All pastes #636328 Raw Edit

Mine

public text v1 · immutable
#636328 ·published 2007-07-27 20:17 UTC
rendered paste body
#include <dudb>
#include <a_samp>
#include <core>
#include <float>
#include <file>
#include <dini>
#include <dutils>
#define MAX_GTASAVEHICLES   212
new gPlayerClass[MAX_PLAYERS];
new gTeam[MAX_PLAYERS];
new PLAYERLIST_authed[MAX_PLAYERS];
new IsSpawned[MAX_PLAYERS];
new shotgun[MAX_PLAYERS];
new mitra[MAX_PLAYERS];
new pistole[MAX_PLAYERS];
new bank[MAX_PLAYERS];
new taxi[MAX_VEHICLES]; //conserva l'id del driver
new taxiplayer[MAX_PLAYERS]; //conserve l'id del veicolo taxi
new Filling[MAX_PLAYERS];
new checkpoint[MAX_PLAYERS];
new wantedlevel[MAX_PLAYERS];
new missionvehicle[MAX_PLAYERS];
new isdoingmission[MAX_PLAYERS];
new character[MAX_PLAYERS];
new isselectingskin[MAX_PLAYERS];
new currentskin[MAX_PLAYERS];
new player_zone[MAX_PLAYERS];
new Float:X250[MAX_PLAYERS];
new Float:Y250[MAX_PLAYERS];
new Float:Z250[MAX_PLAYERS];
new wantedforhim[MAX_PLAYERS] = 255;
new max_cars_selected = 79;
new playerspawned;
new advise;
enum zoneinfo {
	zone_name[27],
    Float:zone_minx,
    Float:zone_miny,
    Float:zone_minz,
    Float:zone_maxx,
    Float:zone_maxy,
    Float:zone_maxz
}

new gMissioni[] =
{
1,
2,
3,
};

new gMissioniLuoghi[] =
{
1,
2,
3,
4,
};

enum SavePlayerPosEnum
{
    Float:LastX,
    Float:LastY,
    Float:LastZ
}

new SavePlayerPos[MAX_PLAYERS][SavePlayerPosEnum];

new Float:zones[][zoneinfo] = {
	{ "'The Big Ear'",                -410.00,  1403.30,    -3.00,  -137.90,  1681.20,   200.00},
	{ "Aldea Malvada",               -1372.10,  2498.50,     0.00, -1277.50,  2615.30,   200.00},
	{ "Angel Pine",                  -2324.90, -2584.20,    -6.10, -1964.20, -2212.10,   200.00},
	{ "Arco del Oeste",               -901.10,  2221.80,     0.00,  -592.00,  2571.90,   200.00},
	{ "Avispa Country Club",         -2646.40,  -355.40,     0.00, -2270.00,  -222.50,   200.00},
	{ "Avispa Country Club",         -2831.80,  -430.20,    -6.10, -2646.40,  -222.50,   200.00},
	{ "Avispa Country Club",         -2361.50,  -417.10,     0.00, -2270.00,  -355.40,   200.00},
	{ "Avispa Country Club",         -2667.80,  -302.10,   -28.80, -2646.40,  -262.30,    71.10},
	{ "Avispa Country Club",         -2470.00,  -355.40,     0.00, -2270.00,  -318.40,    46.10},
	{ "Avispa Country Club",         -2550.00,  -355.40,     0.00, -2470.00,  -318.40,    39.70},
	{ "Back o Beyond",               -1166.90, -2641.10,     0.00,  -321.70, -1856.00,   200.00},
	{ "Battery Point",               -2741.00,  1268.40,    -4.50, -2533.00,  1490.40,   200.00},
	{ "Bayside",                     -2741.00,  2175.10,     0.00, -2353.10,  2722.70,   200.00},
	{ "Bayside Marina",              -2353.10,  2275.70,     0.00, -2153.10,  2475.70,   200.00},
	{ "Beacon Hill",                  -399.60, -1075.50,    -1.40,  -319.00,  -977.50,   198.50},
	{ "Blackfield",                    964.30,  1203.20,   -89.00,  1197.30,  1403.20,   110.90},
	{ "Blackfield",                    964.30,  1403.20,   -89.00,  1197.30,  1726.20,   110.90},
	{ "Blackfield Chapel",            1375.60,   596.30,   -89.00,  1558.00,   823.20,   110.90},
	{ "Blackfield Chapel",            1325.60,   596.30,   -89.00,  1375.60,   795.00,   110.90},
	{ "Blackfield Intersection",      1197.30,  1044.60,   -89.00,  1277.00,  1163.30,   110.90},
	{ "Blackfield Intersection",      1166.50,   795.00,   -89.00,  1375.60,  1044.60,   110.90},
	{ "Blackfield Intersection",      1277.00,  1044.60,   -89.00,  1315.30,  1087.60,   110.90},
	{ "Blackfield Intersection",      1375.60,   823.20,   -89.00,  1457.30,   919.40,   110.90},
	{ "Blueberry",                     104.50,  -220.10,     2.30,   349.60,   152.20,   200.00},
	{ "Blueberry",                      19.60,  -404.10,     3.80,   349.60,  -220.10,   200.00},
	{ "Blueberry Acres",              -319.60,  -220.10,     0.00,   104.50,   293.30,   200.00},
	{ "Caligula's Palace",            2087.30,  1543.20,   -89.00,  2437.30,  1703.20,   110.90},
	{ "Caligula's Palace",            2137.40,  1703.20,   -89.00,  2437.30,  1783.20,   110.90},
	{ "Calton Heights",              -2274.10,   744.10,    -6.10, -1982.30,  1358.90,   200.00},
	{ "Chinatown",                   -2274.10,   578.30,    -7.60, -2078.60,   744.10,   200.00},
	{ "City Hall",                   -2867.80,   277.40,    -9.10, -2593.40,   458.40,   200.00},
	{ "Come-A-Lot",                   2087.30,   943.20,   -89.00,  2623.10,  1203.20,   110.90},
	{ "Commerce",                     1323.90, -1842.20,   -89.00,  1701.90, -1722.20,   110.90},
	{ "Commerce",                     1323.90, -1722.20,   -89.00,  1440.90, -1577.50,   110.90},
	{ "Commerce",                     1370.80, -1577.50,   -89.00,  1463.90, -1384.90,   110.90},
	{ "Commerce",                     1463.90, -1577.50,   -89.00,  1667.90, -1430.80,   110.90},
	{ "Commerce",                     1583.50, -1722.20,   -89.00,  1758.90, -1577.50,   110.90},
	{ "Commerce",                     1667.90, -1577.50,   -89.00,  1812.60, -1430.80,   110.90},
	{ "Conference Center",            1046.10, -1804.20,   -89.00,  1323.90, -1722.20,   110.90},
	{ "Conference Center",            1073.20, -1842.20,   -89.00,  1323.90, -1804.20,   110.90},
	{ "Cranberry Station",           -2007.80,    56.30,     0.00, -1922.00,   224.70,   100.00},
	{ "Creek",                        2749.90,  1937.20,   -89.00,  2921.60,  2669.70,   110.90},
	{ "Dillimore",                     580.70,  -674.80,    -9.50,   861.00,  -404.70,   200.00},
	{ "Doherty",                     -2270.00,  -324.10,    -0.00, -1794.90,  -222.50,   200.00},
	{ "Doherty",                     -2173.00,  -222.50,    -0.00, -1794.90,   265.20,   200.00},
	{ "Downtown",                    -1982.30,   744.10,    -6.10, -1871.70,  1274.20,   200.00},
	{ "Downtown",                    -1871.70,  1176.40,    -4.50, -1620.30,  1274.20,   200.00},
	{ "Downtown",                    -1700.00,   744.20,    -6.10, -1580.00,  1176.50,   200.00},
	{ "Downtown",                    -1580.00,   744.20,    -6.10, -1499.80,  1025.90,   200.00},
	{ "Downtown",                    -2078.60,   578.30,    -7.60, -1499.80,   744.20,   200.00},
	{ "Downtown",                    -1993.20,   265.20,    -9.10, -1794.90,   578.30,   200.00},
	{ "Downtown Los Santos",          1463.90, -1430.80,   -89.00,  1724.70, -1290.80,   110.90},
	{ "Downtown Los Santos",          1724.70, -1430.80,   -89.00,  1812.60, -1250.90,   110.90},
	{ "Downtown Los Santos",          1463.90, -1290.80,   -89.00,  1724.70, -1150.80,   110.90},
	{ "Downtown Los Santos",          1370.80, -1384.90,   -89.00,  1463.90, -1170.80,   110.90},
	{ "Downtown Los Santos",          1724.70, -1250.90,   -89.00,  1812.60, -1150.80,   110.90},
	{ "Downtown Los Santos",          1370.80, -1170.80,   -89.00,  1463.90, -1130.80,   110.90},
	{ "Downtown Los Santos",          1378.30, -1130.80,   -89.00,  1463.90, -1026.30,   110.90},
	{ "Downtown Los Santos",          1391.00, -1026.30,   -89.00,  1463.90,  -926.90,   110.90},
	{ "Downtown Los Santos",          1507.50, -1385.20,   110.90,  1582.50, -1325.30,   335.90},
	{ "East Beach",                   2632.80, -1852.80,   -89.00,  2959.30, -1668.10,   110.90},
	{ "East Beach",                   2632.80, -1668.10,   -89.00,  2747.70, -1393.40,   110.90},
	{ "East Beach",                   2747.70, -1668.10,   -89.00,  2959.30, -1498.60,   110.90},
	{ "East Beach",                   2747.70, -1498.60,   -89.00,  2959.30, -1120.00,   110.90},
	{ "East Los Santos",              2421.00, -1628.50,   -89.00,  2632.80, -1454.30,   110.90},
	{ "East Los Santos",              2222.50, -1628.50,   -89.00,  2421.00, -1494.00,   110.90},
	{ "East Los Santos",              2266.20, -1494.00,   -89.00,  2381.60, -1372.00,   110.90},
	{ "East Los Santos",              2381.60, -1494.00,   -89.00,  2421.00, -1454.30,   110.90},
	{ "East Los Santos",              2281.40, -1372.00,   -89.00,  2381.60, -1135.00,   110.90},
	{ "East Los Santos",              2381.60, -1454.30,   -89.00,  2462.10, -1135.00,   110.90},
	{ "East Los Santos",              2462.10, -1454.30,   -89.00,  2581.70, -1135.00,   110.90},
	{ "Easter Basin",                -1794.90,   249.90,    -9.10, -1242.90,   578.30,   200.00},
	{ "Easter Basin",                -1794.90,   -50.00,    -0.00, -1499.80,   249.90,   200.00},
	{ "Easter Bay Airport",          -1499.80,   -50.00,    -0.00, -1242.90,   249.90,   200.00},
	{ "Easter Bay Airport",          -1794.90,  -730.10,    -3.00, -1213.90,   -50.00,   200.00},
	{ "Easter Bay Airport",          -1213.90,  -730.10,     0.00, -1132.80,   -50.00,   200.00},
	{ "Easter Bay Airport",          -1242.90,   -50.00,     0.00, -1213.90,   578.30,   200.00},
	{ "Easter Bay Airport",          -1213.90,   -50.00,    -4.50,  -947.90,   578.30,   200.00},
	{ "Easter Bay Airport",          -1315.40,  -405.30,    15.40, -1264.40,  -209.50,    25.40},
	{ "Easter Bay Airport",          -1354.30,  -287.30,    15.40, -1315.40,  -209.50,    25.40},
	{ "Easter Bay Airport",          -1490.30,  -209.50,    15.40, -1264.40,  -148.30,    25.40},
	{ "Easter Bay Chemicals",        -1132.80,  -768.00,     0.00,  -956.40,  -578.10,   200.00},
	{ "Easter Bay Chemicals",        -1132.80,  -787.30,     0.00,  -956.40,  -768.00,   200.00},
	{ "El Castillo del Diablo",       -464.50,  2217.60,     0.00,  -208.50,  2580.30,   200.00},
	{ "El Castillo del Diablo",       -208.50,  2123.00,    -7.60,   114.00,  2337.10,   200.00},
	{ "El Castillo del Diablo",       -208.50,  2337.10,     0.00,     8.40,  2487.10,   200.00},
	{ "El Corona",                    1812.60, -2179.20,   -89.00,  1970.60, -1852.80,   110.90},
	{ "El Corona",                    1692.60, -2179.20,   -89.00,  1812.60, -1842.20,   110.90},
	{ "El Quebrados",                -1645.20,  2498.50,     0.00, -1372.10,  2777.80,   200.00},
	{ "Esplanade East",              -1620.30,  1176.50,    -4.50, -1580.00,  1274.20,   200.00},
	{ "Esplanade East",              -1580.00,  1025.90,    -6.10, -1499.80,  1274.20,   200.00},
	{ "Esplanade East",              -1499.80,   578.30,   -79.60, -1339.80,  1274.20,    20.30},
	{ "Esplanade North",             -2533.00,  1358.90,    -4.50, -1996.60,  1501.20,   200.00},
	{ "Esplanade North",             -1996.60,  1358.90,    -4.50, -1524.20,  1592.50,   200.00},
	{ "Esplanade North",             -1982.30,  1274.20,    -4.50, -1524.20,  1358.90,   200.00},
	{ "Fallen Tree",                  -792.20,  -698.50,    -5.30,  -452.40,  -380.00,   200.00},
	{ "Fallow Bridge",                 434.30,   366.50,     0.00,   603.00,   555.60,   200.00},
	{ "Fern Ridge",                    508.10,  -139.20,     0.00,  1306.60,   119.50,   200.00},
	{ "Financial",                   -1871.70,   744.10,    -6.10, -1701.30,  1176.40,   300.00},
	{ "Fisher's Lagoon",              1916.90,  -233.30,  -100.00,  2131.70,    13.80,   200.00},
	{ "Flint Intersection",           -187.70, -1596.70,   -89.00,    17.00, -1276.60,   110.90},
	{ "Flint Range",                  -594.10, -1648.50,     0.00,  -187.70, -1276.60,   200.00},
	{ "Fort Carson",                  -376.20,   826.30,    -3.00,   123.70,  1220.40,   200.00},
	{ "Foster Valley",               -2270.00,  -430.20,    -0.00, -2178.60,  -324.10,   200.00},
	{ "Foster Valley",               -2178.60,  -599.80,    -0.00, -1794.90,  -324.10,   200.00},
	{ "Foster Valley",               -2178.60, -1115.50,     0.00, -1794.90,  -599.80,   200.00},
	{ "Foster Valley",               -2178.60, -1250.90,     0.00, -1794.90, -1115.50,   200.00},
	{ "Frederick Bridge",             2759.20,   296.50,     0.00,  2774.20,   594.70,   200.00},
	{ "Gant Bridge",                 -2741.40,  1659.60,    -6.10, -2616.40,  2175.10,   200.00},
	{ "Gant Bridge",                 -2741.00,  1490.40,    -6.10, -2616.40,  1659.60,   200.00},
	{ "Ganton",                       2222.50, -1852.80,   -89.00,  2632.80, -1722.30,   110.90},
	{ "Ganton",                       2222.50, -1722.30,   -89.00,  2632.80, -1628.50,   110.90},
	{ "Garcia",                      -2411.20,  -222.50,    -0.00, -2173.00,   265.20,   200.00},
	{ "Garcia",                      -2395.10,  -222.50,    -5.30, -2354.00,  -204.70,   200.00},
	{ "Garver Bridge",               -1339.80,   828.10,   -89.00, -1213.90,  1057.00,   110.90},
	{ "Garver Bridge",               -1213.90,   950.00,   -89.00, -1087.90,  1178.90,   110.90},
	{ "Garver Bridge",               -1499.80,   696.40,  -179.60, -1339.80,   925.30,    20.30},
	{ "Glen Park",                    1812.60, -1449.60,   -89.00,  1996.90, -1350.70,   110.90},
	{ "Glen Park",                    1812.60, -1100.80,   -89.00,  1994.30,  -973.30,   110.90},
	{ "Glen Park",                    1812.60, -1350.70,   -89.00,  2056.80, -1100.80,   110.90},
	{ "Green Palms",                   176.50,  1305.40,    -3.00,   338.60,  1520.70,   200.00},
	{ "Greenglass College",            964.30,  1044.60,   -89.00,  1197.30,  1203.20,   110.90},
	{ "Greenglass College",            964.30,   930.80,   -89.00,  1166.50,  1044.60,   110.90},
	{ "Hampton Barns",                 603.00,   264.30,     0.00,   761.90,   366.50,   200.00},
	{ "Hankypanky Point",             2576.90,    62.10,     0.00,  2759.20,   385.50,   200.00},
	{ "Harry Gold Parkway",           1777.30,   863.20,   -89.00,  1817.30,  2342.80,   110.90},
	{ "Hashbury",                    -2593.40,  -222.50,    -0.00, -2411.20,    54.70,   200.00},
	{ "Hilltop Farm",                  967.30,  -450.30,    -3.00,  1176.70,  -217.90,   200.00},
	{ "Hunter Quarry",                 337.20,   710.80,  -115.20,   860.50,  1031.70,   203.70},
	{ "Idlewood",                     1812.60, -1852.80,   -89.00,  1971.60, -1742.30,   110.90},
	{ "Idlewood",                     1812.60, -1742.30,   -89.00,  1951.60, -1602.30,   110.90},
	{ "Idlewood",                     1951.60, -1742.30,   -89.00,  2124.60, -1602.30,   110.90},
	{ "Idlewood",                     1812.60, -1602.30,   -89.00,  2124.60, -1449.60,   110.90},
	{ "Idlewood",                     2124.60, -1742.30,   -89.00,  2222.50, -1494.00,   110.90},
	{ "Idlewood",                     1971.60, -1852.80,   -89.00,  2222.50, -1742.30,   110.90},
	{ "Jefferson",                    1996.90, -1449.60,   -89.00,  2056.80, -1350.70,   110.90},
	{ "Jefferson",                    2124.60, -1494.00,   -89.00,  2266.20, -1449.60,   110.90},
	{ "Jefferson",                    2056.80, -1372.00,   -89.00,  2281.40, -1210.70,   110.90},
	{ "Jefferson",                    2056.80, -1210.70,   -89.00,  2185.30, -1126.30,   110.90},
	{ "Jefferson",                    2185.30, -1210.70,   -89.00,  2281.40, -1154.50,   110.90},
	{ "Jefferson",                    2056.80, -1449.60,   -89.00,  2266.20, -1372.00,   110.90},
	{ "Julius Thruway East",          2623.10,   943.20,   -89.00,  2749.90,  1055.90,   110.90},
	{ "Julius Thruway East",          2685.10,  1055.90,   -89.00,  2749.90,  2626.50,   110.90},
	{ "Julius Thruway East",          2536.40,  2442.50,   -89.00,  2685.10,  2542.50,   110.90},
	{ "Julius Thruway East",          2625.10,  2202.70,   -89.00,  2685.10,  2442.50,   110.90},
	{ "Julius Thruway North",         2498.20,  2542.50,   -89.00,  2685.10,  2626.50,   110.90},
	{ "Julius Thruway North",         2237.40,  2542.50,   -89.00,  2498.20,  2663.10,   110.90},
	{ "Julius Thruway North",         2121.40,  2508.20,   -89.00,  2237.40,  2663.10,   110.90},
	{ "Julius Thruway North",         1938.80,  2508.20,   -89.00,  2121.40,  2624.20,   110.90},
	{ "Julius Thruway North",         1534.50,  2433.20,   -89.00,  1848.40,  2583.20,   110.90},
	{ "Julius Thruway North",         1848.40,  2478.40,   -89.00,  1938.80,  2553.40,   110.90},
	{ "Julius Thruway North",         1704.50,  2342.80,   -89.00,  1848.40,  2433.20,   110.90},
	{ "Julius Thruway North",         1377.30,  2433.20,   -89.00,  1534.50,  2507.20,   110.90},
	{ "Julius Thruway South",         1457.30,   823.20,   -89.00,  2377.30,   863.20,   110.90},
	{ "Julius Thruway South",         2377.30,   788.80,   -89.00,  2537.30,   897.90,   110.90},
	{ "Julius Thruway West",          1197.30,  1163.30,   -89.00,  1236.60,  2243.20,   110.90},
	{ "Julius Thruway West",          1236.60,  2142.80,   -89.00,  1297.40,  2243.20,   110.90},
	{ "Juniper Hill",                -2533.00,   578.30,    -7.60, -2274.10,   968.30,   200.00},
	{ "Juniper Hollow",              -2533.00,   968.30,    -6.10, -2274.10,  1358.90,   200.00},
	{ "K.A.C.C. Military Fuels",      2498.20,  2626.50,   -89.00,  2749.90,  2861.50,   110.90},
	{ "Kincaid Bridge",              -1339.80,   599.20,   -89.00, -1213.90,   828.10,   110.90},
	{ "Kincaid Bridge",              -1213.90,   721.10,   -89.00, -1087.90,   950.00,   110.90},
	{ "Kincaid Bridge",              -1087.90,   855.30,   -89.00,  -961.90,   986.20,   110.90},
	{ "King's",                      -2329.30,   458.40,    -7.60, -1993.20,   578.30,   200.00},
	{ "King's",                      -2411.20,   265.20,    -9.10, -1993.20,   373.50,   200.00},
	{ "King's",                      -2253.50,   373.50,    -9.10, -1993.20,   458.40,   200.00},
	{ "LVA Freight Depot",            1457.30,   863.20,   -89.00,  1777.40,  1143.20,   110.90},
	{ "LVA Freight Depot",            1375.60,   919.40,   -89.00,  1457.30,  1203.20,   110.90},
	{ "LVA Freight Depot",            1277.00,  1087.60,   -89.00,  1375.60,  1203.20,   110.90},
	{ "LVA Freight Depot",            1315.30,  1044.60,   -89.00,  1375.60,  1087.60,   110.90},
	{ "LVA Freight Depot",            1236.60,  1163.40,   -89.00,  1277.00,  1203.20,   110.90},
	{ "Las Barrancas",                -926.10,  1398.70,    -3.00,  -719.20,  1634.60,   200.00},
	{ "Las Brujas",                   -365.10,  2123.00,    -3.00,  -208.50,  2217.60,   200.00},
	{ "Las Colinas",                  1994.30, -1100.80,   -89.00,  2056.80,  -920.80,   110.90},
	{ "Las Colinas",                  2056.80, -1126.30,   -89.00,  2126.80,  -920.80,   110.90},
	{ "Las Colinas",                  2185.30, -1154.50,   -89.00,  2281.40,  -934.40,   110.90},
	{ "Las Colinas",                  2126.80, -1126.30,   -89.00,  2185.30,  -934.40,   110.90},
	{ "Las Colinas",                  2747.70, -1120.00,   -89.00,  2959.30,  -945.00,   110.90},
	{ "Las Colinas",                  2632.70, -1135.00,   -89.00,  2747.70,  -945.00,   110.90},
	{ "Las Colinas",                  2281.40, -1135.00,   -89.00,  2632.70,  -945.00,   110.90},
	{ "Las Payasadas",                -354.30,  2580.30,     2.00,  -133.60,  2816.80,   200.00},
	{ "Las Venturas Airport",         1236.60,  1203.20,   -89.00,  1457.30,  1883.10,   110.90},
	{ "Las Venturas Airport",         1457.30,  1203.20,   -89.00,  1777.30,  1883.10,   110.90},
	{ "Las Venturas Airport",         1457.30,  1143.20,   -89.00,  1777.40,  1203.20,   110.90},
	{ "Las Venturas Airport",         1515.80,  1586.40,   -12.50,  1729.90,  1714.50,    87.50},
	{ "Last Dime Motel",              1823.00,   596.30,   -89.00,  1997.20,   823.20,   110.90},
	{ "Leafy Hollow",                -1166.90, -1856.00,     0.00,  -815.60, -1602.00,   200.00},
	{ "Lil' Probe Inn",                -90.20,  1286.80,    -3.00,   153.80,  1554.10,   200.00},
	{ "Linden Side",                  2749.90,   943.20,   -89.00,  2923.30,  1198.90,   110.90},
	{ "Linden Station",               2749.90,  1198.90,   -89.00,  2923.30,  1548.90,   110.90},
	{ "Linden Station",               2811.20,  1229.50,   -39.50,  2861.20,  1407.50,    60.40},
	{ "Little Mexico",                1701.90, -1842.20,   -89.00,  1812.60, -1722.20,   110.90},
	{ "Little Mexico",                1758.90, -1722.20,   -89.00,  1812.60, -1577.50,   110.90},
	{ "Los Flores",                   2581.70, -1454.30,   -89.00,  2632.80, -1393.40,   110.90},
	{ "Los Flores",                   2581.70, -1393.40,   -89.00,  2747.70, -1135.00,   110.90},
	{ "Los Santos International",     1249.60, -2394.30,   -89.00,  1852.00, -2179.20,   110.90},
	{ "Los Santos International",     1852.00, -2394.30,   -89.00,  2089.00, -2179.20,   110.90},
	{ "Los Santos International",     1382.70, -2730.80,   -89.00,  2201.80, -2394.30,   110.90},
	{ "Los Santos International",     1974.60, -2394.30,   -39.00,  2089.00, -2256.50,    60.90},
	{ "Los Santos International",     1400.90, -2669.20,   -39.00,  2189.80, -2597.20,    60.90},
	{ "Los Santos International",     2051.60, -2597.20,   -39.00,  2152.40, -2394.30,    60.90},
	{ "Marina",                        647.70, -1804.20,   -89.00,   851.40, -1577.50,   110.90},
	{ "Marina",                        647.70, -1577.50,   -89.00,   807.90, -1416.20,   110.90},
	{ "Marina",                        807.90, -1577.50,   -89.00,   926.90, -1416.20,   110.90},
	{ "Market",                        787.40, -1416.20,   -89.00,  1072.60, -1310.20,   110.90},
	{ "Market",                        952.60, -1310.20,   -89.00,  1072.60, -1130.80,   110.90},
	{ "Market",                       1072.60, -1416.20,   -89.00,  1370.80, -1130.80,   110.90},
	{ "Market",                        926.90, -1577.50,   -89.00,  1370.80, -1416.20,   110.90},
	{ "Market Station",                787.40, -1410.90,   -34.10,   866.00, -1310.20,    65.80},
	{ "Martin Bridge",                -222.10,   293.30,     0.00,  -122.10,   476.40,   200.00},
	{ "Missionary Hill",             -2994.40,  -811.20,     0.00, -2178.60,  -430.20,   200.00},
	{ "Montgomery",                   1119.50,   119.50,    -3.00,  1451.40,   493.30,   200.00},
	{ "Montgomery",                   1451.40,   347.40,    -6.10,  1582.40,   420.80,   200.00},
	{ "Montgomery Intersection",      1546.60,   208.10,     0.00,  1745.80,   347.40,   200.00},
	{ "Montgomery Intersection",      1582.40,   347.40,     0.00,  1664.60,   401.70,   200.00},
	{ "Mulholland",                   1414.00,  -768.00,   -89.00,  1667.60,  -452.40,   110.90},
	{ "Mulholland",                   1281.10,  -452.40,   -89.00,  1641.10,  -290.90,   110.90},
	{ "Mulholland",                   1269.10,  -768.00,   -89.00,  1414.00,  -452.40,   110.90},
	{ "Mulholland",                   1357.00,  -926.90,   -89.00,  1463.90,  -768.00,   110.90},
	{ "Mulholland",                   1318.10,  -910.10,   -89.00,  1357.00,  -768.00,   110.90},
	{ "Mulholland",                   1169.10,  -910.10,   -89.00,  1318.10,  -768.00,   110.90},
	{ "Mulholland",                    768.60,  -954.60,   -89.00,   952.60,  -860.60,   110.90},
	{ "Mulholland",                    687.80,  -860.60,   -89.00,   911.80,  -768.00,   110.90},
	{ "Mulholland",                    737.50,  -768.00,   -89.00,  1142.20,  -674.80,   110.90},
	{ "Mulholland",                   1096.40,  -910.10,   -89.00,  1169.10,  -768.00,   110.90},
	{ "Mulholland",                    952.60,  -937.10,   -89.00,  1096.40,  -860.60,   110.90},
	{ "Mulholland",                    911.80,  -860.60,   -89.00,  1096.40,  -768.00,   110.90},
	{ "Mulholland",                    861.00,  -674.80,   -89.00,  1156.50,  -600.80,   110.90},
	{ "Mulholland Intersection",      1463.90, -1150.80,   -89.00,  1812.60,  -768.00,   110.90},
	{ "North Rock",                   2285.30,  -768.00,     0.00,  2770.50,  -269.70,   200.00},
	{ "Ocean Docks",                  2373.70, -2697.00,   -89.00,  2809.20, -2330.40,   110.90},
	{ "Ocean Docks",                  2201.80, -2418.30,   -89.00,  2324.00, -2095.00,   110.90},
	{ "Ocean Docks",                  2324.00, -2302.30,   -89.00,  2703.50, -2145.10,   110.90},
	{ "Ocean Docks",                  2089.00, -2394.30,   -89.00,  2201.80, -2235.80,   110.90},
	{ "Ocean Docks",                  2201.80, -2730.80,   -89.00,  2324.00, -2418.30,   110.90},
	{ "Ocean Docks",                  2703.50, -2302.30,   -89.00,  2959.30, -2126.90,   110.90},
	{ "Ocean Docks",                  2324.00, -2145.10,   -89.00,  2703.50, -2059.20,   110.90},
	{ "Ocean Flats",                 -2994.40,   277.40,    -9.10, -2867.80,   458.40,   200.00},
	{ "Ocean Flats",                 -2994.40,  -222.50,    -0.00, -2593.40,   277.40,   200.00},
	{ "Ocean Flats",                 -2994.40,  -430.20,    -0.00, -2831.80,  -222.50,   200.00},
	{ "Octane Springs",                338.60,  1228.50,     0.00,   664.30,  1655.00,   200.00},
	{ "Old Venturas Strip",           2162.30,  2012.10,   -89.00,  2685.10,  2202.70,   110.90},
	{ "Palisades",                   -2994.40,   458.40,    -6.10, -2741.00,  1339.60,   200.00},
	{ "Palomino Creek",               2160.20,  -149.00,     0.00,  2576.90,   228.30,   200.00},
	{ "Paradiso",                    -2741.00,   793.40,    -6.10, -2533.00,  1268.40,   200.00},
	{ "Pershing Square",              1440.90, -1722.20,   -89.00,  1583.50, -1577.50,   110.90},
	{ "Pilgrim",                      2437.30,  1383.20,   -89.00,  2624.40,  1783.20,   110.90},
	{ "Pilgrim",                      2624.40,  1383.20,   -89.00,  2685.10,  1783.20,   110.90},
	{ "Pilson Intersection",          1098.30,  2243.20,   -89.00,  1377.30,  2507.20,   110.90},
	{ "Pirates in Men's Pants",       1817.30,  1469.20,   -89.00,  2027.40,  1703.20,   110.90},
	{ "Playa del Seville",            2703.50, -2126.90,   -89.00,  2959.30, -1852.80,   110.90},
	{ "Prickle Pine",                 1534.50,  2583.20,   -89.00,  1848.40,  2863.20,   110.90},
	{ "Prickle Pine",                 1117.40,  2507.20,   -89.00,  1534.50,  2723.20,   110.90},
	{ "Prickle Pine",                 1848.40,  2553.40,   -89.00,  1938.80,  2863.20,   110.90},
	{ "Prickle Pine",                 1938.80,  2624.20,   -89.00,  2121.40,  2861.50,   110.90},
	{ "Queens",                      -2533.00,   458.40,     0.00, -2329.30,   578.30,   200.00},
	{ "Queens",                      -2593.40,    54.70,     0.00, -2411.20,   458.40,   200.00},
	{ "Queens",                      -2411.20,   373.50,     0.00, -2253.50,   458.40,   200.00},
	{ "Randolph Industrial Estate",   1558.00,   596.30,   -89.00,  1823.00,   823.20,   110.90},
	{ "Redsands East",                1817.30,  2011.80,   -89.00,  2106.70,  2202.70,   110.90},
	{ "Redsands East",                1817.30,  2202.70,   -89.00,  2011.90,  2342.80,   110.90},
	{ "Redsands East",                1848.40,  2342.80,   -89.00,  2011.90,  2478.40,   110.90},
	{ "Redsands West",                1236.60,  1883.10,   -89.00,  1777.30,  2142.80,   110.90},
	{ "Redsands West",                1297.40,  2142.80,   -89.00,  1777.30,  2243.20,   110.90},
	{ "Redsands West",                1377.30,  2243.20,   -89.00,  1704.50,  2433.20,   110.90},
	{ "Redsands West",                1704.50,  2243.20,   -89.00,  1777.30,  2342.80,   110.90},
	{ "Regular Tom",                  -405.70,  1712.80,    -3.00,  -276.70,  1892.70,   200.00},
	{ "Richman",                       647.50, -1118.20,   -89.00,   787.40,  -954.60,   110.90},
	{ "Richman",                       647.50,  -954.60,   -89.00,   768.60,  -860.60,   110.90},
	{ "Richman",                       225.10, -1369.60,   -89.00,   334.50, -1292.00,   110.90},
	{ "Richman",                       225.10, -1292.00,   -89.00,   466.20, -1235.00,   110.90},
	{ "Richman",                        72.60, -1404.90,   -89.00,   225.10, -1235.00,   110.90},
	{ "Richman",                        72.60, -1235.00,   -89.00,   321.30, -1008.10,   110.90},
	{ "Richman",                       321.30, -1235.00,   -89.00,   647.50, -1044.00,   110.90},
	{ "Richman",                       321.30, -1044.00,   -89.00,   647.50,  -860.60,   110.90},
	{ "Richman",                       321.30,  -860.60,   -89.00,   687.80,  -768.00,   110.90},
	{ "Richman",                       321.30,  -768.00,   -89.00,   700.70,  -674.80,   110.90},
	{ "Robada Intersection",         -1119.00,  1178.90,   -89.00,  -862.00,  1351.40,   110.90},
	{ "Roca Escalante",               2237.40,  2202.70,   -89.00,  2536.40,  2542.50,   110.90},
	{ "Roca Escalante",               2536.40,  2202.70,   -89.00,  2625.10,  2442.50,   110.90},
	{ "Rockshore East",               2537.30,   676.50,   -89.00,  2902.30,   943.20,   110.90},
	{ "Rockshore West",               1997.20,   596.30,   -89.00,  2377.30,   823.20,   110.90},
	{ "Rockshore West",               2377.30,   596.30,   -89.00,  2537.30,   788.80,   110.90},
	{ "Rodeo",                          72.60, -1684.60,   -89.00,   225.10, -1544.10,   110.90},
	{ "Rodeo",                          72.60, -1544.10,   -89.00,   225.10, -1404.90,   110.90},
	{ "Rodeo",                         225.10, -1684.60,   -89.00,   312.80, -1501.90,   110.90},
	{ "Rodeo",                         225.10, -1501.90,   -89.00,   334.50, -1369.60,   110.90},
	{ "Rodeo",                         334.50, -1501.90,   -89.00,   422.60, -1406.00,   110.90},
	{ "Rodeo",                         312.80, -1684.60,   -89.00,   422.60, -1501.90,   110.90},
	{ "Rodeo",                         422.60, -1684.60,   -89.00,   558.00, -1570.20,   110.90},
	{ "Rodeo",                         558.00, -1684.60,   -89.00,   647.50, -1384.90,   110.90},
	{ "Rodeo",                         466.20, -1570.20,   -89.00,   558.00, -1385.00,   110.90},
	{ "Rodeo",                         422.60, -1570.20,   -89.00,   466.20, -1406.00,   110.90},
	{ "Rodeo",                         466.20, -1385.00,   -89.00,   647.50, -1235.00,   110.90},
	{ "Rodeo",                         334.50, -1406.00,   -89.00,   466.20, -1292.00,   110.90},
	{ "Royal Casino",                 2087.30,  1383.20,   -89.00,  2437.30,  1543.20,   110.90},
	{ "San Andreas Sound",            2450.30,   385.50,  -100.00,  2759.20,   562.30,   200.00},
	{ "Santa Flora",                 -2741.00,   458.40,    -7.60, -2533.00,   793.40,   200.00},
	{ "Santa Maria Beach",             342.60, -2173.20,   -89.00,   647.70, -1684.60,   110.90},
	{ "Santa Maria Beach",              72.60, -2173.20,   -89.00,   342.60, -1684.60,   110.90},
	{ "Shady Cabin",                 -1632.80, -2263.40,    -3.00, -1601.30, -2231.70,   200.00},
	{ "Shady Creeks",                -1820.60, -2643.60,    -8.00, -1226.70, -1771.60,   200.00},
	{ "Shady Creeks",                -2030.10, -2174.80,    -6.10, -1820.60, -1771.60,   200.00},
	{ "Sobell Rail Yards",            2749.90,  1548.90,   -89.00,  2923.30,  1937.20,   110.90},
	{ "Spinybed",                     2121.40,  2663.10,   -89.00,  2498.20,  2861.50,   110.90},
	{ "Starfish Casino",              2437.30,  1783.20,   -89.00,  2685.10,  2012.10,   110.90},
	{ "Starfish Casino",              2437.30,  1858.10,   -39.00,  2495.00,  1970.80,    60.90},
	{ "Starfish Casino",              2162.30,  1883.20,   -89.00,  2437.30,  2012.10,   110.90},
	{ "Temple",                       1252.30, -1130.80,   -89.00,  1378.30, -1026.30,   110.90},
	{ "Temple",                       1252.30, -1026.30,   -89.00,  1391.00,  -926.90,   110.90},
	{ "Temple",                       1252.30,  -926.90,   -89.00,  1357.00,  -910.10,   110.90},
	{ "Temple",                        952.60, -1130.80,   -89.00,  1096.40,  -937.10,   110.90},
	{ "Temple",                       1096.40, -1130.80,   -89.00,  1252.30, -1026.30,   110.90},
	{ "Temple",                       1096.40, -1026.30,   -89.00,  1252.30,  -910.10,   110.90},
	{ "The Camel's Toe",              2087.30,  1203.20,   -89.00,  2640.40,  1383.20,   110.90},
	{ "The Clown's Pocket",           2162.30,  1783.20,   -89.00,  2437.30,  1883.20,   110.90},
	{ "The Emerald Isle",             2011.90,  2202.70,   -89.00,  2237.40,  2508.20,   110.90},
	{ "The Farm",                    -1209.60, -1317.10,   114.90,  -908.10,  -787.30,   251.90},
	{ "The Four Dragons Casino",      1817.30,   863.20,   -89.00,  2027.30,  1083.20,   110.90},
	{ "The High Roller",              1817.30,  1283.20,   -89.00,  2027.30,  1469.20,   110.90},
	{ "The Mako Span",                1664.60,   401.70,     0.00,  1785.10,   567.20,   200.00},
	{ "The Panopticon",               -947.90,  -304.30,    -1.10,  -319.60,   327.00,   200.00},
	{ "The Pink Swan",                1817.30,  1083.20,   -89.00,  2027.30,  1283.20,   110.90},
	{ "The Sherman Dam",              -968.70,  1929.40,    -3.00,  -481.10,  2155.20,   200.00},
	{ "The Strip",                    2027.40,   863.20,   -89.00,  2087.30,  1703.20,   110.90},
	{ "The Strip",                    2106.70,  1863.20,   -89.00,  2162.30,  2202.70,   110.90},
	{ "The Strip",                    2027.40,  1783.20,   -89.00,  2162.30,  1863.20,   110.90},
	{ "The Strip",                    2027.40,  1703.20,   -89.00,  2137.40,  1783.20,   110.90},
	{ "The Visage",                   1817.30,  1863.20,   -89.00,  2106.70,  2011.80,   110.90},
	{ "The Visage",                   1817.30,  1703.20,   -89.00,  2027.40,  1863.20,   110.90},
	{ "Unity Station",                1692.60, -1971.80,   -20.40,  1812.60, -1932.80,    79.50},
	{ "Valle Ocultado",               -936.60,  2611.40,     2.00,  -715.90,  2847.90,   200.00},
	{ "Verdant Bluffs",                930.20, -2488.40,   -89.00,  1249.60, -2006.70,   110.90},
	{ "Verdant Bluffs",               1073.20, -2006.70,   -89.00,  1249.60, -1842.20,   110.90},
	{ "Verdant Bluffs",               1249.60, -2179.20,   -89.00,  1692.60, -1842.20,   110.90},
	{ "Verdant Meadows",                37.00,  2337.10,    -3.00,   435.90,  2677.90,   200.00},
	{ "Verona Beach",                  647.70, -2173.20,   -89.00,   930.20, -1804.20,   110.90},
	{ "Verona Beach",                  930.20, -2006.70,   -89.00,  1073.20, -1804.20,   110.90},
	{ "Verona Beach",                  851.40, -1804.20,   -89.00,  1046.10, -1577.50,   110.90},
	{ "Verona Beach",                 1161.50, -1722.20,   -89.00,  1323.90, -1577.50,   110.90},
	{ "Verona Beach",                 1046.10, -1722.20,   -89.00,  1161.50, -1577.50,   110.90},
	{ "Vinewood",                      787.40, -1310.20,   -89.00,   952.60, -1130.80,   110.90},
	{ "Vinewood",                      787.40, -1130.80,   -89.00,   952.60,  -954.60,   110.90},
	{ "Vinewood",                      647.50, -1227.20,   -89.00,   787.40, -1118.20,   110.90},
	{ "Vinewood",                      647.70, -1416.20,   -89.00,   787.40, -1227.20,   110.90},
	{ "Whitewood Estates",             883.30,  1726.20,   -89.00,  1098.30,  2507.20,   110.90},
	{ "Whitewood Estates",            1098.30,  1726.20,   -89.00,  1197.30,  2243.20,   110.90},
	{ "Willowfield",                  1970.60, -2179.20,   -89.00,  2089.00, -1852.80,   110.90},
	{ "Willowfield",                  2089.00, -2235.80,   -89.00,  2201.80, -1989.90,   110.90},
	{ "Willowfield",                  2089.00, -1989.90,   -89.00,  2324.00, -1852.80,   110.90},
	{ "Willowfield",                  2201.80, -2095.00,   -89.00,  2324.00, -1989.90,   110.90},
	{ "Willowfield",                  2541.70, -1941.40,   -89.00,  2703.50, -1852.80,   110.90},
	{ "Willowfield",                  2324.00, -2059.20,   -89.00,  2541.70, -1852.80,   110.90},
	{ "Willowfield",                  2541.70, -2059.20,   -89.00,  2703.50, -1941.40,   110.90},
	{ "Yellow Bell Station",          1377.40,  2600.40,   -21.90,  1492.40,  2687.30,    78.00},
	{ "Los Santos",                     44.60, -2892.90,  -242.90,  2997.00,  -768.00,   900.00},
	{ "Las Venturas",                  869.40,   596.30,  -242.90,  2997.00,  2993.80,   900.00},
	{ "Bone County",                  -480.50,   596.30,  -242.90,   869.40,  2993.80,   900.00},
	{ "Tierra Robada",               -2997.40,  1659.60,  -242.90,  -480.50,  2993.80,   900.00},
	{ "Tierra Robada",               -1213.90,   596.30,  -242.90,  -480.50,  1659.60,   900.00},
	{ "San Fierro",                  -2997.40, -1115.50,  -242.90, -1213.90,  1659.60,   900.00},
	{ "Red County",                  -1213.90,  -768.00,  -242.90,  2997.00,   596.30,   900.00},
	{ "Flint County",                -1213.90, -2892.90,  -242.90,    44.60,  -768.00,   900.00},
	{ "Whetstone",                   -2997.40, -2892.90,  -242.90, -1213.90, -1115.50,   900.00}
};
#define GasMax 100
#define RunOutTime 20000
#define RefuelWait 5000

#define a 255 //Change to Your Vehicle Amount
new Gas[MAX_VEHICLES];
#define gGameTime1 = 60000
#define dcmd(%1,%2,%3) if ((strcmp(%3, "/%1", true, %2+1) == 0)&&(((%3[%2+1]==0)&&(dcmd_%1(playerid,"")))||((%3[%2+1]==32)&&(dcmd_%1(playerid,%3[%2+2]))))) return 1
#define COLOR_SYSTEM 0xEFEFF7AA
#define COLOR_RED 0xAA3333AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_BLUE 0x0000BBAA
#define TEAM_GANGSTER 0
#define TEAM_CIV 1
#define TEAM_POL 2
#define MAX_POINTS 17
//--------------
#define FUEL 1
#define ESCAPE 2
#define AUTOLOCO 3
#define BANK 4
#define MISSION1 5
#define MISSION3 6


main()
{
	print("\n----------------------------------");
	print("  RPG MODE by TOMMYLR               ");
	print("----------------------------------\n");
}

public OnGameModeInit(i,q)
{
Start();
	for(i=0;i<MAX_VEHICLES;i++) {
	taxi[i] = 255;
	Gas[i] = GasMax;
	Gas[i] = GasMax;
	}

SetTimer("FuelDown", RunOutTime, 1);
SetTimer("CheckGas", 900, 1);
SetTimer("UpdateZone",1000,1);
SetTimer("ResetAdvise",120000,1);
SetGameModeText("RPG MODE");
AddPlayerClass(106,2495.2942,-1686.7410,13.5146,345.1787,0,0,0,0,0,0); // GROVE
AddPlayerClass(102,2040.8317,-1636.4535,13.5469,282.3436,0,0,0,0,0,0); // BALLAS
AddPlayerClass(103,2045.2512,-1670.7961,13.3828,254.1668,0,0,0,0,0,0); // BALLAS
AddPlayerClass(104,2034.1675,-1665.8888,13.5469,265.4936,0,0,0,0,0,0); // BALLAS
AddPlayerClass(174,1787.3534,-1925.0656,13.3901,307.9801,0,0,0,0,0,0); // OG
AddPlayerClass(115,1801.7134,-1912.9382,13.3960,340.8804,0,0,0,0,0,0); // OG
AddPlayerClass(116,1792.5392,-1911.3932,13.3968,287.8483,0,0,0,0,0,0); // OG
AddPlayerClass(108,2059.0715,-1007.3425,47.9766,1.1025,0,0,0,0,0,0); // VAGOS
AddPlayerClass(109,2127.3621,-971.9185,58.6448,169.0507,0,0,0,0,0,0); // VAGOS
AddPlayerClass(110,2186.0625,-998.1495,66.4688,78.2629,0,0,0,0,0,0); // VAGOS
AddPlayerClass(217,1868.5045,-1384.3711,13.5127,79.3041,0,0,0,0,0,0); // BMX
AddPlayerClass(250,1868.6322,-1383.8907,13.5134,79.3041,0,0,0,0,0,0); // BMX
AddPlayerClass(293,1868.6322,-1383.8907,13.5134,79.3041,0,0,0,0,0,0); //BMX
AddPlayerClass(98,1497.1262,-690.2004,94.7500,190.8699,0,0,0,0,0,0); // Rich
AddPlayerClass(147,1497.1384,-688.9389,95.1966,184.3909,0,0,0,0,0,0); // Rich
AddPlayerClass(156,2014.4757,-1732.6592,14.2392,91.7454,0,0,0,0,0,0); // Old
AddPlayerClass(61,1788.0491,-2643.1636,13.5469,356.0182,0,0,0,0,0,0); // Pilot
AddPlayerClass(287,2734.2253,-2450.5940,17.5937,336.5316,0,0,0,0,0,0); //Military
AddPlayerClass(280,1576.8402,-1631.2933,13.3828,59.6309,0,0,0,0,0,0); // Police
AddPlayerClass(280,1569.3383,-1619.6395,13.5469,148.4500,0,0,0,0,0,0); // Police
AddPlayerClass(280,1556.2813,-1620.5048,13.5469,62.5959,0,0,0,0,0,0); // Police
AddStaticVehicle(415,1516.8281,-695.1577,94.5216,91.3814,40,1); // 1
AddStaticVehicle(415,1077.5444,-1769.5822,13.1297,91.0972,40,1); // 1
AddStaticVehicle(415,1516.5952,-689.9932,94.5206,104.3300,75,1); //  1
AddStaticVehicle(545,2013.8855,-1737.5476,13.3636,90.6475,47,1); // 2
AddStaticVehicle(545,2296.9910,-1911.0227,13.3964,359.1314,47,1); // 2
AddStaticVehicle(555,2017.4421,-1707.8888,13.2305,90.4968,58,1); // 3
AddStaticVehicle(555,1025.6150,-1347.4120,13.4110,187.3968,58,1); // 3
AddStaticVehicle(555,1192.2280,-930.7302,42.6619,99.2581,58,1); // 3
AddStaticVehicle(411,1908.4694,-1617.0334,13.1889,268.0933,75,1); // 4
AddStaticVehicle(411,1524.1042,-2031.9858,29.7607,176.1785,75,1); // 4
AddStaticVehicle(419,1684.6279,-1798.0016,13.2582,177.8067,13,76); // 5
AddStaticVehicle(419,2427.8228,-2060.9153,13.3434,86.9529,69,76); // 5
AddStaticVehicle(419,2103.3279,-1782.5146,13.1877,88.4673,69,76); // 5
AddStaticVehicle(419,2785.0015,-2001.5225,13.3444,269.6910,69,76); // 5
AddStaticVehicle(422,2118.9958,-1937.2438,13.3735,270.5156,111,31); // 6
AddStaticVehicle(422,2500.4392,-1953.7130,13.4082,180.9028,83,57); // 6
AddStaticVehicle(426,2708.7305,-1592.9318,13.4399,268.5297,62,62); // 7
AddStaticVehicle(426,2800.3459,-1466.3076,15.9714,89.3311,10,10); // 7
AddStaticVehicle(426,2414.8850,-1481.7814,23.5711,272.8170,15,15); // 7
AddStaticVehicle(426,2194.4792,-1105.8967,24.7891,150.3861,62,62); // 7
AddStaticVehicle(439,2503.8201,-1023.8798,69.9815,176.7344,54,38); // 8
AddStaticVehicle(439,1993.4954,-1274.6578,23.7160,88.2314,37,78); // 8
AddStaticVehicle(445,2270.8176,-1434.5363,23.7070,174.5089,39,39); // 9
AddStaticVehicle(474,2518.5151,-1145.4005,39.4336,88.4605,110,1); // 10
AddStaticVehicle(474,2598.6135,-1058.4115,68.3370,359.4023,74,1); // 10
AddStaticVehicle(474,2105.7539,-996.8011,53.7867,350.8125,74,1); // 10
AddStaticVehicle(474,2325.2969,-1255.1389,21.2636,182.4543,81,1); // 10
AddStaticVehicle(474,2480.0383,-1748.0162,12.3053,356.4037,74,1); // 10
AddStaticVehicle(474,1290.3909,-1864.9756,12.3085,358.8169,74,1); // 10
AddStaticVehicle(481,1948.5321,-1448.6473,12.9918,274.8890,46,46); // 11
AddStaticVehicle(481,2060.7148,-989.3069,46.6708,174.8062,14,1); // 11
AddStaticVehicle(481,1894.8732,-1358.8103,13.0173,192.6004,46,46); // 11
AddStaticVehicle(481,1865.0472,-1370.3292,13.0091,23.9020,14,1); // 11
AddStaticVehicle(481,1885.0437,-1404.0820,13.0596,288.8610,26,1); // 11
AddStaticVehicle(481,1894.1560,-1385.7649,13.0782,74.7934,14,1); // 11
AddStaticVehicle(481,1748.0647,-1690.1420,12.8927,264.0595,14,1); // 11
AddStaticVehicle(597,1557.8738,-1607.0880,13.1099,183.3189,75,1); // 12
AddStaticVehicle(597,1566.7491,-1606.8892,13.1099,183.5950,75,1); // 12
AddStaticVehicle(523,1573.6183,-1606.5999,13.1099,180.7231,75,1); // 13
AddStaticVehicle(567,1862.0016,-2150.9546,13.2740,270.8565,75,1); // 14
AddStaticVehicle(567,2471.0039,-1670.5972,13.1886,194.3570,93,64); // 14
AddStaticVehicle(567,2490.1648,-1682.3918,13.2049,272.7294,99,81); // 14
AddStaticVehicle(421,1337.2310,-1337.1707,13.2321,176.7410,75,1); // 15
AddStaticVehicle(421,1435.9034,-1446.0341,13.2381,269.9120,75,1); // 15
AddStaticVehicle(421,1663.7740,-1285.7140,14.3610,60.1920,75,1); // 15
AddStaticVehicle(444,223.4262,-1834.7122,3.4382,136.1490,40,1); // 16
AddStaticVehicle(444,1656.2778,-1017.3718,24.2697,10.0604,40,1); // 16
AddStaticVehicle(470,2744.7300,-2393.1223,13.6240,178.1630,43,0); // 17
AddStaticVehicle(470,2741.2458,-2413.3887,13.6268,359.1074,43,0); // 17
AddStaticVehicle(470,2778.7688,-2436.9121,13.6263,85.7537,43,0); // 17
AddStaticVehicle(433,2746.1873,-2443.4722,14.0813,269.9339,43,0); // 18
AddStaticVehicle(482,2505.2759,-1693.9926,13.0,181.5107,71,71); // 19
AddStaticVehicle(536,1790.3696,-1927.0061,13.1268,319.8231,37,1); // 20
AddStaticVehicle(536,1781.5269,-1923.5131,13.1280,360.0000,71,96); // 20
AddStaticVehicle(536,1804.7351,-1906.2670,13.1366,0.1970,12,1); // 20
AddStaticVehicle(536,1804.8450,-1917.4004,13.1313,359.4407,30,96); // 20
AddStaticVehicle(536,1793.7478,-1912.8623,13.1335,287.7688,12,1); // 20
AddStaticVehicle(517,2041.3704,-1626.3527,13.4015,327.9268,51,72); // 21
AddStaticVehicle(517,2043.5887,-1649.5028,13.4017,23.1639,37,36); // 21
AddStaticVehicle(566,2049.6787,-1676.7920,13.2437,270.1977,84,8); // 22
AddStaticVehicle(566,2057.5874,-1676.9272,13.2422,269.8828,72,8); // 22
AddStaticVehicle(566,2035.5452,-1670.9872,13.1678,325.4215,52,8); // 22
AddStaticVehicle(576,2152.3337,-1007.3912,62.3116,253.1516,76,8); // 23
AddStaticVehicle(576,2149.7852,-996.8450,61.8950,75.2828,84,96); // 23
AddStaticVehicle(576,2077.1506,-977.3018,49.3026,201.6328,68,96); // 23
AddStaticVehicle(469,1811.5077,-2618.8997,13.5585,359.1305,1,3); //
AddStaticVehicle(469,1841.7794,-2622.3411,13.5593,16.3964,1,3); //
AddStaticVehicle(487,1845.8049,-2547.9709,15.9677,0.0010,26,3); //
AddStaticVehicle(519,1788.8909,-2538.4536,14.4688,317.6421,1,1); //
AddStaticVehicle(519,1739.8304,-2529.1294,14.4695,319.4979,1,1); //
AddStaticVehicle(553,1998.4952,-2551.7158,14.8786,37.0780,98,114); //
AddStaticVehicle(583,1782.7113,-2661.0447,13.0874,359.9985,1,1); //
AddStaticVehicle(583,1790.7087,-2659.6375,13.0872,345.6030,1,1); //
AddStaticVehicle(427,1545.5994,-1614.1542,13.5146,270.8292,0,1); //
AddStaticVehicle(427,1545.8588,-1607.6014,13.5146,271.0493,0,1); //
AddStaticVehicle(497,1520.7769,-1659.1677,13.7169,182.7776,0,1); //
AddStaticVehicle(523,1558.5808,-1605.0671,12.9507,183.5399,0,0); //
AddStaticVehicle(523,1561.6140,-1604.9899,12.9522,180.3834,0,0); //
AddStaticVehicle(523,1564.8252,-1605.0389,12.9487,182.9432,0,0); //
AddStaticVehicle(596,1565.0233,-1614.5806,13.1047,359.3401,0,1); //
AddStaticVehicle(596,1569.6088,-1614.6841,13.1038,358.8651,0,1); //
AddStaticPickup(1242,2,1627.6586,-2286.1543,94.1270);
AddStaticPickup(1242,2,1627.6586,-2286.1543,94.1270);
AddStaticPickup(1242,2,1627.6586,-2286.1543,94.1270);
AddStaticPickup(1242,2,1627.6586,-2286.1543,94.1270);
AddStaticPickup(1242,2,1627.6586,-2286.1543,94.1270);
AddStaticPickup(1242,2,1627.6586,-2286.1543,94.1270);

	return 1;
}
 
public OnPlayerDisconnect(playerid) {
 IsSpawned[playerid] = 0;
 shotgun[playerid] = 0;
 mitra[playerid] = 0;
 pistole[playerid] = 0;
 bank[playerid] = 0;
 taxi[playerid] = 0;
 taxiplayer[playerid] = 0;
 Filling[playerid] = 0;
 checkpoint[playerid] = 0;
 wantedlevel[playerid] = 0;
 missionvehicle[playerid] = 0;
 isdoingmission[playerid] = 0;
 character[playerid] = 0;
 isselectingskin[playerid] = 0;
 currentskin[playerid] = 0;
 player_zone[playerid] = 0;
 X250[playerid] = 0;
 Y250[playerid] = 0;
 Z250[playerid] = 0;
 wantedforhim[playerid] = 0;
  if (PLAYERLIST_authed[playerid]) {
  //---

    dUserSetINT(PlayerName(playerid)).("money",GetPlayerMoney(playerid));
    dUserSetINT(PlayerName(playerid)).("shotgun",shotgun[playerid]);
    dUserSetINT(PlayerName(playerid)).("mitra",mitra[playerid]);
    dUserSetINT(PlayerName(playerid)).("pistole",pistole[playerid]);
    dUserSetINT(PlayerName(playerid)).("bank",bank[playerid]);
    dUserSetINT(PlayerName(playerid)).("character",character[playerid]);
  }
  PLAYERLIST_authed[playerid]=false;
  return false;
}

public PlayerName(playerid) {
  new name[MAX_PLAYER_NAME];
  GetPlayerName(playerid, name, MAX_PLAYER_NAME);
  return name;
}




public OnPlayerRequestClass(playerid, classid)
{
	gPlayerClass[playerid] = classid;
	switch (classid) {
		case 0, 1, 2:
		    {GameTextForPlayer(playerid, "~g~Grove Street Families~n~~r~[Evil]", 1000, 3);
	            SetPlayerInterior(playerid,0);
	            SetPlayerFacingAngle(playerid,66.1411);
	            SetPlayerPos(playerid,2442.3628,-1653.0162,28.1999);
	            SetPlayerCameraPos(playerid,2432.3040,-1647.3948,31.1869);
	            SetPlayerCameraLookAt(playerid,2442.3628,-1653.0162,28.1999);
	            gTeam[playerid] = TEAM_GANGSTER;
	            }
	    case 3, 4, 5:
	        {GameTextForPlayer(playerid, "~r~Ballas Gang~n~~r~[Evil]", 1000, 3);
		        SetPlayerInterior(playerid,0);
	            SetPlayerFacingAngle(playerid,336.0849);
	            SetPlayerPos(playerid,1447.0795,-1754.3590,13.5469);
	            SetPlayerCameraPos(playerid,1449.0688,-1752.1442,14.0469);
	            SetPlayerCameraLookAt(playerid,1447.0795,-1754.3590,13.5469);
	            gTeam[playerid] = TEAM_GANGSTER;
				}
        case 6,7,8:
	        {GameTextForPlayer(playerid, "~b~Og Los Santos~n~~r~[Evil]", 1000, 3);
                SetPlayerInterior(playerid,0);
	            SetPlayerFacingAngle(playerid,23.1364);
	            SetPlayerPos(playerid,1787.8250,-1898.4103,13.3950);
	            SetPlayerCameraPos(playerid,1785.5365,-1895.8412,13.3919);
	            SetPlayerCameraLookAt(playerid,1787.8250,-1898.4103,13.3950);
				gTeam[playerid] = TEAM_GANGSTER;}
        case 9,10,11:
	        {GameTextForPlayer(playerid, "~g~Vagos Clan~n~~r~[Evil]", 1000, 3);
 				SetPlayerInterior(playerid,0);
	            SetPlayerFacingAngle(playerid,223.7380);
	            SetPlayerPos(playerid,2107.4009,-988.5048,54.6893);
	            SetPlayerCameraPos(playerid,2110.6919,-992.4883,55.4531);
	            SetPlayerCameraLookAt(playerid,2107.4009,-988.5048,54.6893);
	            gTeam[playerid] = TEAM_GANGSTER;
				}
		case 12,13,14:
	        {GameTextForPlayer(playerid, "~g~Bmx Boyz~n~~w~[Civilian]", 1000, 3);
				SetPlayerInterior(playerid,0);
	            SetPlayerFacingAngle(playerid,39.0287);
	            SetPlayerPos(playerid,1887.5188,-1366.8828,19.1406);
	            SetPlayerCameraPos(playerid,1885.9391,-1364.5735,19.1406);
	            SetPlayerCameraLookAt(playerid,1887.5188,-1366.8828,19.1406);
				gTeam[playerid] = TEAM_CIV;}
        case 15,16:
	        {GameTextForPlayer(playerid, "~g~Rich~n~~w~[Civilian]", 1000, 3);
				SetPlayerInterior(playerid,0);
	            SetPlayerFacingAngle(playerid,182.7026);
	            SetPlayerPos(playerid,1497.0049,-689.3864,94.9996);
	            SetPlayerCameraPos(playerid,1500.4456,-694.4907,94.7500);
	            SetPlayerCameraLookAt(playerid,1497.0049,-689.3864,94.9996);
				gTeam[playerid] = TEAM_CIV;}
        case 17:
	        {GameTextForPlayer(playerid, "~g~Old~n~~w~[Civilian]", 1000, 3);
				SetPlayerPos(playerid, 1000.0198,-1022.3301,42.7101);
				SetPlayerFacingAngle(playerid,179.0234);
				SetPlayerCameraPos(playerid, 999.9587,-1025.9143,42.7101);
				SetPlayerCameraLookAt(playerid, 1000.0198,-1022.3301,42.7101);
				gTeam[playerid] = TEAM_CIV;
				}
	    case 18:
	        {
			    GameTextForPlayer(playerid, "~g~Pilot~n~~w~[Civilian]", 1000, 3);
			    SetPlayerInterior(playerid,0);
	            SetPlayerFacingAngle(playerid,298.8459);
	            SetPlayerPos(playerid,1911.0302,-2574.2783,13.5469);
	            SetPlayerCameraPos(playerid,1922.0354,-2570.4106,15.6021);
	            SetPlayerCameraLookAt(playerid,1911.0302,-2574.2783,13.5469);
	            gTeam[playerid] = TEAM_CIV;
				}
         case 19:
	        {
			    GameTextForPlayer(playerid, "~g~Military~n~~g~[Law]", 1000, 3);
				SetPlayerPos(playerid, 2406.4287,-2266.3171,61.9073);
				SetPlayerFacingAngle(playerid,40.3585);
				SetPlayerCameraPos(playerid, 2399.1299,-2256.8811,66.1072);
				SetPlayerCameraLookAt(playerid, 2406.4287,-2266.3171,61.9073);
	            gTeam[playerid] = TEAM_POL;
				}
         case 20, 21, 22:
	        {
			    GameTextForPlayer(playerid, "~g~Police Dept~n~~g~[Law]", 1000, 3);
			    SetPlayerInterior(playerid,0);
	            SetPlayerFacingAngle(playerid,92.3628);
	            SetPlayerPos(playerid,1544.2264,-1631.9332,13.3828);
	            SetPlayerCameraPos(playerid,1539.9740,-1632.0128,13.3828);
	            SetPlayerCameraLookAt(playerid,1544.2264,-1631.9332,13.3828);
	            gTeam[playerid] = TEAM_POL;
				}
}
	return 1;
}


public OnPlayerConnect(playerid)
{
	GameTextForPlayer(playerid,"Welcome into ~r~ RPG gamemode!",2000,1);
SendClientMessage(playerid, COLOR_GREEN, "*** Welcome into RPG mode by TommyLR");
SendClientMessage(playerid, COLOR_GREEN, "*** Register or login now.");
SendClientMessage(playerid, COLOR_GREEN, "*** type /help for more infos");
	return 1;
}

  dcmd_register(playerid,params[]) {

    // The command shouldn't work if we already are authed
    if (PLAYERLIST_authed[playerid]) return SystemMsg(playerid,"*** Already authed.");

    // The command shouldn't work if an account with this
    // nick already exists
    if (udb_Exists(PlayerName(playerid))) return SystemMsg(playerid,"*** Account already exists, please use '/login password'.");

    // Did he forgot the password?
    if (strlen(params)==0) return SystemMsg(playerid,"Correct usage: '*** /register password'");

    // We save the money to the accstate
    if (udb_Create(PlayerName(playerid),params)) return SystemMsg(playerid,"*** Account successfully created. Login with '/login password' now.");
    return true;

 }

  dcmd_login(playerid,params[]) {
if(IsSpawned[playerid] == 1){
    // The command shouldn't work if we already are authed
    if (PLAYERLIST_authed[playerid]) return SystemMsg(playerid,"*** Already authed.");

    // The command shouldn't work if an account with this
    // nick does not exists
    if (!udb_Exists(PlayerName(playerid))) return SystemMsg(playerid,"*** Account doesn't exist, please use '/register password'.");

    // Did he forgot the password?
    if (strlen(params)==0) return SystemMsg(playerid,"*** Correct usage: '/login password'");

    if (udb_CheckLogin(PlayerName(playerid),params)) {
       // Login was correct

       // Following thing is the same like the missing SetPlayerCommand
       GivePlayerMoney(playerid,dUserINT(PlayerName(playerid)).("money")-GetPlayerMoney(playerid));
       GivePlayerWeapon(playerid,dUserINT(PlayerName(playerid)).("shotgun"),99999);
       GivePlayerWeapon(playerid,dUserINT(PlayerName(playerid)).("pistole"),99999);
       GivePlayerWeapon(playerid,dUserINT(PlayerName(playerid)).("mitra"),99999);
	   shotgun[playerid] = dUserINT(PlayerName(playerid)).("shotgun");
	   pistole[playerid] = dUserINT(PlayerName(playerid)).("pistole");
	   mitra[playerid] = dUserINT(PlayerName(playerid)).("mitra");
	   bank[playerid] = dUserINT(PlayerName(playerid)).("bank");
	   character[playerid] = dUserINT(PlayerName(playerid)).("character");
       PLAYERLIST_authed[playerid]=true;
       if(GetPlayerMoney(playerid) == 0){
		GivePlayerMoney(playerid,5000);
	   }
	   if(character[playerid] != 0){
	   SetPlayerSkin(playerid, character[playerid]);
	   }
       return SystemMsg(playerid,"*** Successfully authed!");
    } else {
       // Login was incorrect
       return SystemMsg(playerid,"*** Login failed!");
    }
}else{SystemMsg(playerid,"*** Spawn before logging!"); }
    return true;
 }
 

 
public OnPlayerCommandText(playerid, cmdtext[], i)
{
new cmd[256];
new idx;
new say[256];
cmd = strtok(cmdtext, idx);
   dcmd(login,5,cmdtext); // because login has 5 characters
   dcmd(register,8,cmdtext); // because register has 8 characters

if (PLAYERLIST_authed[playerid]) {


   
      if(strcmp(cmd, "/help", true) == 0) {
SendClientMessage(playerid, COLOR_RED, "*** Welcome into RPG mode by TommyLR");
SendClientMessage(playerid, COLOR_GREEN, "*** Command list:");
SendClientMessage(playerid, COLOR_GREEN, "*** /help /login /register /mission /buyskin");
SendClientMessage(playerid, COLOR_GREEN, "*** /calltaxi /taxi /arsenal /myarsenal /locations");
SendClientMessage(playerid, COLOR_GREEN, "*** /money /deposit /get");
    return 1;
   }
      if(strcmp(cmd, "/arsenal", true) == 0) {
SendClientMessage(playerid, COLOR_RED, "*** Welcome into RPG mode by TommyLR");
SendClientMessage(playerid, COLOR_GREEN, "*** Weapon list:");
SendClientMessage(playerid, COLOR_GREEN, "*** /shotgun - $10000");
SendClientMessage(playerid, COLOR_GREEN, "*** /pistols - $20000");
SendClientMessage(playerid, COLOR_GREEN, "*** /spaz - $30000");
SendClientMessage(playerid, COLOR_GREEN, "*** /ak47 - $40000");
SendClientMessage(playerid, COLOR_GREEN, "*** /mp5 - $40000");
    return 1;
   }
      if(strcmp(cmd, "/locations", true) == 0) {
SendClientMessage(playerid, COLOR_RED, "*** Welcome into RPG mode by TommyLR");
SendClientMessage(playerid, COLOR_GREEN, "*** Location list:");
SendClientMessage(playerid, COLOR_GREEN, "*** /refuel - ReFueling point");
SendClientMessage(playerid, COLOR_GREEN, "*** /escape - Escape point");
SendClientMessage(playerid, COLOR_GREEN, "*** /bank - National Bank");
    return 1;
   }
//----------------------------------------------------------------------
         if(strcmp(cmd, "/buyskin", true) == 0) {
if(isdoingmission[playerid] == 1 || GetPlayerMoney(playerid) < 10000){}else{
SendClientMessage(playerid, COLOR_RED, "*** Welcome into the skin selection!");
SendClientMessage(playerid, COLOR_RED, "*** type /exit to respawn");
SendClientMessage(playerid, COLOR_RED, "*** type /next and /prev to switch skins");
SendClientMessage(playerid, COLOR_RED, "*** type /buy to buy the skin");
SetPlayerPos(playerid,1674.0094,1409.3599,14.9067);
TogglePlayerControllable(playerid, 0);
SetPlayerCameraPos(playerid,1674.0094,1411.3599,14.9067);
SetPlayerCameraLookAt(playerid, 1674.0094,1409.3599,14.9067);
isselectingskin[playerid] = 1;
}
    return 1;
   }
            if(strcmp(cmd, "/next", true) == 0) {
			if(isselectingskin[playerid] != 1){}else{
			if(currentskin[playerid] == 0){
			SetPlayerSkin(playerid,1); currentskin[playerid]++;
			} else if(currentskin[playerid] == 1){
			SetPlayerSkin(playerid,2); currentskin[playerid]++;
			} else if(currentskin[playerid] == 2){
			SetPlayerSkin(playerid,47); currentskin[playerid]++;
			} else if(currentskin[playerid] == 3){
			SetPlayerSkin(playerid,48); currentskin[playerid]++;
			} else if(currentskin[playerid] == 4){
			SetPlayerSkin(playerid,49); currentskin[playerid]++;
			} else if(currentskin[playerid] == 5){
			SetPlayerSkin(playerid,50); currentskin[playerid]++;
			} else if(currentskin[playerid] == 6){
			SetPlayerSkin(playerid,51); currentskin[playerid]++;
			} else if(currentskin[playerid] == 7){
			SetPlayerSkin(playerid,57); currentskin[playerid] = 0;
			}
			}
    return 1;
   }
               if(strcmp(cmd, "/prev", true) == 0) {
			if(isselectingskin[playerid] != 1){}else{
			if(currentskin[playerid] == 0){
			SetPlayerSkin(playerid,1); currentskin[playerid] = 7;
			} else if(currentskin[playerid] == 1){
			SetPlayerSkin(playerid,2); currentskin[playerid]--;
			} else if(currentskin[playerid] == 2){
			SetPlayerSkin(playerid,47); currentskin[playerid]--;
			} else if(currentskin[playerid] == 3){
			SetPlayerSkin(playerid,48); currentskin[playerid]--;
			} else if(currentskin[playerid] == 4){
			SetPlayerSkin(playerid,49); currentskin[playerid]--;
			} else if(currentskin[playerid] == 5){
			SetPlayerSkin(playerid,50); currentskin[playerid]--;
			} else if(currentskin[playerid] == 6){
			SetPlayerSkin(playerid,51); currentskin[playerid]--;
			} else if(currentskin[playerid] == 7){
			SetPlayerSkin(playerid,57); currentskin[playerid]--;
			}
			}
    return 1;
   }
               if(strcmp(cmd, "/buy", true) == 0) {
			if(isselectingskin[playerid] != 1){}else{
			SpawnPlayer(playerid);
			GivePlayerMoney(playerid, -15000);
			GameTextForPlayer(playerid, "new skin bought!~n~~r~-10000~g~$", 2000, 1);
			if(currentskin[playerid] == 0){
			character[playerid] = 1;
			} else if(currentskin[playerid] == 1){
			character[playerid] = 2;
			} else if(currentskin[playerid] == 2){
			character[playerid] = 47;
			} else if(currentskin[playerid] == 3){
			character[playerid] = 48;
			} else if(currentskin[playerid] == 4){
			character[playerid] = 49;
			} else if(currentskin[playerid] == 5){
			character[playerid] = 50;
			} else if(currentskin[playerid] == 6){
			character[playerid] = 51;
			} else if(currentskin[playerid] == 7){
			character[playerid] = 57;
			}
			}
    return 1;
   }
               if(strcmp(cmd, "/exit", true) == 0) {
			if(isselectingskin[playerid] != 1){}else{
SpawnPlayer(playerid);
GivePlayerMoney(playerid, -5000);
			}
    return 1;
   }


      if(strcmp(cmd, "/shotgun", true) == 0) {
		 if(GetPlayerMoney(playerid) >= 10000){
			SendClientMessage(playerid, COLOR_GREEN, "*** Shotgun stored in your arsenal.");
			GivePlayerWeapon(playerid, 25, 99999);
			shotgun[playerid] = 25;
			GivePlayerMoney(playerid, - 10000);
			GameTextForPlayer(playerid, "~r~-10000~g~$", 2000, 1);
		  }else{
		    SendClientMessage(playerid, COLOR_GREEN, "*** Not enought money.");
        }
   		 return 1;
   }
       if(strcmp(cmd, "/pistols", true) == 0) {
		 if(GetPlayerMoney(playerid) >= 20000){
			SendClientMessage(playerid, COLOR_GREEN, "*** Pistols stored in your arsenal.");
			GivePlayerWeapon(playerid, 22, 99999);
			pistole[playerid] = 22;
			GivePlayerMoney(playerid,- 20000);
			GameTextForPlayer(playerid, "~r~-20000~g~$", 2000, 1);
		  }else{
		    SendClientMessage(playerid, COLOR_GREEN, "*** Not enought money.");
        }
   		 return 1;
   }
       if(strcmp(cmd, "/spaz", true) == 0) {
		 if(GetPlayerMoney(playerid) >= 30000){
			SendClientMessage(playerid, COLOR_GREEN, "*** Spaz Shotgun stored in your arsenal.");
			GivePlayerWeapon(playerid, 27, 99999);
			shotgun[playerid] = 27;
			GivePlayerMoney(playerid,- 30000);
			GameTextForPlayer(playerid, "~r~-30000~g~$", 2000, 1);
		  }else{
		    SendClientMessage(playerid, COLOR_GREEN, "*** Not enought money.");
        }
   		 return 1;
    }
       if(strcmp(cmd, "/ak47", true) == 0) {
		 if(GetPlayerMoney(playerid) >= 40000){
			SendClientMessage(playerid, COLOR_GREEN, "*** Automat Kalashnikov stored in your arsenal.");
			GivePlayerWeapon(playerid, 30, 99999);
			mitra[playerid] = 30;
			GivePlayerMoney(playerid,- 40000);
			GameTextForPlayer(playerid, "~r~-40000~g~$", 2000, 1);
		  }else{
		    SendClientMessage(playerid, COLOR_GREEN, "*** Not enought money.");
        }
   		 return 1;
    }
       if(strcmp(cmd, "/mp5", true) == 0) {
		 if(GetPlayerMoney(playerid) >= 50000){
			SendClientMessage(playerid, COLOR_GREEN, "*** Mp5 stored in your arsenal.");
			GivePlayerWeapon(playerid, 29, 99999);
			mitra[playerid] = 29;
			GivePlayerMoney(playerid,- 50000);
			GameTextForPlayer(playerid, "~r~-50000~g~$", 2000, 1);
		  }else{
		    SendClientMessage(playerid, COLOR_GREEN, "*** Not enought money.");
        }
   		 return 1;
    }
           if(strcmp(cmd, "/myarsenal", true) == 0) {
new mitrastring[256], shotgunstring[256], pistolestring[256];
	switch (pistole[playerid]) {
	    case 0:
	        {
            format(pistolestring, 256, "Pistol: Desert.");
            SendClientMessage(playerid, COLOR_RED, pistolestring);
	        }
	    case 22:
	        {
            format(pistolestring, 256, "Pistol: Double Pistols.");
            SendClientMessage(playerid, COLOR_RED, pistolestring);
	        }
}
	switch (shotgun[playerid]) {
	    case 0:
	        {
            format(shotgunstring, 256, "Shotgun: None.");
            SendClientMessage(playerid, COLOR_RED, shotgunstring);
	        }
	    case 25:
	        {
            format(shotgunstring, 256, "Shotgun: Shotgun.");
            SendClientMessage(playerid, COLOR_RED, shotgunstring);
	        }
	    case 27:
	        {
            format(shotgunstring, 256, "Shotgun: Spaz 12.");
            SendClientMessage(playerid, COLOR_RED, shotgunstring);
	        }
}
	switch (mitra[playerid]) {
        case 0:
	        {
            format(mitrastring, 256, "Rifle: None.");
            SendClientMessage(playerid, COLOR_RED, mitrastring);
	        }
	    case 30:
	        {
            format(mitrastring, 256, "Rifle: AK-47.");
            SendClientMessage(playerid, COLOR_RED, mitrastring);
	        }
	    case 29:
	        {
            format(mitrastring, 256, "Rifle: Mp5.");
            SendClientMessage(playerid, COLOR_RED, mitrastring);
	        }
}
   		 return 1;
}
       if(strcmp(cmd, "/taxi", true) == 0) {
	    if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER && gTeam[playerid] == TEAM_CIV){
		  SendClientMessage(playerid, COLOR_GREEN, "*** You're a taxidriver now.");
		  SetPlayerColor(playerid, COLOR_YELLOW);
		  taxi[GetPlayerVehicleID(playerid)] = playerid;
		  taxiplayer[playerid] = GetPlayerVehicleID(playerid);
          for(new s=0;s<MAX_PLAYERS;s++){
          if(IsPlayerConnected(s)){
          SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid), s, 1, 0);
          }
		  }
         }else{
           SendClientMessage(playerid, COLOR_GREEN, "*** You must be in a vehicle and a civilian.");
           }
   		 return 1;
    }
     if(strcmp(cmd, "/refuel", true) == 0) {
     if(isdoingmission[playerid] == 1){SendClientMessage(playerid, COLOR_GREEN, "*** Do your current mission.");}else
	 if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER){
		  SendClientMessage(playerid, COLOR_GREEN, "*** Checkpoint set to ReFueling point.");
		  checkpoint[playerid] = FUEL;
		  SetPlayerCheckpoint(playerid,1938.7604,-1772.1154,13.2579,4);
         }else{
           SendClientMessage(playerid, COLOR_GREEN, "*** You must be in a vehicle.");
           }
   		 return 1;
    }
    if(strcmp(cmd, "/escape", true) == 0) {
    if(isdoingmission[playerid] == 1){SendClientMessage(playerid, COLOR_GREEN, "*** Do your current mission.");}else{
		  SendClientMessage(playerid, COLOR_GREEN, "*** Checkpoint set to escape point.");
		  checkpoint[playerid] = ESCAPE;
		  SetPlayerCheckpoint(playerid,2455.5593,-1968.9193,13.4064,4);
		  }
   		 return 1;
    }
	if(strcmp(cmd, "/bank", true) == 0) {
	if(isdoingmission[playerid] == 1){SendClientMessage(playerid, COLOR_GREEN, "*** Do your current mission.");}else{
		  SendClientMessage(playerid, COLOR_GREEN, "*** Checkpoint set to bank.");
		  checkpoint[playerid] = BANK;
		  SetPlayerCheckpoint(playerid,1481.1293,-1750.2679,15.4453,4);
		  }
   		 return 1;
    }
    
    if(strcmp(cmd, "/calltaxi", true) == 0) {
         new taxicall[256];
         new name[MAX_PLAYER_NAME];
		 GetPlayerName(playerid, name, MAX_PLAYER_NAME);
         format(taxicall,256,"*** %s is calling for a taxi [He's in %s]", name, zones[player_zone[playerid]][zone_name]);
		 SendClientMessageToAll(COLOR_YELLOW, taxicall);
   		 return 1;
    }
            if(strcmp(cmd, "/autoloco", true) == 0) {
            if(isdoingmission[playerid] == 1){SendClientMessage(playerid, COLOR_GREEN, "*** Do your current mission.");}else{
		  SendClientMessage(playerid, COLOR_GREEN, "*** Checkpoint set to AutoLoco Garage.");
		  checkpoint[playerid] = AUTOLOCO;
		  SetPlayerCheckpoint(playerid,2644.6550,-2003.5380,13.1840,4);
		  }
   		 return 1;
    }
    
            if(strcmp(cmd, "/add", true) == 0) {
          wantedlevel[playerid]++;
   		 return 1;
    }
          if(strcmp(cmd, "/money", true) == 0) {
		   if(gTeam[playerid] == TEAM_CIV){
			format(say,256,"*** Your current money: %d",bank[playerid]);
			SendClientMessage(playerid, COLOR_GREEN, say);
            }else{
			format(say,256,"*** You must be a civilian for use the bank.",bank[playerid]);
			SendClientMessage(playerid, COLOR_RED, say);
            }
   		 return 1;
    }
          if(strcmp(cmd, "/deposit", true) == 0) {
		   if(gTeam[playerid] == TEAM_CIV){
	        new tmp[256];
	        new money;
		    tmp = strtok(cmdtext, idx);
            money = strval(tmp);
            if(money <= GetPlayerMoney(playerid) && money > 0) {
            bank[playerid] = bank[playerid] + money;
            GivePlayerMoney(playerid,-money);
            SendClientMessage(playerid, COLOR_GREEN, "*** Successfully deposited.");
            }else{
            SendClientMessage(playerid, COLOR_RED, "*** What do you wanna deposit?.");
			}
           }else{SendClientMessage(playerid, COLOR_RED, "*** You must be a civilian for use the bank.");}
   		 return 1;
    }
          if(strcmp(cmd, "/get", true) == 0) {
		   if(gTeam[playerid] == TEAM_CIV){
	        new tmp[256];
	        new saymoney[256];
	        new money;
		    tmp = strtok(cmdtext, idx);
            money = strval(tmp);
            if(money <= bank[playerid] && money > 0) {
            bank[playerid] = bank[playerid] - money;
            GivePlayerMoney(playerid,money);
            SendClientMessage(playerid, COLOR_GREEN, "*** Here's your money.");
            format(saymoney,256,"~g~%d~y~$",money);
 	        GameTextForPlayer(playerid, saymoney, 2000, 1);
            }else{
            SendClientMessage(playerid, COLOR_RED, "*** What do you wanna take?.");
			}
           }else{SendClientMessage(playerid, COLOR_RED, "*** You must be a civilian for use the bank.");}
   		 return 1;
    }
            if(strcmp(cmd, "/mission", true) == 0) {
new mission = gMissioni[random(sizeof(gMissioni))];
if(gTeam[playerid] == TEAM_POL || gTeam[playerid] == TEAM_CIV){
SendClientMessage(playerid, COLOR_RED, "*** You have to be a gangster for accept missions!");
}
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER){
SendClientMessage(playerid, COLOR_RED, "*** Get off the car before starting a mission!");
}else{
if(isdoingmission[playerid] == 1){
SendClientMessage(playerid, COLOR_RED, "*** Do your current mission before starting a new one!");
}else{

    isdoingmission[playerid] = 1;
	if(mission == 1){
    missionvehicle[playerid] = random(max_cars_selected) +1;
	GameTextForPlayer(playerid,"Mission: Steal The vehicle!",1000,3);
	SendClientMessage(playerid, COLOR_GREEN, "*** Steal this vehicle and take it back to the checkpoint.");
	SetVehicleParamsForPlayer(missionvehicle[playerid],playerid,1,0);
	checkpoint[playerid] = MISSION1;
	SetPlayerCheckpoint(playerid,2032.3915,-1296.0597,20.9270,4);
   }
	if(mission == 2){
	new objectivevictim = random(sizeof(playerspawned));
	new strings[256];
	new name[256];
	GetPlayerName(objectivevictim, name, 256);
	GameTextForPlayer(playerid,"Mission 2: KILL HIM!",1000,3);
	format(strings, 256, "Kill %s! [He's in %s]", name, zones[player_zone[objectivevictim]][zone_name]);
	SendClientMessage(playerid, COLOR_GREEN, strings);
	wantedforhim[playerid] = objectivevictim;
 	 }
	if(mission == 3){
	GameTextForPlayer(playerid,"Mission 3: Deal the packet",1000,3);
	SendClientMessage(playerid, COLOR_GREEN, "*** Deal this packet to the place!");
    SetPlayerCheckpoint(playerid,2130.2483,-351.2425,66.5048,2);
    checkpoint[playerid] = MISSION3;
   }
  return 1;
 }
 }
}
}else{
SendClientMessage(playerid, COLOR_GREEN, "*** Login or register now.");
}
return 0;
}

public SystemMsg(playerid,msg[]) {
   if ((IsPlayerConnected(playerid))&&(strlen(msg)>0)) {
       SendClientMessage(playerid,COLOR_SYSTEM,msg);
   }
   return 1;
}

public OnPlayerDeath(playerid, killerid, reason, i){
playerspawned--;
ResetPlayerMoney(playerid);
	for(i=0;i<MAX_PLAYERS;i++) {
	 if(playerid == wantedforhim[killerid]) {
        GivePlayerMoney(killerid, 3000);
        GameTextForPlayer(killerid, "3000~g~$", 2000, 1);
 		SendClientMessage(killerid, COLOR_GREEN, "*** Thanks a lot!");
 		wantedforhim[killerid] = 255;
 		isdoingmission[killerid] = 0;
      }
	}

if(killerid == INVALID_PLAYER_ID) {
  SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
}else{
// GANGSTER KILLER
 if(gTeam[killerid] == TEAM_GANGSTER){
  if(gTeam[playerid] == TEAM_GANGSTER){
  SendDeathMessage(killerid,playerid,reason);
  GivePlayerMoney(killerid, 1000);
  GameTextForPlayer(killerid, "1000~g~$", 2000, 1);
  }
  if(gTeam[playerid] == TEAM_CIV){
  SendDeathMessage(killerid,playerid,reason);
  GivePlayerMoney(killerid, 1000);
  GameTextForPlayer(killerid, "1000~g~$", 2000, 1);
  wantedlevel[killerid]++;
  }
  if(gTeam[playerid] == TEAM_POL){
  SendDeathMessage(killerid,playerid,reason);
  GivePlayerMoney(killerid, 1000);
  GameTextForPlayer(killerid, "1000~g~$", 2000, 1);
  wantedlevel[killerid] = wantedlevel[killerid] +2;
  }
 }
  if(gTeam[killerid] == TEAM_CIV){
  	if(gTeam[playerid] == TEAM_GANGSTER){
 	 SendDeathMessage(killerid,playerid,reason);
 	 GivePlayerMoney(killerid, 1000);
  	GameTextForPlayer(killerid, "1000~g~$", 2000, 1);
  	}
  	if(gTeam[playerid] == TEAM_CIV){
  	SendDeathMessage(killerid,playerid,reason);
  	GivePlayerMoney(killerid, 1000);
  	GameTextForPlayer(killerid, "1000~g~$", 2000, 1);
  	wantedlevel[killerid]++;
 	 }
  	if(gTeam[playerid] == TEAM_POL){
  	SendDeathMessage(killerid,playerid,reason);
  	GivePlayerMoney(killerid, 1000);
  	GameTextForPlayer(killerid, "1000~g~$", 2000, 1);
  	wantedlevel[killerid] = wantedlevel[killerid] +2;
  	}
  }
 // POLICE KILLER
   if(gTeam[killerid] == TEAM_POL){
  	if(gTeam[playerid] == TEAM_GANGSTER){
     if(wantedlevel[playerid] == 0){
 	 SendDeathMessage(killerid,playerid,reason);}
	 if(wantedlevel[playerid] == 1){
	 SendDeathMessage(killerid,playerid,reason);
     GivePlayerMoney(killerid, 2000);
  	 GameTextForPlayer(killerid, "2000~g~$", 2000, 1);}
	 if(wantedlevel[playerid] == 2){
	 SendDeathMessage(killerid,playerid,reason);
     GivePlayerMoney(killerid, 4000);
  	 GameTextForPlayer(killerid, "4000~g~$", 2000, 1);}
 	 if(wantedlevel[playerid] == 3){
	 SendDeathMessage(killerid,playerid,reason);
     GivePlayerMoney(killerid, 6000);
  	 GameTextForPlayer(killerid, "6000~g~$", 2000, 1);}
   	 if(wantedlevel[playerid] == 4){
	 SendDeathMessage(killerid,playerid,reason);
     GivePlayerMoney(killerid, 8000);
  	 GameTextForPlayer(killerid, "8000~g~$", 2000, 1);}
   	 if(wantedlevel[playerid] == 5){
	 SendDeathMessage(killerid,playerid,reason);
     GivePlayerMoney(killerid, 10000);
  	 GameTextForPlayer(killerid, "10000~g~$", 2000, 1);}
  	}
  	if(gTeam[playerid] == TEAM_CIV){
     if(wantedlevel[playerid] == 0){
     SendDeathMessage(killerid,playerid,reason);
	 GameTextForPlayer(killerid, "~r~-1000~g~ $", 2000, 1);}
	 if(wantedlevel[playerid] == 1){
	 SendDeathMessage(killerid,playerid,reason);
     GivePlayerMoney(killerid, 2000);
  	 GameTextForPlayer(killerid, "2000~g~$", 2000, 1);}
	 if(wantedlevel[playerid] == 2){
	 SendDeathMessage(killerid,playerid,reason);
     GivePlayerMoney(killerid, 4000);
  	 GameTextForPlayer(killerid, "4000~g~$", 2000, 1);}
 	 if(wantedlevel[playerid] == 3){
	 SendDeathMessage(killerid,playerid,reason);
     GivePlayerMoney(killerid, 6000);
  	 GameTextForPlayer(killerid, "6000~g~$", 2000, 1);}
   	 if(wantedlevel[playerid] == 4){
	 SendDeathMessage(killerid,playerid,reason);
     GivePlayerMoney(killerid, 8000);
  	 GameTextForPlayer(killerid, "8000~g~$", 2000, 1);}
   	 if(wantedlevel[playerid] == 5){
	 SendDeathMessage(killerid,playerid,reason);
     GivePlayerMoney(killerid, 10000);
  	 GameTextForPlayer(killerid, "10000~g~$", 2000, 1);}
 	 }
  	if(gTeam[playerid] == TEAM_POL){
  	SendDeathMessage(killerid,playerid,reason);
  	}
  }
 }
}

public OnPlayerSpawn(playerid){
playerspawned++;
wantedlevel[playerid] = 0;
IsSpawned[playerid] = 1;
GivePlayerWeapon(playerid, 24, 100000);
GivePlayerWeapon(playerid, shotgun[playerid], 100000);
GivePlayerWeapon(playerid, mitra[playerid], 100000);
GivePlayerWeapon(playerid, pistole[playerid], 100000);
if(character[playerid] != 0){
SetPlayerSkin(playerid, character[playerid]);
}
if(gTeam[playerid] == TEAM_GANGSTER){
SetPlayerColor(playerid, COLOR_GREEN);
SetVehicleParamsForPlayer(77,playerid,0,1);
SetVehicleParamsForPlayer(78,playerid,0,1);
SetVehicleParamsForPlayer(79,playerid,0,1);
SetVehicleParamsForPlayer(80,playerid,0,1);
SetVehicleParamsForPlayer(81,playerid,0,1);
SetVehicleParamsForPlayer(74,playerid,0,1);
SetVehicleParamsForPlayer(75,playerid,0,1);
SetVehicleParamsForPlayer(76,playerid,0,1);
SetVehicleParamsForPlayer(38,playerid,0,1);
SetVehicleParamsForPlayer(39,playerid,0,1);
SetVehicleParamsForPlayer(37,playerid,0,1);
}
if(gTeam[playerid] == TEAM_POL){
SetPlayerColor(playerid, COLOR_BLUE);
SetVehicleParamsForPlayer(77,playerid,0,0);
SetVehicleParamsForPlayer(78,playerid,0,0);
SetVehicleParamsForPlayer(79,playerid,0,0);
SetVehicleParamsForPlayer(80,playerid,0,0);
SetVehicleParamsForPlayer(81,playerid,0,0);
SetVehicleParamsForPlayer(74,playerid,0,0);
SetVehicleParamsForPlayer(75,playerid,0,0);
SetVehicleParamsForPlayer(76,playerid,0,0);
SetVehicleParamsForPlayer(38,playerid,0,0);
SetVehicleParamsForPlayer(39,playerid,0,0);
SetVehicleParamsForPlayer(37,playerid,0,0);
}
if(gTeam[playerid] == TEAM_CIV){
SetPlayerColor(playerid, COLOR_GREEN);
SetVehicleParamsForPlayer(77,playerid,0,0);
SetVehicleParamsForPlayer(78,playerid,0,0);
SetVehicleParamsForPlayer(79,playerid,0,0);
SetVehicleParamsForPlayer(80,playerid,0,0);
SetVehicleParamsForPlayer(81,playerid,0,0);
SetVehicleParamsForPlayer(74,playerid,0,0);
SetVehicleParamsForPlayer(75,playerid,0,0);
SetVehicleParamsForPlayer(76,playerid,0,0);
SetVehicleParamsForPlayer(38,playerid,0,0);
SetVehicleParamsForPlayer(39,playerid,0,0);
SetVehicleParamsForPlayer(37,playerid,0,0);
}
 if(bank[playerid] >= 5000){
 GivePlayerMoney(playerid, 5000);
 bank[playerid] = bank[playerid] - 5000;
 }else{
 GivePlayerMoney(playerid, 5000);
 }
}
public OnPlayerStateChange(playerid, newstate, oldstate, i){
new vehicleid = GetPlayerVehicleID(playerid);
new namesuspect2[256];
new advising2[256];
 if(newstate == PLAYER_STATE_PASSENGER && taxi[GetPlayerVehicleID(playerid)] != 255){
 	GivePlayerMoney(taxi[GetPlayerVehicleID(playerid)],1000);
	 GivePlayerMoney(playerid,-1000);
	 GameTextForPlayer(taxi[GetPlayerVehicleID(playerid)], "1000~g~$", 2000, 1);
 	GameTextForPlayer(playerid, "~r~ -1000 ~g~$", 2000, 1);
 }

 if(newstate == PLAYER_STATE_DRIVER && vehicleid == 80 || vehicleid == 81 || vehicleid == 38 || vehicleid == 39 || vehicleid == 77 || vehicleid == 78 || vehicleid == 79 || vehicleid == 37 || vehicleid == 74 || vehicleid == 75 || vehicleid == 76){
  if(gTeam[playerid] != TEAM_POL){
   wantedlevel[playerid]++;
   SendClientMessage(playerid, COLOR_RED, "[WANTED] You stole a police vehicle!!!");
     for (new z=0;z<MAX_PLAYERS;z++){
  	  if(gTeam[z] == TEAM_POL && IsPlayerConnected(z) && advise == 0){
  		 GetPlayerName(i, namesuspect2, 256);
  		 format(advising2,256,"[POLICE]: Suspect %s stole a police vehicle. Bust it!", namesuspect2);
  		 SendClientMessage(z, COLOR_BLUE, advising2);
  		 advise = 1;
    	}else{}
  	}
  }else{}
 }
}


public OnPlayerExitVehicle(playerid, vehicleid){
 if(taxiplayer[playerid] != 0){
SendClientMessage(playerid, COLOR_RED, "*** You no longer are a taxidriver.");
	  taxi[taxiplayer[playerid]] = 255;
 	 taxiplayer[playerid] = 0;
 	 SetPlayerColor(playerid, COLOR_GREEN);
}
}

public OnPlayerEnterCheckpoint(playerid){
new advising3[256];
new namesuspect2[256];
switch (checkpoint[playerid]) {
case FUEL:
	 if(GetPlayerMoney(playerid) >= 500){
 		Gas[GetPlayerVehicleID(playerid)] = 120;
 		SendClientMessage(playerid, COLOR_GREEN, "*** Car full of fuel.");
 		GivePlayerMoney(playerid, -500);
 		GameTextForPlayer(playerid, "~r~-500 ~g~$", 2000, 1);
 		DisablePlayerCheckpoint(playerid);
 		}else{
 		SendClientMessage(playerid, COLOR_GREEN, "*** Not enough money.");
		}
case ESCAPE:
      if(wantedlevel[playerid] >= 1){
 		SendClientMessage(playerid, COLOR_GREEN, "*** You escaped the police.");
 		GivePlayerMoney(playerid, 500);
 		GameTextForPlayer(playerid, "~g~+500 ~g~$", 2000, 1);
 		DisablePlayerCheckpoint(playerid);
 		wantedlevel[playerid] = 0;
				   for (new z=0;z<MAX_PLAYERS;z++){
		            if(gTeam[z] == TEAM_POL && IsPlayerConnected(z)){
		             GetPlayerName(playerid, namesuspect2, 256);
				     format(advising3,256,"[POLICE]: All the units, we lost %s, suspect evaded!", namesuspect2);
				     SendClientMessage(z, COLOR_RED, advising3);
				     advise = 1;
                    }
				   }
 		}else{
 		SendClientMessage(playerid, COLOR_RED, "*** No wanted level.");
		}
case AUTOLOCO:{
        DisablePlayerCheckpoint(playerid);
 		SendClientMessage(playerid, COLOR_RED, "*** Welcome into AutoLoco Lowrider.");
 		}
case BANK:{
        DisablePlayerCheckpoint(playerid);
 		SendClientMessage(playerid, COLOR_RED, "*** Welcome into the National Bank.");
		}
case MISSION1:{
		 if(GetPlayerVehicleID(playerid) == missionvehicle[playerid]){
		 SetVehicleParamsForPlayer(missionvehicle[playerid],playerid,0,0);
        GivePlayerMoney(playerid, 5000);
        GameTextForPlayer(playerid, "5000~g~$", 2000, 1);
 		SendClientMessage(playerid, COLOR_GREEN, "*** Thanks a lot!");
 		SetVehicleToRespawn(missionvehicle[playerid]);
 		DisablePlayerCheckpoint(playerid);
 		missionvehicle[playerid] = 0;
 		isdoingmission[playerid] = 0;
		 }
		}
case MISSION3:{
GivePlayerMoney(playerid, 3000);
GameTextForPlayer(playerid, "3000~g~$", 2000, 1);
SendClientMessage(playerid, COLOR_GREEN, "*** Thank you for dealing the packet!");
DisablePlayerCheckpoint(playerid);
isdoingmission[playerid] = 0;
		}
    }
}
//--------------------------------------------------------------------
//--------------------------------------------------------------------
//--------------------------------------------------------------------
//--------------------------------------------------------------------
public FuelDown()
 {
  for(new i=0;i<MAX_PLAYERS;i++)
   {
    Gas[GetPlayerVehicleID(i)]--;
   }
  return 1;
 }

public FuelRefill(playerid)
  {
   new VID;
   new FillUp;
   VID = GetPlayerVehicleID(playerid);
   if(Gas[VID] < GasMax)
     {
      if(GetPlayerMoney(playerid) >= FillUp)
        {
          new mess[64];
          format(mess, sizeof(mess), "* Type /refuel To Re-Fuel Your Car");
          SendClientMessage(playerid, COLOR_GREY, mess);
        }
     }
     return 1;
  }

public CheckGas()
 {
 new speed;
 new PlayerInZone;
 new advising[256];
 new namesuspect[256];
  new string[256];
  new player_zone_before;
for (new playerid=0;playerid<MAX_PLAYERS;playerid++){
player_zone_before = player_zone[playerid];
player_zone[playerid] = -1;
 for(new k=0; k<sizeof(zones);k++) {
	if(IsPlayerInZone(playerid,k) && player_zone[playerid] == -1) {
						player_zone[playerid] = k;
					}
				}
	if(player_zone[playerid] == -1){
					player_zone[playerid] = player_zone_before;
				}
			}
  for(new i=0;i<MAX_PLAYERS;i++)
   {
      if(IsPlayerConnected(i))
       {
	   PlayerInZone=player_zone[i];
       GetPlayerPos(i,X250[i],Y250[i],Z250[i]);
       if(GetPlayerState(i) == PLAYER_STATE_DRIVER)
        {
           	if(Gas[GetPlayerVehicleID(i)] >= 1)
	       	 {
              
	      	  new Float:x,Float:y,Float:z;
          	  new Float:distance,value;
            	GetPlayerPos(i, x, y, z);
         	   //curtime++;
           		 distance = floatsqroot(floatpower(floatabs(floatsub(x,SavePlayerPos[i][LastX])),2)+floatpower(floatabs(floatsub(y,SavePlayerPos[i][LastY])),2)+floatpower(floatabs(floatsub(z,SavePlayerPos[i][LastZ])),2));
            	value = floatround(distance * 5600);
				format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~n~~n~%s~n~~w~KpH:~h~~y~%d ~n~~w~Fuel:~h~~y~%d~b~%",zones[PlayerInZone][zone_name],floatround(value/2200),Gas[GetPlayerVehicleID(i)]);
	        	GameTextForPlayer(i,string,1000,3);
          	   SavePlayerPos[i][LastX] = x;
          	   SavePlayerPos[i][LastY] = y;
         	   SavePlayerPos[i][LastZ] = z;
   	           }
	           else
               {
			  //new string[256];
				  new Float:x,Float:y,Float:z;
          	    SavePlayerPos[i][LastX] = x;
       	       SavePlayerPos[i][LastY] = y;
      	        SavePlayerPos[i][LastZ] = z;
      	        new Float:distance,value;
      	        GetPlayerPos(i, x, y, z);
      	        distance = floatsqroot(floatpower(floatabs(floatsub(x,SavePlayerPos[i][LastX])),2)+floatpower(floatabs(floatsub(y,SavePlayerPos[i][LastY])),2)+floatpower(floatabs(floatsub(z,SavePlayerPos[i][LastZ])),2));
      	        value = floatround(distance * 5600);
      	        speed = floatround(value/2200);
                RemovePlayerFromVehicle(i);
       	        format(string,sizeof(string),"~n~~n~~n~~n~~n~~n~~n~~n~~n~~b~MpH:~h~~w~%d~n~~r~Fuel:~h~~w~%d~b~%~n~%s",speed,Gas[GetPlayerVehicleID(i)],zones[PlayerInZone][zone_name]);
	  	        GameTextForPlayer(i,string,1000,3);
	            }
                if(Gas[GetPlayerVehicleID(i)] >= 100)
		        {
		    	 Filling[i] = 0;
		        }
		 }else{
		    	if(wantedlevel[i] == 0){
                 if(PLAYERLIST_authed[i] == 0 && IsSpawned[i] == 1) {
                 GameTextForPlayer(i,"~n~~n~~n~~n~~n~~n~~n~~n~LOGIN OR REGISTER~n~/login - /register",1000,3);
                 }
                 SetPlayerColor(i, COLOR_GREEN);
				}
		    	if(wantedlevel[i] == 1){
				  GameTextForPlayer(i,"~n~~n~~n~~n~~n~~n~~n~~n~~n~[]",1000,3);
				  SetPlayerColor(i, COLOR_YELLOW);GivePlayerMoney(i,1);
				  if(advise == 0){
				   for (new z=0;z<MAX_PLAYERS;z++){
		            if(gTeam[z] == TEAM_POL && IsPlayerConnected(z)){
		             GetPlayerName(i, namesuspect, 256);
				     format(advising,256,"[POLICE]: Suspect %s gots first level warning. [%s][rewards: $2000]", namesuspect, zones[PlayerInZone][zone_name]);
				     SendClientMessage(z, COLOR_BLUE, advising);
				     advise = 1;
                    }
				   }
				  }
                 }
		    	if(wantedlevel[i] == 2){GameTextForPlayer(i,"~n~~n~~n~~n~~n~~n~~n~~n~~n~[][]",1000,3);
				SetPlayerColor(i, COLOR_YELLOW);
				GivePlayerMoney(i,2);
		         if(advise == 0){
				   for (new z=0;z<MAX_PLAYERS;z++){
		            if(gTeam[z] == TEAM_POL && IsPlayerConnected(z)){
		             GetPlayerName(i, namesuspect, 256);
				     format(advising,256,"[POLICE]: Suspect %s gots second level warning. Bust it! [%s][rewards: $4000]", namesuspect, zones[PlayerInZone][zone_name]);
				     SendClientMessage(z, COLOR_BLUE, advising);
				     advise = 1;
                    }
				   }
				  }
                 }
		    	if(wantedlevel[i] == 3){GameTextForPlayer(i,"~n~~n~~n~~n~~n~~n~~n~~n~~n~[][][]",1000,3);
				SetPlayerColor(i, COLOR_YELLOW);
				GivePlayerMoney(i,5);
								  if(advise == 0){
				   for (new z=0;z<MAX_PLAYERS;z++){
		            if(gTeam[z] == TEAM_POL && IsPlayerConnected(z)){
		             GetPlayerName(i, namesuspect, 256);
				     format(advising,256,"[POLICE]: Suspect %s gots thirth level warning. Bust it! [%s][rewards: $6000]", namesuspect, zones[PlayerInZone][zone_name]);
				     SendClientMessage(z, COLOR_BLUE, advising);
				     advise = 1;
                    }
				   }
				  }
		         }
		    	if(wantedlevel[i] == 4){GameTextForPlayer(i,"~n~~n~~n~~n~~n~~n~~n~~n~~n~[][][][]",1000,3);
				 SetPlayerColor(i, COLOR_RED);
				 GivePlayerMoney(i,10);
			     if(advise == 0){
				   for (new z=0;z<MAX_PLAYERS;z++){
		            if(gTeam[z] == TEAM_POL && IsPlayerConnected(z)){
		             GetPlayerName(i, namesuspect, 256);
				     format(advising,256,"[POLICE]: Suspect %s gots fourth level warning. Bust it! [%s][rewards: $8000]", namesuspect, zones[PlayerInZone][zone_name]);
				     SendClientMessage(z, COLOR_BLUE, advising);
				     advise = 1;
                    }
				   }
				  }
			     }
		    	if(wantedlevel[i] == 5){GameTextForPlayer(i,"~n~~n~~n~~n~~n~~n~~n~~n~~n~[][][][][]",1000,3);
				SetPlayerColor(i, COLOR_RED);
				GivePlayerMoney(i,50);
								  if(advise == 0){
				   for (new z=0;z<MAX_PLAYERS;z++){
		            if(gTeam[z] == TEAM_POL && IsPlayerConnected(z)){
		             GetPlayerName(i, namesuspect, 256);
				     format(advising,256,"[POLICE]: ALL THE UNITS! Suspect %s gots MAX level warning. Bust it! [%s][rewards: $10000]", namesuspect, zones[PlayerInZone][zone_name]);
				     SendClientMessage(z, COLOR_BLUE, advising);
				     advise = 1;
                    }
				   }
				  }
		         }
		    	if(wantedlevel[i] == 6){wantedlevel[i] = 5;}
               }
	   }
   }
  return 1;
 }
 
IsPlayerInZone(playerid, zoneid) {
	if(zoneid == -1) return 0;
	if(X250[playerid] >= zones[zoneid][zone_minx] && X250[playerid] < zones[zoneid][zone_maxx]
	&& Y250[playerid] >= zones[zoneid][zone_miny] && Y250[playerid] < zones[zoneid][zone_maxy]
	&& Z250[playerid] >= zones[zoneid][zone_minz] && Z250[playerid] < zones[zoneid][zone_maxz]) return 1;
	return 0;
}




public ResetAdvise(){
advise = 0;
}

Start(){
		for(new q=0;q<MAX_PLAYERS;q++) {
		if(IsPlayerConnected(q)){
    		wantedforhim[q] = 255;
    	}
	}
}