1bf30878()
antrix.exe!Container::~Container() Line 44 + 0x2a C++
antrix.exe!Container::`vector deleting destructor'() + 0x50 C++
antrix.exe!ItemInterface::~ItemInterface() Line 38 + 0x25 C++
antrix.exe!Player::~Player() Line 408 + 0x29 C++
antrix.exe!Player::`vector deleting destructor'() + 0x50 C++
antrix.exe!WorldSession::LogoutPlayer(bool Save=true) Line 336 + 0x24 C++
antrix.exe!WorldSession::Update(unsigned long InstanceID=0x00005769) Line 105 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1217 + 0x14 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x0a724670) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
i 0x00000001 unsigned long
- this 0x143942c8 {m_Slot=??? __fields=0x143944cc } Container * const
+ Item {loot=??? locked=??? m_isDirty=??? ...} Item
+ m_Slot CXX0030: Error: expression cannot be evaluated Item * *
+ __fields 0x143944cc unsigned long [134]
-----------------------------------------------------------------------------------------
ntdll.dll!7c84afb2()
ntdll.dll!7c83d281()
antrix.exe!Mutex::Acquire() Line 10 + 0x11 C++
antrix.exe!WorldSession::~WorldSession() Line 43 C++
antrix.exe!World::DeleteSession(WorldSession * session=0x0cad4b90) Line 1447 + 0x1a C++
antrix.exe!World::UpdateSessions(unsigned long diff=0x0000003e) Line 1416 C++
antrix.exe!WorldRunnable::run() Line 74 C++
antrix.exe!thread_func(void * args=0x0b8a07b0) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
- this 0x0cad4b9c {cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} } Mutex * const
+ cs {DebugInfo=??? LockCount=??? RecursionCount=??? ...} _RTL_CRITICAL_SECTION
------------------------------------------------------------------------------------------
> antrix.exe!WorldSocket::OutPacket(unsigned short opcode=0x01a1, unsigned short len=0x0011, const void * data=0x1a88d420) Line 74 + 0xb C++
antrix.exe!WorldSocket::SendPacket(WorldPacket * packet=0x1079fb74) Line 35 + 0xc7 C++
antrix.exe!WorldSession::SendSellItem(unsigned __int64 vendorguid=0x000000010000000b, unsigned __int64 itemid=0x0000000500da979b, unsigned char error='') Line 382 C++
antrix.exe!WorldSession::HandleSellItemOpcode(Worl dPacket & recv_data={...}) Line 808 C++
antrix.exe!WorldSession::Update(unsigned long InstanceID=0x00005799) Line 137 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1217 + 0x14 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x0b029028) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ this 0x00000000 {Authed=??? mOpcode=??? mRemaining=??? ...} WorldSocket * const
opcode 0x01a1 unsigned short
len 0x0011 unsigned short
data 0x1a88d420 const void *
- Header {size=0x46b0 cmd=0x0b86 } ServerPktHeader
size 0x46b0 unsigned short
cmd 0x0b86 unsigned short
rv false bool
----
> antrix.exe!AIInterface::FindTargetForSpell(AI_Spel l * sp=0x00000000) Line 1330 + 0x20 C++
antrix.exe!AIInterface::_UpdateCombat(unsigned long p_time=0x0000006d) Line 721 + 0x18 C++
antrix.exe!AIInterface::Update(unsigned long p_time=0x0000006d) Line 498 C++
antrix.exe!Unit::Update(unsigned long p_time=0x0000006d) Line 291 C++
antrix.exe!Creature::Update(unsigned long p_time=0x0000006d) Line 117 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1155 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x0b051b90) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
curThreat 0x00000001 unsigned long
+ this 0x24291840 {m_canMove=??? m_WayPointsShowing=??? m_WayPointsShowBackwards=??? ...} AIInterface * const
+ sp 0x00000000 {entryId=??? agent=??? procChance=??? ...} AI_Spell *
- itr2 {...} std::list<std::pair<Unit * const,long>,std::allocator<std::pair<Unit * const,long> > >::iterator
+ std::list<std::pair<Unit * const,long>,std::allocator<std::pair<Unit * const,long> > >::const_iterator {_Ptr=0x3749bcb8 {_Next=??? _Prev=??? _Myval={first=??? second=???} } } std::list<std::pair<Unit * const,long>,std::allocator<std::pair<Unit * const,long> > >::const_iterator
+ target 0x00000000 {InvisibilityDetectBonus=0x000000f0 <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x00000108 ...} Unit *
- itr {...} std::list<std::pair<Unit * const,long>,std::allocator<std::pair<Unit * const,long> > >::iterator
+ std::list<std::pair<Unit * const,long>,std::allocator<std::pair<Unit * const,long> > >::const_iterator {_Ptr=0x21f8f148 {_Next=??? _Prev=??? _Myval={first=??? second=???} } } std::list<std::pair<Unit * const,long>,std::allocator<std::pair<Unit * const,long> > >::const_iterator
threat 0x00000000 unsigned long
------
23218350()
> antrix.exe!Aura::Remove() Line 437 + 0x21 C++
antrix.exe!Unit::RemoveAura(unsigned long spellId=0x00004efa) Line 1994 C++
antrix.exe!Aura::RemoveAA() Line 778 C++
antrix.exe!Aura::Remove() Line 391 C++
antrix.exe!Unit::RemoveAllAuras() Line 2138 C++
antrix.exe!WorldSession::LogoutPlayer(bool Save=true) Line 302 C++
antrix.exe!WorldSession::Update(unsigned long InstanceID=0x00000000) Line 105 C++
antrix.exe!World::UpdateSessions(unsigned long diff=0x0000003e) Line 1409 + 0xa C++
antrix.exe!WorldRunnable::run() Line 74 C++
antrix.exe!thread_func(void * args=0x0bab9350) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ this 0x1ce0bd00 {m_spellProto=??? mod=??? targets={size=???} ...} Aura * const
+ caster 0x00000000 {InvisibilityDetectBonus=0x000000f0 <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x00000108 ...} Unit *
----
> antrix.exe!MapMgr::_UpdateObjects() Line 666 + 0x3 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1231 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x0b2fbdb0) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ this 0x0b2fbd80 {m_objectinsertlock={cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} } m_objectinsertpool={size=???} m_GOArraySize=??? ...} MapMgr * const
+ plyr 0x237941c0 {ok_to_remove=??? m_afk_reason={???} m_wratings={size=???} ...} Player *
+ pObj 0x30258008 {m_walkSpeed=??? m_runSpeed=??? m_backWalkSpeed=??? ...} Object *
+ update {DEFAULT_SIZE=??? _rpos=0x00000000 _wpos=0x00000000 } ByteBuffer
+ eit {...} std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >::iterator
+ it_start {...} std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >::iterator
+ lplr 0x3511f010 {ok_to_remove=??? m_afk_reason={???} m_wratings={size=???} ...} Player *
+ it_end {...} std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >::iterator
+ pOwner 0x27537008 {ok_to_remove=??? m_afk_reason={???} m_wratings={size=???} ...} Player *
+ iter {...} std::_Tree<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::iterator
count 0x00000001 unsigned long
+ itr {...} std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >::iterator
+ it {...} std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >::iterator
---
> antrix.exe!Unit::CastSpell(Unit * Target=0x2fb9eb18, SpellEntry * Sp=0x03e7b8bc, bool triggered=false) Line 3201 + 0xf C++
InstanceScripts.dll!COILFANGENGINEERAI::SpellCast( float val=87.465820) Line 373 + 0x11 C++
InstanceScripts.dll!BILLAI::AIUpdate() Line 905 + 0x11 C++
antrix.exe!Creature::CallScriptUpdate() Line 613 C++
antrix.exe!CallbackP0<Creature>::execute() Line 37 + 0x13 C++
antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=0x0000006e) Line 265 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1163 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x159a4e00) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ this 0x29a28678 {InvisibilityDetectBonus=0x29a28768 <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x29a28780 ...} Unit * const
+ Target 0x2fb9eb18 {InvisibilityDetectBonus=0x2fb9ec08 <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x2fb9ec20 ...} Unit *
+ Sp 0x03e7b8bc {Id=??? School=??? Category=??? ...} SpellEntry *
triggered false bool
+ targets {m_targetMask=0x013a m_unitTarget=0x000000284fa4fb94 m_itemTarget=0x2ed048e04fa4fc9c ...} SpellCastTargets
+ newSpell 0x2ed05cc8 {m_spellInfo=??? pSpellId=??? m_targets={m_targetMask=??? m_unitTarget=??? m_itemTarget=??? ...} ...} Spell *
---
> antrix.exe!AIInterface::_UpdateMovement(unsigned long p_time=0x0000006e) Line 2512 + 0x43 C++
antrix.exe!AIInterface::Update(unsigned long p_time=0x0000006e) Line 500 C++
antrix.exe!Unit::Update(unsigned long p_time=0x0000006e) Line 291 C++
antrix.exe!Creature::Update(unsigned long p_time=0x0000006e) Line 117 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1155 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x196c37f0) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ this 0x21316e88 {m_canMove=??? m_WayPointsShowing=??? m_WayPointsShowBackwards=??? ...} AIInterface * const
p_time 0x0000006e unsigned long
timediff 0x00000000 unsigned long
---
ntdll.dll!7c81a379()
> antrix.exe!Mutex::Acquire() Line 10 + 0x11 C++
antrix.exe!EventableObjectHolder::AddEvent(TimedEv ent * ev=0x27d3ace8) Line 341 C++
antrix.exe!EventableObject::event_AddEvent(TimedEv ent * ptr=0x27d3ace8) Line 59 C++
antrix.exe!EventMgr::AddEvent<Aura>() Line 245 C++
antrix.exe!Unit::AddAura(Aura * aur=0x180a88c0) Line 1962 C++
antrix.exe!Spell::HandleAddAura(unsigned __int64 guid=0x00000000000172ef) Line 2519 C++
antrix.exe!Spell::cast(bool check=false) Line 1674 C++
antrix.exe!Spell::prepare(SpellCastTargets * targets=0x1a93fc90) Line 1290 C++
antrix.exe!WorldSession::HandleCastSpellOpcode(Wor ldPacket & recvPacket={...}) Line 225 C++
antrix.exe!WorldSession::Update(unsigned long InstanceID=0x00005a86) Line 137 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1217 + 0x14 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x1cf6ea80) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
- this 0x00000004 {cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} } Mutex * const
+ cs {DebugInfo=??? LockCount=??? RecursionCount=??? ...} _RTL_CRITICAL_SECTION
---
> antrix.exe!Unit::CastSpell(Unit * Target=0x33c3f7c0, SpellEntry * Sp=0x029a041c, bool triggered=true) Line 3201 + 0xf C++
InstanceScripts.dll!BLEEDINGHOLLOWARCHERAI::SpellC ast(float val=38.944107) Line 367 + 0x11 C++
InstanceScripts.dll!BLEEDINGHOLLOWARCHERAI::AIUpda te() Line 344 + 0x11 C++
antrix.exe!Creature::CallScriptUpdate() Line 613 C++
antrix.exe!CallbackP0<Creature>::execute() Line 37 + 0x13 C++
antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=0x0000006e) Line 265 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1163 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x1bfbb7d8) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ this 0x27634008 {InvisibilityDetectBonus=0x276340f8 <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x27634110 ...} Unit * const
+ Target 0x33c3f7c0 {InvisibilityDetectBonus=0x33c3f8b0 <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x33c3f8c8 ...} Unit *
+ Sp 0x029a041c {Id=??? School=??? Category=??? ...} SpellEntry *
triggered true bool
+ targets {m_targetMask=0x0000 m_unitTarget=0x000000200035cad8 m_itemTarget=0x000188f700000004 ...} SpellCastTargets
+ newSpell 0x7c828270 {m_spellInfo=0x83ec8b55 {Id=??? School=??? Category=??? ...} pSpellId=0x565308ec m_targets={m_targetMask=0x5557 m_unitTarget=0x000000060440f708 m_itemTarget=0x4589000000ab850f ...} ...} Spell *
__________________
msvcr71.dll!7c37169e()
> antrix.exe!Player::OnWorldPortAck() Line 7259 + 0x25 C++
antrix.exe!Player::OnPushToWorld() Line 2975 C++
antrix.exe!Object::PushToWorld(MapMgr * mgr=0x17129b60) Line 878 C++
antrix.exe!MapMgr::Do() Line 992 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x17129b90) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
- welcome_msg {???} std::basic_string<char,std::char_traits<char>,std: :allocator<char> >
+ std::_String_val<char,std::allocator<char> > {_Alval={...} } std::_String_val<char,std::allocator<char> >
+ _Bx {_Buf=0x1a79fd38 "`?ome to " _Ptr=0x16880660 <Bad Ptr> } std::basic_string<char,std::char_traits<char>,std: :allocator<char> >::_Bxty
_Mysize 0x0000003b unsigned int
_Myres 0x0000003f unsigned int
- data {m_opcode=0x0000 } WorldPacket
+ ByteBuffer {DEFAULT_SIZE=??? _rpos=0x00000000 _wpos=0x00000000 } ByteBuffer
m_opcode 0x0000 unsigned short
+ this 0x13f86480 {ok_to_remove=??? m_afk_reason={???} m_wratings={size=???} ...} Player * const
+ pMapinfo 0x06bddff0 {mapid=??? screenid=??? type=??? ...} MapInfo *
------
ntdll.dll!7c84afb2()
ntdll.dll!7c83d281()
> antrix.exe!Mutex::Acquire() Line 10 + 0x11 C++
antrix.exe!EventableObject::event_Relocate() Line 306 C++
antrix.exe!Item::RemoveFromWorld() Line 426 C++
antrix.exe!Player::RemoveItemsFromWorld() Line 5986 C++
antrix.exe!Player::RemoveFromWorld() Line 3077 C++
antrix.exe!Player::_Relocate(unsigned long mapid=0x00000000, const LocationVector & v={...}, bool sendpending=true, bool force_new_world=true) Line 5921 C++
antrix.exe!Battleground::RemoveAllPlayers(bool Transport=true, bool SendPacket=true) Line 748 C++
antrix.exe!Battleground::EventRemove() Line 1172 C++
antrix.exe!CallbackP0<Battleground>::execute() Line 37 + 0x13 C++
antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=0x0000006e) Line 265 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1163 C++
antrix.exe!MapMgr:o() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x0d57d378) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
- this 0x15fa4f10 {cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} } Mutex * const
+ cs {DebugInfo=??? LockCount=??? RecursionCount=??? ...} _RTL_CRITICAL_SECTION
--------
ntdll.dll!7c81a379()
> antrix.exe!Mutex::Acquire() Line 10 + 0x11 C++
antrix.exe!EventableObjectHolder::AddEvent(TimedEv ent * ev=0x3a49bda8) Line 341 C++
antrix.exe!EventableObject::event_AddEvent(TimedEv ent * ptr=0x3a49bda8) Line 59 C++
antrix.exe!EventMgr::AddEvent<Aura>() Line 245 C++
antrix.exe!Unit::AddAura(Aura * aur=0x30fd9460) Line 1962 C++
antrix.exe!Spell::HandleAddAura(unsigned __int64 guid=0x000000000000008c) Line 2519 C++
antrix.exe!Spell::cast(bool check=false) Line 1674 C++
antrix.exe!Spell::prepare(SpellCastTargets * targets=0x2b98fc90) Line 1290 C++
antrix.exe!WorldSession::HandleCastSpellOpcode(Wor ldPacket & recvPacket={...}) Line 225 C++
antrix.exe!WorldSession::Update(unsigned long InstanceID=0x00005cf5) Line 137 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1217 + 0x14 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x20b07818) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
- this 0x00000004 {cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} } Mutex * const
+ cs {DebugInfo=??? LockCount=??? RecursionCount=??? ...} _RTL_CRITICAL_SECTION
-----
ntdll.dll!7c81bd02()
ntdll.dll!7c82a124()
ntdll.dll!7c82a0b8()
> antrix.exe!ByteBuffer::append(const unsigned char * src=0x0000009f, unsigned int cnt=0x0000000e) Line 281 + 0x62 C++
antrix.exe!Object::_BuildValuesUpdate(ByteBuffer * data=0x0000002e, UpdateMask * updateMask=0x0000002e, Player * target=0x0000002e) Line 533 + 0xc C++
3d09c7d0()
antrix.exe!Player::PushUpdateData(ByteBuffer * data=0x2beafdb4, unsigned long updatecount=0x00000001) Line 6109 C++
antrix.exe!MapMgr::_UpdateObjects() Line 703 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1231 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x23f91ed0) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ this 0x0000002a {DEFAULT_SIZE=??? _rpos=??? _wpos=??? ...} ByteBuffer * const
+ src 0x0000009f <Bad Ptr> const unsigned char *
cnt 0x0000000e unsigned int
-------
ntdll.dll!7c81bd02()
ntdll.dll!7c82a124()
ntdll.dll!7c82a0b8()
> antrix.exe!LocationVector::DistanceSq(const LocationVector & comp={...}) Line 38 + 0x69 C++
antrix.exe!AIInterface::FindFriends(float dist=16.000000) Line 1367 + 0x4c C++
antrix.exe!AIInterface::_UpdateTargets() Line 627 C++
0000002e()
antrix.exe!std::vector<unsigned char,std::allocator<unsigned char> >::reserve(unsigned int _Count=0x0000002e) Line 433 + 0x9 C++
antrix.exe!Aura::SendPeriodicAuraLog(const unsigned __int64 & CasterGuid=, Unit * Target=0x40aa9020, unsigned long SpellID=0x0000696c, unsigned long School=0x00000006, unsigned long Amount=0x00000042, unsigned long Flags=0x00000002) Line 589 + 0x2e C++
antrix.exe!Aura::EventPeriodicDamage(unsigned long amount=0x00000096) Line 1046 C++
antrix.exe!CallbackP1<Aura,unsigned long>::execute() Line 59 + 0x1a C++
antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=0x0000006d) Line 265 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1163 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x0cd614f0) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ this 0x43b8182c {x=??? y=??? z=??? ...} LocationVector * const
+ comp {x=??? y=??? z=??? ...} const LocationVector &
delta_x 4.0434293e-007 float
delta_z 3.1354433e-017 float
delta_y 3.2157341e-021 float
------
ntdll.dll!7c81bd02()
ntdll.dll!7c82a124()
ntdll.dll!7c82a0b8()
> antrix.exe!LocationVector::Distance2DSq(const LocationVector & comp={...}) Line 73 + 0x3d C++
antrix.exe!MapMgr::UpdateInRangeSet(Object * obj=0x3fd0fe38, Player * plObj=0x3fd0fe38, MapCell * cell=0x224d3f68, ByteBuffer * * buf=0x109bfc7c) Line 550 + 0x47 C++
antrix.exe!MapMgr::ChangeObjectLocation(Object * obj=0x3fd0fe38) Line 520 C++
antrix.exe!Object::SetPosition(float newX=2785.5840, float newY=5750.3999, float newZ=8.821e-042#DEN, float newOrientation=8.839e-042#DEN, bool allowPorting=true) Line 701 C++
antrix.exe!Player::EventTaxiInterpolate() Line 5589 C++
+ this 0x25334d04 {x=??? y=??? z=??? ...} LocationVector * const
+ comp {x=??? y=??? z=??? ...} const LocationVector &
delta_x 65.694092 float
delta_y 42.850098 float
----
> antrix.exe!std::_Uninit_copy<unsigned char,unsigned char>(unsigned char * _First=0x00444eb5, unsigned char * _Last=0x3bd52890, unsigned char * _Dest=0x00000000, std::allocator<unsigned char> & __formal={...}, std::allocator<unsigned char> & __formal={...}) Line 108 + 0x12 C++
antrix.exe!operator new(unsigned int size=0x0000002e) Line 12 + 0x6 C++
antrix.exe!Player::ProcessPendingUpdates() Line 6138 + 0x9 C++
antrix.exe!MapMgr::_UpdateObjects() Line 722 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1231 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x22521480) Line 38 C++
+ _First 0x00444eb5 "??‹E?E?‹????‰A‹U?U‹…???‰P‹????‹U?‰Q?=" unsigned char *
+ _Last 0x3bd52890 <Bad Ptr> unsigned char *
+ _Dest 0x00000000 <Bad Ptr> unsigned char *
+ __formal {...} std::allocator<unsigned char> &
__formal {...} std::_Scalar_ptr_iterator_tag
_Count 0x7c37a3a8 unsigned int
-----
> antrix.exe!std::vector<unsigned char,std::allocator<unsigned char> >::resize(unsigned int _Newsize=0x3b79d720, unsigned char _Val='l') Line 510 C++
antrix.exe!ByteBuffer::append(const unsigned char * src=0x00000000, unsigned int cnt=0x00528511) Line 281 + 0x62 C++
5252838f()
antrix.exe!operator new(unsigned int size=0x0000002a) Line 12 + 0x6 C++
antrix.exe!Player::ProcessPendingUpdates() Line 6138 + 0x9 C++
antrix.exe!MapMgr::_UpdateObjects() Line 722 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1231 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x1d2821c0) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ this 0x00000008 {first=??? last=???} std::vector<unsigned char,std::allocator<unsigned char> > * const
_Newsize 0x3b79d720 unsigned int
_Val 0x6c 'l' unsigned char
----
> antrix.exe!operator new(unsigned int size=0x0000002a) Line 12 + 0x6 C++
antrix.exe!std::vector<unsigned char,std::allocator<unsigned char> >::_Insert_n(std::vector<unsigned char,std::allocator<unsigned char> >::iterator _Where={...}, unsigned int _Count=0x00000004, const unsigned char & _Val=0x00) Line 823 + 0x9 C++
antrix.exe!std::vector<unsigned char,std::allocator<unsigned char> >::resize(unsigned int _Newsize=0x0000001d, unsigned char _Val=0x00) Line 510 C++
antrix.exe!ByteBuffer::append(const unsigned char * src=0x2f16ef70, unsigned int cnt=0x00000004) Line 281 C++
antrix.exe!ChatHandler::FillMessageData(unsigned long type=0x00000006, unsigned long language=0x00000000, const char * message=0x1f343e08, unsigned __int64 guid=0x0000000000013ead, unsigned char flag='') Line 694 C++
antrix.exe!WorldSession::HandleMessagechatOpcode(W orldPacket & recv_data={...}) Line 71 + 0x6a C++
antrix.exe!WorldSession::Update(unsigned long InstanceID=0x00005dac) Line 137 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1217 + 0x14 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x16adf2e0) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
size 0x0000002a unsigned int
-----
> antrix.exe!MovementInfo::init(WorldPacket & data={...}) Line 96 + 0xf C++
antrix.exe!WorldSession::HandleMovementOpcodes(Wor ldPacket & recv_data={...}) Line 211 + 0x5 C++
antrix.exe!__stricmp() + 0xb6ad C++
antrix.exe!_strrchr() + 0x5 Unknown
antrix.exe!string "Preload: Map%u"() + 0x10 C++
msvcr71.dll!7c34240d()
kernel32.dll!77e64829()
+ this 0x33132e30 {time=??? unk6=??? unk8=??? ...} MovementInfo * const
- data {m_opcode=0x0000 } WorldPacket &
+ ByteBuffer {DEFAULT_SIZE=??? _rpos=0x00000000 _wpos=0x00000000 } ByteBuffer
m_opcode 0x0000 unsigned short
-----
> antrix.exe!Spell::GenerateTargets(SpellCastTargets * store_buff=0x00000000) Line 511 + 0xf C++
antrix.exe!std::vector<unsigned char,std::allocator<unsigned char> >::vector<unsigned char,std::allocator<unsigned char> >() Line 301 C++
0000002e()
msvcr71.dll!7c34218f()
antrix.exe!WorldSocket::OutPacket(unsigned short opcode=0x5d78, unsigned short len=0x0234, const void * data=0x00000001) Line 99 C++
antrix.exe!std::_Tree<std::_Tset_traits<Player *,std::less<Player *>,std::allocator<Player *>,0> >::insert(Player * const & _Val=) Line 501 + 0x1c C++
j 0x00000000 unsigned long
i 0x41200001 unsigned long
- this 0x00444f3e {m_spellInfo=0xc70cc483 {Id=??? School=??? Category=??? ...} pSpellId=0x0002fc45 m_targets={m_targetMask=0x0000 m_unitTarget=0x558b084d2b08488b m_itemTarget=0xffff4c9589d12b0c ...} ...} Spell * const
+ m_spellInfo 0xc70cc483 {Id=??? School=??? Category=??? ...} SpellEntry *
pSpellId 0x0002fc45 unsigned long
+ m_targets {m_targetMask=0x0000 m_unitTarget=0x558b084d2b08488b m_itemTarget=0xffff4c9589d12b0c ...} SpellCastTargets
+ g_caster 0xffffff54 {loot={items={first=??? last=???} gold=??? looters={size=???} } m_quests=??? m_ritualmembers=??? ...} GameObject *
+ u_caster 0x8901ea83 {InvisibilityDetectBonus=0x8901eb73 <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x8901eb8b ...} Unit *
+ i_caster 0xffff5495 {loot=??? locked=??? m_isDirty=??? ...} Item *
+ p_caster 0x50858bff {ok_to_remove=??? m_afk_reason={???} m_wratings={size=???} ...} Player *
+ m_caster 0x83ffffff {m_walkSpeed=??? m_runSpeed=??? m_backWalkSpeed=??? ...} Object *
+ UniqueTargets {first=??? last=???} std::vector<unsigned __int64,std::allocator<unsigned __int64> >
+ MissedTargets {first=??? last=???} std::vector<unsigned __int64,std::allocator<unsigned __int64> >
chaindamage 0xff46858a unsigned long
damage 0x8588ffff long
+ m_triggeredByAura 0xffffff47 {m_spellProto=??? mod=??? targets={size=???} ...} Aura *
m_triggeredSpell true bool
m_AreaAura false bool
TriggerSpellId 0x294ad1e8 unsigned long
TriggerSpellTarget 0xfffffffffc45c700 unsigned __int64
m_requiresCP true bool
m_castPositionX 7.5161919e+010 float
m_castPositionY 1.6409835e-031 float
m_castPositionZ -2.0805296e+038 float
damageToHit 0x5089ffff long
castedItemId 0x1c8d8b08 unsigned long
judgement true bool
m_usesMana true bool
failed true bool
m_spellState 0x552b0851 unsigned long
m_castTime 0x4095890c long
m_timer 0x8bffffff long
m_delayed true bool
+ unitTarget 0xffffff3c {InvisibilityDetectBonus=0x0000002c <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x00000044 ...} Unit *
+ itemTarget 0x8d8b0feb {loot=??? locked=??? m_isDirty=??? ...} Item *
+ gameObjTarget 0xffffff3c {loot={items={first=??? last=???} gold=??? looters={size=???} } m_quests=??? m_ritualmembers=??? ...} GameObject *
+ playerTarget 0x8901c183 {ok_to_remove=??? m_afk_reason={???} m_wratings={size=???} ...} Player *
+ corpseTarget 0xffff3c8d {loot={items={first=??? last=???} gold=??? looters={size=???} } m_state=??? _fields=0xffff3da1 ...} Corpse *
add_damage 0x3c958bff unsigned long
cancastresult 0xff '?' char
Dur 0xffff4095 unsigned long
bDurSet true bool
+ Rad 0x00445036 float [3]
+ bRadSet 0x00445042 bool [3]
+ m_targetUnits 0x00445046 {first=??? last=???} std::vector<unsigned __int64,std::allocator<unsigned __int64> > [3]
+ store_buff 0x00000000 {m_targetMask=??? m_unitTarget=??? m_itemTarget=??? ...} SpellCastTargets *
range -1.#QNAN00 float
cur 0x1ab4fdbc unsigned long
------
ntdll.dll!7c81bd02()
ntdll.dll!7c82a124()
ntdll.dll!7c82a0b8()
> antrix.exe!AIInterface::FindFriends(float dist=16.000000) Line 1367 + 0x4c C++
antrix.exe!AIInterface::_UpdateTargets() Line 627 C++
0000002e()
antrix.exe!std::vector<unsigned char,std::allocator<unsigned char> >::reserve(unsigned int _Count=0x0000002e) Line 433 + 0x9 C++
antrix.exe!Aura::SendPeriodicAuraLog(const unsigned __int64 & CasterGuid=, Unit * Target=0x21e2c850, unsigned long SpellID=0x000003f6, unsigned long School=0x00000005, unsigned long Amount=0x00000010, unsigned long Flags=0x00000002) Line 589 + 0x2e C++
antrix.exe!Aura::EventPeriodicDamage(unsigned long amount=0x00000010) Line 1046 C++
antrix.exe!CallbackP1<Aura,unsigned long>::execute() Line 59 + 0x1a C++
antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=0x0000006e) Line 265 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1163 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x0d0a1d40) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ this 0x0000012c {m_canMove=??? m_WayPointsShowing=??? m_WayPointsShowBackwards=??? ...} AIInterface * const
dist 16.000000 float
- pUnit 0x1c7d8008 {InvisibilityDetectBonus=0x1c7d80f8 <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x1c7d8110 ...} Unit *
+ Object {m_walkSpeed=??? m_runSpeed=??? m_backWalkSpeed=??? ...} Object
+ InvisibilityDetectBonus 0x1c7d80f8 <Bad Ptr> unsigned short [10]
m_addDmgOnce CXX0030: Error: expression cannot be evaluated unsigned long
+ m_TotemSlots 0x1c7d8110 Creature * [4]
+ m_ObjectSlots 0x1c7d8120 unsigned long [4]
m_triggerSpell CXX0030: Error: expression cannot be evaluated unsigned long
m_triggerDamage CXX0030: Error: expression cannot be evaluated unsigned long
m_canMove CXX0030: Error: expression cannot be evaluated unsigned long
m_silenced CXX0030: Error: expression cannot be evaluated unsigned short
+ m_damageShields {size=???} std::list<DamageProc,std::allocator<DamageProc> >
+ m_reflectSpellSchool {size=???} std::list<ReflectSpellSchool *,std::allocator<ReflectSpellSchool *> >
+ m_procSpells {size=???} std::list<ProcTriggerSpell,std::allocator<ProcTrig gerSpell> >
+ m_chargeSpells {size=???} std::map<unsigned long,SpellCharge,std::less<unsigned long>,std::allocator<std::pair<unsigned long const ,SpellCharge> > >
spellcritperc CXX0030: Error: expression cannot be evaluated float
+ loot {items={first=??? last=???} gold=??? looters={size=???} } Loot
+ SchoolCastPrevent 0x1c7d8194 unsigned long [7]
+ DamageTakenMod 0x1c7d81b0 long [7]
+ DamageTakenPctMod 0x1c7d81cc float [7]
DamageTakenPctModOnHP CXX0030: Error: expression cannot be evaluated float
RangedDamageTaken CXX0030: Error: expression cannot be evaluated long
+ BaseDamage 0x1c7d81f0 float [2]
+ BaseOffhandDamage 0x1c7d81f8 float [2]
+ BaseRangedDamage 0x1c7d8200 float [2]
+ VampEmbCaster {size=???} std::set<unsigned __int64,std::less<unsigned __int64>,std::allocator<unsigned __int64> >
VampTchCaster CXX0030: Error: expression cannot be evaluated unsigned __int64
+ Absorbs 0x1c7d8220 {size=???} std::list<Absorb *,std::allocator<Absorb *> > [7]
RAPvModifier CXX0030: Error: expression cannot be evaluated long
APvModifier CXX0030: Error: expression cannot be evaluated long
stalkedby CXX0030: Error: expression cannot be evaluated unsigned __int64
+ dispels 0x1c7d8288 unsigned long [10]
trackStealth CXX0030: Error: expression cannot be evaluated bool
+ MechanicsDispels 0x1c7d82b4 unsigned long [27]
+ MechanicsResistancesPCT 0x1c7d8320 float [27]
modAttackTimeIncreasePCT CXX0030: Error: expression cannot be evaluated long
RangedDamageTakenPct CXX0030: Error: expression cannot be evaluated long
+ SM_CriticalChance CXX0030: Error: expression cannot be evaluated long *
+ SM_FDur CXX0030: Error: expression cannot be evaluated long *
+ SM_PDur CXX0030: Error: expression cannot be evaluated long *
+ SM_PRadius CXX0030: Error: expression cannot be evaluated long *
+ SM_FRadius CXX0030: Error: expression cannot be evaluated long *
+ SM_PRange CXX0030: Error: expression cannot be evaluated long *
+ SM_FRange CXX0030: Error: expression cannot be evaluated long *
+ SM_PCastTime CXX0030: Error: expression cannot be evaluated long *
+ SM_FCastTime CXX0030: Error: expression cannot be evaluated long *
+ SM_PCriticalDamage CXX0030: Error: expression cannot be evaluated long *
+ SM_PDOT CXX0030: Error: expression cannot be evaluated long *
+ SM_FDOT CXX0030: Error: expression cannot be evaluated long *
+ SM_FEffectBonus CXX0030: Error: expression cannot be evaluated long *
+ SM_PEffectBonus CXX0030: Error: expression cannot be evaluated long *
+ SM_FDamageBonus CXX0030: Error: expression cannot be evaluated long *
+ SM_PDamageBonus CXX0030: Error: expression cannot be evaluated long *
+ SM_PDummy CXX0030: Error: expression cannot be evaluated long *
+ SM_FDummy CXX0030: Error: expression cannot be evaluated long *
+ SM_FResist CXX0030: Error: expression cannot be evaluated long *
+ SM_PAPBonus CXX0030: Error: expression cannot be evaluated long *
+ SM_PCost CXX0030: Error: expression cannot be evaluated long *
+ SM_FCost CXX0030: Error: expression cannot be evaluated long *
+ SM_PNonInterrupt CXX0030: Error: expression cannot be evaluated long *
+ SM_PJumpReduce CXX0030: Error: expression cannot be evaluated long *
+ SM_FSpeedMod CXX0030: Error: expression cannot be evaluated long *
+ SM_FAdditionalTargets CXX0030: Error: expression cannot be evaluated long *
+ SM_FPenalty CXX0030: Error: expression cannot be evaluated long *
+ SM_PPenalty CXX0030: Error: expression cannot be evaluated long *
+ SM_PCooldownTime CXX0030: Error: expression cannot be evaluated long *
+ SM_FCooldownTime CXX0030: Error: expression cannot be evaluated long *
+ SM_FChanceOfSuccess CXX0030: Error: expression cannot be evaluated long *
m_CombatUpdateTimer CXX0030: Error: expression cannot be evaluated unsigned long
+ tmpAura {size=???} std::map<unsigned long,Aura *,std::less<unsigned long>,std::allocator<std::pair<unsigned long const ,Aura *> > >
+ BaseResistance 0x1c7d8420 unsigned long [7]
+ BaseStats 0x1c7d843c unsigned long [5]
+ HealDoneMod 0x1c7d8450 long [7]
+ HealDonePctMod 0x1c7d846c long [7]
+ HealTakenMod 0x1c7d8488 long [7]
+ HealTakenPctMod 0x1c7d84a4 float [7]
+ SchoolImmunityList 0x1c7d84c0 unsigned long [7]
+ SpellCritChanceSchool 0x1c7d84dc float [7]
+ PowerCostMod 0x1c7d84f8 long [7]
+ PowerCostPctMod 0x1c7d8514 float [7]
+ AttackerSpellCritChanceMod 0x1c7d8530 long [7]
+ SpellDelayResist 0x1c7d854c unsigned long [7]
+ CreatureAttackPowerMod 0x1c7d8568 long [12]
+ CreatureRangedAttackPowerMod 0x1c7d8598 long [12]
PctRegenModifier CXX0030: Error: expression cannot be evaluated float
+ PctPowerRegenModifier 0x1c7d85cc float [4]
m_pacified CXX0030: Error: expression cannot be evaluated long
m_interruptRegen CXX0030: Error: expression cannot be evaluated long
m_resistChance CXX0030: Error: expression cannot be evaluated long
m_powerRegenPCT CXX0030: Error: expression cannot be evaluated long
m_stunned CXX0030: Error: expression cannot be evaluated long
m_invisible CXX0030: Error: expression cannot be evaluated bool
m_extraattacks CXX0030: Error: expression cannot be evaluated long
m_noInterrupt CXX0030: Error: expression cannot be evaluated long
m_sleep CXX0030: Error: expression cannot be evaluated unsigned long
m_rooted CXX0030: Error: expression cannot be evaluated unsigned long
disarmed CXX0030: Error: expression cannot be evaluated bool
+ m_detectRangeGUID 0x1c7d8608 unsigned __int64 [5]
+ m_detectRangeMOD 0x1c7d8630 long [5]
m_speedModifier CXX0030: Error: expression cannot be evaluated long
m_slowdown CXX0030: Error: expression cannot be evaluated long
+ speedReductionMap {size=???} std::map<unsigned long,std::pair<SpellEntry *,unsigned long>,std::less<unsigned long>,std::allocator<std::pair<unsigned long const ,std::pair<SpellEntry *,unsigned long> > > >
m_mountedspeedModifier CXX0030: Error: expression cannot be evaluated long
m_flyspeedModifier CXX0030: Error: expression cannot be evaluated long
m_isPet CXX0030: Error: expression cannot be evaluated bool
m_stealth CXX0030: Error: expression cannot be evaluated unsigned long
+ m_auras 0x1c7d8668 Aura * [248]
m_modlanguage CXX0030: Error: expression cannot be evaluated long
+ critterPet CXX0017: Error: symbol "" not found Creature *
+ summonPet CXX0030: Error: expression cannot be evaluated Creature *
+ m_SpellList {size=???} std::set<unsigned long,std::less<unsigned long>,std::allocator<unsigned long> >
+ m_diminishCount 0x1c7d8a60 <Bad Ptr> unsigned short [16]
+ m_diminishAuraCount 0x1c7d8a80 <Bad Ptr> unsigned char [16]
+ m_diminishTimer 0x1c7d8a90 <Bad Ptr> unsigned short [16]
m_diminishActive CXX0030: Error: expression cannot be evaluated bool
+ dynObj CXX0017: Error: symbol "" not found DynamicObject *
+ m_auraStackCount 0x1c7d8ab8 <Bad Ptr> unsigned char [56]
+ pLastSpell CXX0030: Error: expression cannot be evaluated SpellEntry *
bProcInUse CXX0030: Error: expression cannot be evaluated bool
bInvincible CXX0030: Error: expression cannot be evaluated bool
+ m_redirectSpellPackets CXX0017: Error: symbol "" not found Player *
polySpell CXX0030: Error: expression cannot be evaluated unsigned long
m_meleespell CXX0030: Error: expression cannot be evaluated unsigned long
m_H_regenTimer CXX0030: Error: expression cannot be evaluated unsigned long
m_P_regenTimer CXX0030: Error: expression cannot be evaluated unsigned long
m_state CXX0030: Error: expression cannot be evaluated unsigned long
m_attackTimer CXX0030: Error: expression cannot be evaluated unsigned long
m_attackTimer_1 CXX0030: Error: expression cannot be evaluated unsigned long
m_duelWield CXX0030: Error: expression cannot be evaluated bool
m_deathState CXX0030: Error: expression cannot be evaluated DeathState
m_stealthLevel CXX0030: Error: expression cannot be evaluated unsigned long
m_stealthDetectBonus CXX0030: Error: expression cannot be evaluated unsigned long
+ m_currentSpell CXX0017: Error: symbol "" not found Spell *
+ m_aiInterface CXX0030: Error: expression cannot be evaluated AIInterface *
m_useAI CXX0030: Error: expression cannot be evaluated bool
can_parry CXX0030: Error: expression cannot be evaluated bool
m_threatModifyer CXX0030: Error: expression cannot be evaluated long
m_generatedThreatModifyer CXX0030: Error: expression cannot be evaluated long
m_manashieldamt CXX0030: Error: expression cannot be evaluated long
m_manaShieldId CXX0030: Error: expression cannot be evaluated unsigned long
m_emoteState CXX0030: Error: expression cannot be evaluated unsigned char
m_oldEmote CXX0030: Error: expression cannot be evaluated unsigned long
m_charmtemp CXX0030: Error: expression cannot be evaluated unsigned long
+ m_attackers {size=???} std::set<unsigned __int64,std::less<unsigned __int64>,std::allocator<unsigned __int64> >
m_attackTarget CXX0030: Error: expression cannot be evaluated unsigned __int64
result false bool
- it {...} std::list<std::pair<Unit * const,long>,std::allocator<std::pair<Unit * const,long> > >::iterator
+ std::list<std::pair<Unit * const,long>,std::allocator<std::pair<Unit * const,long> > >::const_iterator {_Ptr=0x00000000 {_Next=??? _Prev=??? _Myval={first=??? second=???} } } std::list<std::pair<Unit * const,long>,std::allocator<std::pair<Unit * const,long> > >::const_iterator
- itr {...} std::_Tree<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::iterator
+ std::_Tree<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::const_iterator {_Ptr=0x2836bed8 {_Left=??? _Parent=??? _Right=??? ...} } std::_Tree<std::_Tset_traits<Object *,std::less<Object *>,std::allocator<Object *>,0> >::const_iterator
----
> antrix.exe!Spell::SpellEffectDummy(unsigned long i=0x00000000) Line 950 + 0xc C++
antrix.exe!Spell::HandleEffects(unsigned __int64 guid=0x0000000100001c4f, unsigned long i=0x00000000) Line 2464 C++
antrix.exe!Spell::cast(bool check=false) Line 1666 + 0x19 C++
antrix.exe!Spell::prepare(SpellCastTargets * targets=0x1059fc90) Line 1290 C++
antrix.exe!WorldSession::HandleCastSpellOpcode(Wor ldPacket & recvPacket={...}) Line 225 C++
antrix.exe!WorldSession::Update(unsigned long InstanceID=0x00005d1c) Line 137 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1217 + 0x14 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x0ad5a2f0) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ inf 0x00000000 {Id=??? School=??? Category=??? ...} SpellEntry *
+ spe 0x0b9e9760 {m_spellInfo=??? pSpellId=??? m_targets={m_targetMask=??? m_unitTarget=??? m_itemTarget=??? ...} ...} Spell *
- tgt {m_targetMask=0x0000 m_unitTarget=0x0000000000000000 m_itemTarget=0x0000000000000000 ...} SpellCastTargets
m_targetMask 0x0000 unsigned short
m_unitTarget 0x0000000000000000 unsigned __int64
m_itemTarget 0x0000000000000000 unsigned __int64
m_srcX 0.00000000 float
m_srcY 0.00000000 float
m_srcZ 0.00000000 float
m_destX 0.00000000 float
m_destY 0.00000000 float
m_destZ 0.00000000 float
+ m_strTarget {""} std::basic_string<char,std::char_traits<char>,std: :allocator<char> >
sp 0x00006539 unsigned long
+ this 0x30ddf7c0 {m_spellInfo=??? pSpellId=??? m_targets={m_targetMask=??? m_unitTarget=??? m_itemTarget=??? ...} ...} Spell * const
i 0x00000000 unsigned long
spellId 0x000051c1 unsigned long
----
> antrix.exe!Unit::CastSpell(Unit * Target=0x2581f008, SpellEntry * Sp=0x032e1448, bool triggered=true) Line 3201 + 0xf C++
InstanceScripts.dll!BLEEDINGHOLLOWARCHERAI::SpellC ast(float val=79.041870) Line 367 + 0x11 C++
InstanceScripts.dll!BLEEDINGHOLLOWARCHERAI::AIUpda te() Line 344 + 0x11 C++
antrix.exe!Creature::CallScriptUpdate() Line 613 C++
antrix.exe!CallbackP0<Creature>::execute() Line 37 + 0x13 C++
antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=0x0000006d) Line 265 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1163 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x24296b18) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ this 0x277a5e90 {InvisibilityDetectBonus=0x277a5f80 <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x277a5f98 ...} Unit * const
+ Target 0x2581f008 {InvisibilityDetectBonus=0x2581f0f8 <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x2581f110 ...} Unit *
+ Sp 0x032e1448 {Id=??? School=??? Category=??? ...} SpellEntry *
triggered true bool
+ targets {m_targetMask=0xffff m_unitTarget=0x0000000025345210 m_itemTarget=0x258227b8258227b8 ...} SpellCastTargets
+ newSpell 0xc2d23607 {m_spellInfo=??? pSpellId=??? m_targets={m_targetMask=??? m_unitTarget=??? m_itemTarget=??? ...} ...} Spell *
---
ntdll.dll!7c81a379()
antrix.exe!Mutex::Acquire() Line 10 + 0x11 C++
antrix.exe!EventableObjectHolder::AddEvent(TimedEv ent * ev=0x38c74f28) Line 341 C++
antrix.exe!EventableObject::event_AddEvent(TimedEv ent * ptr=0x38c74f28) Line 59 C++
> antrix.exe!EventMgr::AddEvent<Aura>() Line 245 C++
antrix.exe!Unit::AddAura(Aura * aur=0x40130730) Line 1962 C++
antrix.exe!Spell::HandleAddAura(unsigned __int64 guid=0x0000000000007500) Line 2519 C++
antrix.exe!Spell::cast(bool check=false) Line 1674 C++
antrix.exe!Spell::prepare(SpellCastTargets * targets=0x2e23fc90) Line 1290 C++
antrix.exe!WorldSession::HandleCastSpellOpcode(Wor ldPacket & recvPacket={...}) Line 225 C++
antrix.exe!WorldSession::Update(unsigned long InstanceID=0x00005dee) Line 137 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1217 + 0x14 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x1de1ea80) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
- this 0x003efef8 {mHolders={size=???} holderLock={cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} } } EventMgr * const
+ Singleton<EventMgr> {mSingleton=0x00000000 {mHolders={size=???} holderLock={cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} } } } Singleton<EventMgr>
+ mHolders {size=???} std::map<long,EventableObjectHolder *,std::less<long>,std::allocator<std::pair<long const ,EventableObjectHolder *> > >
+ holderLock {cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} } Mutex
+ obj 0x40130730 {m_spellProto=??? mod=??? targets={size=???} ...} Aura *
method 0x00549870 Aura::Remove(void) void (void)*
flags 0x0000004f unsigned long
time 0x00007530 unsigned long
repeats 0x00000001 unsigned long
+ event 0x38c74f28 {obj=??? cb=??? eventFlags=??? ...} TimedEvent *
----
> antrix.exe!Spell::HandleEffects(unsigned __int64 guid=0x0000000500df042c, unsigned long i=0x00000002) Line 2441 + 0x6 C++
antrix.exe!Spell::cast(bool check=true) Line 1666 + 0x19 C++
antrix.exe!Spell::update(unsigned long difftime=0x0000006e) Line 1805 C++
antrix.exe!Unit::_UpdateSpells(unsigned long time=0x0000006e) Line 2232 C++
antrix.exe!Unit::Update(unsigned long p_time=0x0000006e) Line 264 C++
antrix.exe!Creature::Update(unsigned long p_time=0x0000006e) Line 117 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1155 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x2fb57990) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ this 0x181b38a8 {m_spellInfo=??? pSpellId=??? m_targets={m_targetMask=??? m_unitTarget=??? m_itemTarget=??? ...} ...} Spell * const
guid 0x0000000500df042c unsigned __int64
i 0x00000002 unsigned long
---
18837b98()
> antrix.exe!Aura::Remove() Line 437 + 0x21 C++
antrix.exe!CallbackP0<Aura>::execute() Line 37 + 0x13 C++
antrix.exe!EventableObjectHolder::Update(unsigned long time_difference=0x0000006d) Line 265 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1163 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x25bebb88) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
+ this 0x1c7a1ca8 {m_spellProto=??? mod=??? targets={size=???} ...} Aura * const
+ caster 0x44f3b008 {InvisibilityDetectBonus=0x44f3b0f8 <Bad Ptr> m_addDmgOnce=??? m_TotemSlots=0x44f3b110 ...} Unit *
---
ntdll.dll!7c84afb2()
ntdll.dll!7c83d281()
> antrix.exe!Mutex::Acquire() Line 10 + 0x11 C++
antrix.exe!WorldSession::~WorldSession() Line 43 C++
antrix.exe!World::DeleteSession(WorldSession * session=0x1289f6b0) Line 1447 + 0x1a C++
antrix.exe!World::UpdateSessions(unsigned long diff=0x0000003f) Line 1416 C++
antrix.exe!WorldRunnable::run() Line 74 C++
antrix.exe!thread_func(void * args=0x0b97e160) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
- this 0x1289f6bc {cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} } Mutex * const
+ cs {DebugInfo=??? LockCount=??? RecursionCount=??? ...} _RTL_CRITICAL_SECTION
---
> antrix.exe!Object::_BuildValuesUpdate(ByteBuffer * data=0x2726347c, UpdateMask * updateMask=0x2726347c, Player * target=0x00000006) Line 533 + 0xc C++
msvcr71.dll!7c34218f()
antrix.exe!ByteBuffer::append(const ByteBuffer & buffer={...}) Line 286 C++
antrix.exe!Player::PushUpdateData(ByteBuffer * data=0x1fdeac18, unsigned long updatecount=0x00000001) Line 6109 C++
antrix.exe!MapMgr::UpdateInRangeSet(Object * obj=0x272620b8, Player * plObj=0x272620b8, MapCell * cell=0x18a324f0, ByteBuffer * * buf=0x1059f958) Line 579 C++
antrix.exe!MapMgr::ChangeObjectLocation(Object * obj=0x272620b8) Line 520 C++
antrix.exe!Object::SetPosition(float newX=-11554.552, float newY=-617.61432, float newZ=32.203640, float newOrientation=3.2432766, bool allowPorting=false) Line 701 C++
antrix.exe!WorldSession::HandleMovementOpcodes(WorldPacket & recv_data={...}) Line 147 + 0x38 C++
antrix.exe!WorldSession::Update(unsigned long InstanceID=0x00005ee8) Line 137 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1217 + 0x14 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x0ad6f260) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
index 0x00000140 unsigned long
+ this 0x00000006 {m_walkSpeed=??? m_runSpeed=??? m_backWalkSpeed=??? ...} Object * const
+ data 0x2726347c {DEFAULT_SIZE=??? _rpos=??? _wpos=??? ...} ByteBuffer *
+ updateMask 0x2726347c {mUpdateMask=??? mCount=??? mBlocks=??? } UpdateMask *
+ target 0x00000006 {ok_to_remove=??? m_afk_reason={???} m_wratings={size=???} ...} Player *
values_count 0x0000a528 unsigned long
reset false bool
activate_quest_object false bool
bc 0x1059f47c unsigned long
oldflags 0x1059f540 unsigned long
----
ntdll.dll!7c81a379()
> antrix.exe!Mutex::Acquire() Line 10 + 0x11 C++
antrix.exe!EventableObjectHolder::AddEvent(TimedEvent * ev=0x29d11a98) Line 341 C++
antrix.exe!EventableObject::event_AddEvent(TimedEvent * ptr=0x29d11a98) Line 59 C++
antrix.exe!EventMgr::AddEvent<Aura>() Line 245 C++
antrix.exe!Unit::AddAura(Aura * aur=0x36c1cc38) Line 1962 C++
antrix.exe!Spell::HandleAddAura(unsigned __int64 guid=0x000000000000efd8) Line 2519 C++
antrix.exe!Spell::cast(bool check=false) Line 1674 C++
antrix.exe!Spell::prepare(SpellCastTargets * targets=0x50d2f2a8) Line 1290 C++
antrix.exe!Unit::HandleProc(unsigned long flag=0x00001004, Unit * victim=0x38358040, SpellEntry * CastingSpell=0x00000000, unsigned long dmg=0x000001cc) Line 792 C++
antrix.exe!Unit::Strike(Unit * pVictim=0x38358040, unsigned long damage_type=0x00000000, SpellEntry * ability=0x00000000, long add_damage=0x00000000, long pct_dmg_mod=0x00000000, unsigned long exclusive_damage=0x00000000, bool disable_proc=false) Line 1492 C++
antrix.exe!Player::_EventAttack(bool offhand=false) Line 909 C++
antrix.exe!Player::Update(unsigned long p_time=0x0000006d) Line 690 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1170 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x1f8d4118) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
- this 0x00000004 {cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} } Mutex * const
+ cs {DebugInfo=??? LockCount=??? RecursionCount=??? ...} _RTL_CRITICAL_SECTION
-----
> antrix.exe!MapMgr::GetUnit(const unsigned __int64 & guid=) Line 1103 + 0x3 C++
antrix.exe!Spell::GenerateTargets(SpellCastTargets * store_buff=0x1058fd60) Line 500 + 0x47 C++
antrix.exe!AIInterface::Update(unsigned long p_time=0x0000006e) Line 443 C++
antrix.exe!Unit::Update(unsigned long p_time=0x0000006e) Line 291 C++
antrix.exe!Creature::Update(unsigned long p_time=0x0000006e) Line 117 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1155 C++
antrix.exe!MapMgr::Do() Line 1001 C++
antrix.exe!MapMgr::run() Line 961 + 0xb C++
antrix.exe!thread_func(void * args=0x0a7fc5b8) Line 38 C++
msvcr71.dll!7c349565()
kernel32.dll!77e64829()
- this 0x0a7fc588 {m_objectinsertlock={cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} } m_objectinsertpool={size=???} m_GOArraySize=??? ...} MapMgr * const
+ CellHandler<MapCell> {_cells=??? _map=??? } CellHandler<MapCell>
+ EventableObject {m_event_Instanceid=??? m_lock={cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} } m_events={size=???} ...} EventableObject
+ CThread {ThreadState=??? ThreadType=??? start_time=??? ...} CThread
+ m_objectinsertlock {cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} } Mutex
+ m_objectinsertpool {size=???} std::set<Object *,std::less<Object *>,std::allocator<Object *> >
+ m_DynamicObjectStorage {...} stdext::hash_map<unsigned long,DynamicObject *,stdext::hash_compare<unsigned long,std::less<unsigned long> >,std::allocator<std::pair<unsigned long const ,DynamicObject *> > >
+ m_PetStorage {...} stdext::hash_map<unsigned long,Pet *,stdext::hash_compare<unsigned long,std::less<unsigned long> >,std::allocator<std::pair<unsigned long const ,Pet *> > >
+ m_PlayerStorage {...} stdext::hash_map<unsigned long,Player *,stdext::hash_compare<unsigned long,std::less<unsigned long> >,std::allocator<std::pair<unsigned long const ,Player *> > >
+ _combatProgress {...} stdext::hash_map<unsigned __int64,unsigned __int64,stdext::hash_compare<unsigned __int64,std::less<unsigned __int64> >,std::allocator<std::pair<unsigned __int64 const ,unsigned __int64> > >
+ _updates {size=???} std::set<Object *,std::less<Object *>,std::allocator<Object *> >
+ _processQueue {size=???} std::set<Player *,std::less<Player *>,std::allocator<Player *> >
+ Sessions {size=???} std::set<WorldSession *,std::less<WorldSession *>,std::allocator<WorldSession *> >
+ pMapInfo CXX0017: Error: symbol "" not found MapInfo *
m_instanceID CXX0030: Error: expression cannot be evaluated unsigned long
+ ScriptInterface CXX0017: Error: symbol "" not found MapScriptInterface *
m_GroupSignatureId CXX0030: Error: expression cannot be evaluated unsigned long
threadid CXX0030: Error: expression cannot be evaluated unsigned long
+ activeGameObjects {size=???} std::set<GameObject *,std::less<GameObject *>,std::allocator<GameObject *> >
+ activeCreatures {size=???} std::set<Creature *,std::less<Creature *>,std::allocator<Creature *> >
+ eventHolder {mInstanceId=??? m_lock={cs={DebugInfo=??? LockCount=??? RecursionCount=??? ...} } m_events={size=???} ...} EventableObjectHolder
+ m_battleground CXX0017: Error: symbol "" not found Battleground *
guid CXX0030: Error: expression cannot be evaluated const unsigned __int64 &