rendered paste body private void render(Texture test) throws IOException, LWJGLException {
GL11.glClear(GL11.GL_COLOR_BUFFER_BIT | GL11.GL_STENCIL_BUFFER_BIT);
GL11.glMatrixMode(GL11.GL_PROJECTION);
GL11.glPushMatrix();
GL11.glLoadIdentity();
GLU.gluPerspective(30.0f/camera[2], 4f/3, -100f, 100f);
//GLU.gluLookAt(camera[0], camera[1], camera[2], camera[0], camera[1], 0, 0, 1, 0);
GL11.glPopMatrix();
GL11.glMatrixMode(GL11.GL_MODELVIEW);
GL11.glPushMatrix();
GL11.glLoadIdentity();
move();
GL11.glTranslatef(camera[0], camera[1], camera[2]);
test.render();
GL11.glPopMatrix();
}