rendered paste bodyvoid CWindow::OnRenderFrame()
{
if(!m_active || (m_graphics->GetDevice() == NULL))
return;
#if _ISVISTA
HRESULT result = m_graphics->GetDevice()->CheckDeviceState(m_hWnd);
#else
HRESULT result = m_graphics->GetDevice()->TestCooperativeLevel();
#endif
if(FAILED(result))
{
if(result == D3DERR_DEVICELOST)
{
Sleep(50);
return;
}
else
{
OnLostDevice();
if(m_graphics->Reset() == D3DERR_DEVICELOST)
{
Sleep(50);
return;
}
else
OnResetDevice();
}
}
if(m_base != NULL)
m_base->OnRenderFrame(m_graphics->GetDevice());
}