Unnamed
public text v1 · immutable
public IsTeamDead(Team)
{
for(new t=0; t<MAX_PLAYERS; t++)
{
if(gTeam[t] == Team)
{
new Float:iHealth,members,dead;
members++;
GetPlayerHealth(t,iHealth);
if(iHealth <= 0)
{
dead++;
}
if(members == dead)
{
return true;
}
}
}
return false;
}