Unnamed
public c v1 · immutablevoid drawLandscape() { int i, j; for (i = 0; i < 256; i++) { glBegin(GL_TRIANGLE_STRIP); for (j = 0; j < 257; j++) { glColor3i(landscape[i][j],127,127); glVertex3i(i-127, j-127, landscape[i][j]); glColor3i(landscape[i+1][j],127,127); glVertex3i(i-126, j-127, landscape[i+1][j]); } glEnd(); }}