rendered paste body#include <windows.h>
#include <iostream>
#pragma comment(lib, "user32.lib")
LRESULT CALLBACK WndProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
int main()
{
WNDCLASSEX wnd;
SecureZeroMemory(&wnd, sizeof(WNDCLASSEX));
wnd.cbSize = sizeof(WNDCLASSEX);
wnd.style = CS_VREDRAW | CS_HREDRAW;
wnd.lpfnWndProc = WndProc;
wnd.hInstance = GetModuleHandle(NULL);
wnd.lpszClassName = "Thing";
wnd.hbrBackground = (HBRUSH) COLOR_BACKGROUND+1;
RegisterClassEx(&wnd);
HWND hwnd = CreateWindow("Thing", "Thing", WS_OVERLAPPEDWINDOW, 50, 50, 800, 600, 0, 0, wnd.hInstance, 0);
ShowWindow(hwnd, SW_SHOW);
MSG msg;
while(GetMessage(&msg, 0, 0, 0))
{
if(msg.message == WM_QUIT)
break;
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return 0;
}
LRESULT CALLBACK WndProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
{
switch(uMsg)
{
case WM_CLOSE:
{
PostQuitMessage(0);
return 0;
}
default:
{
return DefWindowProc(hWnd, uMsg, wParam, lParam);
}
}
}