rendered paste bodyusing System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using System.Threading;
namespace blaporg
{
class Program
{
static string[] classes = { "Warrior", "Rouge", "Druid", "Paladin", "Hunter", "Priest", "Mage", "Warlock" };
static Hashtable specs = new Hashtable();
[STAThread]
static void Main(string[] args)
{
specs.Add("warrior", new string[] { "Arms", "Fury", "Prot" });
specs.Add("rouge", new string[] { "Meucheln", "Kampf", "Täuschung" });
specs.Add("druid", new string[] { "Feral", "Resto", "Balance" });
specs.Add("paladin", new string[] { "Holy", "Prot", "Vengence" });
specs.Add("hunter", new string[] { "BM", "MM", "SV" });
specs.Add("priest", new string[] { "Holy", "Disc", "Shadow" });
specs.Add("mage", new string[] { "Arkan", "Fire", "Frost" });
specs.Add("warlock", new string[] { "Affli", "Dämo", "Destro" });
string output = "";
foreach (string classa in classes)
{
foreach (string classb in classes)
{
output += classa + " und " + classb + ":\n\n";
string[] speca = specs[classa.ToLower()] as string[];
foreach (string spec in speca)
{
output += classa + " " + spec + " gespecct:\n";
}
output += "\n";
string[] specb = specs[classb.ToLower()] as string[];
foreach (string spec in specb)
{
output += classb + " " + spec + " gespecct:\n";
}
output += "\n";
Console.WriteLine("Added to output string:" + classa + " & " + classb);
}
}
Clipboard.SetDataObject(output, true);
Console.WriteLine("Set to Clipboard.");
Console.ReadKey();
}
}
}