rendered paste bodystock GetPlayerNames()
{
new count;
new PlayerNames[512];
for (new i = 0; i < MAX_PLAYERS; i++)
{
if (IsPlayerConnected(i))
{
if (count == 0)
{
new PlayerName[MAX_PLAYER_NAME];
GetPlayerName(i, PlayerName, sizeof(PlayerName));
format(PlayerNames, sizeof(PlayerNames), "%s", PlayerName);
count++;
}
else
{
new PlayerName[MAX_PLAYER_NAME];
GetPlayerName(i, PlayerName, sizeof(PlayerName));
format(PlayerNames, sizeof(PlayerNames), "%s, %s", PlayerNames, PlayerName);
count++;
}
}
}
return PlayerNames;
}