rendered paste body//-----------------------[Gates]-------------------
/*Gate openings.*/
new Float:Positions[2][3];
if(strcmp(cmd, "/opengate", true) == 0)
{
//-------------------[LSPD Gates]---------------//
if(!strcmp(tmp, "lspd",true,4))
{
if(gTeam[playerid] == 2 || IsACop(playerid))
{
GetPlayerPos( playerid, Positions[0][0], Positions[0][1], Positions[0][2]);
GetObjectPos( pdgate, Positions[1][0], Positions[1][1], Positions[1][2]);
if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[1][0], Positions[1][1], Positions[1][2]) < 30.0 )
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string,sizeof(string), "* %s uses his remote to open the gates to the LSPD.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveObject(pdgate, 1588.5617, -1638.0871, 5.7200, 1); //LSPD Gates
}
}
}
//-------------------[SFPD Barrier]---------------//
if(!strcmp(tmp, "sfpd",true,4))
{
if(gTeam[playerid] == 2 || IsACop(playerid))
{
GetPlayerPos( playerid, Positions[0][0], Positions[0][1], Positions[0][2]);
GetObjectPos( pdgate, Positions[1][0], Positions[1][1], Positions[1][2]);
if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[1][0], Positions[1][1], Positions[1][2]) < 30.0 )
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string,sizeof(string), "* %s uses his remote to open the barrier to the SFPD.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
DestroyObject(sfpdbarrier);
sfpdbarrier = CreateObject(968,-1572.1950,658.9122,7.0875,180,180,90);
}
}
}
//-------------------[Yakuza Gate]---------------//
if(!strcmp(tmp, "yakuza",true,6))
{
if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
{
GetPlayerPos( playerid, Positions[0][0], Positions[0][1], Positions[0][2]);
GetObjectPos( pdgate, Positions[1][0], Positions[1][1], Positions[1][2]);
if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[1][0], Positions[1][1], Positions[1][2]) < 30.0 )
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string,sizeof(string), "* %s uses his remote to open the barrier to the yakuza gate.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveObject(yakuzagate1,-2241.6384, 633.5273, 49.4461,1);
}
}
}
}
/*Gate Closings*/
if(strcmp(cmd, "/closegate", true) == 0)
{
//-------------------[LSPD Gate]---------------//
if(!strcmp(tmp, "lspd",true,4))
{
if(gTeam[playerid] == 2 || IsACop(playerid))
{
GetPlayerPos( playerid, Positions[0][0], Positions[0][1], Positions[0][2]);
GetObjectPos( pdgate, Positions[1][0], Positions[1][1], Positions[1][2]);
if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[1][0], Positions[1][1], Positions[1][2]) < 30.0 )
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string,sizeof(string), "* %s uses his remote to close the gates to the LSPD.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveObject(pdgate, 1588.5617, -1638.0871, 12.7200, 1);
}
}
}
//-------------------[SFPD Barrier]---------------//
if(!strcmp(tmp, "lspd",true,4))
{
if(gTeam[playerid] == 2 || IsACop(playerid))
{
GetPlayerPos( playerid, Positions[0][0], Positions[0][1], Positions[0][2]);
GetObjectPos( pdgate, Positions[1][0], Positions[1][1], Positions[1][2]);
if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[1][0], Positions[1][1], Positions[1][2]) < 30.0 )
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string,sizeof(string), "* %s uses his remote to close the barrier to the SFPD.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
DestroyObject(sfpdbarrier);
sfpdbarrier = CreateObject(968,-1572.1950,658.9122,7.0875,180,90,90);
}
}
}
//-------------------[Yakuza Gate]---------------//
if(!strcmp(tmp, "lspd",true,4))
{
if(PlayerInfo[playerid][pMember] == 6 || PlayerInfo[playerid][pLeader] == 6)
{
GetPlayerPos( playerid, Positions[0][0], Positions[0][1], Positions[0][2]);
GetObjectPos( pdgate, Positions[1][0], Positions[1][1], Positions[1][2]);
if(GetDistance( Positions[0][0], Positions[0][1], Positions[0][2], Positions[1][0], Positions[1][1], Positions[1][2]) < 30.0 )
{
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string,sizeof(string), "* %s uses his remote to close the yakuza gate.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
MoveObject(yakuzagate1,-2242.3508, 641.0283, 50.2481,1);
}
}
}
}