rendered paste body Vec2 vec = Vec2.Zero;
if (intellect.IsControlKeyPressed(ControlKey.Jetpack))
{
Vec3 vel = mainBody.LinearVelocity;
vel.Z = vel.Z + 0.5f;
mainBody.LinearVelocity = vel;
Position += new Vec3(0, 0, .05f);
}
else
{
Hover(2.3f);
}
Local Vec:Tvec2 = Tvec2.Zero
If Intellect.Iscontrolkeypressed(Controlkey.Jetpack) Then
Local Vel:Tvec3=Self.Mainbody.LinearVelocity()
Vel.Z=Vel.Z + 0.5
Self.Mainbody.Setlinearvelocity(Vel)
Self.Position = Self.Position.Addvec3(0,0,0.05)
Else
Self.Hover(2.3)
Endif