All pastes #636797 Raw Edit

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public lua v1 · immutable
#636797 ·published 2007-07-28 06:49 UTC
rendered paste body
      if objectPlayer.Position["x"] > floatHLimit then         if objectPlayer.Physics.VelocityDesired["x"] > 0 then            vectorPlayerVelocity = objectPlayer.Physics.Velocity            vectorPlayerVelocityDesired = objectPlayer.Physics.VelocityDesired            vectorPlayerVelocity["x"] = 0            vectorPlayerVelocityDesired["x"] = 0            objectPlayer.Physics.Velocity = vectorPlayerVelocity            objectPlayer.Physics.VelocityDesired = vectorPlayerVelocityDesired         end      elseif vectorCurrentPos["x"] < (-1 * floatHLimit) then         if objectPlayer.Physics.VelocityDesired["x"] < 0 then            vectorPlayerVelocity = objectPlayer.Physics.Velocity            vectorPlayerVelocityDesired = objectPlayer.Physics.VelocityDesired            vectorPlayerVelocity["x"] = 0            vectorPlayerVelocityDesired["x"] = 0            objectPlayer.Physics.Velocity = vectorPlayerVelocity            objectPlayer.Physics.VelocityDesired = vectorPlayerVelocityDesired         end      end