rendered paste bodyBuilding src
gcc -I../include -I/unreal/extras/regexp/include -I/unreal/extras/c-ares/include -L../extras/c-ares/lib -pipe -g -O2 -funsigned-char -fno-strict-aliasing -Wno-pointer-sign -c timesynch.c
gcc -I../include -I/unreal/extras/regexp/include -I/unreal/extras/c-ares/include -L../extras/c-ares/lib -pipe -g -O2 -funsigned-char -fno-strict-aliasing -Wno-pointer-sign -c res.c
gcc -I../include -I/unreal/extras/regexp/include -I/unreal/extras/c-ares/include -L../extras/c-ares/lib -pipe -g -O2 -funsigned-char -fno-strict-aliasing -Wno-pointer-sign -c s_bsd.c
s_bsd.c: In function ‘init_sys’:
s_bsd.c:641: error: too many arguments to function ‘setpgrp’
make[1]: *** [s_bsd.o] Error 1
make: *** [build] Error 2