rendered paste bodyIndex: src/game/GridDefines.h
===================================================================
--- src/game/GridDefines.h (revision 4153)
+++ src/game/GridDefines.h (working copy)
@@ -19,6 +19,8 @@
#ifndef MANGOS_GRIDDEFINES_H
#define MANGOS_GRIDDEFINES_H
+#include "Common.h"
+
#include "GameSystem/NGrid.h"
#include "zthread/CountedPtr.h"
@@ -54,7 +56,7 @@
#define MAP_SIZE (SIZE_OF_GRIDS*MAX_NUMBER_OF_GRIDS)
#define MAP_HALFSIZE (MAP_SIZE/2)
-// Creature used instead pet to simplify *::Visit templates (not requared duplicate code for Creature->Pet case)
+// Creature used instead pet to simplify *::Visit templates (not required duplicate code for Creature->Pet case)
typedef TYPELIST_3(Player, Creature/*pets*/, Corpse/*resurrectable*/) AllWorldObjectTypes;
typedef TYPELIST_4(GameObject, Creature/*except pets*/, DynamicObject, Corpse/*Bones*/) AllGridObjectTypes;
@@ -153,7 +155,7 @@
inline bool IsValidMapCoord(float c)
{
- return (std::abs(c) < MAP_HALFSIZE - 0.5);
+ return !isnan(c) && (std::fabs(c) < MAP_HALFSIZE - 0.5);
}
inline bool IsValidMapCoord(float x, float y)
Index: src/game/TargetedMovementGenerator.cpp
===================================================================
--- src/game/TargetedMovementGenerator.cpp (revision 4153)
+++ src/game/TargetedMovementGenerator.cpp (working copy)
@@ -21,7 +21,6 @@
#include "Errors.h"
#include "Creature.h"
#include "MapManager.h"
-#include "Spell.h"
#include "DestinationHolderImp.h"
#define SMALL_ALPHA 0.05
@@ -149,62 +148,3 @@
}
return true;
}
-
-void TargetedMovementGenerator::_spellAtack(Creature &owner, SpellEntry* spellInfo)
-{
- if(!spellInfo)
- return;
- owner.StopMoving();
- owner->Idle();
- if(owner.m_currentSpell)
- {
- if(owner.m_currentSpell->m_spellInfo->Id == spellInfo->Id )
- return;
- else
- {
- owner.m_currentSpell->cancel();
- }
- }
- Spell *spell = new Spell(&owner, spellInfo, false, 0);
- spell->SetAutoRepeat(true);
- //owner.addUnitState(UNIT_STAT_ATTACKING);
- owner.Attack(&owner); //??
- owner.clearUnitState(UNIT_STAT_CHASE);
- SpellCastTargets targets;
- targets.setUnitTarget( i_target.getTarget() );
- spell->prepare(&targets);
- owner.m_canMove = false;
- DEBUG_LOG("Spell Attack.");
-}
-
-void TargetedMovementGenerator::spellAtack(Creature &owner,Unit &who,uint32 spellId)
-{
- SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId );
-
- if(!spellInfo)
- {
- sLog.outError("WORLD: unknown spell id %i\n", spellId);
- return;
- }
-
- owner.StopMoving();
- owner->Idle();
- if(owner.m_currentSpell)
- {
- if(owner.m_currentSpell->m_spellInfo->Id == spellInfo->Id )
- return;
- else
- {
- owner.m_currentSpell->cancel();
- }
- }
- Spell *spell = new Spell(&owner, spellInfo, false, 0);
- spell->SetAutoRepeat(false);
- //owner.addUnitState(UNIT_STAT_ATTACKING);
- //owner.clearUnitState(UNIT_STAT_CHASE);
- SpellCastTargets targets;
- targets.setUnitTarget( &who );
- spell->prepare(&targets);
- owner.m_canMove = false;
- DEBUG_LOG("Spell Attack.");
-}
Index: src/game/TargetedMovementGenerator.h
===================================================================
--- src/game/TargetedMovementGenerator.h (revision 4153)
+++ src/game/TargetedMovementGenerator.h (working copy)
@@ -24,8 +24,6 @@
#include "Traveller.h"
#include "FollowerReference.h"
-class Unit;
-
class MANGOS_DLL_SPEC TargetedMovementGenerator : public MovementGenerator
{
public:
@@ -39,12 +37,10 @@
bool Update(Creature &, const uint32 &);
MovementGeneratorType GetMovementGeneratorType() { return TARGETED_MOTION_TYPE; }
- void spellAtack(Creature &,Unit &,uint32 spellId);
void stopFollowing() { };
private:
- void _spellAtack(Creature &owner, SpellEntry* spellInfo);
void _setTargetLocation(Creature &);
FollowerReference i_target;
Index: src/shared/Common.h
===================================================================
--- src/shared/Common.h (revision 4153)
+++ src/shared/Common.h (working copy)
@@ -100,6 +100,8 @@
#if COMPILER == COMPILER_MICROSOFT
+#include <float.h>
+
#define I64FMT "%016I64X"
#define I64FMTD "%I64u"
#define SI64FMTD "%I64d"
@@ -107,6 +109,7 @@
#define atoll __atoi64
#define vsnprintf _vsnprintf
#define strdup _strdup
+#define isnan(X) _isnan(X)
#else
@@ -115,6 +118,7 @@
#define I64FMT "%016llX"
#define I64FMTD "%llu"
#define SI64FMTD "%lld"
+
#endif
#define GUID_HIPART(x) (uint32)((x) >> 32)
Index: src/shared/Config/dotconfpp/dotconfpp.cpp
===================================================================
--- src/shared/Config/dotconfpp/dotconfpp.cpp (revision 4153)
+++ src/shared/Config/dotconfpp/dotconfpp.cpp (working copy)
@@ -1,4 +1,5 @@
+#include "Common.h"
#include "dotconfpp.h"
Index: src/shared/Database/SqlOperations.h
===================================================================
--- src/shared/Database/SqlOperations.h (revision 4153)
+++ src/shared/Database/SqlOperations.h (working copy)
@@ -19,6 +19,8 @@
#ifndef __SQLOPERATIONS_H
#define __SQLOPERATIONS_H
+#include "Common.h"
+
#include "zthread/LockedQueue.h"
#include "zthread/FastMutex.h"
#include <queue>