Miscellany
public text v1 · immutabletypedef struct Area_s Area;
typedef struct
{
char *object;
pArea *area; // Stiekem een Area pointer :-o
} Tile, *pTile;
void Tile_init(Tile *tile);
// AREA
struct Area_s {
int type;
int width;
int height;
int offset_x;
int offset_y;
pTile *tiles;
GLfloat r;
GLfloat g;
GLfloat b;
char filename[100];
};