void standalone_function ()
{
std::cout << "standalone_function" << std::endl;
}
class MyButton : public Gtk::Button
{
public:
void on_clicked () { std::cout << "on_clicked" << std::endl; }
};
int main(int argc, char** argv)
{
Gtk::Main kit (argc, argv);
// if you don't use inheritance, connect to the signal
Gtk::Button button1;
button2.signal_clicked ().connect (sigc::ptr_fun (&standalone_function));
// this class defines the virtual function on_clicked, which will automatically
// fun when the signal is emitted, you don't need to explicitly connect it.
MyButton button2;
Gtk::Main::run ();
}