 
    halt } 
    if ($2 == hunter) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(dkr) = $c2(Edgeville canoe npc.) 
    halt } 
    if ($2 == qp) && ($3 == lizards) { 
      $iif($left($1,1) == @,msg $chan,notice $nick)  $c1(dlq) = $c2(Desert lizards.) 
    halt } 
    If ($2 == list) || ($2 == $null) { 
      $iif($left($1,1) == @,msg $chan,notice $nick) $c1(Here is a list of your choices. You must type !fairy followed by one of the following) 
      $iif($left($1,1) == @,msg $chan,notice $nick) $c2(abyss $+ $chr(44) ardougne $+ $chr(44) canifis $+ $chr(44) castlewars $+ $chr(44) desert lizards $+ $chr(44) dorgesh $+ $chr(44) desert $+ $chr(44) edgeville $+ $chr(44) feldip hills $+ $chr(44) gorak $+ $chr(44) holy grail $+ $chr(44) karamja $+ $chr(44) legends $+ $chr(44) morytania $+ $chr(44) mudskipper $+ $chr(44) mcgrubber $+ $chr(44) miscellania $+ $chr(44) nature $+ $chr(44) piscatoris $+ $chr(44) relleka $+ $chr(44) salve $+ $chr(44) sinclair mansion $+ $chr(44) starflower $+ $chr(44) isafdar $+ $chr(44) tzhaar $+ $chr(44) tree gnome $+ $chr(44) wizard tower) 
    } 
    else  { 
      $iif($left($1,1) == @,msg $chan,notice $nick) $c1(sorry but you must type !fairy followed by one of the following) 
      $iif($left($1,1) == @,msg $chan,notice $nick) $c2(abyss $+ $chr(44) ardougne $+ $chr(44) canifis $+ $chr(44) castlewars $+ $chr(44) desert lizards $+ $chr(44) dorgesh $+ $chr(44) desert $+ $chr(44) edgeville $+ $chr(44) feldip hills $+ $chr(44) gorak $+ $chr(44) holy grail $+ $chr(44) karamja $+ $chr(44) legends $+ $chr(44) morytania $+ $chr(44) mudskipper $+ $chr(44) mcgrubber $+ $chr(44) miscellania $+ $chr(44) nature $+ $chr(44) piscatoris $+ $chr(44) relleka $+ $chr(44) salve $+ $chr(44) sinclair mansion $+ $chr(44) starflower $+ $chr(44) isafdar $+ $chr(44) tzhaar $+ $chr(44) tree gnome $+ $chr(44) wizard tower) 
    } 
  } 
}