rendered paste body#include <stdio.h>
#include <stdlib.h>
#include <pspkernel.h>
#include <pspdisplay.h>
#include <pspdebug.h>
#include <pspsdk.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <pspnet.h>
#include <pspnet_inet.h>
#include <pspnet_apctl.h>
#include <pspnet_resolver.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/select.h>
#include <errno.h>
#include <pspctrl.h>
#include "sdk/inputdriver.h"
#include "sdk/inputframework.h"
#include "sdk/outputframework.h"
#include "sdk/pikeykeycodes.h"
#include "sdk/pikeytypes.h"
#define printf pspDebugScreenPrintf
#define MODULE_NAME "HDIRC-test"
PSP_MODULE_INFO(MODULE_NAME, 0x1000, 1, 1);
PSP_MAIN_THREAD_ATTR(0);
SceCtrlData pad;
char buffer[BUFSIZ];
char *ptr;
char msg[256];
char nickbot[30]="HellDragonWiFi2";
char channel[20]="#geek-only";
char user[80]="JD JD JD :HDIRC Beta";
int sock;
struct sockaddr_in client;
int exit_callback(int arg1, int arg2, void *common)
{
sceKernelExitGame();
return 0;
}
int CallbackThread(SceSize args, void *argp)
{
int cbid;
cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
sceKernelRegisterExitCallback(cbid);
sceKernelSleepThreadCB();
return 0;
}
int SetupCallbacks(void)
{
int thid = 0;
thid = sceKernelCreateThread("update_thread", CallbackThread,
0x11, 0xFA0, PSP_THREAD_ATTR_USER, 0);
if(thid >= 0)
{
sceKernelStartThread(thid, 0, 0);
}
return thid;
}
int connect_to_apctl(int config)
{
int err;
int stateLast = -1;
err = sceNetApctlConnect(config);
if (err != 0)
{
printf(MODULE_NAME ": sceNetApctlConnect returns %08X\n", err);
return 0;
}
printf(MODULE_NAME ": Connecting...\n");
while (1)
{
int state;
err = sceNetApctlGetState(&state);
if (err != 0)
{
printf(MODULE_NAME ": sceNetApctlGetState returns $%x\n", err);
break;
}
if (state > stateLast)
{
printf(" connection state %d of 4\n", state);
stateLast = state;
}
if (state == 4)
break;
sceKernelDelayThread(50*1000);
}
printf(MODULE_NAME ": Connected!\nNow connecting to IRC!\n");
if(err != 0)
{
return 0;
}
return 1;
}
int ctrl_thread(SceSize args, void *argp)
{
while (1)
{
sceCtrlReadBufferPositive(&pad, 1);
if(pad.Buttons & PSP_CTRL_RTRIGGER) {
send (sock, "QUIT\r\n", 6 , 0);
sceKernelExitGame();
}
}
}
int net_thread(SceSize args, void *argp)
{
int err;
do
{
if((err = pspSdkInetInit()))
{
printf(MODULE_NAME ": Error, could not initialise the network %08X\n", err);
break;
}
if(connect_to_apctl(1))
{
sock = socket(AF_INET, SOCK_STREAM, 0);
client.sin_family = AF_INET;
client.sin_port = htons(8000);
client.sin_addr.s_addr = inet_addr("208.71.169.36");
connect(sock, (struct sockaddr *)&client, sizeof(client));
sprintf (buffer, "NICK %s\n", nickbot);
send (sock, buffer, strlen (buffer), 0);
sprintf (buffer, "USER %s\n", user);
send (sock, buffer, strlen (buffer), 0);
sprintf (buffer, "JOIN %s\n", channel);
send (sock, buffer, strlen (buffer), 0);
while (1)
{
memset(buffer, '\0', BUFSIZ);
recv(sock, buffer, BUFSIZ-1, 0);
printf("%s",buffer);
//pspDebugScreenClear(); // fucking scrolling is broken so the screen fucks up
if (strstr(buffer, "PING :")) //pings :o
{
ptr = strstr(buffer, "PING :") + strlen("PING :");
snprintf(msg, 256, "PONG :%s\n", ptr);
send(sock, msg, strlen(msg), 0);
}
/* if (strstr(buffer, ".version"))
{
ptr = strstr(buffer, ".version");
//snprintf(msg, 256, "PRIVMSG %s :test\n", channel);
send(sock, "PRIVMSG #geek-only pong!\r\n", 26, 0);
} */ //irc testing
}
}
}
while(0);
return 0;
}
int main(int argc, char **argv)
{
SceUID thid,thid2;
SetupCallbacks();
pspDebugScreenInit();
if(pspSdkLoadInetModules() < 0)
{
printf("Error, could not load inet modules\n");
sceKernelSleepThread();
}
thid = sceKernelCreateThread("net_thread", net_thread, 0x18, 0x10000, PSP_THREAD_ATTR_USER, NULL);
thid2 = sceKernelCreateThread("ctrl_thread", ctrl_thread, 0x18, 0x10000, PSP_THREAD_ATTR_USER, NULL);
sceKernelStartThread(thid, 0, NULL);
sceKernelStartThread(thid2, 1, NULL);
sceKernelExitDeleteThread(0);
return 0;
}