rendered paste bodypublic OnPlayerRequestClass(playerid, classid)
{
SetupPlayerForClassSelection(playerid);
switch (classid)
{
case 0..2:
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,1302.9504,2105.8630,39.0228);
SetPlayerFacingAngle(playerid, 136.6660);
SetPlayerCameraPos(playerid,1298.2582,2101.0593,42.7363);
SetPlayerCameraLookAt(playerid,1302.9504,2105.8630,39.0228);
GameTextForPlayer(playerid,"~r~[~w~S~r~i~w~N~r~]~n~~r~Strength ~w~In ~r~Numbers~n~~y~www.thesinclan.net",500,6);
ApplyAnimation(playerid, "STRIP", "strip_A", 4.0, 1, 1, 1, 1, 1);
}
case 3..5:
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,1302.9504,2105.8630,39.0228);
SetPlayerFacingAngle(playerid, 136.6660);
SetPlayerCameraPos(playerid,1298.2582,2101.0593,42.7363);
SetPlayerCameraLookAt(playerid,1302.9504,2105.8630,39.0228);
GameTextForPlayer(playerid,"~b~G~r~U~b~E~r~S~b~T~r~S",500,6);
ApplyAnimation(playerid, "STRIP", "strip_A", 4.0, 1, 1, 1, 1, 1);
}
case 6..14:
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,1302.9504,2105.8630,39.0228);
SetPlayerFacingAngle(playerid, 136.6660);
SetPlayerCameraPos(playerid,1298.2582,2101.0593,42.7363);
SetPlayerCameraLookAt(playerid,1302.9504,2105.8630,39.0228);
GameTextForPlayer(playerid,"~b~G~r~U~b~E~r~S~b~T~r~S",500,6);
ApplyAnimation(playerid, "STRIP", "strip_A", 4.0, 1, 1, 1, 1, 1);
}
}
return 1;
}