rendered paste body#include <a_samp>
#include <core>
#include <a_objects>
#include <float>
#include <a_players>
#include <string>
#include <a_vehicles>
#include <file>
#include <datagram>
#include <dudb>
#include <time>
#include <dini>
forward OnPlayerCommandText(playerid, cmdtext[]);
forward SetupPlayerForClassSelection(playerid);
forward KickAll();
forward UpdateScore();
forward RefreshPlayerZone();
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
static gTeam[MAX_PLAYERS];
new RedAlertTimer;
new player_zone[MAX_PLAYERS];
new allClassId[MAX_PLAYERS];
new allWantedLevels[MAX_PLAYERS];
enum zoneinfo {
zone_name[27],
Float:zone_minx,
Float:zone_miny,
Float:zone_minz,
Float:zone_maxx,
Float:zone_maxy,
Float:zone_maxz
}
new Float:zones[][zoneinfo] = {
{ "'The Big Ear'", -410.00, 1403.30, -3.00, -137.90, 1681.20, 200.00},
{ "Aldea Malvada", -1372.10, 2498.50, 0.00, -1277.50, 2615.30, 200.00},
{ "Angel Pine", -2324.90, -2584.20, -6.10, -1964.20, -2212.10, 200.00},
{ "Arco del Oeste", -901.10, 2221.80, 0.00, -592.00, 2571.90, 200.00},
{ "Avispa Country Club", -2646.40, -355.40, 0.00, -2270.00, -222.50, 200.00},
{ "Avispa Country Club", -2831.80, -430.20, -6.10, -2646.40, -222.50, 200.00},
{ "Avispa Country Club", -2361.50, -417.10, 0.00, -2270.00, -355.40, 200.00},
{ "Avispa Country Club", -2667.80, -302.10, -28.80, -2646.40, -262.30, 71.10},
{ "Avispa Country Club", -2470.00, -355.40, 0.00, -2270.00, -318.40, 46.10},
{ "Avispa Country Club", -2550.00, -355.40, 0.00, -2470.00, -318.40, 39.70},
{ "Back o Beyond", -1166.90, -2641.10, 0.00, -321.70, -1856.00, 200.00},
{ "Battery Point", -2741.00, 1268.40, -4.50, -2533.00, 1490.40, 200.00},
{ "Bayside", -2741.00, 2175.10, 0.00, -2353.10, 2722.70, 200.00},
{ "Bayside Marina", -2353.10, 2275.70, 0.00, -2153.10, 2475.70, 200.00},
{ "Beacon Hill", -399.60, -1075.50, -1.40, -319.00, -977.50, 198.50},
{ "Blackfield", 964.30, 1203.20, -89.00, 1197.30, 1403.20, 110.90},
{ "Blackfield", 964.30, 1403.20, -89.00, 1197.30, 1726.20, 110.90},
{ "Blackfield Chapel", 1375.60, 596.30, -89.00, 1558.00, 823.20, 110.90},
{ "Blackfield Chapel", 1325.60, 596.30, -89.00, 1375.60, 795.00, 110.90},
{ "Blackfield Intersection", 1197.30, 1044.60, -89.00, 1277.00, 1163.30, 110.90},
{ "Blackfield Intersection", 1166.50, 795.00, -89.00, 1375.60, 1044.60, 110.90},
{ "Blackfield Intersection", 1277.00, 1044.60, -89.00, 1315.30, 1087.60, 110.90},
{ "Blackfield Intersection", 1375.60, 823.20, -89.00, 1457.30, 919.40, 110.90},
{ "Blueberry", 104.50, -220.10, 2.30, 349.60, 152.20, 200.00},
{ "Blueberry", 19.60, -404.10, 3.80, 349.60, -220.10, 200.00},
{ "Blueberry Acres", -319.60, -220.10, 0.00, 104.50, 293.30, 200.00},
{ "Caligula's Palace", 2087.30, 1543.20, -89.00, 2437.30, 1703.20, 110.90},
{ "Caligula's Palace", 2137.40, 1703.20, -89.00, 2437.30, 1783.20, 110.90},
{ "Calton Heights", -2274.10, 744.10, -6.10, -1982.30, 1358.90, 200.00},
{ "Chinatown", -2274.10, 578.30, -7.60, -2078.60, 744.10, 200.00},
{ "City Hall", -2867.80, 277.40, -9.10, -2593.40, 458.40, 200.00},
{ "Come-A-Lot", 2087.30, 943.20, -89.00, 2623.10, 1203.20, 110.90},
{ "Commerce", 1323.90, -1842.20, -89.00, 1701.90, -1722.20, 110.90},
{ "Commerce", 1323.90, -1722.20, -89.00, 1440.90, -1577.50, 110.90},
{ "Commerce", 1370.80, -1577.50, -89.00, 1463.90, -1384.90, 110.90},
{ "Commerce", 1463.90, -1577.50, -89.00, 1667.90, -1430.80, 110.90},
{ "Commerce", 1583.50, -1722.20, -89.00, 1758.90, -1577.50, 110.90},
{ "Commerce", 1667.90, -1577.50, -89.00, 1812.60, -1430.80, 110.90},
{ "Conference Center", 1046.10, -1804.20, -89.00, 1323.90, -1722.20, 110.90},
{ "Conference Center", 1073.20, -1842.20, -89.00, 1323.90, -1804.20, 110.90},
{ "Cranberry Station", -2007.80, 56.30, 0.00, -1922.00, 224.70, 100.00},
{ "Creek", 2749.90, 1937.20, -89.00, 2921.60, 2669.70, 110.90},
{ "Dillimore", 580.70, -674.80, -9.50, 861.00, -404.70, 200.00},
{ "Doherty", -2270.00, -324.10, -0.00, -1794.90, -222.50, 200.00},
{ "Doherty", -2173.00, -222.50, -0.00, -1794.90, 265.20, 200.00},
{ "Downtown", -1982.30, 744.10, -6.10, -1871.70, 1274.20, 200.00},
{ "Downtown", -1871.70, 1176.40, -4.50, -1620.30, 1274.20, 200.00},
{ "Downtown", -1700.00, 744.20, -6.10, -1580.00, 1176.50, 200.00},
{ "Downtown", -1580.00, 744.20, -6.10, -1499.80, 1025.90, 200.00},
{ "Downtown", -2078.60, 578.30, -7.60, -1499.80, 744.20, 200.00},
{ "Downtown", -1993.20, 265.20, -9.10, -1794.90, 578.30, 200.00},
{ "Downtown Los Santos", 1463.90, -1430.80, -89.00, 1724.70, -1290.80, 110.90},
{ "Downtown Los Santos", 1724.70, -1430.80, -89.00, 1812.60, -1250.90, 110.90},
{ "Downtown Los Santos", 1463.90, -1290.80, -89.00, 1724.70, -1150.80, 110.90},
{ "Downtown Los Santos", 1370.80, -1384.90, -89.00, 1463.90, -1170.80, 110.90},
{ "Downtown Los Santos", 1724.70, -1250.90, -89.00, 1812.60, -1150.80, 110.90},
{ "Downtown Los Santos", 1370.80, -1170.80, -89.00, 1463.90, -1130.80, 110.90},
{ "Downtown Los Santos", 1378.30, -1130.80, -89.00, 1463.90, -1026.30, 110.90},
{ "Downtown Los Santos", 1391.00, -1026.30, -89.00, 1463.90, -926.90, 110.90},
{ "Downtown Los Santos", 1507.50, -1385.20, 110.90, 1582.50, -1325.30, 335.90},
{ "East Beach", 2632.80, -1852.80, -89.00, 2959.30, -1668.10, 110.90},
{ "East Beach", 2632.80, -1668.10, -89.00, 2747.70, -1393.40, 110.90},
{ "East Beach", 2747.70, -1668.10, -89.00, 2959.30, -1498.60, 110.90},
{ "East Beach", 2747.70, -1498.60, -89.00, 2959.30, -1120.00, 110.90},
{ "East Los Santos", 2421.00, -1628.50, -89.00, 2632.80, -1454.30, 110.90},
{ "East Los Santos", 2222.50, -1628.50, -89.00, 2421.00, -1494.00, 110.90},
{ "East Los Santos", 2266.20, -1494.00, -89.00, 2381.60, -1372.00, 110.90},
{ "East Los Santos", 2381.60, -1494.00, -89.00, 2421.00, -1454.30, 110.90},
{ "East Los Santos", 2281.40, -1372.00, -89.00, 2381.60, -1135.00, 110.90},
{ "East Los Santos", 2381.60, -1454.30, -89.00, 2462.10, -1135.00, 110.90},
{ "East Los Santos", 2462.10, -1454.30, -89.00, 2581.70, -1135.00, 110.90},
{ "Easter Basin", -1794.90, 249.90, -9.10, -1242.90, 578.30, 200.00},
{ "Easter Basin", -1794.90, -50.00, -0.00, -1499.80, 249.90, 200.00},
{ "Easter Bay Airport", -1499.80, -50.00, -0.00, -1242.90, 249.90, 200.00},
{ "Easter Bay Airport", -1794.90, -730.10, -3.00, -1213.90, -50.00, 200.00},
{ "Easter Bay Airport", -1213.90, -730.10, 0.00, -1132.80, -50.00, 200.00},
{ "Easter Bay Airport", -1242.90, -50.00, 0.00, -1213.90, 578.30, 200.00},
{ "Easter Bay Airport", -1213.90, -50.00, -4.50, -947.90, 578.30, 200.00},
{ "Easter Bay Airport", -1315.40, -405.30, 15.40, -1264.40, -209.50, 25.40},
{ "Easter Bay Airport", -1354.30, -287.30, 15.40, -1315.40, -209.50, 25.40},
{ "Easter Bay Airport", -1490.30, -209.50, 15.40, -1264.40, -148.30, 25.40},
{ "Easter Bay Chemicals", -1132.80, -768.00, 0.00, -956.40, -578.10, 200.00},
{ "Easter Bay Chemicals", -1132.80, -787.30, 0.00, -956.40, -768.00, 200.00},
{ "El Castillo del Diablo", -464.50, 2217.60, 0.00, -208.50, 2580.30, 200.00},
{ "El Castillo del Diablo", -208.50, 2123.00, -7.60, 114.00, 2337.10, 200.00},
{ "El Castillo del Diablo", -208.50, 2337.10, 0.00, 8.40, 2487.10, 200.00},
{ "El Corona", 1812.60, -2179.20, -89.00, 1970.60, -1852.80, 110.90},
{ "El Corona", 1692.60, -2179.20, -89.00, 1812.60, -1842.20, 110.90},
{ "El Quebrados", -1645.20, 2498.50, 0.00, -1372.10, 2777.80, 200.00},
{ "Esplanade East", -1620.30, 1176.50, -4.50, -1580.00, 1274.20, 200.00},
{ "Esplanade East", -1580.00, 1025.90, -6.10, -1499.80, 1274.20, 200.00},
{ "Esplanade East", -1499.80, 578.30, -79.60, -1339.80, 1274.20, 20.30},
{ "Esplanade North", -2533.00, 1358.90, -4.50, -1996.60, 1501.20, 200.00},
{ "Esplanade North", -1996.60, 1358.90, -4.50, -1524.20, 1592.50, 200.00},
{ "Esplanade North", -1982.30, 1274.20, -4.50, -1524.20, 1358.90, 200.00},
{ "Fallen Tree", -792.20, -698.50, -5.30, -452.40, -380.00, 200.00},
{ "Fallow Bridge", 434.30, 366.50, 0.00, 603.00, 555.60, 200.00},
{ "Fern Ridge", 508.10, -139.20, 0.00, 1306.60, 119.50, 200.00},
{ "Financial", -1871.70, 744.10, -6.10, -1701.30, 1176.40, 300.00},
{ "Fisher's Lagoon", 1916.90, -233.30, -100.00, 2131.70, 13.80, 200.00},
{ "Flint Intersection", -187.70, -1596.70, -89.00, 17.00, -1276.60, 110.90},
{ "Flint Range", -594.10, -1648.50, 0.00, -187.70, -1276.60, 200.00},
{ "Fort Carson", -376.20, 826.30, -3.00, 123.70, 1220.40, 200.00},
{ "Foster Valley", -2270.00, -430.20, -0.00, -2178.60, -324.10, 200.00},
{ "Foster Valley", -2178.60, -599.80, -0.00, -1794.90, -324.10, 200.00},
{ "Foster Valley", -2178.60, -1115.50, 0.00, -1794.90, -599.80, 200.00},
{ "Foster Valley", -2178.60, -1250.90, 0.00, -1794.90, -1115.50, 200.00},
{ "Frederick Bridge", 2759.20, 296.50, 0.00, 2774.20, 594.70, 200.00},
{ "Gant Bridge", -2741.40, 1659.60, -6.10, -2616.40, 2175.10, 200.00},
{ "Gant Bridge", -2741.00, 1490.40, -6.10, -2616.40, 1659.60, 200.00},
{ "Ganton", 2222.50, -1852.80, -89.00, 2632.80, -1722.30, 110.90},
{ "Ganton", 2222.50, -1722.30, -89.00, 2632.80, -1628.50, 110.90},
{ "Garcia", -2411.20, -222.50, -0.00, -2173.00, 265.20, 200.00},
{ "Garcia", -2395.10, -222.50, -5.30, -2354.00, -204.70, 200.00},
{ "Garver Bridge", -1339.80, 828.10, -89.00, -1213.90, 1057.00, 110.90},
{ "Garver Bridge", -1213.90, 950.00, -89.00, -1087.90, 1178.90, 110.90},
{ "Garver Bridge", -1499.80, 696.40, -179.60, -1339.80, 925.30, 20.30},
{ "Glen Park", 1812.60, -1449.60, -89.00, 1996.90, -1350.70, 110.90},
{ "Glen Park", 1812.60, -1100.80, -89.00, 1994.30, -973.30, 110.90},
{ "Glen Park", 1812.60, -1350.70, -89.00, 2056.80, -1100.80, 110.90},
{ "Green Palms", 176.50, 1305.40, -3.00, 338.60, 1520.70, 200.00},
{ "Greenglass College", 964.30, 1044.60, -89.00, 1197.30, 1203.20, 110.90},
{ "Greenglass College", 964.30, 930.80, -89.00, 1166.50, 1044.60, 110.90},
{ "Hampton Barns", 603.00, 264.30, 0.00, 761.90, 366.50, 200.00},
{ "Hankypanky Point", 2576.90, 62.10, 0.00, 2759.20, 385.50, 200.00},
{ "Harry Gold Parkway", 1777.30, 863.20, -89.00, 1817.30, 2342.80, 110.90},
{ "Hashbury", -2593.40, -222.50, -0.00, -2411.20, 54.70, 200.00},
{ "Hilltop Farm", 967.30, -450.30, -3.00, 1176.70, -217.90, 200.00},
{ "Hunter Quarry", 337.20, 710.80, -115.20, 860.50, 1031.70, 203.70},
{ "Idlewood", 1812.60, -1852.80, -89.00, 1971.60, -1742.30, 110.90},
{ "Idlewood", 1812.60, -1742.30, -89.00, 1951.60, -1602.30, 110.90},
{ "Idlewood", 1951.60, -1742.30, -89.00, 2124.60, -1602.30, 110.90},
{ "Idlewood", 1812.60, -1602.30, -89.00, 2124.60, -1449.60, 110.90},
{ "Idlewood", 2124.60, -1742.30, -89.00, 2222.50, -1494.00, 110.90},
{ "Idlewood", 1971.60, -1852.80, -89.00, 2222.50, -1742.30, 110.90},
{ "Jefferson", 1996.90, -1449.60, -89.00, 2056.80, -1350.70, 110.90},
{ "Jefferson", 2124.60, -1494.00, -89.00, 2266.20, -1449.60, 110.90},
{ "Jefferson", 2056.80, -1372.00, -89.00, 2281.40, -1210.70, 110.90},
{ "Jefferson", 2056.80, -1210.70, -89.00, 2185.30, -1126.30, 110.90},
{ "Jefferson", 2185.30, -1210.70, -89.00, 2281.40, -1154.50, 110.90},
{ "Jefferson", 2056.80, -1449.60, -89.00, 2266.20, -1372.00, 110.90},
{ "Julius Thruway East", 2623.10, 943.20, -89.00, 2749.90, 1055.90, 110.90},
{ "Julius Thruway East", 2685.10, 1055.90, -89.00, 2749.90, 2626.50, 110.90},
{ "Julius Thruway East", 2536.40, 2442.50, -89.00, 2685.10, 2542.50, 110.90},
{ "Julius Thruway East", 2625.10, 2202.70, -89.00, 2685.10, 2442.50, 110.90},
{ "Julius Thruway North", 2498.20, 2542.50, -89.00, 2685.10, 2626.50, 110.90},
{ "Julius Thruway North", 2237.40, 2542.50, -89.00, 2498.20, 2663.10, 110.90},
{ "Julius Thruway North", 2121.40, 2508.20, -89.00, 2237.40, 2663.10, 110.90},
{ "Julius Thruway North", 1938.80, 2508.20, -89.00, 2121.40, 2624.20, 110.90},
{ "Julius Thruway North", 1534.50, 2433.20, -89.00, 1848.40, 2583.20, 110.90},
{ "Julius Thruway North", 1848.40, 2478.40, -89.00, 1938.80, 2553.40, 110.90},
{ "Julius Thruway North", 1704.50, 2342.80, -89.00, 1848.40, 2433.20, 110.90},
{ "Julius Thruway North", 1377.30, 2433.20, -89.00, 1534.50, 2507.20, 110.90},
{ "Julius Thruway South", 1457.30, 823.20, -89.00, 2377.30, 863.20, 110.90},
{ "Julius Thruway South", 2377.30, 788.80, -89.00, 2537.30, 897.90, 110.90},
{ "Julius Thruway West", 1197.30, 1163.30, -89.00, 1236.60, 2243.20, 110.90},
{ "Julius Thruway West", 1236.60, 2142.80, -89.00, 1297.40, 2243.20, 110.90},
{ "Juniper Hill", -2533.00, 578.30, -7.60, -2274.10, 968.30, 200.00},
{ "Juniper Hollow", -2533.00, 968.30, -6.10, -2274.10, 1358.90, 200.00},
{ "K.A.C.C. Military Fuels", 2498.20, 2626.50, -89.00, 2749.90, 2861.50, 110.90},
{ "Kincaid Bridge", -1339.80, 599.20, -89.00, -1213.90, 828.10, 110.90},
{ "Kincaid Bridge", -1213.90, 721.10, -89.00, -1087.90, 950.00, 110.90},
{ "Kincaid Bridge", -1087.90, 855.30, -89.00, -961.90, 986.20, 110.90},
{ "King's", -2329.30, 458.40, -7.60, -1993.20, 578.30, 200.00},
{ "King's", -2411.20, 265.20, -9.10, -1993.20, 373.50, 200.00},
{ "King's", -2253.50, 373.50, -9.10, -1993.20, 458.40, 200.00},
{ "LVA Freight Depot", 1457.30, 863.20, -89.00, 1777.40, 1143.20, 110.90},
{ "LVA Freight Depot", 1375.60, 919.40, -89.00, 1457.30, 1203.20, 110.90},
{ "LVA Freight Depot", 1277.00, 1087.60, -89.00, 1375.60, 1203.20, 110.90},
{ "LVA Freight Depot", 1315.30, 1044.60, -89.00, 1375.60, 1087.60, 110.90},
{ "LVA Freight Depot", 1236.60, 1163.40, -89.00, 1277.00, 1203.20, 110.90},
{ "Las Barrancas", -926.10, 1398.70, -3.00, -719.20, 1634.60, 200.00},
{ "Las Brujas", -365.10, 2123.00, -3.00, -208.50, 2217.60, 200.00},
{ "Las Colinas", 1994.30, -1100.80, -89.00, 2056.80, -920.80, 110.90},
{ "Las Colinas", 2056.80, -1126.30, -89.00, 2126.80, -920.80, 110.90},
{ "Las Colinas", 2185.30, -1154.50, -89.00, 2281.40, -934.40, 110.90},
{ "Las Colinas", 2126.80, -1126.30, -89.00, 2185.30, -934.40, 110.90},
{ "Las Colinas", 2747.70, -1120.00, -89.00, 2959.30, -945.00, 110.90},
{ "Las Colinas", 2632.70, -1135.00, -89.00, 2747.70, -945.00, 110.90},
{ "Las Colinas", 2281.40, -1135.00, -89.00, 2632.70, -945.00, 110.90},
{ "Las Payasadas", -354.30, 2580.30, 2.00, -133.60, 2816.80, 200.00},
{ "Las Venturas Airport", 1236.60, 1203.20, -89.00, 1457.30, 1883.10, 110.90},
{ "Las Venturas Airport", 1457.30, 1203.20, -89.00, 1777.30, 1883.10, 110.90},
{ "Las Venturas Airport", 1457.30, 1143.20, -89.00, 1777.40, 1203.20, 110.90},
{ "Las Venturas Airport", 1515.80, 1586.40, -12.50, 1729.90, 1714.50, 87.50},
{ "Last Dime Motel", 1823.00, 596.30, -89.00, 1997.20, 823.20, 110.90},
{ "Leafy Hollow", -1166.90, -1856.00, 0.00, -815.60, -1602.00, 200.00},
{ "Lil' Probe Inn", -90.20, 1286.80, -3.00, 153.80, 1554.10, 200.00},
{ "Linden Side", 2749.90, 943.20, -89.00, 2923.30, 1198.90, 110.90},
{ "Linden Station", 2749.90, 1198.90, -89.00, 2923.30, 1548.90, 110.90},
{ "Linden Station", 2811.20, 1229.50, -39.50, 2861.20, 1407.50, 60.40},
{ "Little Mexico", 1701.90, -1842.20, -89.00, 1812.60, -1722.20, 110.90},
{ "Little Mexico", 1758.90, -1722.20, -89.00, 1812.60, -1577.50, 110.90},
{ "Los Flores", 2581.70, -1454.30, -89.00, 2632.80, -1393.40, 110.90},
{ "Los Flores", 2581.70, -1393.40, -89.00, 2747.70, -1135.00, 110.90},
{ "Los Santos International", 1249.60, -2394.30, -89.00, 1852.00, -2179.20, 110.90},
{ "Los Santos International", 1852.00, -2394.30, -89.00, 2089.00, -2179.20, 110.90},
{ "Los Santos International", 1382.70, -2730.80, -89.00, 2201.80, -2394.30, 110.90},
{ "Los Santos International", 1974.60, -2394.30, -39.00, 2089.00, -2256.50, 60.90},
{ "Los Santos International", 1400.90, -2669.20, -39.00, 2189.80, -2597.20, 60.90},
{ "Los Santos International", 2051.60, -2597.20, -39.00, 2152.40, -2394.30, 60.90},
{ "Marina", 647.70, -1804.20, -89.00, 851.40, -1577.50, 110.90},
{ "Marina", 647.70, -1577.50, -89.00, 807.90, -1416.20, 110.90},
{ "Marina", 807.90, -1577.50, -89.00, 926.90, -1416.20, 110.90},
{ "Market", 787.40, -1416.20, -89.00, 1072.60, -1310.20, 110.90},
{ "Market", 952.60, -1310.20, -89.00, 1072.60, -1130.80, 110.90},
{ "Market", 1072.60, -1416.20, -89.00, 1370.80, -1130.80, 110.90},
{ "Market", 926.90, -1577.50, -89.00, 1370.80, -1416.20, 110.90},
{ "Market Station", 787.40, -1410.90, -34.10, 866.00, -1310.20, 65.80},
{ "Martin Bridge", -222.10, 293.30, 0.00, -122.10, 476.40, 200.00},
{ "Missionary Hill", -2994.40, -811.20, 0.00, -2178.60, -430.20, 200.00},
{ "Montgomery", 1119.50, 119.50, -3.00, 1451.40, 493.30, 200.00},
{ "Montgomery", 1451.40, 347.40, -6.10, 1582.40, 420.80, 200.00},
{ "Montgomery Intersection", 1546.60, 208.10, 0.00, 1745.80, 347.40, 200.00},
{ "Montgomery Intersection", 1582.40, 347.40, 0.00, 1664.60, 401.70, 200.00},
{ "Mulholland", 1414.00, -768.00, -89.00, 1667.60, -452.40, 110.90},
{ "Mulholland", 1281.10, -452.40, -89.00, 1641.10, -290.90, 110.90},
{ "Mulholland", 1269.10, -768.00, -89.00, 1414.00, -452.40, 110.90},
{ "Mulholland", 1357.00, -926.90, -89.00, 1463.90, -768.00, 110.90},
{ "Mulholland", 1318.10, -910.10, -89.00, 1357.00, -768.00, 110.90},
{ "Mulholland", 1169.10, -910.10, -89.00, 1318.10, -768.00, 110.90},
{ "Mulholland", 768.60, -954.60, -89.00, 952.60, -860.60, 110.90},
{ "Mulholland", 687.80, -860.60, -89.00, 911.80, -768.00, 110.90},
{ "Mulholland", 737.50, -768.00, -89.00, 1142.20, -674.80, 110.90},
{ "Mulholland", 1096.40, -910.10, -89.00, 1169.10, -768.00, 110.90},
{ "Mulholland", 952.60, -937.10, -89.00, 1096.40, -860.60, 110.90},
{ "Mulholland", 911.80, -860.60, -89.00, 1096.40, -768.00, 110.90},
{ "Mulholland", 861.00, -674.80, -89.00, 1156.50, -600.80, 110.90},
{ "Mulholland Intersection", 1463.90, -1150.80, -89.00, 1812.60, -768.00, 110.90},
{ "North Rock", 2285.30, -768.00, 0.00, 2770.50, -269.70, 200.00},
{ "Ocean Docks", 2373.70, -2697.00, -89.00, 2809.20, -2330.40, 110.90},
{ "Ocean Docks", 2201.80, -2418.30, -89.00, 2324.00, -2095.00, 110.90},
{ "Ocean Docks", 2324.00, -2302.30, -89.00, 2703.50, -2145.10, 110.90},
{ "Ocean Docks", 2089.00, -2394.30, -89.00, 2201.80, -2235.80, 110.90},
{ "Ocean Docks", 2201.80, -2730.80, -89.00, 2324.00, -2418.30, 110.90},
{ "Ocean Docks", 2703.50, -2302.30, -89.00, 2959.30, -2126.90, 110.90},
{ "Ocean Docks", 2324.00, -2145.10, -89.00, 2703.50, -2059.20, 110.90},
{ "Ocean Flats", -2994.40, 277.40, -9.10, -2867.80, 458.40, 200.00},
{ "Ocean Flats", -2994.40, -222.50, -0.00, -2593.40, 277.40, 200.00},
{ "Ocean Flats", -2994.40, -430.20, -0.00, -2831.80, -222.50, 200.00},
{ "Octane Springs", 338.60, 1228.50, 0.00, 664.30, 1655.00, 200.00},
{ "Old Venturas Strip", 2162.30, 2012.10, -89.00, 2685.10, 2202.70, 110.90},
{ "Palisades", -2994.40, 458.40, -6.10, -2741.00, 1339.60, 200.00},
{ "Palomino Creek", 2160.20, -149.00, 0.00, 2576.90, 228.30, 200.00},
{ "Paradiso", -2741.00, 793.40, -6.10, -2533.00, 1268.40, 200.00},
{ "Pershing Square", 1440.90, -1722.20, -89.00, 1583.50, -1577.50, 110.90},
{ "Pilgrim", 2437.30, 1383.20, -89.00, 2624.40, 1783.20, 110.90},
{ "Pilgrim", 2624.40, 1383.20, -89.00, 2685.10, 1783.20, 110.90},
{ "Pilson Intersection", 1098.30, 2243.20, -89.00, 1377.30, 2507.20, 110.90},
{ "Pirates in Men's Pants", 1817.30, 1469.20, -89.00, 2027.40, 1703.20, 110.90},
{ "Playa del Seville", 2703.50, -2126.90, -89.00, 2959.30, -1852.80, 110.90},
{ "Prickle Pine", 1534.50, 2583.20, -89.00, 1848.40, 2863.20, 110.90},
{ "Prickle Pine", 1117.40, 2507.20, -89.00, 1534.50, 2723.20, 110.90},
{ "Prickle Pine", 1848.40, 2553.40, -89.00, 1938.80, 2863.20, 110.90},
{ "Prickle Pine", 1938.80, 2624.20, -89.00, 2121.40, 2861.50, 110.90},
{ "Queens", -2533.00, 458.40, 0.00, -2329.30, 578.30, 200.00},
{ "Queens", -2593.40, 54.70, 0.00, -2411.20, 458.40, 200.00},
{ "Queens", -2411.20, 373.50, 0.00, -2253.50, 458.40, 200.00},
{ "Randolph Industrial Estate", 1558.00, 596.30, -89.00, 1823.00, 823.20, 110.90},
{ "Redsands East", 1817.30, 2011.80, -89.00, 2106.70, 2202.70, 110.90},
{ "Redsands East", 1817.30, 2202.70, -89.00, 2011.90, 2342.80, 110.90},
{ "Redsands East", 1848.40, 2342.80, -89.00, 2011.90, 2478.40, 110.90},
{ "Redsands West", 1236.60, 1883.10, -89.00, 1777.30, 2142.80, 110.90},
{ "Redsands West", 1297.40, 2142.80, -89.00, 1777.30, 2243.20, 110.90},
{ "Redsands West", 1377.30, 2243.20, -89.00, 1704.50, 2433.20, 110.90},
{ "Redsands West", 1704.50, 2243.20, -89.00, 1777.30, 2342.80, 110.90},
{ "Regular Tom", -405.70, 1712.80, -3.00, -276.70, 1892.70, 200.00},
{ "Richman", 647.50, -1118.20, -89.00, 787.40, -954.60, 110.90},
{ "Richman", 647.50, -954.60, -89.00, 768.60, -860.60, 110.90},
{ "Richman", 225.10, -1369.60, -89.00, 334.50, -1292.00, 110.90},
{ "Richman", 225.10, -1292.00, -89.00, 466.20, -1235.00, 110.90},
{ "Richman", 72.60, -1404.90, -89.00, 225.10, -1235.00, 110.90},
{ "Richman", 72.60, -1235.00, -89.00, 321.30, -1008.10, 110.90},
{ "Richman", 321.30, -1235.00, -89.00, 647.50, -1044.00, 110.90},
{ "Richman", 321.30, -1044.00, -89.00, 647.50, -860.60, 110.90},
{ "Richman", 321.30, -860.60, -89.00, 687.80, -768.00, 110.90},
{ "Richman", 321.30, -768.00, -89.00, 700.70, -674.80, 110.90},
{ "Robada Intersection", -1119.00, 1178.90, -89.00, -862.00, 1351.40, 110.90},
{ "Roca Escalante", 2237.40, 2202.70, -89.00, 2536.40, 2542.50, 110.90},
{ "Roca Escalante", 2536.40, 2202.70, -89.00, 2625.10, 2442.50, 110.90},
{ "Rockshore East", 2537.30, 676.50, -89.00, 2902.30, 943.20, 110.90},
{ "Rockshore West", 1997.20, 596.30, -89.00, 2377.30, 823.20, 110.90},
{ "Rockshore West", 2377.30, 596.30, -89.00, 2537.30, 788.80, 110.90},
{ "Rodeo", 72.60, -1684.60, -89.00, 225.10, -1544.10, 110.90},
{ "Rodeo", 72.60, -1544.10, -89.00, 225.10, -1404.90, 110.90},
{ "Rodeo", 225.10, -1684.60, -89.00, 312.80, -1501.90, 110.90},
{ "Rodeo", 225.10, -1501.90, -89.00, 334.50, -1369.60, 110.90},
{ "Rodeo", 334.50, -1501.90, -89.00, 422.60, -1406.00, 110.90},
{ "Rodeo", 312.80, -1684.60, -89.00, 422.60, -1501.90, 110.90},
{ "Rodeo", 422.60, -1684.60, -89.00, 558.00, -1570.20, 110.90},
{ "Rodeo", 558.00, -1684.60, -89.00, 647.50, -1384.90, 110.90},
{ "Rodeo", 466.20, -1570.20, -89.00, 558.00, -1385.00, 110.90},
{ "Rodeo", 422.60, -1570.20, -89.00, 466.20, -1406.00, 110.90},
{ "Rodeo", 466.20, -1385.00, -89.00, 647.50, -1235.00, 110.90},
{ "Rodeo", 334.50, -1406.00, -89.00, 466.20, -1292.00, 110.90},
{ "Royal Casino", 2087.30, 1383.20, -89.00, 2437.30, 1543.20, 110.90},
{ "San Andreas Sound", 2450.30, 385.50, -100.00, 2759.20, 562.30, 200.00},
{ "Santa Flora", -2741.00, 458.40, -7.60, -2533.00, 793.40, 200.00},
{ "Santa Maria Beach", 342.60, -2173.20, -89.00, 647.70, -1684.60, 110.90},
{ "Santa Maria Beach", 72.60, -2173.20, -89.00, 342.60, -1684.60, 110.90},
{ "Shady Cabin", -1632.80, -2263.40, -3.00, -1601.30, -2231.70, 200.00},
{ "Shady Creeks", -1820.60, -2643.60, -8.00, -1226.70, -1771.60, 200.00},
{ "Shady Creeks", -2030.10, -2174.80, -6.10, -1820.60, -1771.60, 200.00},
{ "Sobell Rail Yards", 2749.90, 1548.90, -89.00, 2923.30, 1937.20, 110.90},
{ "Spinybed", 2121.40, 2663.10, -89.00, 2498.20, 2861.50, 110.90},
{ "Starfish Casino", 2437.30, 1783.20, -89.00, 2685.10, 2012.10, 110.90},
{ "Starfish Casino", 2437.30, 1858.10, -39.00, 2495.00, 1970.80, 60.90},
{ "Starfish Casino", 2162.30, 1883.20, -89.00, 2437.30, 2012.10, 110.90},
{ "Temple", 1252.30, -1130.80, -89.00, 1378.30, -1026.30, 110.90},
{ "Temple", 1252.30, -1026.30, -89.00, 1391.00, -926.90, 110.90},
{ "Temple", 1252.30, -926.90, -89.00, 1357.00, -910.10, 110.90},
{ "Temple", 952.60, -1130.80, -89.00, 1096.40, -937.10, 110.90},
{ "Temple", 1096.40, -1130.80, -89.00, 1252.30, -1026.30, 110.90},
{ "Temple", 1096.40, -1026.30, -89.00, 1252.30, -910.10, 110.90},
{ "The Camel's Toe", 2087.30, 1203.20, -89.00, 2640.40, 1383.20, 110.90},
{ "The Clown's Pocket", 2162.30, 1783.20, -89.00, 2437.30, 1883.20, 110.90},
{ "The Emerald Isle", 2011.90, 2202.70, -89.00, 2237.40, 2508.20, 110.90},
{ "The Farm", -1209.60, -1317.10, 114.90, -908.10, -787.30, 251.90},
{ "The Four Dragons Casino", 1817.30, 863.20, -89.00, 2027.30, 1083.20, 110.90},
{ "The High Roller", 1817.30, 1283.20, -89.00, 2027.30, 1469.20, 110.90},
{ "The Mako Span", 1664.60, 401.70, 0.00, 1785.10, 567.20, 200.00},
{ "The Panopticon", -947.90, -304.30, -1.10, -319.60, 327.00, 200.00},
{ "The Pink Swan", 1817.30, 1083.20, -89.00, 2027.30, 1283.20, 110.90},
{ "The Sherman Dam", -968.70, 1929.40, -3.00, -481.10, 2155.20, 200.00},
{ "The Strip", 2027.40, 863.20, -89.00, 2087.30, 1703.20, 110.90},
{ "The Strip", 2106.70, 1863.20, -89.00, 2162.30, 2202.70, 110.90},
{ "The Strip", 2027.40, 1783.20, -89.00, 2162.30, 1863.20, 110.90},
{ "The Strip", 2027.40, 1703.20, -89.00, 2137.40, 1783.20, 110.90},
{ "The Visage", 1817.30, 1863.20, -89.00, 2106.70, 2011.80, 110.90},
{ "The Visage", 1817.30, 1703.20, -89.00, 2027.40, 1863.20, 110.90},
{ "Unity Station", 1692.60, -1971.80, -20.40, 1812.60, -1932.80, 79.50},
{ "Valle Ocultado", -936.60, 2611.40, 2.00, -715.90, 2847.90, 200.00},
{ "Verdant Bluffs", 930.20, -2488.40, -89.00, 1249.60, -2006.70, 110.90},
{ "Verdant Bluffs", 1073.20, -2006.70, -89.00, 1249.60, -1842.20, 110.90},
{ "Verdant Bluffs", 1249.60, -2179.20, -89.00, 1692.60, -1842.20, 110.90},
{ "Verdant Meadows", 37.00, 2337.10, -3.00, 435.90, 2677.90, 200.00},
{ "Verona Beach", 647.70, -2173.20, -89.00, 930.20, -1804.20, 110.90},
{ "Verona Beach", 930.20, -2006.70, -89.00, 1073.20, -1804.20, 110.90},
{ "Verona Beach", 851.40, -1804.20, -89.00, 1046.10, -1577.50, 110.90},
{ "Verona Beach", 1161.50, -1722.20, -89.00, 1323.90, -1577.50, 110.90},
{ "Verona Beach", 1046.10, -1722.20, -89.00, 1161.50, -1577.50, 110.90},
{ "Vinewood", 787.40, -1310.20, -89.00, 952.60, -1130.80, 110.90},
{ "Vinewood", 787.40, -1130.80, -89.00, 952.60, -954.60, 110.90},
{ "Vinewood", 647.50, -1227.20, -89.00, 787.40, -1118.20, 110.90},
{ "Vinewood", 647.70, -1416.20, -89.00, 787.40, -1227.20, 110.90},
{ "Whitewood Estates", 883.30, 1726.20, -89.00, 1098.30, 2507.20, 110.90},
{ "Whitewood Estates", 1098.30, 1726.20, -89.00, 1197.30, 2243.20, 110.90},
{ "Willowfield", 1970.60, -2179.20, -89.00, 2089.00, -1852.80, 110.90},
{ "Willowfield", 2089.00, -2235.80, -89.00, 2201.80, -1989.90, 110.90},
{ "Willowfield", 2089.00, -1989.90, -89.00, 2324.00, -1852.80, 110.90},
{ "Willowfield", 2201.80, -2095.00, -89.00, 2324.00, -1989.90, 110.90},
{ "Willowfield", 2541.70, -1941.40, -89.00, 2703.50, -1852.80, 110.90},
{ "Willowfield", 2324.00, -2059.20, -89.00, 2541.70, -1852.80, 110.90},
{ "Willowfield", 2541.70, -2059.20, -89.00, 2703.50, -1941.40, 110.90},
{ "Yellow Bell Station", 1377.40, 2600.40, -21.90, 1492.40, 2687.30, 78.00},
{ "Los Santos", 44.60, -2892.90, -242.90, 2997.00, -768.00, 900.00},
{ "Las Venturas", 869.40, 596.30, -242.90, 2997.00, 2993.80, 900.00},
{ "Bone County", -480.50, 596.30, -242.90, 869.40, 2993.80, 900.00},
{ "Tierra Robada", -2997.40, 1659.60, -242.90, -480.50, 2993.80, 900.00},
{ "Tierra Robada", -1213.90, 596.30, -242.90, -480.50, 1659.60, 900.00},
{ "San Fierro", -2997.40, -1115.50, -242.90, -1213.90, 1659.60, 900.00},
{ "Red County", -1213.90, -768.00, -242.90, 2997.00, 596.30, 900.00},
{ "Flint County", -1213.90, -2892.90, -242.90, 44.60, -768.00, 900.00},
{ "Whetstone", -2997.40, -2892.90, -242.90, -1213.90, -1115.50, 900.00}
};
#pragma tabsize 0
#define COLOR_RED 0xAA3333AA
#define COLOR_BROWN 0xB13E0FAA
#define COLOR_PURPLE 0x660066AA
#define COLOR_DARKRED 0x660000AA
#define COLOR_BLACK 0x000000AA
#define COLOR_BLUE 0x300FFAAB
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BRIGHTPINK 0xFF00CCAA
#define COLOR_ORANGE 0xFF6103AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_LIGHTBLUE 0x2bc3deAA
#define COLOR_ARMYGREEN 0x397D02AA
#define COLOR_LPINK 0xFFB6C1AA
#define COLOR_LGREEN 0x43cd80AA
#define TEAM_COP 1
#define TEAM_TRIAD 2
#define TEAM_FBI 3
#define TEAM_ADMINPOLICE 4
#define TEAM_SYND 5
#define TEAM_SWAT 6
#define TEAM_HA 7
#define TEAM_ARMY 8
#define TEAM_L 9
#define TEAM_BUS 10
// COP CAR LOCK -------------------------------------------------------------------
UnlockCopCars(playerid)
{
SetVehicleParamsForPlayer(1, playerid, 0, 0);
SetVehicleParamsForPlayer(2, playerid, 0, 0);
SetVehicleParamsForPlayer(3, playerid, 0, 0);
SetVehicleParamsForPlayer(4, playerid, 0, 0);
SetVehicleParamsForPlayer(5, playerid, 0, 0);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(6, playerid, 0, 0);
SetVehicleParamsForPlayer(7, playerid, 0, 0);
SetVehicleParamsForPlayer(8, playerid, 0, 0);
SetVehicleParamsForPlayer(9, playerid, 0, 0);
SetVehicleParamsForPlayer(10, playerid, 0, 0);
SetVehicleParamsForPlayer(11, playerid, 0, 0);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(12, playerid, 0, 0);
SetVehicleParamsForPlayer(13, playerid, 0, 0);
SetVehicleParamsForPlayer(14, playerid, 0, 0);
SetVehicleParamsForPlayer(15, playerid, 0, 0);
SetVehicleParamsForPlayer(16, playerid, 0, 0);
SetVehicleParamsForPlayer(17, playerid, 0, 0);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(18, playerid, 0, 0);
SetVehicleParamsForPlayer(19, playerid, 0, 0);
SetVehicleParamsForPlayer(20, playerid, 0, 0);
SetVehicleParamsForPlayer(21, playerid, 0, 0);
SetVehicleParamsForPlayer(22, playerid, 0, 0);
SetVehicleParamsForPlayer(23, playerid, 0, 0);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(24, playerid, 0, 0);
SetVehicleParamsForPlayer(25, playerid, 0, 0);
SetVehicleParamsForPlayer(26, playerid, 0, 0);
SetVehicleParamsForPlayer(27, playerid, 0, 0);
SetVehicleParamsForPlayer(28, playerid, 0, 0);
SetVehicleParamsForPlayer(29, playerid, 0, 0);
SetVehicleParamsForPlayer(30, playerid, 0, 0);
SetVehicleParamsForPlayer(31, playerid, 0, 0);
SetVehicleParamsForPlayer(32, playerid, 0, 0);
SetVehicleParamsForPlayer(33, playerid, 0, 0);
SetVehicleParamsForPlayer(34, playerid, 0, 0);
SetVehicleParamsForPlayer(35, playerid, 0, 0);
SetVehicleParamsForPlayer(36, playerid, 0, 0);
SetVehicleParamsForPlayer(37, playerid, 0, 0);
SetVehicleParamsForPlayer(38, playerid, 0, 0);
SetVehicleParamsForPlayer(144, playerid, 0, 0);
SetVehicleParamsForPlayer(145, playerid, 0, 0);
SetVehicleParamsForPlayer(180, playerid, 0, 0);
SetVehicleParamsForPlayer(181, playerid, 0, 0);
SetVehicleParamsForPlayer(182, playerid, 0, 0);
SetVehicleParamsForPlayer(183, playerid, 0, 0);
SetVehicleParamsForPlayer(184, playerid, 0, 0);
}
LockCopCars(playerid)
{
SetVehicleParamsForPlayer(1, playerid, 0, 1);
SetVehicleParamsForPlayer(2, playerid, 0, 1);
SetVehicleParamsForPlayer(3, playerid, 0, 1);
SetVehicleParamsForPlayer(4, playerid, 0, 1);
SetVehicleParamsForPlayer(5, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(6, playerid, 0, 1);
SetVehicleParamsForPlayer(7, playerid, 0, 1);
SetVehicleParamsForPlayer(8, playerid, 0, 1);
SetVehicleParamsForPlayer(9, playerid, 0, 1);
SetVehicleParamsForPlayer(10, playerid, 0, 1);
SetVehicleParamsForPlayer(11, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(12, playerid, 0, 1);
SetVehicleParamsForPlayer(13, playerid, 0, 1);
SetVehicleParamsForPlayer(14, playerid, 0, 1);
SetVehicleParamsForPlayer(15, playerid, 0, 1);
SetVehicleParamsForPlayer(16, playerid, 0, 1);
SetVehicleParamsForPlayer(17, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(18, playerid, 0, 1);
SetVehicleParamsForPlayer(19, playerid, 0, 1);
SetVehicleParamsForPlayer(20, playerid, 0, 1);
SetVehicleParamsForPlayer(21, playerid, 0, 1);
SetVehicleParamsForPlayer(22, playerid, 0, 1);
SetVehicleParamsForPlayer(23, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(24, playerid, 0, 1);
SetVehicleParamsForPlayer(25, playerid, 0, 1);
SetVehicleParamsForPlayer(26, playerid, 0, 1);
SetVehicleParamsForPlayer(27, playerid, 0, 1);
SetVehicleParamsForPlayer(28, playerid, 0, 1);
SetVehicleParamsForPlayer(29, playerid, 0, 1);
SetVehicleParamsForPlayer(30, playerid, 0, 1);
SetVehicleParamsForPlayer(31, playerid, 0, 1);
SetVehicleParamsForPlayer(32, playerid, 0, 1);
SetVehicleParamsForPlayer(33, playerid, 0, 1);
SetVehicleParamsForPlayer(34, playerid, 0, 1);
SetVehicleParamsForPlayer(35, playerid, 0, 1);
SetVehicleParamsForPlayer(36, playerid, 0, 1);
SetVehicleParamsForPlayer(37, playerid, 0, 1);
SetVehicleParamsForPlayer(38, playerid, 0, 1);
SetVehicleParamsForPlayer(144, playerid, 0, 1);
SetVehicleParamsForPlayer(145, playerid, 0, 1);
SetVehicleParamsForPlayer(180, playerid, 0, 1);
SetVehicleParamsForPlayer(181, playerid, 0, 1);
SetVehicleParamsForPlayer(182, playerid, 0, 1);
SetVehicleParamsForPlayer(183, playerid, 0, 1);
SetVehicleParamsForPlayer(184, playerid, 0, 1);
return 1;
}
//ADMIN CAR LOCK
UnlockAdminCars(playerid)
{
SetVehicleParamsForPlayer(64, playerid, 0, 0);
SetVehicleParamsForPlayer(65, playerid, 0, 0);
SetVehicleParamsForPlayer(66, playerid, 0, 0);
SetVehicleParamsForPlayer(67, playerid, 0, 0);
SetVehicleParamsForPlayer(68, playerid, 0, 0);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(69, playerid, 0, 0);
SetVehicleParamsForPlayer(70, playerid, 0, 0);
SetVehicleParamsForPlayer(71, playerid, 0, 0);
SetVehicleParamsForPlayer(72, playerid, 0, 0);
SetVehicleParamsForPlayer(73, playerid, 0, 0);
SetVehicleParamsForPlayer(74, playerid, 0, 0);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(75, playerid, 0, 0);
SetVehicleParamsForPlayer(76, playerid, 0, 0);
SetVehicleParamsForPlayer(77, playerid, 0, 0);
SetVehicleParamsForPlayer(78, playerid, 0, 0);
SetVehicleParamsForPlayer(79, playerid, 0, 0);
SetVehicleParamsForPlayer(80, playerid, 0, 0);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(81, playerid, 0, 0);
SetVehicleParamsForPlayer(82, playerid, 0, 0);
SetVehicleParamsForPlayer(83, playerid, 0, 0);
SetVehicleParamsForPlayer(84, playerid, 0, 0);
SetVehicleParamsForPlayer(85, playerid, 0, 0);
SetVehicleParamsForPlayer(86, playerid, 0, 0);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(87, playerid, 0, 0);
SetVehicleParamsForPlayer(88, playerid, 0, 0);
}
LockAdminCars(playerid)
{
SetVehicleParamsForPlayer(64, playerid, 0, 1);
SetVehicleParamsForPlayer(65, playerid, 0, 1);
SetVehicleParamsForPlayer(66, playerid, 0, 1);
SetVehicleParamsForPlayer(67, playerid, 0, 1);
SetVehicleParamsForPlayer(68, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(69, playerid, 0, 1);
SetVehicleParamsForPlayer(70, playerid, 0, 1);
SetVehicleParamsForPlayer(71, playerid, 0, 1);
SetVehicleParamsForPlayer(72, playerid, 0, 1);
SetVehicleParamsForPlayer(73, playerid, 0, 1);
SetVehicleParamsForPlayer(74, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(75, playerid, 0, 1);
SetVehicleParamsForPlayer(76, playerid, 0, 1);
SetVehicleParamsForPlayer(77, playerid, 0, 1);
SetVehicleParamsForPlayer(78, playerid, 0, 1);
SetVehicleParamsForPlayer(79, playerid, 0, 1);
SetVehicleParamsForPlayer(80, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(81, playerid, 0, 1);
SetVehicleParamsForPlayer(82, playerid, 0, 1);
SetVehicleParamsForPlayer(83, playerid, 0, 1);
SetVehicleParamsForPlayer(84, playerid, 0, 1);
SetVehicleParamsForPlayer(85, playerid, 0, 1);
SetVehicleParamsForPlayer(86, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(87, playerid, 0, 1);
SetVehicleParamsForPlayer(88, playerid, 0, 1);
return 1;
}
///////////----------------------------------------------------------------------------------
UnlockSyndCars(playerid)
{
SetVehicleParamsForPlayer(89, playerid, 0, 0);
SetVehicleParamsForPlayer(90, playerid, 0, 0);
SetVehicleParamsForPlayer(91, playerid, 0, 0);
SetVehicleParamsForPlayer(92, playerid, 0, 0);
SetVehicleParamsForPlayer(93, playerid, 0, 0);//use as many of these as needed, E.G: 7 3 car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(94, playerid, 0, 0);
SetVehicleParamsForPlayer(95, playerid, 0, 0);
SetVehicleParamsForPlayer(96, playerid, 0, 0);
SetVehicleParamsForPlayer(97, playerid, 0, 0);
SetVehicleParamsForPlayer(98, playerid, 0, 0);
SetVehicleParamsForPlayer(99, playerid, 0, 0);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(100, playerid, 0, 0);
SetVehicleParamsForPlayer(149, playerid, 0, 0);
SetVehicleParamsForPlayer(150, playerid, 0, 0);
SetVehicleParamsForPlayer(151, playerid, 0, 0);
SetVehicleParamsForPlayer(152, playerid, 0, 0);
SetVehicleParamsForPlayer(153, playerid, 0, 0);
}
LockSyndCars(playerid)
{
SetVehicleParamsForPlayer(89, playerid, 0, 1);
SetVehicleParamsForPlayer(90, playerid, 0, 1);
SetVehicleParamsForPlayer(91, playerid, 0, 1);
SetVehicleParamsForPlayer(92, playerid, 0, 1);
SetVehicleParamsForPlayer(93, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(94, playerid, 0, 1);
SetVehicleParamsForPlayer(95, playerid, 0, 1);
SetVehicleParamsForPlayer(96, playerid, 0, 1);
SetVehicleParamsForPlayer(97, playerid, 0, 1);
SetVehicleParamsForPlayer(98, playerid, 0, 1);
SetVehicleParamsForPlayer(99, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(100, playerid, 0, 1);
SetVehicleParamsForPlayer(149, playerid, 0, 1);
SetVehicleParamsForPlayer(150, playerid, 0, 1);
SetVehicleParamsForPlayer(151, playerid, 0, 1);
SetVehicleParamsForPlayer(152, playerid, 0, 1);
SetVehicleParamsForPlayer(153, playerid, 0, 1);
return 1;
}
//Lock SWAT---------------------------------------------------------------------------------------------------------
UnlockSwatCars(playerid)
{
SetVehicleParamsForPlayer(101, playerid, 0, 0);
SetVehicleParamsForPlayer(102, playerid, 0, 0);
SetVehicleParamsForPlayer(103, playerid, 0, 0);
SetVehicleParamsForPlayer(104, playerid, 0, 0);
SetVehicleParamsForPlayer(105, playerid, 0, 0);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(106, playerid, 0, 0);
SetVehicleParamsForPlayer(107, playerid, 0, 0);
SetVehicleParamsForPlayer(108, playerid, 0, 0);
SetVehicleParamsForPlayer(109, playerid, 0, 0);
SetVehicleParamsForPlayer(110, playerid, 0, 0);
SetVehicleParamsForPlayer(111, playerid, 0, 0);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(112, playerid, 0, 0);
SetVehicleParamsForPlayer(113, playerid, 0, 0);
SetVehicleParamsForPlayer(114, playerid, 0, 0);
SetVehicleParamsForPlayer(115, playerid, 0, 0);
SetVehicleParamsForPlayer(116, playerid, 0, 0);
SetVehicleParamsForPlayer(134, playerid, 0, 0);
SetVehicleParamsForPlayer(135, playerid, 0, 0);
SetVehicleParamsForPlayer(136, playerid, 0, 0);
SetVehicleParamsForPlayer(146, playerid, 0, 0);
SetVehicleParamsForPlayer(147, playerid, 0, 0);
SetVehicleParamsForPlayer(148, playerid, 0, 0);
}
LockSwatCars(playerid)
{
SetVehicleParamsForPlayer(101, playerid, 0, 1);
SetVehicleParamsForPlayer(102, playerid, 0, 1);
SetVehicleParamsForPlayer(103, playerid, 0, 1);
SetVehicleParamsForPlayer(104, playerid, 0, 1);
SetVehicleParamsForPlayer(105, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(106, playerid, 0, 1);
SetVehicleParamsForPlayer(107, playerid, 0, 1);
SetVehicleParamsForPlayer(108, playerid, 0, 1);
SetVehicleParamsForPlayer(109, playerid, 0, 1);
SetVehicleParamsForPlayer(110, playerid, 0, 1);
SetVehicleParamsForPlayer(111, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(112, playerid, 0, 1);
SetVehicleParamsForPlayer(113, playerid, 0, 1);
SetVehicleParamsForPlayer(114, playerid, 0, 1);
SetVehicleParamsForPlayer(115, playerid, 0, 1);
SetVehicleParamsForPlayer(116, playerid, 0, 1);
SetVehicleParamsForPlayer(134, playerid, 0, 1);
SetVehicleParamsForPlayer(135, playerid, 0, 1);
SetVehicleParamsForPlayer(136, playerid, 0, 1);
SetVehicleParamsForPlayer(146, playerid, 0, 1);
SetVehicleParamsForPlayer(147, playerid, 0, 1);
SetVehicleParamsForPlayer(148, playerid, 0, 1);
return 1;
}
// ARMY CAR LOCK
UnlockArmyCars(playerid)
{
SetVehicleParamsForPlayer(117, playerid, 0, 0);
SetVehicleParamsForPlayer(118, playerid, 0, 0);
SetVehicleParamsForPlayer(119, playerid, 0, 0);
SetVehicleParamsForPlayer(120, playerid, 0, 0);
SetVehicleParamsForPlayer(121, playerid, 0, 0);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(122, playerid, 0, 0);
SetVehicleParamsForPlayer(123, playerid, 0, 0);
SetVehicleParamsForPlayer(124, playerid, 0, 0);
SetVehicleParamsForPlayer(125, playerid, 0, 0);
SetVehicleParamsForPlayer(126, playerid, 0, 0);
SetVehicleParamsForPlayer(127, playerid, 0, 0);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(128, playerid, 0, 0);
SetVehicleParamsForPlayer(129, playerid, 0, 0);
SetVehicleParamsForPlayer(130, playerid, 0, 0);
SetVehicleParamsForPlayer(131, playerid, 0, 0);
SetVehicleParamsForPlayer(132, playerid, 0, 0);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(133, playerid, 0, 0);
}
LockArmyCars(playerid)
{
SetVehicleParamsForPlayer(117, playerid, 0, 1);
SetVehicleParamsForPlayer(118, playerid, 0, 1);
SetVehicleParamsForPlayer(119, playerid, 0, 1);
SetVehicleParamsForPlayer(120, playerid, 0, 1);
SetVehicleParamsForPlayer(121, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(122, playerid, 0, 1);
SetVehicleParamsForPlayer(123, playerid, 0, 1);
SetVehicleParamsForPlayer(124, playerid, 0, 1);
SetVehicleParamsForPlayer(125, playerid, 0, 1);
SetVehicleParamsForPlayer(126, playerid, 0, 1);
SetVehicleParamsForPlayer(127, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(128, playerid, 0, 1);
SetVehicleParamsForPlayer(129, playerid, 0, 1);
SetVehicleParamsForPlayer(130, playerid, 0, 1);
SetVehicleParamsForPlayer(131, playerid, 0, 1);
SetVehicleParamsForPlayer(132, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(133, playerid, 0, 1);
return 1;
}
// HellZ AngelZ LOCK
UnlockHaCars(playerid)
{
SetVehicleParamsForPlayer(154, playerid, 0, 0);
SetVehicleParamsForPlayer(155, playerid, 0, 0);
SetVehicleParamsForPlayer(156, playerid, 0, 0);
SetVehicleParamsForPlayer(157, playerid, 0, 0);
SetVehicleParamsForPlayer(158, playerid, 0, 0);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(159, playerid, 0, 0);
SetVehicleParamsForPlayer(160, playerid, 0, 0);
SetVehicleParamsForPlayer(161, playerid, 0, 0);
SetVehicleParamsForPlayer(162, playerid, 0, 0);
SetVehicleParamsForPlayer(163, playerid, 0, 0);
SetVehicleParamsForPlayer(164, playerid, 0, 0);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(165, playerid, 0, 0);
SetVehicleParamsForPlayer(166, playerid, 0, 0);
SetVehicleParamsForPlayer(167, playerid, 0, 0);
}
LockHaCars(playerid)
{
SetVehicleParamsForPlayer(154, playerid, 0, 1);
SetVehicleParamsForPlayer(155, playerid, 0, 1);
SetVehicleParamsForPlayer(156, playerid, 0, 1);
SetVehicleParamsForPlayer(157, playerid, 0, 1);
SetVehicleParamsForPlayer(158, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(159, playerid, 0, 1);
SetVehicleParamsForPlayer(160, playerid, 0, 1);
SetVehicleParamsForPlayer(161, playerid, 0, 1);
SetVehicleParamsForPlayer(162, playerid, 0, 1);
SetVehicleParamsForPlayer(163, playerid, 0, 1);
SetVehicleParamsForPlayer(164, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(165, playerid, 0, 1);
SetVehicleParamsForPlayer(166, playerid, 0, 1);
SetVehicleParamsForPlayer(167, playerid, 0, 1);
return 1;
}
// BUS Lock
UnlockBusCars(playerid)
{
SetVehicleParamsForPlayer(168, playerid, 0, 0);
SetVehicleParamsForPlayer(169, playerid, 0, 0);
SetVehicleParamsForPlayer(170, playerid, 0, 0);
SetVehicleParamsForPlayer(171, playerid, 0, 0);
SetVehicleParamsForPlayer(172, playerid, 0, 0);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(173, playerid, 0, 0);
SetVehicleParamsForPlayer(174, playerid, 0, 0);
SetVehicleParamsForPlayer(175, playerid, 0, 0);
SetVehicleParamsForPlayer(176, playerid, 0, 0);
SetVehicleParamsForPlayer(177, playerid, 0, 0);
SetVehicleParamsForPlayer(178, playerid, 0, 0);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(179, playerid, 0, 0);
}
LockBusCars(playerid)
{
SetVehicleParamsForPlayer(168, playerid, 0, 1);
SetVehicleParamsForPlayer(169, playerid, 0, 1);
SetVehicleParamsForPlayer(170, playerid, 0, 1);
SetVehicleParamsForPlayer(171, playerid, 0, 1);
SetVehicleParamsForPlayer(172, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(173, playerid, 0, 1);
SetVehicleParamsForPlayer(174, playerid, 0, 1);
SetVehicleParamsForPlayer(175, playerid, 0, 1);
SetVehicleParamsForPlayer(176, playerid, 0, 1);
SetVehicleParamsForPlayer(177, playerid, 0, 1);
SetVehicleParamsForPlayer(178, playerid, 0, 1);//use as many of these as needed, E.G: 7 cop car = 7 SetVehicleParamsForplayer!
SetVehicleParamsForPlayer(179, playerid, 0, 1);
return 1;
}
//LOCK
main()
{
print("\n----------------------------------");
print(" GOD Clan Server [RPG]");
print("----------------------------------\n");
}
public KickAll()
{
for (new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
Kick(i);
}
}
}
public OnGameModeInit()
{
AddPlayerClass(0, 1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(53,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(57,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(58,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(67,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(75,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(76,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(78,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(84,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(85,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(87,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(88,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(89,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(91,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(92,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(93,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(95,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(96,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(97,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(98,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(100,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(121,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(128,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(129,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(150,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(177,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(180,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
AddPlayerClass(187,1686.8230,1447.7712,10.7689,268.7401, 0, 0, 0, 0, 0, 0);
CreateObject(1257,2286.4231,965.5225,10.3332, 90, 90, 90);
CreateObject(1257,2141.1045,925.9335,10.8203, 90, 90, 90);
CreateObject(1257,2233.8601,1313.4581,10.8203, 90, 90, 90);
CreateObject(1257,2269.8379,2130.0857,10.8203, 90, 90, 90);
CreateObject(1257,2262.8813,2406.6550,10.8203, 90, 90, 90);
CreateObject(1257,2115.5420,1909.5956,10.8203, 90, 90, 90);
CreateObject(1257,2035.3372,1543.1182,10.8203, 90, 90, 90);
CreateObject(1257,2035.8081,1007.7198,10.8203, 90, 90, 90);
CreateObject(1257,-159.6178,1228.0432,19.7422, 90, 90, 90);
CreateObject(1257,-311.4272,1742.4532,43.0398, 90, 90, 90);
CreateObject(1257,-1288.4409,2710.0420,50.0625, 90, 90, 90);
CreateObject(1257,-273.9768,2623.2380,62.9070, 90, 90, 90);
CreateObject(1257,1421.6392,2610.8826,10.8203, 90, 90, 90);
CreateObject(1257,2371.3130,627.0947,10.8203, 90, 90, 90);
CreateObject(1257,1013.7438,1895.4719,10.8203, 90, 90, 90);
CreateObject(1257,1534.5487,2115.3455,10.8203, 90, 90, 90);
//COPCARS (1 - 38)
AddStaticVehicleEx(598,2273.5459,2476.9202,10.6093,180.4616,53,53, 72000000); // lvpd-1
AddStaticVehicleEx(598,2255.5574,2477.3787,10.6101,0.0200,53,53, 72000000); // lvpd-2
AddStaticVehicleEx(598,2255.9778,2442.9236,10.5302,358.4282,53,53, 72000000); // lvpd-3
AddStaticVehicleEx(598,2260.4255,2459.5542,10.6099,180.4487,53,53, 72000000); // lvpd-4
AddStaticVehicleEx(598,2291.1682,2467.5518,10.5670,359.1339,53,53, 72000000); // lvpd-5
AddStaticVehicleEx(598,2288.6697,2424.8081,10.5670,269.8439,53,53, 72000000); // lvpd-6
AddStaticVehicleEx(599,2303.2119,2430.6553,3.4997,177.6252,53,53, 72000000); // lvpd-7
AddStaticVehicleEx(599,2241.1458,2476.2239,3.5133,89.6670,53,53, 72000000); // lvpd-8
AddStaticVehicleEx(490,2268.0994,2474.3828,3.4998,0.2734,0,0, 72000000); // lvpd-tev1
AddStaticVehicleEx(490,2272.5256,2474.3369,3.4650,0.3126,0,0, 72000000); // lvpd-tev2
AddStaticVehicleEx(599,-2158.2378,-2391.1924,30.7920,231.3226,0,93, 72000000); // appd-1
AddStaticVehicleEx(599,-2168.7942,-2382.7241,30.7879,50.7642,0,93, 72000000); // appd-2
AddStaticVehicleEx(599,-209.7037,998.9528,19.8359,179.5817,0,99, 72000000); // fcpd-1
AddStaticVehicleEx(490,-227.9827,986.8130,19.8126,359.9878,0,0, 72000000); // fcpd-tev
AddStaticVehicleEx(599,-215.3607,973.4886,19.4332,271.4514,0,99, 72000000); // fcpd-2
AddStaticVehicleEx(599,620.8708,-597.0390,17.3325,268.5867,0,93, 72000000); // dpd-1
AddStaticVehicleEx(599,620.8895,-601.4503,17.3309,269.3235,0,93, 72000000); // dpd-2
AddStaticVehicleEx(490,635.4242,-576.9704,16.0670,359.9992,0,0, 72000000); // dpd-3
AddStaticVehicleEx(599,-1400.1700,2656.5740,55.9397,90.0919,0,99, 72000000); // eqpd-1
AddStaticVehicleEx(599,-1399.5916,2647.0581,55.9399,87.6285,0,99, 72000000); // eqpd-2
AddStaticVehicleEx(490,-1399.9691,2640.8357,55.8529,269.5368,0,99, 72000000); // eqpd-tev
AddStaticVehicleEx(598,-1400.3755,2631.5142,55.5376,270.1350,0,99, 72000000); // eqpd-3
AddStaticVehicleEx(598,-1410.7462,2630.1064,55.4784,0.7146,0,99, 72000000); // eqpd-4
AddStaticVehicleEx(523,-1412.3741,2649.1125,55.2801,183.5332,0,99, 72000000); // eqpd-bike1
AddStaticVehicleEx(597,-1606.0087,673.7371,6.9845,1.2131,23,79, 72000000); // sfpd-1
AddStaticVehicleEx(597,-1587.9940,674.2937,6.9850,180.9109,23,79, 72000000); // sfpd-2
AddStaticVehicleEx(597,-1588.2476,651.6285,6.9913,177.5259,23,79, 72000000); // sfpd-3
AddStaticVehicleEx(599,-1633.9285,650.9810,7.4001,358.9937,23,79, 72000000); // sfpd-4
AddStaticVehicleEx(490,-1573.7371,710.1235,-5.0571,90.7016,1,1, 72000000); // sfpd-tev1
AddStaticVehicleEx(541,-1572.8530,714.2773,-5.4922,88.7002,0,0, 72000000); // sfpd-tev2
AddStaticVehicleEx(596,1604.6550,-1625.4084,13.2386,90.9901,1,1, 72000000); // lspd-1
AddStaticVehicleEx(596,1604.6243,-1622.2081,13.2489,91.5505,1,1, 72000000); // lspd-2
AddStaticVehicleEx(490,1585.0198,-1680.4612,5.6839,269.4049,0,0, 72000000); // lspd-tev
AddStaticVehicleEx(599,1601.5441,-1687.9636,6.0381,270.7893,1,1, 72000000); // lspd-3
AddStaticVehicleEx(596,1595.0114,-1709.7249,5.6226,179.7219,1,1, 72000000); // lspd-4
AddStaticVehicleEx(490,1578.6515,-1711.7103,6.0379,359.2814,0,0, 72000000); // lspd-tev
AddStaticVehicleEx(596,1536.3231,-1667.2554,13.1103,358.4323,1,1, 72000000); // lspd-front1
AddStaticVehicleEx(599,1536.2727,-1677.3441,13.5727,357.7906,1,1, 72000000); // lspd-front2
// ------------------------------------------------------------------------------------------------------------------------------------
//strip cars (39 - 63) ----------------------------------------------------------------------------------------------------------------
AddStaticVehicleEx(477,2038.8057,996.7324,10.4246,178.0239,-1,-1, 72000000); // strip1
AddStaticVehicleEx(536,2075.4270,1100.3224,10.4094,359.4723,-1,-1, 72000000); // Stripnorth1
AddStaticVehicleEx(411,2075.2349,1241.6407,10.3990,0.0974,-1,-1, 72000000); // Stripnorth2
AddStaticVehicleEx(424,2074.8977,1348.3702,10.4535,0.3034,-1,-1, 72000000); // stripnorth3
AddStaticVehicleEx(422,2075.0190,1488.4863,10.6539,0.8329,-1,-1, 72000000); // stripnorth5
AddStaticVehicleEx(423,2074.7085,1577.6064,10.6969,0.2388,-1,-1, 72000000); // stripnorth6
AddStaticVehicleEx(572,2092.7266,1694.3508,10.4002,24.5251,-1,-1, 72000000); // calimower
AddStaticVehicleEx(576,2181.5645,1822.3754,10.4303,0.1691,-1,-1, 72000000); // Circus1
AddStaticVehicleEx(600,2156.3269,1787.7637,10.5382,180.6086,-1,-1, 72000000); // circus2
AddStaticVehicleEx(445,2187.2639,1979.2461,10.6953,271.5924,-1,-1, 72000000); // stripdiner1
AddStaticVehicleEx(578,2360.8140,1917.5728,11.2950,180.2416,1,1, 72000000); // lorryclown1
AddStaticVehicleEx(451,2227.3223,2131.6453,10.4500,271.0877,-1,-1, 72000000); // Turismostrip1
AddStaticVehicleEx(522,2118.9199,2188.1055,10.2315,116.1510,-1,-1, 72000000); // nrg1
AddStaticVehicleEx(521,2118.9973,2186.8442,10.2386,122.2298,-1,-1, 72000000); // fcr
AddStaticVehicleEx(585,2085.4014,1795.5880,10.2571,153.5175,-1,-1, 72000000); // stripsouth 1
AddStaticVehicleEx(480,2053.7070,1732.8665,10.4468,154.6406,-1,-1, 72000000); // stripsouth2
AddStaticVehicleEx(582,2418.9658,1132.0167,10.8776,183.2482,41,20, 72000000); // newsvan
AddStaticVehicleEx(420,1881.7621,956.9111,10.5976,89.2659,6,1, 72000000); // random car... 4d CP
AddStaticVehicleEx(420,1919.7158,708.6900,10.5998,358.5882,6,1, 72000000); // random car... South LV CP
AddStaticVehicleEx(420,1935.9403,708.5153,10.6021,359.5459,6,1, 72000000); // random car southlv carpark 2
AddStaticVehicleEx(420,2292.1655,610.6434,10.5960,181.5578,6,1, 72000000); // DOCKLVCAR1
AddStaticVehicleEx(420,2274.9475,552.7291,7.5596,182.9349,6,1, 72000000); // DOCKLVCAR2
AddStaticVehicleEx(420,2345.6001,548.8235,7.5590,269.4847,6,1, 72000000); // docklvcar3
AddStaticVehicleEx(420,2358.2454,597.2010,7.5593,90.3758,6,1, 72000000); // docklvcar 4
AddStaticVehicleEx(420,2291.4353,808.4792,12.2630,358.8987,6,1, 72000000); // bridgecar South LV
//----------------------------------------------------------------------------------------------------------------------------------
// BAYSIDE (64 - 88 ------------------------------------------------------------------------------------------------------------------
AddStaticVehicleEx(541,-2426.6975,2346.4783,4.5994,191.4405,0,1, 772000000); // bullet2ayside
AddStaticVehicleEx(490,-2252.1367,2293.9568,4.9434,89.4971,0,126, 772000000); // BAYSIDERANCHER1
AddStaticVehicleEx(490,-2251.6775,2306.1006,4.9401,90.5096,0,126, 772000000); // BAYSIDERANCHER2
AddStaticVehicleEx(490,-2271.7620,2297.4614,4.9494,270.2184,0,126, 772000000); // BAYSIDERANCHER3
AddStaticVehicleEx(490,-2272.2312,2309.3596,4.9476,269.0605,0,126, 772000000); // BAYSIDERANCHER4
AddStaticVehicleEx(425,-2227.7673,2325.2932,8.1190,178.3238,86,0, 772000000); // baysidehunter
AddStaticVehicleEx(497,-2524.4336,2310.1543,13.6952,68.1982,85,126, 772000000); // baysidecopheli
AddStaticVehicleEx(415,-2470.7190,2225.3423,4.6148,0.2914,126,1, 772000000); // Baysidecheetah
AddStaticVehicleEx(541,-2458.6443,2225.3608,4.4686,359.8247,85,126, 772000000); // baysidebullet
AddStaticVehicleEx(461,-2456.7732,2248.7693,4.4921,29.7086,42,126, 772000000); // baysidepcj
AddStaticVehicleEx(409,-2479.5046,2224.7668,4.6342,359.3515,126,126, 772000000); // baysidelimo
AddStaticVehicleEx(530,-2473.7402,2303.9104,4.7482,273.0457,126,126, 772000000); // adzfrklift
AddStaticVehicleEx(572,-2558.6033,2262.5901,4.6397,333.9919,126,126, 772000000); // BRETTS MOWER
AddStaticVehicleEx(597,-2251.9248,2317.7876,4.5820,91.4053,126,0, 772000000); // BAYSIDECOPCARSF1
AddStaticVehicleEx(597,-2253.1809,2323.7712,4.5815,91.0259,126,0, 772000000); // BAYSIDE SF COPCAR2
AddStaticVehicleEx(427,-2252.4983,2288.0476,4.9479,89.5096,0,126, 72000000); // BAYSIDE ENFORCER1
AddStaticVehicleEx(427,-2271.7788,2288.3738,4.9521,270.5258,0,126, 72000000); // BAYSIDE ENFORCER2
AddStaticVehicleEx(598,-2271.3293,2321.2107,4.5684,269.5150,126,0, 72000000); // baysidecopVG1
AddStaticVehicleEx(598,-2271.5127,2327.3618,4.5598,268.9004,126,0, 72000000); // VGCOP2BAYSIDE
AddStaticVehicleEx(432,-2229.9382,2348.0647,5.0035,99.4245,126,126, 72000000); // RHINOBAYSIDE
AddStaticVehicleEx(432,-2228.6646,2341.2139,4.9885,92.4039,126,126, 72000000); // rhinobayside2
AddStaticVehicleEx(601,-2229.9473,2299.1643,5.1531,54.2439,126,126, 72000000); // SWATBAYSIDE1
AddStaticVehicleEx(601,-2233.9932,2294.3330,5.1023,51.2050,126,126, 72000000); // baysice swat2
AddStaticVehicleEx(599,-2271.6931,2336.2954,4.9993,270.4094,0,126, 72000000); // baysideranch
AddStaticVehicleEx(599,-2271.7896,2330.2566,5.0056,270.5407,0,126, 72000000); // baysideranch2
//synd 89 - 100 ) -----------------------------------------------------------------------------------------------------------------
AddStaticVehicleEx(541,2540.9026,2381.7495,3.8359,90.9569,0,0, 72000000); // SYNDbullet1
AddStaticVehicleEx(541,2541.2725,2377.0134,3.8358,88.6855,0,0, 72000000); // SYNDBULLET2
AddStaticVehicleEx(451,2541.1570,2367.8972,3.8358,91.5162,0,0, 72000000); // SYNDTURISMO1
AddStaticVehicleEx(451,2541.7661,2363.2419,3.8360,90.8012,0,0, 72000000); // SYNDTURISMO2
AddStaticVehicleEx(429,2524.6724,2363.6418,3.8412,269.5875,0,0, 72000000); // SYNDBANSHEE1
AddStaticVehicleEx(429,2524.9106,2368.2166,3.8358,270.0946,0,0, 72000000); // SYNDBANSHEE2
AddStaticVehicleEx(411,2525.3279,2377.1443,3.8359,270.1808,0,0, 72000000); // SYNDINFERN1
AddStaticVehicleEx(411,2524.5940,2381.6770,3.8358,271.7795,0,0, 72000000); // SYNDINFERN2
AddStaticVehicleEx(562,2519.6211,2397.2327,3.8359,180.5223,0,0, 72000000); // SYNDELEGY
AddStaticVehicleEx(562,2515.5151,2398.0234,3.8358,180.1313,0,0, 72000000); // SYNDELEGY2
AddStaticVehicleEx(462,2513.0537,2368.0906,3.8429,88.4363,0,0, 72000000); // SYNDFAG1
AddStaticVehicleEx(462,2513.4822,2377.1479,3.8359,90.9890,0,0, 72000000); // SYNDFAG2
//SWAT (101 - 116)-------------------------------------------------------------------------------------
AddStaticVehicleEx(427,-1472.0701,459.5571,7.3125,1.7411,0,79, 72000000); // SWAT1
AddStaticVehicleEx(427,-1468.0862,459.6317,7.3128,2.1243,0,79, 72000000); // SWAT2
AddStaticVehicleEx(427,-1464.3527,459.9203,7.3129,5.6213,0,79, 72000000); // SWAT3
AddStaticVehicleEx(427,-1460.7889,460.0773,7.3136,5.0556,0,79, 72000000); // SWAT4
AddStaticVehicleEx(427,-1457.2852,460.3240,7.3163,3.3298,0,79, 72000000); // SWAT5
AddStaticVehicleEx(427,-1453.7574,460.6300,7.3162,4.2617,0,79, 72000000); // SWAT6
AddStaticVehicleEx(427,-1450.3110,460.7990,7.3155,1.2981,0,79, 72000000); // SWAT7
AddStaticVehicleEx(427,-1446.4421,460.9852,7.3158,1.0154,0,79, 72000000); // SWAT8
AddStaticVehicleEx(601,-1427.4526,458.5871,6.9422,357.0672,1,1, 72000000); // SWATTANK1
AddStaticVehicleEx(601,-1423.4988,458.2898,6.9431,356.1459,1,1, 72000000); // SWATTANK2
AddStaticVehicleEx(601,-1419.8724,458.3243,6.9454,0.1728,1,1, 72000000); // SWATTANK3
AddStaticVehicleEx(601,-1416.1869,458.0889,6.9462,355.0779,1,1, 72000000); // SWATTANK4
AddStaticVehicleEx(528,-1405.7688,459.0301,7.2241,359.9294,0,0, 72000000); // ARMSWAT1
AddStaticVehicleEx(528,-1402.2091,459.0626,7.2258,358.7403,0,0, 72000000); // ARMSWAT2
AddStaticVehicleEx(528,-1398.6909,458.9948,7.2261,356.8728,0,0, 72000000); // ARMSWAT3
AddStaticVehicleEx(528,-1395.1825,458.8887,7.2277,356.4515,0,0, 72000000); // ARMSWAT4
//Army (117 - 133)---------------------------------------------------------------------------------------------------------------
AddStaticVehicleEx(425,245.4748,1971.4550,18.2115,6.8917,43,0, 72000000); // ARMYHUNTER1
AddStaticVehicleEx(425,228.9366,1969.3409,18.2128,4.0132,43,0, 72000000); // HUNTERARMY2
AddStaticVehicleEx(425,241.5266,2012.4188,18.2138,187.1063,43,0, 72000000); // ARMYhunter 3
AddStaticVehicleEx(425,227.1187,2016.2889,18.2126,178.8259,43,0, 72000000); // armyhunter4
AddStaticVehicleEx(548,356.6172,1966.2468,19.2673,82.8879,1,1, 72000000); // Armycargobob
AddStaticVehicleEx(433,354.4506,1974.2109,18.0769,87.5799,43,0, 72000000); // Armybarracks5
AddStaticVehicleEx(433,353.8410,1959.9462,18.0774,86.4287,43,0, 72000000); // barracks6
AddStaticVehicleEx(470,290.3510,1978.3804,17.6338,275.2582,43,0, 72000000); // Patriot1
AddStaticVehicleEx(470,292.3138,2000.8391,17.6315,270.2458,43,0, 72000000); // patriot2
AddStaticVehicleEx(470,290.7950,2011.4574,17.6347,268.6751,43,0, 72000000); // patriot3
AddStaticVehicleEx(470,291.0714,2035.3315,17.6336,273.6747,43,0, 72000000); // patriot4
AddStaticVehicleEx(470,292.1930,1968.3871,17.6329,272.7228,43,0, 72000000); // patriot5
AddStaticVehicleEx(470,291.2439,1943.8741,17.6356,269.8456,43,0, 72000000); // patriot6
AddStaticVehicleEx(432,277.2742,1955.0890,17.6533,270.9935,43,0, 72000000); // ARMYTANK1
AddStaticVehicleEx(432,274.5860,1988.9349,17.6533,272.8703,43,0, 72000000); // ARMYTANK2
AddStaticVehicleEx(432,275.6337,2024.1041,17.6535,271.4655,43,0, 72000000); // ARMYTANK3
//swat Helis 134 - 136)
AddStaticVehicleEx(497,-1358.3047,466.9390,7.3682,89.6375,0,79, 72000000); // SWATHELI1
AddStaticVehicleEx(497,-1367.7903,473.7687,7.3642,90.9916,0,79, 72000000); // swatheli2
AddStaticVehicleEx(447,-1371.4006,463.5724,7.1992,88.6257,75,2, 72000000); // SWATSS
//Lloyd (137 - 144)
AddStaticVehicleEx(487,1291.3909,-787.9411,96.6348,0.7525,126,0, 72000000); // Lloyd Heli
AddStaticVehicleEx(415,1242.9025,-804.5630,83.9118,182.5318,0,0, 72000000); // lloydcheetah1
AddStaticVehicleEx(415,1254.8116,-805.0479,83.9131,180.3835,0,0, 72000000); // cheetah llyoyd 2
AddStaticVehicleEx(409,1248.9281,-806.8245,83.9406,180.7604,6,126, 72000000); // lloyd limo
AddStaticVehicleEx(523,1246.0150,-804.5894,83.7109,178.6290,0,0, 72000000); // Lloydbike1
AddStaticVehicleEx(523,1245.9337,-807.9714,83.7071,178.6289,0,0, 72000000); // lloydbike2
AddStaticVehicleEx(523,1252.0541,-803.8945,83.7104,179.8605,0,0, 72000000); // lloydbike3
AddStaticVehicleEx(523,1252.0447,-807.7690,83.7090,179.8606,0,0, 72000000); // lloydbike4
//police boats SF 144- 145)
AddStaticVehicleEx(430,-1475.5350,700.9429,0.2366,354.5562,56,53, 72000000); // police boat 1
AddStaticVehicleEx(430,-1476.6625,687.3782,0.0628,357.1330,56,53, 72000000); // policeboat 2
//swat cars 146 - 148)
AddStaticVehicleEx(597,-1432.5513,457.9022,6.9467,357.9039,44,1, 72000000); // SWATPATROLCAR1
AddStaticVehicleEx(597,-1436.2292,457.6643,6.9606,2.6132,44,1, 72000000); // SWAT PATROL CAR 2
AddStaticVehicleEx(597,-1439.7368,457.5320,6.9409,5.2332,44,1, 72000000); // SWAT PATROL CAR 3
//more tgs 149 - 153
AddStaticVehicleEx(480,2542.4006,2397.3982,3.9837,178.4674,0,0, 72000000); // Comet TGS 1
AddStaticVehicleEx(480,2537.7004,2397.4961,3.9844,179.1610,0,0, 72000000); // Comet TGS 2
AddStaticVehicleEx(522,2479.5198,2353.4102,3.7817,267.2513,0,0, 72000000); // TGS NRG 1
AddStaticVehicleEx(522,2479.4292,2355.9285,3.7818,267.9338,0,0, 72000000); // TGS NRG 2
AddStaticVehicleEx(522,2479.0696,2358.9307,3.7817,268.0828,0,0, 72000000); // TGS NRG 3
//HELLZ ANGELZ 154 - 167
AddStaticVehicleEx(522,-237.9080,2595.1179,62.2667,356.2902,0,0, 72000000); // HELLZ ANGELSNRG1
AddStaticVehicleEx(522,-235.0037,2595.7102,62.2738,3.6593,0,0, 72000000); // HELLZANGELZNRG2
AddStaticVehicleEx(522,-231.9200,2595.6833,62.2669,359.9964,0,0, 72000000); // HELLZANGELZNRG3
AddStaticVehicleEx(522,-228.9899,2595.4963,62.2732,0.0164,0,0, 72000000); // HELLZANGELZNRG4
AddStaticVehicleEx(463,-201.3197,2595.7432,62.2730,357.5380,0,0, 72000000); // HAFREEWAYNEEDID
AddStaticVehicleEx(463,-204.4869,2596.3215,62.2746,0.5568,0,0, 72000000); // HAFREEWAYNEEDCODE2
AddStaticVehicleEx(463,-207.4190,2595.3843,62.2676,356.9340,0,0, 72000000); // HAFREEWAYNEEDCODE3
AddStaticVehicleEx(463,-210.0150,2595.1404,62.2739,0.5010,0,0, 72000000); // HAFREEWAYNEEDCODE4
AddStaticVehicleEx(521,-213.1070,2608.5996,62.2815,177.9302,0,0, 72000000); // HA FCR 1
AddStaticVehicleEx(521,-209.9186,2608.1331,62.2759,179.2015,0,0, 72000000); // HA FCR2
AddStaticVehicleEx(581,-228.7077,2608.7339,62.2739,181.8034,0,0, 72000000); // HABF1
AddStaticVehicleEx(581,-231.5649,2608.3640,62.2735,176.3731,0,0, 72000000); // HABF2
AddStaticVehicleEx(437,-271.8840,2609.6738,62.4295,90.4779,0,0, 72000000); // HA COACH437
AddStaticVehicleEx(504,-261.9450,2587.1384,63.1350,85.3747,0,0, 72000000); // HA BLOODRA 504
// BUS 168 - 179
AddStaticVehicleEx(431,1626.5643,741.1287,10.9217,177.9787,123,123, 72000000); // BROWNBUS1
AddStaticVehicleEx(431,1643.3418,741.0387,10.9157,180.9216,123,123, 72000000); // BROWNBUS3
AddStaticVehicleEx(431,1634.9435,740.7900,10.9247,178.0697,123,123, 72000000); // BROWNBUS2
AddStaticVehicleEx(431,1643.8605,699.9824,10.9196,0.8013,86,86, 72000000); // GREENBUS1
AddStaticVehicleEx(431,1626.6167,699.8786,10.9222,0.2084,86,86, 72000000); // GREENBUS3
AddStaticVehicleEx(431,1635.1732,699.9780,10.9134,359.7610,86,86, 72000000); // GREENBUS2
AddStaticVehicleEx(431,1684.0100,739.7711,10.9211,179.3531,3,3, 72000000); // REDBUS1
AddStaticVehicleEx(431,1692.9691,739.7334,10.9234,178.8909,3,3, 72000000); // REDBUS2
AddStaticVehicleEx(431,1701.9989,739.7299,10.9206,177.8661,3,3, 72000000); // REDBUS3
AddStaticVehicleEx(431,1700.7620,698.2939,10.9254,358.2111,6,6, 72000000); // YELLOWBUS1
AddStaticVehicleEx(431,1692.7574,698.5314,10.8855,359.8653,6,6, 72000000); // YELLOWBUS2
AddStaticVehicleEx(431,1683.7263,698.4483,10.9221,359.6908,6,6, 72000000); // YELLOWBUS3
//POLICE HELICOPTERS 180 - 184
AddStaticVehicleEx(497,2283.9099,2452.9080,47.1544,90.0172,0,6, 72000000); // LVPD-heli1
AddStaticVehicleEx(497,2271.5959,2444.5610,47.1512,177.7738,0,6, 72000000); // LVPD-HELI2
AddStaticVehicleEx(497,-1379.4377,2648.9734,58.8343,182.0317,0,6, 72000000); // EQPD-HELI
AddStaticVehicleEx(497,-1678.4795,705.9395,30.7783,89.1902,0,6, 72000000); // SFPD-HELI
AddStaticVehicleEx(497,-2208.3794,-2375.5193,31.3703,224.6434,0,6, 72000000); // appd-HELI
//FBI
AddStaticVehicleEx(487,-582.1824,2591.0825,66.0114,170.4910,26,3, 72000000); // FBI HELI 1
AddStaticVehicleEx(487,-569.6972,2588.3677,66.0134,173.5159,3,29, 72000000); // FBIHELI2
AddStaticVehicleEx(490,-546.2803,2620.5176,53.6430,268.4630,0,0, 72000000); // FBI1
AddStaticVehicleEx(490,-546.1281,2616.4934,53.6430,269.2285,0,0, 72000000); // FBI2
AddStaticVehicleEx(490,-546.2686,2571.6418,53.6444,268.4462,0,0, 72000000); // FBI3
AddStaticVehicleEx(490,-546.2726,2567.7334,53.6443,269.6403,0,0, 72000000); // FBI4
AddStaticVehicleEx(421,-507.9648,2606.1482,53.2976,91.4824,0,0, 72000000); // FBI5
AddStaticVehicleEx(421,-527.0880,2612.0752,53.2888,90.1467,0,0, 72000000); // FBI6
AddStaticVehicleEx(421,-509.1323,2568.2158,53.2976,269.6023,0,1, 72000000); // FBI7
AddStaticVehicleEx(421,-528.3267,2558.6848,53.2966,268.7167,0,0, 72000000); // FBI8
//govern roadblock and shit :p
AddStaticVehicleEx(427,2419.7095,1087.9719,10.9621,87.5078,0,1, 72000000); // Meetingblock1
AddStaticVehicleEx(427,2426.4663,1085.1755,10.8093,87.8084,0,1, 72000000); // Governblock2
AddStaticVehicleEx(427,2433.8000,1087.5096,10.8800,268.5291,0,1, 72000000); // governblock3
AddStaticVehicleEx(427,2419.7803,1178.5466,10.9532,91.7197,0,1, 72000000); // governblock4
AddStaticVehicleEx(427,2433.7446,1179.3641,10.8729,273.8847,0,1, 72000000); // governblock5
AddStaticVehicleEx(427,2426.1277,1181.4142,10.8038,95.0625,0,1, 72000000); // governblock6
AddStaticVehicleEx(599,2441.6526,1159.5281,11.0093,357.6906,0,1, 72000000); // governalleyblock1
AddStaticVehicleEx(599,2441.2227,1123.5012,11.0100,0.9926,0,1, 72000000); // governalleyblock2
AddStaticVehicleEx(582,2415.5784,1131.9802,10.8767,180.8164,41,20, 72000000); // news2
AddStaticVehicleEx(409,2422.4033,1123.8912,10.5408,179.8557,0,0, 72000000); // President Limo
AddStaticVehicleEx(523,2421.6292,1115.8533,10.3863,179.7858,0,0, 72000000); // presbike1
AddStaticVehicleEx(523,2423.3936,1115.8506,10.2402,183.0626,0,0, 72000000); // prescopbike2
AddStaticVehicleEx(523,2422.8828,1131.2599,10.2395,182.0516,0,0, 72000000); // prescop3
AddStaticVehicleEx(523,2421.6287,1131.1914,10.3909,182.1777,0,0, 72000000); // prescopbike4
AddStaticVehicleEx(480,1730.6838,1917.1063,10.5931,309.6256,-1,-1, 72000000); // USEDCARS1
AddStaticVehicleEx(602,1731.1571,1944.6912,10.6263,219.3190,-1,-1, 72000000); // AUTOMOTERS2
AddStaticVehicleEx(401,1740.9856,1935.2906,10.5987,22.3347,-1,-1, 72000000); // number 3 AUTOS
AddStaticVehicleEx(522,2105.0635,2082.2678,10.3537,92.0157,-1,-1, 72000000); // NRGcp1
AddStaticVehicleEx(522,2104.3940,2079.2703,10.3912,99.0395,-1,-1, 72000000); // NRGcp2
AddStaticVehicleEx(522,2103.6179,2076.0466,10.3986,85.8057,3,8, 72000000); // NRGcp3
AddStaticVehicleEx(522,2102.4346,2072.8354,10.3912,90.2821,-1,-1, 72000000); // NRGcp4
//Airport
AddStaticVehicleEx(476,1283.1499,1362.2689,11.5106,269.7975,7,6, 72000000); // rustler1
AddStaticVehicleEx(476,1278.2808,1323.8247,11.5322,269.6244,1,6, 72000000); // rustler2
AddStaticVehicleEx(511,1285.9918,1393.2794,12.1959,266.6783,4,90, 72000000); // Beagle
AddStaticVehicleEx(592,1559.6631,1352.9866,12.0649,304.7962,1,1, 72000000); // Andro
AddStaticVehicleEx(553,1583.4575,1543.0586,12.1486,227.3407,55,23, 72000000); // nevada
AddStaticVehicleEx(519,1574.8744,1502.7639,11.7576,287.8245,1,1, 72000000); // Shamal
AddStaticVehicleEx(477,1590.6294,1437.3309,10.5858,122.3148,101,1, 72000000); // sports1
AddStaticVehicleEx(477,1587.2177,1443.3246,10.5887,99.5587,101,1, 72000000); // sports2
AddStaticVehicleEx(477,1584.9417,1455.9584,10.5840,107.2145,101,1, 72000000); // sports3
AddStaticVehicleEx(477,1588.2856,1464.3073,10.5828,51.9566,101,1, 72000000); // sports4
AddStaticVehicleEx(449,-2006.5618,151.9109,27.3113,359.5704,4,4, 72000000); // tram sf
AddStaticVehicleEx(537,-1943.3127,158.0254,27.0006,357.3614,121,1,99999); //main train
AddStaticVehicleEx(569,-1943.3127,158.0254,27.0006,357.3614,121,1,99999); // train carriage
AddStaticVehicleEx(569,-1943.3127,158.0254,27.0006,357.3614,121,1,99999); //train carriage
AddStaticVehicleEx(569,-1943.3127,158.0254,27.0006,357.3614,121,1,99999); // train carriage
//taxi
AddStaticVehicleEx(420,2107.1699,1408.6930,10.5931,359.9911,6,1, 72000000); // Taxi1
AddStaticVehicleEx(420,2113.4802,1408.1844,10.6249,0.7831,6,1, 72000000); // taxi2
AddStaticVehicleEx(420,2119.9485,1408.4943,10.6128,358.8254,6,1, 72000000); // taxi3
AddStaticVehicleEx(420,2126.2444,1408.2075,10.6119,359.4631,6,1, 72000000); // taxi4
AddStaticVehicleEx(420,2132.8330,1408.7015,10.5996,1.2357,6,1, 72000000); // taxi5
AddStaticVehicleEx(420,2139.1167,1409.2551,10.5998,0.0797,6,1, 72000000); // taxi6
//random cars
AddStaticVehicleEx(562,-2027.6997,143.0748,28.4973,87.2526,-1,-1, 72000000); // SF CIVILCAR 560
AddStaticVehicleEx(562,-2026.9020,124.6356,28.7711,180.7147,-1,-1, 72000000); // CIVILSF 560 2
AddStaticVehicleEx(437,-1988.9863,130.6405,27.6516,0.6427,-1,-1, 72000000); // Bus SF TRAIN STATION1
AddStaticVehicleEx(437,-1988.9585,143.7607,27.6724,1.5104,-1,-1, 72000000); // BUS SFTRAINSTATION 2
AddStaticVehicleEx(411,-2033.2002,170.0280,28.5630,91.4607,-1,-1, 72000000); // SFGARAGE INFERN 1
AddStaticVehicleEx(411,-2033.6508,178.4514,28.5784,91.5558,-1,-1, 72000000); // INFERN2 SF GARAGE
AddStaticVehicleEx(418,-2034.4868,174.3809,28.9308,270.2868,-1,-1, 72000000); // MOONBEAM SF TELE
AddStaticVehicleEx(411,2481.8394,-1653.5579,13.1176,92.1198,-1,1, 72000000); // LSTELE infern
AddStaticVehicleEx(412,2505.0854,-1679.4292,13.2909,142.4788,-1,-1, 72000000); // LSTELE Voodo 1
AddStaticVehicleEx(415,2482.2925,-1684.1826,13.1749,71.8523,-1,-1, 72000000); // Cheetah 1 LSTELE
AddStaticVehicleEx(415,2501.6919,-1654.9961,13.2526,59.8193,-1,-1, 72000000); // CHEETAH2 LSTELE
// Pickups
AddStaticPickup(370, 2, 2488.7031,2401.0229,10.8203); // Jetpack Spawn TGS
// Don't use these lines if it's a filterscript
SetGameModeText("GOD Clan :RPG v1 0.2.1");
SetTimer("UpdateScore", 200, 1);
SetTimer("RefreshPlayerZone", 3000, 1);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1674.9885,1448.1128,14.8943);
SetPlayerCameraPos(playerid, 1676.6852,1448.2719,14.8985);
SetPlayerCameraLookAt(playerid, 1674.9885,1448.1128,14.8943);
allClassId[playerid]=classid;
allWantedLevels[playerid]=0; //no wanted level at the beginning of the game
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
new PlayerName[30], str[256];
GetPlayerName(playerid, PlayerName, 30);
format(str, 256, "%s has joined the server!", PlayerName);
SendClientMessageToAll(0xFF9900AA, str);
SendClientMessage(playerid, COLOR_YELLOW, "Welcome to GoD Clan RPG");
SendClientMessage(playerid, COLOR_YELLOW, "This server is under Major Construction.. Type /help for info");
SendClientMessage(playerid, COLOR_YELLOW, "If you are new here, you may realise... there is no cars at LV Airport");
SendClientMessage(playerid, COLOR_YELLOW, "Please Wait for a Bus to come and pick you up, there is many routes");
SendClientMessage(playerid, COLOR_YELLOW, "Red, White, Green and Yellow Bus routes will take you round the city");
GameTextForPlayer(playerid,"~r~GoD:Clan ~w~RPG!",2000,5);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
printf("OnPlayerDisconnect(%d)", playerid);
new PlayerName[30], str[256];
GetPlayerName(playerid, PlayerName, 30);
format(str, 256, "*** %s has left the server.", PlayerName);
SendClientMessageToAll(0xFF9900AA, str);
return 1;
}
public OnPlayerSpawn(playerid)
{
SendClientMessage(playerid, COLOR_YELLOW, "Welcome to GoD Clan RPG");
SendClientMessage(playerid, COLOR_YELLOW, "This server is under Major Construction.. Type /help for info");
SendClientMessage(playerid, COLOR_YELLOW, "This is a RolePlay Server, PLEASE ROLEPLAY :D");
SendClientMessage(playerid, COLOR_YELLOW, "The Road infront of the airport is closed for Busses and Police only");
SendClientMessage(playerid, COLOR_LGREEN, "Need emergency Police Help?? /call911 Need Taxi /calltaxi");
SetPlayerColor(playerid, COLOR_WHITE);
LockAdminCars(playerid);
LockCopCars(playerid);
LockSyndCars(playerid);
LockSwatCars(playerid);
LockArmyCars(playerid);
LockHaCars(playerid);
LockBusCars(playerid);
if(gTeam[playerid] == TEAM_COP)
UnlockCopCars(playerid);
if(gTeam[playerid] == TEAM_SWAT)
UnlockSwatCars(playerid);
if(gTeam[playerid] == TEAM_ARMY)
UnlockArmyCars(playerid);
if(gTeam[playerid] == TEAM_SYND)
UnlockSyndCars(playerid);
if(gTeam[playerid] == TEAM_ADMINPOLICE)
UnlockAdminCars(playerid);
if(gTeam[playerid] == TEAM_HA)
UnlockHaCars(playerid);
if(gTeam[playerid] == TEAM_BUS)
UnlockBusCars(playerid);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
if(killerid == INVALID_PLAYER_ID) {
SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
} else {
if(gTeam[killerid] != gTeam[playerid]) {
// Valid kill
SendDeathMessage(killerid,playerid,reason);
SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
}
else {
// Team kill
SendDeathMessage(killerid,playerid,reason);
}
}
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
//Create
new cmd[255];
new idx;
cmd = strtok(cmdtext, idx);
if(strcmp(cmd, "/a", true) == 0 ){
if(IsPlayerAdmin(playerid) == 1){
new tmp[256];
new objid;
new rot;
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_RED, "/addman [objid] [rot]");
return 1;
}
objid = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_RED, "/addman [objid] [rot]");
return 1;
}
new Float:X, Float:Y,Float:Z,Float:rX,Float:rY;
GetPlayerPos(playerid, X, Y, Z);
rot = strval(tmp);
SetPlayerPos(playerid,X,Y,Z +5);
CreateObject(objid, X, Y, Z, rX, rY, rot);
}
return 1;
}
//car locking code copied from Allan.
if (strcmp(cmdtext, "/lock", true)==0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new State=GetPlayerState(playerid);
if(State!=PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid,0xFFFF00AA,"You can only lock the doors as the driver.");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++)
{
if(i != playerid)
{
SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
}
}
SendClientMessage(playerid, 0xFFFF00AA, "Vehicle locked!");
new Float:pX, Float:pY, Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
PlayerPlaySound(playerid,1056,pX,pY,pZ);
}
else
{
SendClientMessage(playerid, 0xFFFF00AA, "You're not in a vehicle!");
}
return 1;
}
if (strcmp(cmdtext, "/unlock", true)==0)
{
if(IsPlayerInAnyVehicle(playerid))
{
new State=GetPlayerState(playerid);
if(State!=PLAYER_STATE_DRIVER)
{
SendClientMessage(playerid,0xFFFF00AA,"You can only unlock the doors as the driver.");
return 1;
}
new i;
for(i=0;i<MAX_PLAYERS;i++)
{
SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
}
SendClientMessage(playerid, 0xFFFF00AA, "Vehicle unlocked!");
new Float:pX, Float:pY, Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
PlayerPlaySound(playerid,1057,pX,pY,pZ);
}
else
{
SendClientMessage(playerid, 0xFFFF00AA, "You're not in a vehicle!");
}
return 1;
}
// BUSROUTES
if(strcmp(cmdtext, "/busroutes", true) == 0) {
SendClientMessage(playerid, COLOR_RED, "Welcome to San Andreas Bus Transportation Route Help");
SendClientMessage(playerid, COLOR_LGREEN, "Please note, our bus drivers are highlighted this color");
SendClientMessage(playerid, COLOR_LGREEN, "There are FOUR Bus Routes in San Andreas, Here they are and where they stop");
SendClientMessage(playerid, COLOR_LGREEN, "----------------------All Routes are continuous and FREE-------------------");
SendClientMessage(playerid, COLOR_YELLOW, "YELLOW ROUTE = LV Airport > Ammunation > The Sphinx > LVPD");
SendClientMessage(playerid, COLOR_ARMYGREEN, "GREEN ROUTE = LV Airport > Old Strip > LVPD > Visage > Ship > 4D Casino");
SendClientMessage(playerid, COLOR_RED, "RED ROUTE = LV Airport > Whitewood > Bandits Ground > North LV Train > Rockshore");
SendClientMessage(playerid, COLOR_BROWN, "BROWN ROUTE = LV Airport > Fort Carson > SA Geiser > El Quabrellos > Las Payasades");
return 1;
}
//----------------------------------------------------
if(strcmp(cmdtext,"/kickpassenger",true)==0){
new vehicleid;
new tmp[256];
new pid;
new string[256];
new playerstate = GetPlayerState(playerid);
new playername[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername,sizeof(playername));
tmp = strtok(cmdtext,idx);
if(!IsPlayerInAnyVehicle(playerid)){
SendClientMessage(playerid,COLOR_RED,"You are not in a vehicle");
return 1;
}
if(playerstate == PLAYER_STATE_PASSENGER){
SendClientMessage(playerid,COLOR_RED,"Passengers can't use This!");
return 1;
}
vehicleid = GetPlayerVehicleID(playerid);
if(!strlen(tmp)){
SendClientMessage(playerid,COLOR_WHITE,"USAGE: /kickpassenger [playerid]");
return 1;
}
pid = strval(tmp);
if(IsPlayerConnected(pid)){
SendClientMessage(playerid,COLOR_RED,"That Player Is Not Connected...");
return 1;
}
if(!IsPlayerInVehicle(pid,vehicleid)){
SendClientMessage(playerid,COLOR_RED,"That Player Is Not In Your Vehicle...");
return 1;
}
RemovePlayerFromVehicle(pid);
format(string,sizeof(string),"You have been kicked from %s's Vehicle",playername);
SendClientMessage(playerid,COLOR_RED,string);
return 1;
}
//logins
if (strcmp(cmdtext, "/xray99-dpp", true) == 0) {
SendClientMessage(playerid, COLOR_RED, "You Are logged into cops!!");
SendClientMessage(playerid, COLOR_RED, "--- COMMANDS TO COME SOON ---");
SendClientMessage(playerid, COLOR_BLUE, " You Are Now BLUE :D ");
gTeam[playerid] = TEAM_COP;
SetPlayerColor(playerid, COLOR_BLUE);
SetPlayerPos(playerid, 2295.0293,2459.4961,10.8203);
GivePlayerWeapon(playerid, 24, 400);
GivePlayerWeapon(playerid, 3, 1);
GivePlayerWeapon(playerid, 41, 9999999);
GivePlayerWeapon(playerid, 25, 200);
UnlockCopCars(playerid);
SetPlayerSkin(playerid, 280);
return 1;
}
if (strcmp(cmdtext, "/lloydslogin", true) == 0) {
SendClientMessage(playerid, COLOR_RED, "You Are logged into Lloyds Secret Login!!");
SendClientMessage(playerid, COLOR_RED, "--- COMMANDS TO COME SOON ---");
SendClientMessage(playerid, COLOR_BLUE, " You Are Now Light Pink :D ");
gTeam[playerid] = TEAM_L;
SetPlayerColor(playerid, COLOR_LPINK);
SetPlayerPos(playerid, 2295.0293,2459.4961,10.8203);
GivePlayerWeapon(playerid, 24, 400);
GivePlayerWeapon(playerid, 3, 1);
GivePlayerWeapon(playerid, 41, 9999999);
GivePlayerWeapon(playerid, 25, 200);
UnlockCopCars(playerid);
SetPlayerSkin(playerid, 280);
return 1;
}
if (strcmp(cmdtext, "/sapdswatinit", true) == 0) {
UnlockSwatCars(playerid);
SendClientMessage(playerid, COLOR_RED, "You Are logged into SAPD SWAT!!");
SendClientMessage(playerid, COLOR_RED, "--- COMMANDS TO COME SOON ---");
SendClientMessage(playerid, COLOR_BLUE, " You Are Now BLUE :D ");
gTeam[playerid] = TEAM_SWAT;
SetPlayerColor(playerid, COLOR_BLUE);
SetPlayerPos(playerid, -1435.5046,477.5872,7.1875);
GivePlayerWeapon(playerid, 24, 400);
GivePlayerWeapon(playerid, 3, 1);
GivePlayerWeapon(playerid, 41, 9999999);
GivePlayerWeapon(playerid, 17, 20);
GivePlayerWeapon(playerid, 32, 20000);
GivePlayerWeapon(playerid, 27, 200);
GivePlayerWeapon(playerid, 31, 9000);
SetPlayerSkin(playerid, 285);
UnlockSwatCars(playerid);
return 1;
}
if (strcmp(cmdtext, "/fbisecmen", true) == 0) {
SendClientMessage(playerid, COLOR_RED, "You Are logged into The FBI");
SendClientMessage(playerid, COLOR_RED, "--- COMMANDS TO COME SOON ---");
SendClientMessage(playerid, COLOR_BLUE, " You Are Now Colored BLUE, Make sure [FBI] is after your name :D ");
gTeam[playerid] = TEAM_FBI;
SetPlayerColor(playerid, COLOR_BLUE);
SetPlayerPos(playerid, 1607.2640,1061.0624,10.8203);
GivePlayerWeapon(playerid, 24, 400);
GivePlayerWeapon(playerid, 3, 1);
GivePlayerWeapon(playerid, 29, 1000);
GivePlayerWeapon(playerid, 25, 200);
GivePlayerWeapon(playerid, 41, 4000);
GivePlayerWeapon(playerid, 34, 200);
SetPlayerSkin(playerid, 286);
return 1;
}
if (strcmp(cmdtext, "/siryessir", true) == 0) {
SendClientMessage(playerid, COLOR_RED, "You Are logged into Army!!");
SendClientMessage(playerid, COLOR_RED, "--- COMMANDS TO COME SOON ---");
SendClientMessage(playerid, COLOR_BLUE, " You Are Now Colored Green :D ");
gTeam[playerid] = TEAM_ARMY;
SetPlayerColor(playerid, COLOR_ARMYGREEN);
SetPlayerPos(playerid, 225.1377,1822.5035,6.4141);
GivePlayerWeapon(playerid, 24, 400);
GivePlayerWeapon(playerid, 42, 1000);
GivePlayerWeapon(playerid, 31, 9999999);
GivePlayerWeapon(playerid, 36, 200);
GivePlayerWeapon(playerid, 27, 6000);
GivePlayerWeapon(playerid, 32, 6000);
GivePlayerWeapon(playerid, 46, 1);
UnlockCopCars(playerid);
SetPlayerSkin(playerid, 287);
UnlockArmyCars(playerid);
return 1;
}
if (strcmp(cmdtext, "/secadminpolice", true) == 0) {
SendClientMessage(playerid, COLOR_RED, "You Are logged into The Admins Secret Police :D!!");
SendClientMessage(playerid, COLOR_RED, "--- COMMANDS TO COME SOON ---");
SendClientMessage(playerid, COLOR_BRIGHTPINK, " You Are Now BRIGHTPINK :D ");
gTeam[playerid] = TEAM_ADMINPOLICE;
SetPlayerColor(playerid, COLOR_BRIGHTPINK);
SetPlayerPos(playerid, -2260.0725,2276.8772,4.9844);
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 100.0);
GivePlayerWeapon(playerid, 24, 4000000);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 29, 1000000);
GivePlayerWeapon(playerid, 27, 2000000);
GivePlayerWeapon(playerid, 36, 2000);
GivePlayerWeapon(playerid, 34, 2000000);
GivePlayerWeapon(playerid, 41, 4444444);
GivePlayerWeapon(playerid, 43, 55555552);
GivePlayerWeapon(playerid, 25, 200);
GivePlayerWeapon(playerid, 16, 20000000);
GivePlayerWeapon(playerid, 46, 1);
SetPlayerSkin(playerid, 217);
UnlockAdminCars(playerid);
SendClientMessageToAll(COLOR_BRIGHTPINK, "%s Is Now An Online Administrator!");
return 1;
}
if (strcmp(cmdtext, "/secadminpolicepres", true) == 0) {
SendClientMessage(playerid, COLOR_RED, "You Are logged into The Admins Secret Police President :D!!");
SendClientMessage(playerid, COLOR_RED, "--- COMMANDS TO COME SOON ---");
SendClientMessage(playerid, COLOR_BRIGHTPINK, " You Are Now BRIGHTPINK :D ");
gTeam[playerid] = TEAM_ADMINPOLICE;
SetPlayerColor(playerid, COLOR_BRIGHTPINK);
SetPlayerPos(playerid, -2260.0725,2276.8772,4.9844);
SetPlayerHealth(playerid, 100.0);
SetPlayerArmour(playerid, 100.0);
GivePlayerWeapon(playerid, 24, 40000000);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 29, 1000000);
GivePlayerWeapon(playerid, 27, 2000000);
GivePlayerWeapon(playerid, 36, 2000);
GivePlayerWeapon(playerid, 34, 20000000);
GivePlayerWeapon(playerid, 41, 4444444);
GivePlayerWeapon(playerid, 43, 555555520);
GivePlayerWeapon(playerid, 25, 200);
GivePlayerWeapon(playerid, 16, 20000000);
GivePlayerWeapon(playerid, 46, 1);
SetPlayerSkin(playerid, 217);
UnlockAdminCars(playerid);
SendClientMessageToAll(COLOR_BRIGHTPINK, "%s Is Now An Online Administrator!");
return 1;
}
if (strcmp(cmdtext, "/10tgsdannotgs10", true) == 0) {
SendClientMessage(playerid, COLOR_RED, "You Are logged into The Getaway Syndicates");
SendClientMessage(playerid, COLOR_RED, "---------- YOUR LEADER IS Scarface -----------");
SendClientMessage(playerid, COLOR_RED, "--- COMMANDS TO COME SOON ---");
SendClientMessage(playerid, COLOR_YELLOW, " You Are Now A Member of the Getaway Syndicate ");
gTeam[playerid] = TEAM_SYND;
SetPlayerColor(playerid, COLOR_YELLOW);
SetPlayerPos(playerid, 2489.8552,2397.3574,4.2109);
GivePlayerWeapon(playerid, 24, 400);
GivePlayerWeapon(playerid, 31, 3000);
GivePlayerWeapon(playerid, 28, 4000);
SetPlayerSkin(playerid, 28);
UnlockSyndCars(playerid);
return 1;
}
if (strcmp(cmdtext, "/bikerzfuckyeh", true) == 0) {
SendClientMessage(playerid, COLOR_RED, "You Are logged into HellZ AngelZ!!");
SendClientMessage(playerid, COLOR_RED, "---------- YOUR LEADER IS [GoD]ButtonZ");
SendClientMessage(playerid, COLOR_RED, "--- COMMANDS TO COME SOON ---");
SendClientMessage(playerid, COLOR_ORANGE, " You Are Now Orange :D ");
gTeam[playerid] = TEAM_HA;
SetPlayerColor(playerid, COLOR_ORANGE);
SetPlayerPos(playerid, -254.5211,2602.8940,62.8582);
GivePlayerWeapon(playerid, 9, 1);
GivePlayerWeapon(playerid, 18, 20);
GivePlayerWeapon(playerid, 24, 400);
GivePlayerWeapon(playerid, 28, 4000);
GivePlayerWeapon(playerid, 27, 1000);
GivePlayerWeapon(playerid, 30, 5000);
SetPlayerSkin(playerid, 100);
UnlockHaCars(playerid);
return 1;
}
if (strcmp(cmdtext, "/godbusdrivers", true) == 0) {
SendClientMessage(playerid, COLOR_RED, "You Are logged into The Bus Company!!");
SendClientMessage(playerid, COLOR_RED, "--------------------------------");
SendClientMessage(playerid, COLOR_RED, "--- COMMANDS TO COME SOON ---");
SendClientMessage(playerid, COLOR_LGREEN, " You Are Now Sea Green :D ");
gTeam[playerid] = TEAM_BUS;
SetPlayerColor(playerid, COLOR_LGREEN);
SetPlayerPos(playerid, -254.5211,2602.8940,62.8582);
SetPlayerSkin(playerid, 166);
UnlockBusCars(playerid);
return 1;
}
if (strcmp(cmdtext, "/help", true) == 0) {
SendClientMessage(playerid, COLOR_YELLOW, "Welcome to GoD Clan");
SendClientMessage(playerid, COLOR_RED, "SERVER UNDER MAJOR CONSTRUCTION");
SendClientMessage(playerid, COLOR_YELLOW, "type /commands for the availiable commands");
SendClientMessage(playerid, COLOR_YELLOW, "type /busroutes For the basic Routes");
SendClientMessage(playerid, COLOR_YELLOW, "type /rules For basic rules, more will be on the forum");
return 1;
}
if (strcmp(cmdtext, "/commands", true) == 0) {
SendClientMessage(playerid, COLOR_YELLOW, "Welcome to GoD Clan");
SendClientMessage(playerid, COLOR_RED, "SERVER UNDER MAJOR CONSTRUCTION");
SendClientMessage(playerid, COLOR_YELLOW, "/call911 (stay where you are) /ambulance (stay there) /fire (stay there)");
SendClientMessage(playerid, COLOR_YELLOW, "/about /colors /colors2");
SendClientMessage(playerid, COLOR_RED, "More Commands Soon To Come");
return 1;
}
if (strcmp(cmdtext, "/about", true) == 0) {
SendClientMessage(playerid, COLOR_YELLOW, "------- GoD Clan 2007 -------");
SendClientMessage(playerid, COLOR_RED, "SERVER UNDER MAJOR CONSTRUCTION");
SendClientMessage(playerid, COLOR_YELLOW, "Server and Commands Scripted by [GoD]ButtonZ");
SendClientMessage(playerid, COLOR_YELLOW, "---------------------------------------");
SendClientMessage(playerid, COLOR_YELLOW, "www.teenchatnation.com << temporary Website");
SendClientMessage(playerid, COLOR_YELLOW, "To Join, please register on the forums");
SendClientMessage(playerid, COLOR_YELLOW, "Remember this is RP, we only DM in clan Wars.");
SendClientMessage(playerid, COLOR_RED, "Server and Site = Major construction");
return 1;
}
if (strcmp(cmdtext, "/rules", true) == 0) {
SendClientMessage(playerid, COLOR_YELLOW, "------- GoD Clan 2007 -------");
SendClientMessage(playerid, COLOR_RED, "SERVER UNDER MAJOR CONSTRUCTION");
SendClientMessage(playerid, COLOR_YELLOW, "1: No Hacking, Cheating, Modding of Any Kind");
SendClientMessage(playerid, COLOR_YELLOW, "2: Whilst in Roleplay DO NOT TELEPORT");
SendClientMessage(playerid, COLOR_YELLOW, "3: If you are in jail do not 'escape'");
SendClientMessage(playerid, COLOR_YELLOW, "4: NO DMMING");
SendClientMessage(playerid, COLOR_YELLOW, "5: Keep swearing to a minimal please");
SendClientMessage(playerid, COLOR_RED, "/rules2 for more rules");
return 1;
}
if (strcmp(cmdtext, "/rules2", true) == 0) {
SendClientMessage(playerid, COLOR_YELLOW, "------- GoD Clan 2007 -------");
SendClientMessage(playerid, COLOR_RED, "SERVER UNDER MAJOR CONSTRUCTION");
SendClientMessage(playerid, COLOR_YELLOW, "1: No Hacking, Cheating, Modding of Any Kind");
SendClientMessage(playerid, COLOR_YELLOW, "2: Whilst in Roleplay DO NOT TELEPORT");
SendClientMessage(playerid, COLOR_YELLOW, "3: If you are in jail do not 'escape'");
SendClientMessage(playerid, COLOR_YELLOW, "4: NO DMMING");
SendClientMessage(playerid, COLOR_YELLOW, "5: Keep swearing to a minimal please");
SendClientMessage(playerid, COLOR_RED, "/rules2 for more rules");
return 1;
}
// WANTED HELP COMMAND
// RED ALERT
if (strcmp(cmdtext, "/redalert", true)==0)
{
if(IsPlayerAdmin(playerid))
{
new string[256];
new aname[256];
GetPlayerName(playerid,aname,sizeof(aname));
GameTextForAll("~r~Red Alert",7000,4);
format(string,sizeof(string), "Admin: %s has called Red Alert",aname);
SendClientMessageToAll(0xAA3333AA,string);
SendClientMessageToAll(0xAA3333AA,"You will all be kicked in ten seconds.");
RedAlertTimer = SetTimer("KickAll",10000,0);
SendClientMessage(playerid, 0xFFFF00AA, "Red Alert Successful. To Abort Type /abort");
printf("%s has initialized the red alert countdown.",aname);
return 1;
}
else
{
return 1;
}
}
if (strcmp(cmdtext, "/abort", true)==0)
{
if(IsPlayerAdmin(playerid))
{
new string[256];
new aname[256];
GetPlayerName(playerid,aname,sizeof(aname));
GameTextForAll("~y~Red Alert Aborted",7000,4);
format(string,sizeof(string), "Admin: %s has canceled the Red Alert",aname);
SendClientMessageToAll(0x33AA33AA,string);
KillTimer(RedAlertTimer);
SendClientMessage(playerid, 0xFFFF00AA, "Red Alert Abort Successful.");
printf("%s has cancelled the red alert countdown.",aname);
return 1;
}
else
{
return 1;
}
}
//--------------------------------------------------------------------------------------------------------------------------------------
if(strcmp(cmdtext, "/lvtele", true)==0) {
if(IsPlayerInAnyVehicle(playerid)) {
SetVehiclePos(GetPlayerVehicleID(playerid), 2038.4742,1338.9492,10.6719);
SetVehicleZAngle(GetPlayerVehicleID(playerid),265.7448);
}
else {
SetPlayerPos(playerid, 2485.3784,-1669.2168,13.3359);
SetPlayerFacingAngle(playerid,181.7940);
SetPlayerInterior(playerid,0);
}
GameTextForPlayer(playerid,"~W~Welcome To Las Venturas",3000,5);
return 1;
}
if(strcmp(cmdtext, "/lstele", true)==0) {
if(IsPlayerInAnyVehicle(playerid)) {
SetVehiclePos(GetPlayerVehicleID(playerid), 2485.3784,-1669.2168,13.3359);
SetVehicleZAngle(GetPlayerVehicleID(playerid),265.7448);
}
else {
SetPlayerPos(playerid, 2038.4742,1338.9492,10.6719);
SetPlayerFacingAngle(playerid,181.7940);
SetPlayerInterior(playerid,0);
}
GameTextForPlayer(playerid,"~W~Welcome To Los Santos",3000,5);
return 1;
}
if(strcmp(cmdtext, "/sftele", true)==0) {
if(IsPlayerInAnyVehicle(playerid)) {
SetVehiclePos(GetPlayerVehicleID(playerid), -2030.0209,174.6712,28.8359);
SetVehicleZAngle(GetPlayerVehicleID(playerid),265.7448);
}
else {
SetPlayerPos(playerid, -2030.0209,174.6712,28.8359);
SetPlayerFacingAngle(playerid,181.7940);
SetPlayerInterior(playerid,0);
}
GameTextForPlayer(playerid,"~W~Welcome To San Fierro",3000,5);
return 1;
}
//---- COLORS ----------------------------------------------------------------------------------------------------------------------------
if (strcmp(cmdtext, "/colors", true) == 0) {
SendClientMessage(playerid, COLOR_WHITE, "WHITE = CIVILIANS");
SendClientMessage(playerid, COLOR_BRIGHTPINK, "PINK = ADMINISTRATORS");
SendClientMessage(playerid, COLOR_BLUE, "BLUE = COPS, SWAT and FBI");
SendClientMessage(playerid, COLOR_ORANGE, "ORANGE = HellZ AngelZ BikerZ");
SendClientMessage(playerid, COLOR_YELLOW, "YELLOW = The Getaway Syndicate");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "LIGHTBLUE = Man/Woman in Need of Police");
SendClientMessage(playerid, COLOR_ARMYGREEN, "GREEN = ARMY");
SendClientMessage(playerid, 0xFFFFFFAA, "Please type /colors2 for more");
}
if (strcmp(cmdtext, "/colors2", true) == 0) {
SendClientMessage(playerid, COLOR_WHITE, "MORE NEED TO BE MADE");
}
// ME COMMAND ----------------------------------------------------------------------------------------------------------------------------
if(strcmp(cmdtext, "/me", true, 3)==0) {
new pname[24], string[256];
GetPlayerName(playerid, pname, 24);
format(string, 256, "* %s %s", pname, cmdtext[4]);
SendClientMessageToAll(COLOR_LIGHTBLUE, string);
return 1;
}
// MEDIC COMMAND ------------------------------------------------------------------------------------------------------------------------
if(strcmp(cmdtext, "/ambulance", true, 6)==0) {
new pname[24], string[256];
GetPlayerName(playerid, pname, 24);
format(string, 256, "%s Requires Emergency MEDICAL Assistance", pname, cmdtext[4]);
SendClientMessageToAll(COLOR_YELLOW, string);
SetPlayerColor(playerid, COLOR_LIGHTBLUE);
return 1;
}
// fireeeeeeeeeeeeeeeeee -----------------------------------------------------------------------------------------------------------------
if(strcmp(cmdtext, "/fire", true, 5)==0) {
new pname[24], string[256];
GetPlayerName(playerid, pname, 24);
format(string, 256, "%s Has Reported a Fire at their Location", pname, cmdtext[4]);
SendClientMessageToAll(COLOR_RED, string);
SetPlayerColor(playerid, COLOR_LIGHTBLUE);
return 1;
}
// NEWS ---------------------------------------------------------------------------------------------------------------------------------
if(strcmp(cmdtext, "/newsman", true, 8) == 0) {
new pname[24], string[256];
GetPlayerName(playerid, pname, 24);
format(string, 256, "*NEWS REPORT:: %s", cmdtext[8]);
SendClientMessageToAll(COLOR_ORANGE, string);
return 1;
}
//SAPD ALERT
if(strcmp(cmdtext, "/pd", true, 3) == 0) {
if (gTeam[playerid] == TEAM_COP) {
new pname[24], string[256];
GetPlayerName(playerid, pname, 24);
format(string, 256, "*Police Notice: %s", cmdtext[3]);
SendClientMessageToAll(0xFF0000AA, string);
return 1;
}
}
// ADMIN /ME SPOOF COMMAND :D ------------------------------------------------------------------------------------------------------------
if(strcmp(cmd,"/i",true)==0){
new tmp[256];
new string[256];
new pid[256];
tmp = strtok(cmdtext,idx);
if(!strlen(tmp)){
SendClientMessage(playerid,COLOR_WHITE,"USAGE: /i [playerid] [text]");
return 1;
}
format(string, 256, "* %s: %s",(pid),tmp);
SendClientMessageToAll(COLOR_LIGHTBLUE,string);
return 1;
}
//----------------------------------------------------------------------------------------------------------------------------------------
// COP COMMANDS BLED
if(strcmp(cmd, "/jail", true) == 0) {
new tmp[256];
new playername[25];
new sendername[25];
new string[MAX_STRING];
new giveplayerid;
new giveplayer[MAX_PLAYER_NAME];
printf("idx = %d", idx);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_ORANGE, "Usage: /jail [Player ID]");
return 1;
}
giveplayerid = strval(tmp);
if (gTeam[playerid] == TEAM_COP) { // this can be changed to admin if you wish
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, playername, sizeof(playername));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "You have jailed %s (ID:%d)", giveplayer, giveplayerid);
SendClientMessage(playerid, COLOR_LGREEN, string);
format(string, sizeof(string), "You have been jailed by Officer %s (ID:%d)!", sendername, playerid);
SendClientMessage(giveplayerid, COLOR_RED, string);
format(string, sizeof(string), "%s (ID:%d) has been jailed by Officer %s (ID:%d)", giveplayer, giveplayerid, sendername, playerid);
SendClientMessageToAll(COLOR_LIGHTBLUE, string);
printf(string);
SetPlayerInterior(giveplayerid,3);
SetPlayerPos(giveplayerid,198.3797,160.8905,1003.0300);
SetPlayerFacingAngle(giveplayerid,177.0350);
SetCameraBehindPlayer(giveplayerid);
PlayerPlaySound(giveplayerid,1082,198.3797,160.8905,1003.0300);
TogglePlayerControllable(giveplayerid,0); // sp that can't /kill
DisablePlayerCheckpoint(giveplayerid);
return 1;
}else{
format(string, sizeof(string), "id %d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
}else{
format(string, sizeof(string), "SERVER: Cops only.", giveplayerid);
SendClientMessage(playerid, COLOR_WHITE, string);
}
return 1;
}
if(strcmp(cmd, "/unjail", true) == 0) {
new tmp[256];
new sendername[25];
new string[MAX_STRING];
new giveplayerid;
new giveplayer[MAX_PLAYER_NAME];
printf("idx = %d", idx);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_ORANGE, "Usage: /jail [Player ID]");
return 1;
}
giveplayerid = strval(tmp);
if (gTeam[playerid] == TEAM_COP) {
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "You have unjailed %s (ID:%d)", giveplayer, giveplayerid);
SendClientMessage(playerid, COLOR_LGREEN, string);
format(string, sizeof(string), "You have been unjailed by Officer %s (ID:%d)!", sendername, playerid);
SendClientMessage(giveplayerid, COLOR_LGREEN, string);
format(string, sizeof(string), "%s (ID:%d) has been unjailed Officer %s (ID:%d)", giveplayer, giveplayerid, sendername, playerid);
SendClientMessageToAll(COLOR_LIGHTBLUE, string);
printf(string);
SetPlayerInterior(giveplayerid,0);
SetPlayerFacingAngle(giveplayerid,90.00);
SetPlayerPos(giveplayerid,2296.4031,2468.7754,10.8203);
SetPlayerFacingAngle(giveplayerid,177.0350);
SetCameraBehindPlayer(giveplayerid);
TogglePlayerControllable(giveplayerid,1);
return 1;
}else{
format(string, sizeof(string), "id %d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
}else{
format(string, sizeof(string), "SERVER: Cops only.", giveplayerid);
SendClientMessage(playerid, COLOR_WHITE, string);
}
return 1;
}
//-----------------------------------------------------------------------------------------------------------
//wanted level ----------------
if(strcmp(cmd, "/setwantedlevel", true, 15)==0) {
if(gTeam[playerid] == TEAM_COP)
{
new wantedplayerid;
new wantedlevel;
wantedplayerid=strval(strtok(cmdtext, idx)); //replace intval with the function that convert a string into an int and strtok to a splitting function.
wantedlevel=strval(strtok(cmdtext, idx)); //replace intval with the function that convert a string into an int and strtok to a splitting function.
allWantedLevels[wantedplayerid]=wantedlevel;
new message[256];
new wantedplayername[30];
GetPlayerName(wantedplayerid, wantedplayername, MAX_PLAYER_NAME);
format(message, sizeof(message), "%s has now wanted level %d", wantedplayername, wantedlevel);
SetPlayerColor(wantedplayerid, 0xFF0000AA);
SetPlayerWantedLevel(wantedplayerid, wantedlevel);
SendClientMessageToAll(COLOR_ORANGE, message);
for(new i;i<MAX_PLAYERS;i++)
{
if(!IsPlayerConnected(i)) { continue; }
if(gTeam[playerid] == TEAM_COP)
{
SendClientMessage(i, 0xFF0000FF, message); //send a "red" message
}
}
return 1;
}
//------------------------------------------------
if(strcmp(cmdtext, "/911", true, 4) == 0) {
if(gTeam[playerid] == TEAM_COP)
{
new nineoneoneplayerid;
new ninemessage[256];
new nineoneoneplayername[30];
GetPlayerName(nineoneoneplayerid, nineoneoneplayername, MAX_PLAYER_NAME);
nineoneoneplayerid=strval(strtok(cmdtext, idx)); //replace intval with the function that convert a string into an int and strtok to a splitting function.
format(ninemessage, sizeof(ninemessage), "%s has Been Helped by the Police", nineoneoneplayername);
SetPlayerColor(nineoneoneplayerid, 0xFFFFFFAA);
for(new i;i<MAX_PLAYERS;i++)
{
if(allClassId[i]==TEAM_COP) //replace TEAM_COP with the good classid: if the first addPlayerClass is for the cops so cops' classid is 0...
{
SendClientMessage(i, 0xFF0000FF, ninemessage); //send a "red" message
}
return 1;
}
return 1;
}
}
}
//-----------------------------------------------------
if(strcmp(cmdtext, "/po", true) == 0) {
if(gTeam[playerid] == TEAM_COP)
{
SendClientMessageToAll(COLOR_RED, "THIS IS THE SAPD, PULL OVER NOW!!!");
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not in the Police Force");
}
return 1;
}
if(strcmp(cmdtext, "/mo", true) == 0) {
if(gTeam[playerid] == TEAM_COP)
{
SendClientMessageToAll(COLOR_RED, "THIS IS THE POLICE, MOVE OUT OF THE WAY!!!");
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not in the Police Force");
}
return 1;
}
if(strcmp(cmdtext, "/st", true) == 0) {
if(gTeam[playerid] == TEAM_COP)
{
SendClientMessageToAll(COLOR_RED, "POLICE, STOP!!!");
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not in the Police Force");
}
return 1;
}
if(strcmp(cmdtext, "/en", true) == 0) {
if(gTeam[playerid] == TEAM_COP)
{
SendClientMessageToAll(COLOR_RED, "THIS IS THE SAPD, SWITCH OFF THE ENGINE AND THROW YOUR KEYS");
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not in the Police Force");
}
return 1;
}
if(strcmp(cmdtext, "/ar", true) == 0) {
if(gTeam[playerid] == TEAM_COP)
{
SendClientMessageToAll(COLOR_RED, "THIS IS THE SAPD, YOU'RE UNDER ARREST!");
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not in the Police Force");
}
return 1;
}
if(strcmp(cmdtext, "/ex", true) == 0) {
if(gTeam[playerid] == TEAM_COP)
{
SendClientMessageToAll(COLOR_RED, "OUT THE VEHICLE AND ON THE GROUND NOW");
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not in the Police Force");
}
return 1;
}
if(strcmp(cmdtext, "/mo", true) == 0) {
if(gTeam[playerid] == TEAM_COP)
{
SendClientMessageToAll(COLOR_RED, "THIS IS THE SAPD, MOVE OUT THE WAY!!");
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not in the Police Force");
}
return 1;
}
if(strcmp(cmdtext, "/dpd", true) == 0) {
if(gTeam[playerid] == TEAM_COP)
{
SetPlayerPos(playerid, 621.5112,-592.6478,17.2330);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You Are NOT official Police!!");
}
return 1;
}
if(strcmp(cmdtext, "/appd", true) == 0) {
if(gTeam[playerid] == TEAM_COP)
{
SetPlayerPos(playerid, -2162.9580,-2387.0247,30.6250);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You Are NOT official Police!!");
}
return 1;
}
if(strcmp(cmdtext, "/lvpdh", true) == 0) {
if(gTeam[playerid] == TEAM_COP)
{
SetPlayerPos(playerid, 2282.6584,2449.6414,46.9775);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You Are NOT official Police!!");
}
return 1;
}
if(strcmp(cmdtext, "/eqpd", true) == 0) {
if(gTeam[playerid] == TEAM_COP)
{
SetPlayerPos(playerid, -1392.4642,2638.4382,55.9664);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You Are NOT official Police!!");
}
return 1;
}
if(strcmp(cmdtext, "/lvpd", true) == 0) {
if(gTeam[playerid] == TEAM_COP)
{
SetPlayerPos(playerid, 2287.4529,2429.7080,10.8203);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You Are NOT official Police!!");
}
return 1;
}
if(strcmp(cmdtext, "/fcpd", true) == 0) {
if(gTeam[playerid] == TEAM_COP)
{
SetPlayerPos(playerid, -216.4379,978.7852,19.4957);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You Are NOT official Police!!");
}
return 1;
}
if(strcmp(cmdtext, "/sfpd", true) == 0) {
if(gTeam[playerid] == TEAM_COP)
{
SetPlayerPos(playerid, -1615.8234,685.6168,7.1875);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You Are NOT official Police!!");
}
return 1;
}
if(strcmp(cmdtext, "/lspd", true) == 0) {
if(gTeam[playerid] == TEAM_COP)
{
SetPlayerPos(playerid, 1580.4758,-1634.8900,13.5611);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You Are NOT official Police!!");
}
return 1;
}
//SWAT COMMANDS!!!
if(strcmp(cmd, "/ja", true) == 0) {
new tmp[256];
new playername[25];
new sendername[25];
new string[MAX_STRING];
new giveplayerid;
new giveplayer[MAX_PLAYER_NAME];
printf("idx = %d", idx);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_ORANGE, "Usage: /ja [Player ID]");
return 1;
}
giveplayerid = strval(tmp);
if (gTeam[playerid] == TEAM_SWAT) { // this can be changed to admin if you wish
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, playername, sizeof(playername));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "You have jailed %s (ID:%d)", giveplayer, giveplayerid);
SendClientMessage(playerid, COLOR_LGREEN, string);
format(string, sizeof(string), "You have been jailed by SWAT Officer %s (ID:%d)!", sendername, playerid);
SendClientMessage(giveplayerid, COLOR_RED, string);
format(string, sizeof(string), "%s (ID:%d) has been jailed by SWAT Officer %s (ID:%d)", giveplayer, giveplayerid, sendername, playerid);
SendClientMessageToAll(COLOR_LIGHTBLUE, string);
printf(string);
SetPlayerInterior(giveplayerid,3);
SetPlayerPos(giveplayerid,198.3797,160.8905,1003.0300);
SetPlayerFacingAngle(giveplayerid,177.0350);
SetCameraBehindPlayer(giveplayerid);
PlayerPlaySound(giveplayerid,1082,198.3797,160.8905,1003.0300);
TogglePlayerControllable(giveplayerid,0); // sp that can't /kill
DisablePlayerCheckpoint(giveplayerid);
return 1;
}else{
format(string, sizeof(string), "id %d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
}else{
format(string, sizeof(string), "SERVER: SWAT only.", giveplayerid);
SendClientMessage(playerid, COLOR_WHITE, string);
}
return 1;
}
if(strcmp(cmd, "/unja", true) == 0) {
new tmp[256];
new sendername[25];
new string[MAX_STRING];
new giveplayerid;
new giveplayer[MAX_PLAYER_NAME];
printf("idx = %d", idx);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_ORANGE, "Usage: /ja [Player ID]");
return 1;
}
giveplayerid = strval(tmp);
if (gTeam[playerid] == TEAM_SWAT) {
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "You have unjailed %s (ID:%d)", giveplayer, giveplayerid);
SendClientMessage(playerid, COLOR_LGREEN, string);
format(string, sizeof(string), "You have been unjailed by SWAT Officer %s (ID:%d)!", sendername, playerid);
SendClientMessage(giveplayerid, COLOR_LGREEN, string);
format(string, sizeof(string), "%s (ID:%d) has been unjailed SWAT Officer %s (ID:%d)", giveplayer, giveplayerid, sendername, playerid);
SendClientMessageToAll(COLOR_LIGHTBLUE, string);
printf(string);
SetPlayerInterior(giveplayerid,0);
SetPlayerFacingAngle(giveplayerid,90.00);
SetPlayerPos(giveplayerid,2296.4031,2468.7754,10.8203);
SetPlayerFacingAngle(giveplayerid,177.0350);
SetCameraBehindPlayer(giveplayerid);
TogglePlayerControllable(giveplayerid,1);
return 1;
}else{
format(string, sizeof(string), "id %d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
}else{
format(string, sizeof(string), "SERVER: SWAT only.", giveplayerid);
SendClientMessage(playerid, COLOR_WHITE, string);
}
return 1;
}
if(strcmp(cmdtext, "/lvs", true) == 0) {
if(gTeam[playerid] == TEAM_SWAT)
{
SetPlayerPos(playerid, 2281.8657,2425.4705,3.4766);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You Are NOT official Police!!");
}
return 1;
}
if(strcmp(cmdtext, "/fr", true) == 0) {
if(gTeam[playerid] == TEAM_SWAT)
{
SendClientMessageToAll(COLOR_RED, "Freeze! This is the SWAT!");
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not in the SWAT");
}
return 1;
}
if(strcmp(cmdtext, "/sp", true) == 0) {
if(gTeam[playerid] == TEAM_SWAT)
{
SendClientMessageToAll(COLOR_RED, "This is the SWAT! Pull Over!");
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not in the SWAT");
}
return 1;
}
if(strcmp(cmdtext, "/hu", true) == 0) {
if(gTeam[playerid] == TEAM_SWAT)
{
SendClientMessageToAll(COLOR_RED, "Hands Up, And holster your gun!");
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not in the SWAT");
}
return 1;
}
if(strcmp(cmdtext, "/go", true) == 0) {
if(gTeam[playerid] == TEAM_SWAT)
{
SendClientMessageToAll(COLOR_RED, "Get out the vehicle, and put your hands up!");
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not in the SWAT");
}
return 1;
}
if(strcmp(cmdtext, "/ho", true) == 0) {
if(gTeam[playerid] == TEAM_SWAT)
{
SendClientMessageToAll(COLOR_RED, "Holster your gun, Or we will use force!");
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not in the SWAT");
}
return 1;
}
if(strcmp(cmdtext, "/hq", true) == 0) {
if(gTeam[playerid] == TEAM_SWAT)
{
SendClientMessageToAll(COLOR_RED, "This is the SWAT HQ, Leave this area, Or we will shoot!");
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not in the SWAT");
}
return 1;
}
if(strcmp(cmdtext, "/aa", true) == 0) {
if(gTeam[playerid] == TEAM_SWAT)
{
SendClientMessageToAll(COLOR_BLUE, "Attention All Units: Suspect is down!");
}
else
{
SendClientMessage(playerid, COLOR_RED, "You are not in the SWAT");
}
return 1;
}
//FBI COMMANDS!!!!!
if(strcmp(cmdtext, "/fbiheli", true) == 0) {
if(gTeam[playerid] == TEAM_FBI)
{
SetPlayerPos(playerid, -576.0876,2578.6848,65.8368);
}
else
{
SendClientMessage(playerid, COLOR_RED, "You Are NOT In The FBI!!");
}
return 1;
}
if(strcmp(cmd, "/calltaxi", true) == 0) {
new taxicall[256];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
format(taxicall,256,"*** %s is calling for a taxi [He's in %s]", name, zones[player_zone[playerid]][zone_name]);
SendClientMessageToAll(COLOR_YELLOW, taxicall);
return 1;
}
//call911
if(strcmp(cmd, "/call911", true) == 0) {
new copcall[256];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, MAX_PLAYER_NAME);
format(copcall,256,"*** %s Needs Police Assistance [At %s]", name, zones[player_zone[playerid]][zone_name]);
SendClientMessageToAll(COLOR_BLUE, copcall);
SetPlayerColor(playerid, COLOR_LIGHTBLUE);
return 1;
}
//give cash
new giveplayerid;
new giveplayer[MAX_PLAYER_NAME];
new sendername[25];
new string[128];
if(strcmp(cmd, "/givecash", true) == 0) {
new tmp[256];
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givecash [playerid] [amount]");
return 1;
}
giveplayerid = strval(tmp);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givecash [playerid] [amount]");
return 1;
}
new moneys = strval(tmp);
printf("givecash_command: %d %d",giveplayerid,moneys);
if (IsPlayerConnected(giveplayerid)) {
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
new playermoney = GetPlayerMoney(playerid);
if (moneys > 0 && playermoney >= moneys) {
GivePlayerMoney(playerid, (0 - moneys));
GivePlayerMoney(giveplayerid, moneys);
format(string, sizeof(string), "You have sent %s(player: %d), $%d.", giveplayer,giveplayerid, moneys);
SendClientMessage(playerid, COLOR_YELLOW, string);
format(string, sizeof(string), "You have recieved $%d from %s(player: %d).", moneys, sendername, playerid);
SendClientMessage(giveplayerid, COLOR_YELLOW, string);
printf("%s(playerid:%d) has transfered %d to %s(playerid:%d)",sendername, playerid, moneys, giveplayer, giveplayerid);
}
else {
SendClientMessage(playerid, COLOR_YELLOW, "Invalid transaction amount.");
}
}
else {
format(string, sizeof(string), "%d is not an active player.", giveplayerid);
SendClientMessage(playerid, COLOR_YELLOW, string);
}
return 1;
}
return 0;
}
public OnPlayerInfoChange(playerid)
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public UpdateScore()
{
for (new a = 0; a < MAX_PLAYERS; a++)
{
if (IsPlayerConnected(a))
{
new pmoney = GetPlayerMoney(a);
SetPlayerScore(a, pmoney);
}
}
}
public RefreshPlayerZone()
{
new i, j;
new Float:playerPos[3];
for(i=0; i<GetMaxPlayers(); i++)
{
if(!IsPlayerConnected(i))
{ continue; }
if(GetPlayerInterior(i))
{ continue; }
GetPlayerPos(i, playerPos[0], playerPos[1], playerPos[2]);
for(j=0; j<sizeof(zones); j++)
{
if(
playerPos[0] >= zones[j][zone_minx] &&
playerPos[1] >= zones[j][zone_miny] &&
playerPos[2] >= zones[j][zone_minz] &&
playerPos[0] <= zones[j][zone_maxx] &&
playerPos[1] <= zones[j][zone_maxy] &&
playerPos[2] <= zones[j][zone_maxz]
)
{
player_zone[i] = j;
break;
}
}
}
}