rendered paste bodyvoid CWindow::ToggleFullscreen()
{
if (m_graphics == NULL || !m_active)
return;
m_graphics->m_windowed = !m_graphics->m_windowed;
if(m_graphics->m_windowed)
SetWindowLongPtr(m_hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW);
else
{
ZeroMemory(&m_wp, sizeof(WINDOWPLACEMENT));
m_wp.length = sizeof(WINDOWPLACEMENT);
GetWindowPlacement(m_hWnd, &m_wp);
SetWindowLongPtr(m_hWnd, GWL_STYLE, WS_EX_TOPMOST);
ShowWindow(m_hWnd, SW_HIDE);
}
OnLostDevice();
m_graphics->Reset();
OnResetDevice();
if(m_graphics->m_windowed)
SetWindowPlacement(m_hWnd, &m_wp);
if(!IsWindowVisible(m_hWnd))
ShowWindow(m_hWnd, SW_SHOW);
}